# UnitOptionRow

optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Reflection Probe Event of Reflection Probe Literal
labelProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
haystackHuman: Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: ReflectionProbe.ReflectionProbeEvent Literal
favoriteKey: UnityEngine.ReflectionProbe+ReflectionProbeEvent@literal
tag1: UnityEngine.ReflectionProbe+ReflectionProbeEvent
valueOutputTypes: UnityEngine.ReflectionProbe+ReflectionProbeEvent
unit:
{"type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent","value":{"$content":"ReflectionProbeAdded","$type":"UnityEngine.ReflectionProbe+ReflectionProbeEvent"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1883e78-606b-434c-9810-8a7ca0b7ebd2","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Reflection Probe Event of Reflection Probe Literal
labelProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
haystackHuman: List of Reflection Probe Event of Reflection Probe Literal
haystackProgrammer: List<ReflectionProbe.ReflectionProbeEvent> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5289db76-30de-4527-a745-b9750531b776","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.ReflectionProbe+ReflectionProbeEvent, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Debug
labelProgrammer: Expose Debug
haystackHuman: Expose Debug
haystackProgrammer: Expose Debug
favoriteKey: UnityEngine.Debug@expose
tag1: UnityEngine.Debug
valueOutputTypes: UnityEngine.ILogger|System.Boolean
unit:
{"type":"UnityEngine.Debug","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c4417733-c911-42dc-973e-fb5cfc05db78","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Bounds ()
labelProgrammer: new Bounds ()
haystackHuman: Bounds: Create Bounds
haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds@create
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9e521a4-6fac-40f3-8268-73ac442237f3","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Bounds Literal
labelProgrammer: Bounds Literal
haystackHuman: Bounds Literal
haystackProgrammer: Bounds Literal
favoriteKey: UnityEngine.Bounds@literal
tag1: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"type":"UnityEngine.Bounds","value":{"center":{"x":0.0,"y":0.0,"z":0.0},"size":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Bounds"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c79251d-cc3a-4121-a37b-d708a742764a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Bounds Literal
labelProgrammer: List<Bounds> Literal
haystackHuman: List of Bounds Literal
haystackProgrammer: List<Bounds> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c9252ae-c458-4174-9938-4b443673438b","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Bounds
labelProgrammer: Expose Bounds
haystackHuman: Expose Bounds
haystackProgrammer: Expose Bounds
favoriteKey: UnityEngine.Bounds@expose
tag1: UnityEngine.Bounds
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Bounds","instance":true,"static":true,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"046b7a30-b5b5-4459-b913-92f14b000b8d","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray ()
labelProgrammer: new Ray ()
haystackHuman: Ray: Create Ray
haystackProgrammer: new Ray
favoriteKey: UnityEngine.Ray@create
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e1c41957-53cf-4b5e-99f0-2e07a8ddcce4","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray Literal
labelProgrammer: Ray Literal
haystackHuman: Ray Literal
haystackProgrammer: Ray Literal
favoriteKey: UnityEngine.Ray@literal
tag1: UnityEngine.Ray
valueOutputTypes: UnityEngine.Ray
unit:
{"type":"UnityEngine.Ray","value":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"556376a6-c3f8-4a57-850c-85e7d2176a09","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray Literal
labelProgrammer: List<Ray> Literal
haystackHuman: List of Ray Literal
haystackProgrammer: List<Ray> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6a333295-fab6-409a-9f90-37d6593d9540","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray
labelProgrammer: Expose Ray
haystackHuman: Expose Ray
haystackProgrammer: Expose Ray
favoriteKey: UnityEngine.Ray@expose
tag1: UnityEngine.Ray
valueInputTypes: UnityEngine.Ray
valueOutputTypes: UnityEngine.Vector3
unit:
{"type":"UnityEngine.Ray","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"00bb2c90-f577-4c88-9a04-4150d093e436","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Ray 2D ()
labelProgrammer: new Ray2D ()
haystackHuman: Ray 2D: Create Ray 2D
haystackProgrammer: new Ray2D
favoriteKey: UnityEngine.Ray2D@create
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"915e9be9-7695-45c0-890d-963c3e113bbd","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Ray 2D Literal
labelProgrammer: Ray2D Literal
haystackHuman: Ray 2D Literal
haystackProgrammer: Ray2D Literal
favoriteKey: UnityEngine.Ray2D@literal
tag1: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Ray2D
unit:
{"type":"UnityEngine.Ray2D","value":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e81c80e-679c-4e1c-a5dc-f9ddda1829c6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Ray 2D Literal
labelProgrammer: List<Ray2D> Literal
haystackHuman: List of Ray 2D Literal
haystackProgrammer: List<Ray2D> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27fe9a94-d61c-4d65-a349-c6a5dd2c1126","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Ray2D, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Ray 2D
labelProgrammer: Expose Ray2D
haystackHuman: Expose Ray 2D
haystackProgrammer: Expose Ray2D
favoriteKey: UnityEngine.Ray2D@expose
tag1: UnityEngine.Ray2D
valueInputTypes: UnityEngine.Ray2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"type":"UnityEngine.Ray2D","instance":true,"static":true,"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0},"direction":{"x":0.0,"y":0.0},"$type":"UnityEngine.Ray2D"}},"position":{"x":0.0,"y":0.0},"guid":"fb282d9e-303d-4339-99d1-4e3417bda243","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Rect ()
labelProgrammer: new Rect ()
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect@create
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dfb6cc4a-27f0-46f7-ae53-274c4186c8d6","$version":"A","$type":"Unity.VisualScripting.CreateStruct"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Rect Literal
labelProgrammer: Rect Literal
haystackHuman: Rect Literal
haystackProgrammer: Rect Literal
favoriteKey: UnityEngine.Rect@literal
tag1: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","value":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"863293c0-bfa2-4636-a06e-e363de12ca4a","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Rect Literal
labelProgrammer: List<Rect> Literal
haystackHuman: List of Rect Literal
haystackProgrammer: List<Rect> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f3009e1-f234-4acf-b097-906354217d62","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rect, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Rect
labelProgrammer: Expose Rect
haystackHuman: Expose Rect
haystackProgrammer: Expose Rect
favoriteKey: UnityEngine.Rect@expose
tag1: UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single|UnityEngine.Vector2|UnityEngine.Rect
unit:
{"type":"UnityEngine.Rect","instance":true,"static":true,"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"95600b47-e934-4edd-a3df-c41eba81411e","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lighting Settings Literal
labelProgrammer: LightingSettings Literal
haystackHuman: Lighting Settings Literal
haystackProgrammer: LightingSettings Literal
favoriteKey: UnityEngine.LightingSettings@literal
tag1: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad6f95d2-cc0d-4918-af8b-cd8e13a70dcf","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lighting Settings Literal
labelProgrammer: List<LightingSettings> Literal
haystackHuman: List of Lighting Settings Literal
haystackProgrammer: List<LightingSettings> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1c0eb47-44ab-4799-959c-8460379ac356","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Lighting Settings
labelProgrammer: Expose LightingSettings
haystackHuman: Expose Lighting Settings
haystackProgrammer: Expose LightingSettings
favoriteKey: UnityEngine.LightingSettings@expose
tag1: UnityEngine.LightingSettings
valueInputTypes: UnityEngine.LightingSettings
unit:
{"type":"UnityEngine.LightingSettings","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d778aaa-8bbb-4e0f-9667-64bea2a8aa26","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
System.Boolean|UnityEngine.MixedLightingMode|System.Single|UnityEngine.LightingSettings+Lightmapper|System.Int32|UnityEngine.LightmapCompression|UnityEngine.LightmapsMode|System.String|UnityEngine.LightingSettings+Sampling|UnityEngine.LightingSettings+FilterMode|UnityEngine.LightingSettings+DenoiserType|UnityEngine.LightingSettings+FilterType|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Lightmapper of Lighting Settings Literal
labelProgrammer: LightingSettings.Lightmapper Literal
haystackHuman: Lightmapper of Lighting Settings Literal
haystackProgrammer: LightingSettings.Lightmapper Literal
favoriteKey: UnityEngine.LightingSettings+Lightmapper@literal
tag1: UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"type":"UnityEngine.LightingSettings+Lightmapper","value":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f90b6b2a-ed10-4f2f-92cf-971431b04475","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Lightmapper of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Lightmapper> Literal
haystackHuman: List of Lightmapper of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Lightmapper> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"981732c9-222c-487e-8bc2-ab64a29768d3","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Lightmapper, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Sampling of Lighting Settings Literal
labelProgrammer: LightingSettings.Sampling Literal
haystackHuman: Sampling of Lighting Settings Literal
haystackProgrammer: LightingSettings.Sampling Literal
favoriteKey: UnityEngine.LightingSettings+Sampling@literal
tag1: UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
{"type":"UnityEngine.LightingSettings+Sampling","value":{"$content":"Auto","$type":"UnityEngine.LightingSettings+Sampling"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bff0bc8f-8ced-4d92-991f-0509b6c23b26","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Sampling of Lighting Settings Literal
labelProgrammer: List<LightingSettings.Sampling> Literal
haystackHuman: List of Sampling of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.Sampling> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"211a229d-3ec5-45af-ae4c-b755b8ffb086","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+Sampling, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Mode of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterMode Literal
haystackHuman: Filter Mode of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterMode Literal
favoriteKey: UnityEngine.LightingSettings+FilterMode@literal
tag1: UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
{"type":"UnityEngine.LightingSettings+FilterMode","value":{"$content":"None","$type":"UnityEngine.LightingSettings+FilterMode"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"95ad5c9b-fa76-4107-bd0b-ceff96837483","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Filter Mode of Lighting Settings Literal
labelProgrammer: List<LightingSettings.FilterMode> Literal
haystackHuman: List of Filter Mode of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.FilterMode> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f433e950-7ae4-46e4-82e6-345b2fefdcca","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+FilterMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Denoiser Type of Lighting Settings Literal
labelProgrammer: LightingSettings.DenoiserType Literal
haystackHuman: Denoiser Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.DenoiserType Literal
favoriteKey: UnityEngine.LightingSettings+DenoiserType@literal
tag1: UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
{"type":"UnityEngine.LightingSettings+DenoiserType","value":{"$content":"None","$type":"UnityEngine.LightingSettings+DenoiserType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"94f27ac6-10e2-47f7-87c5-39b87559e835","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Denoiser Type of Lighting Settings Literal
labelProgrammer: List<LightingSettings.DenoiserType> Literal
haystackHuman: List of Denoiser Type of Lighting Settings Literal
haystackProgrammer: List<LightingSettings.DenoiserType> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"20ae986e-9514-41cf-a36b-be1e4ddb3c39","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.LightingSettings+DenoiserType, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Filter Type of Lighting Settings Literal
labelProgrammer: LightingSettings.FilterType Literal
haystackHuman: Filter Type of Lighting Settings Literal
haystackProgrammer: LightingSettings.FilterType Literal
favoriteKey: UnityEngine.LightingSettings+FilterType@literal
tag1: UnityEngine.LightingSettings+FilterType
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haystackHuman: List of Full Screen Movie Control Mode Literal
haystackProgrammer: List<FullScreenMovieControlMode> Literal
favoriteKey:
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: FullScreenMovieScalingMode Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Android Activity Indicator Style Literal
labelProgrammer: AndroidActivityIndicatorStyle Literal
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labelProgrammer: List<AndroidActivityIndicatorStyle> Literal
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haystackProgrammer: List<AndroidActivityIndicatorStyle> Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Cursor Mode Literal
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labelHuman: Cursor Lock Mode Literal
labelProgrammer: CursorLockMode Literal
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unitType: Unity.VisualScripting.Expose
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labelProgrammer: Expose Cursor
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favoriteKey: UnityEngine.Cursor@expose
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valueOutputTypes: System.Boolean|UnityEngine.CursorLockMode
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Key Code Literal
labelProgrammer: KeyCode Literal
haystackHuman: Key Code Literal
haystackProgrammer: KeyCode Literal
favoriteKey: UnityEngine.KeyCode@literal
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valueOutputTypes: UnityEngine.KeyCode
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Key Code Literal
labelProgrammer: List<KeyCode> Literal
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haystackProgrammer: List<KeyCode> Literal
favoriteKey:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Layout of AD Banner View Literal
labelProgrammer: ADBannerView.Layout Literal
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haystackProgrammer: ADBannerView.Layout Literal
favoriteKey: UnityEngine.ADBannerView+Layout@literal
tag1: UnityEngine.ADBannerView+Layout
valueOutputTypes: UnityEngine.ADBannerView+Layout
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unitType: Unity.VisualScripting.Literal
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labelProgrammer: List<ADBannerView.Layout> Literal
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haystackProgrammer: List<ADBannerView.Layout> Literal
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unitType: Unity.VisualScripting.Literal
labelHuman: Type of AD Banner View Literal
labelProgrammer: ADBannerView.Type Literal
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haystackProgrammer: ADBannerView.Type Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Type of AD Banner View Literal
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haystackProgrammer: List<ADBannerView.Type> Literal
favoriteKey:
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tag1:
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optionType: Unity.VisualScripting.CreateStructOption
unitType: Unity.VisualScripting.CreateStruct
labelHuman: Create Color ()
labelProgrammer: new Color ()
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Color Literal
labelProgrammer: Color Literal
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haystackProgrammer: Color Literal
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Literal
labelProgrammer: List<Color> Literal
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optionType: Unity.VisualScripting.ExposeOption
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labelHuman: List of Gradient Mode Literal
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haystackProgrammer: List<SystemGestureDeferMode> Literal
favoriteKey:
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tag1:
System.Collections.Generic.List`1[[UnityEngine.iOS.SystemGestureDeferMode, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Synchronisation Stage Literal
labelProgrammer: SynchronisationStage Literal
haystackHuman: Synchronisation Stage Literal
haystackProgrammer: SynchronisationStage Literal
favoriteKey: UnityEngine.Rendering.SynchronisationStage@literal
tag1: UnityEngine.Rendering.SynchronisationStage
valueOutputTypes: UnityEngine.Rendering.SynchronisationStage
unit:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Synchronisation Stage Literal
labelProgrammer: List<SynchronisationStage> Literal
haystackHuman: List of Synchronisation Stage Literal
haystackProgrammer: List<SynchronisationStage> Literal
favoriteKey:
System.Collections.Generic.List`1[[UnityEngine.Rendering.SynchronisationStage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[UnityEngine.Rendering.SynchronisationStage, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Index Format Literal
labelProgrammer: IndexFormat Literal
haystackHuman: Index Format Literal
haystackProgrammer: IndexFormat Literal
favoriteKey: UnityEngine.Rendering.IndexFormat@literal
tag1: UnityEngine.Rendering.IndexFormat
valueOutputTypes: UnityEngine.Rendering.IndexFormat
unit:
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