# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Mesh Renderer: Instantiate
haystackProgrammer: MeshRenderer.Instantiate
favoriteKey: UnityEngine.MeshRenderer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"0b1192d8-8399-4e92-998c-42e03b10ab43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Mesh Renderer: Instantiate
haystackProgrammer: MeshRenderer.Instantiate
favoriteKey: UnityEngine.MeshRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f2ca4dff-393e-485b-be2c-1fdd9909c976","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Mesh Renderer: Instantiate
haystackProgrammer: MeshRenderer.Instantiate
favoriteKey: UnityEngine.MeshRenderer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ee9a808e-96da-410b-a82f-7faf2cfe7c70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Mesh Renderer: Destroy
haystackProgrammer: MeshRenderer.Destroy
favoriteKey: UnityEngine.MeshRenderer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2a0ea323-254d-4de4-bda2-d7d71e084403","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Mesh Renderer: Destroy
haystackProgrammer: MeshRenderer.Destroy
favoriteKey: UnityEngine.MeshRenderer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"dd1958cd-98a2-4a81-bf1b-48c9ba00f28a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Renderer: Destroy Immediate
haystackProgrammer: MeshRenderer.DestroyImmediate
favoriteKey: UnityEngine.MeshRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"42803e36-b462-41e0-bd85-768683e033f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Renderer: Destroy Immediate
haystackProgrammer: MeshRenderer.DestroyImmediate
favoriteKey: UnityEngine.MeshRenderer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1943c092-f43d-42db-b5c5-13493317a0a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Renderer: Find Objects Of Type
haystackProgrammer: MeshRenderer.FindObjectsOfType
favoriteKey: UnityEngine.MeshRenderer.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bf136baa-9137-4cd5-a46f-0f490a635942","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Renderer: Find Objects Of Type
haystackProgrammer: MeshRenderer.FindObjectsOfType
favoriteKey: UnityEngine.MeshRenderer.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"73645857-7213-496c-9e50-6c5acf814281","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Mesh Renderer: Find Objects By Type
haystackProgrammer: MeshRenderer.FindObjectsByType
favoriteKey: UnityEngine.MeshRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"3016d8d7-81bb-4121-87e0-10303ea284d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Mesh Renderer: Find Objects By Type
haystackProgrammer: MeshRenderer.FindObjectsByType
tag1: UnityEngine.MeshRenderer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.MeshRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.MeshRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"98d8a719-c041-4f47-b4ea-afa35023ce41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Renderer: Dont Destroy On Load
haystackProgrammer: MeshRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"303aa279-cc67-43e8-ace1-58ffdf2eca96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Renderer: Find Object Of Type
haystackProgrammer: MeshRenderer.FindObjectOfType
favoriteKey: UnityEngine.MeshRenderer.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c6eade35-a126-48de-bde0-fe4052b4f074","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mesh Renderer: Find First Object By Type
haystackProgrammer: MeshRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.MeshRenderer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"66f9e262-9a27-482d-9f2c-549867147372","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mesh Renderer: Find Any Object By Type
haystackProgrammer: MeshRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.MeshRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5dc26296-d861-4210-854f-0aa0bd792a0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Renderer: Find Object Of Type
haystackProgrammer: MeshRenderer.FindObjectOfType
favoriteKey: UnityEngine.MeshRenderer.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8a7e36ca-8a32-4a5c-89d5-c366de071af4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Renderer: Find First Object By Type
haystackProgrammer: MeshRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.MeshRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"5ccc0536-fdf3-4563-980a-b9e03c56ddfd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Renderer: Find Any Object By Type
haystackProgrammer: MeshRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.MeshRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"3c610788-5a8b-4492-aebc-42334eba64d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Renderer: To String
haystackProgrammer: MeshRenderer.ToString
favoriteKey: UnityEngine.MeshRenderer.ToString()@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85c52408-15dd-434a-ab03-499e4717b735","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Renderer: Equals
haystackProgrammer: MeshRenderer.Equals
favoriteKey: UnityEngine.MeshRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b40807f-1236-4838-8aae-21922379536e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Renderer: Get Type
haystackProgrammer: MeshRenderer.GetType
favoriteKey: UnityEngine.MeshRenderer.GetType()@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b7601ec-d26e-45e3-86b5-b1d135d02fc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Renderer: Reference Equals
haystackProgrammer: MeshRenderer.ReferenceEquals
favoriteKey: UnityEngine.MeshRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d97bcfc7-a794-48b0-bb47-bef85756c02d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Additional Vertex Streams
labelProgrammer: additionalVertexStreams (get)
haystackHuman: Mesh Renderer: Get Additional Vertex Streams
haystackProgrammer: MeshRenderer.additionalVertexStreams (get)
favoriteKey: UnityEngine.MeshRenderer.additionalVertexStreams@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;additionalVertexStreams
tag3: UnityEngine.MeshRenderer;additionalVertexStreams
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"additionalVertexStreams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fcc1746-d1c9-493d-aea8-661b36f53406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Additional Vertex Streams
labelProgrammer: additionalVertexStreams (set)
haystackHuman: Mesh Renderer: Set Additional Vertex Streams
haystackProgrammer: MeshRenderer.additionalVertexStreams (set)
favoriteKey: UnityEngine.MeshRenderer.additionalVertexStreams@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;additionalVertexStreams
tag3: UnityEngine.MeshRenderer;additionalVertexStreams
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"additionalVertexStreams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2f5944f4-66a5-43e6-9f8b-be6d2795f23f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enlighten Vertex Stream
labelProgrammer: enlightenVertexStream (get)
haystackHuman: Mesh Renderer: Get Enlighten Vertex Stream
haystackProgrammer: MeshRenderer.enlightenVertexStream (get)
favoriteKey: UnityEngine.MeshRenderer.enlightenVertexStream@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enlightenVertexStream
tag3: UnityEngine.MeshRenderer;enlightenVertexStream
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"enlightenVertexStream","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c4246a7-5ecd-4852-95a0-ec744a89494e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enlighten Vertex Stream
labelProgrammer: enlightenVertexStream (set)
haystackHuman: Mesh Renderer: Set Enlighten Vertex Stream
haystackProgrammer: MeshRenderer.enlightenVertexStream (set)
favoriteKey: UnityEngine.MeshRenderer.enlightenVertexStream@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enlightenVertexStream
tag3: UnityEngine.MeshRenderer;enlightenVertexStream
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"enlightenVertexStream","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"336c09ba-a410-4f3f-94d9-7083ffdeba07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sub Mesh Start Index
labelProgrammer: subMeshStartIndex (get)
haystackHuman: Mesh Renderer: Get Sub Mesh Start Index
haystackProgrammer: MeshRenderer.subMeshStartIndex (get)
favoriteKey: UnityEngine.MeshRenderer.subMeshStartIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;subMeshStartIndex
tag3: UnityEngine.MeshRenderer;subMeshStartIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"subMeshStartIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3822b284-ab71-45c5-a266-208ecd0b3c3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scale In Lightmap
labelProgrammer: scaleInLightmap (get)
haystackHuman: Mesh Renderer: Get Scale In Lightmap
haystackProgrammer: MeshRenderer.scaleInLightmap (get)
favoriteKey: UnityEngine.MeshRenderer.scaleInLightmap@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;scaleInLightmap
tag3: UnityEngine.MeshRenderer;scaleInLightmap
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"scaleInLightmap","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a3efe774-3d49-4620-b19f-b28184ee6c57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scale In Lightmap
labelProgrammer: scaleInLightmap (set)
haystackHuman: Mesh Renderer: Set Scale In Lightmap
haystackProgrammer: MeshRenderer.scaleInLightmap (set)
favoriteKey: UnityEngine.MeshRenderer.scaleInLightmap@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;scaleInLightmap
tag3: UnityEngine.MeshRenderer;scaleInLightmap
valueInputTypes: UnityEngine.MeshRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"scaleInLightmap","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d935add2-3058-4737-8df1-2dcf24f96e44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive GI
labelProgrammer: receiveGI (get)
haystackHuman: Mesh Renderer: Get Receive GI
haystackProgrammer: MeshRenderer.receiveGI (get)
favoriteKey: UnityEngine.MeshRenderer.receiveGI@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveGI
tag3: UnityEngine.MeshRenderer;receiveGI
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.ReceiveGI
unit:
{"member":{"name":"receiveGI","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79fa9bec-7c60-4520-8ab4-69905066c8cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive GI
labelProgrammer: receiveGI (set)
haystackHuman: Mesh Renderer: Set Receive GI
haystackProgrammer: MeshRenderer.receiveGI (set)
favoriteKey: UnityEngine.MeshRenderer.receiveGI@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveGI
tag3: UnityEngine.MeshRenderer;receiveGI
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.ReceiveGI
valueOutputTypes: UnityEngine.ReceiveGI
unit:
{"chainable":false,"member":{"name":"receiveGI","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Lightmaps","$type":"UnityEngine.ReceiveGI"}},"position":{"x":0.0,"y":0.0},"guid":"e036e301-01af-4b4c-9458-786618e9d6d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stitch Lightmap Seams
labelProgrammer: stitchLightmapSeams (get)
haystackHuman: Mesh Renderer: Get Stitch Lightmap Seams
haystackProgrammer: MeshRenderer.stitchLightmapSeams (get)
favoriteKey: UnityEngine.MeshRenderer.stitchLightmapSeams@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;stitchLightmapSeams
tag3: UnityEngine.MeshRenderer;stitchLightmapSeams
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"stitchLightmapSeams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"239933c7-e61d-4750-bf2e-b8a9e830edcd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stitch Lightmap Seams
labelProgrammer: stitchLightmapSeams (set)
haystackHuman: Mesh Renderer: Set Stitch Lightmap Seams
haystackProgrammer: MeshRenderer.stitchLightmapSeams (set)
favoriteKey: UnityEngine.MeshRenderer.stitchLightmapSeams@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;stitchLightmapSeams
tag3: UnityEngine.MeshRenderer;stitchLightmapSeams
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"stitchLightmapSeams","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"704bccf5-78b1-4d01-b688-e33ab7aa6f42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Renderer: Get Bounds
haystackProgrammer: MeshRenderer.bounds (get)
favoriteKey: UnityEngine.MeshRenderer.bounds@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;bounds
tag3: UnityEngine.MeshRenderer;bounds
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a7c2335-46a0-4a28-bf4a-2c57efda57e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Mesh Renderer: Set Bounds
haystackProgrammer: MeshRenderer.bounds (set)
favoriteKey: UnityEngine.MeshRenderer.bounds@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;bounds
tag3: UnityEngine.MeshRenderer;bounds
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b8b675b-3d97-4cb6-beb0-407234f673c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Mesh Renderer: Get Local Bounds
haystackProgrammer: MeshRenderer.localBounds (get)
favoriteKey: UnityEngine.MeshRenderer.localBounds@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localBounds
tag3: UnityEngine.MeshRenderer;localBounds
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4d5a4c2-61a9-4322-ae1a-a878dd9dc514","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Mesh Renderer: Set Local Bounds
haystackProgrammer: MeshRenderer.localBounds (set)
favoriteKey: UnityEngine.MeshRenderer.localBounds@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localBounds
tag3: UnityEngine.MeshRenderer;localBounds
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd34613e-02f3-4ea4-9d9e-ccb65780505c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Renderer: Get Enabled
haystackProgrammer: MeshRenderer.enabled (get)
favoriteKey: UnityEngine.MeshRenderer.enabled@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enabled
tag3: UnityEngine.MeshRenderer;enabled
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"331f2530-4955-4290-b5af-e3585449b8cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Renderer: Set Enabled
haystackProgrammer: MeshRenderer.enabled (set)
favoriteKey: UnityEngine.MeshRenderer.enabled@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;enabled
tag3: UnityEngine.MeshRenderer;enabled
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"722c61d9-2560-4bbd-9502-7cc6212d49c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Mesh Renderer: Is Visible
haystackProgrammer: MeshRenderer.isVisible (get)
favoriteKey: UnityEngine.MeshRenderer.isVisible@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;isVisible
tag3: UnityEngine.MeshRenderer;isVisible
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"895d350a-1b9a-4391-ac8a-dee3f439d4d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Mesh Renderer: Get Shadow Casting Mode
haystackProgrammer: MeshRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.MeshRenderer.shadowCastingMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;shadowCastingMode
tag3: UnityEngine.MeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edebe55e-6eae-4b84-9c8c-208a0a4663da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Mesh Renderer: Set Shadow Casting Mode
haystackProgrammer: MeshRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.MeshRenderer.shadowCastingMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;shadowCastingMode
tag3: UnityEngine.MeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"921e6d56-49ee-461f-a512-34d197e4ba1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Mesh Renderer: Get Receive Shadows
haystackProgrammer: MeshRenderer.receiveShadows (get)
favoriteKey: UnityEngine.MeshRenderer.receiveShadows@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveShadows
tag3: UnityEngine.MeshRenderer;receiveShadows
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56900c79-57e2-4181-a4d0-c39fa6e1e38f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Mesh Renderer: Set Receive Shadows
haystackProgrammer: MeshRenderer.receiveShadows (set)
favoriteKey: UnityEngine.MeshRenderer.receiveShadows@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;receiveShadows
tag3: UnityEngine.MeshRenderer;receiveShadows
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1b8f79c0-319c-445e-a49b-748ea0547cc1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Mesh Renderer: Get Force Rendering Off
haystackProgrammer: MeshRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.MeshRenderer.forceRenderingOff@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;forceRenderingOff
tag3: UnityEngine.MeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1855dbaf-7c3a-430c-9856-e0c650ccaaa5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Mesh Renderer: Set Force Rendering Off
haystackProgrammer: MeshRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.MeshRenderer.forceRenderingOff@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;forceRenderingOff
tag3: UnityEngine.MeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"398ccb0e-35d6-49fa-932e-a6c178fe56cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Mesh Renderer: Get Static Shadow Caster
haystackProgrammer: MeshRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.MeshRenderer.staticShadowCaster@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;staticShadowCaster
tag3: UnityEngine.MeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71d4b6c0-5d66-4f2e-9243-2911a2f78ef2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Mesh Renderer: Set Static Shadow Caster
haystackProgrammer: MeshRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.MeshRenderer.staticShadowCaster@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;staticShadowCaster
tag3: UnityEngine.MeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"77293066-5f59-41d2-bed9-edf201248703","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Mesh Renderer: Get Motion Vector Generation Mode
haystackProgrammer: MeshRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.MeshRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.MeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4401868-9582-44b8-9193-979a39bf14bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Mesh Renderer: Set Motion Vector Generation Mode
haystackProgrammer: MeshRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.MeshRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.MeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"f4ac0a91-05a7-420d-aa39-619cf04de130","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Mesh Renderer: Get Light Probe Usage
haystackProgrammer: MeshRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.MeshRenderer.lightProbeUsage@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeUsage
tag3: UnityEngine.MeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76ce090e-223f-454b-b056-cf3237f89053","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Mesh Renderer: Set Light Probe Usage
haystackProgrammer: MeshRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.MeshRenderer.lightProbeUsage@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeUsage
tag3: UnityEngine.MeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"6736ac82-6717-46dd-83c0-eeac77570e6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Mesh Renderer: Get Reflection Probe Usage
haystackProgrammer: MeshRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.MeshRenderer.reflectionProbeUsage@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;reflectionProbeUsage
tag3: UnityEngine.MeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5808e6ac-9546-4127-832c-7730c43c3c70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Mesh Renderer: Set Reflection Probe Usage
haystackProgrammer: MeshRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.MeshRenderer.reflectionProbeUsage@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;reflectionProbeUsage
tag3: UnityEngine.MeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"c044a4cb-7635-4e53-a386-5ca39acb903f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Mesh Renderer: Get Rendering Layer Mask
haystackProgrammer: MeshRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.MeshRenderer.renderingLayerMask@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;renderingLayerMask
tag3: UnityEngine.MeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3a26784-c8fc-45ce-bdcd-dc2beb9150ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Mesh Renderer: Set Rendering Layer Mask
haystackProgrammer: MeshRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.MeshRenderer.renderingLayerMask@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;renderingLayerMask
tag3: UnityEngine.MeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.MeshRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"b5782fa1-d52d-480a-8e65-16946dbb87d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Mesh Renderer: Get Renderer Priority
haystackProgrammer: MeshRenderer.rendererPriority (get)
favoriteKey: UnityEngine.MeshRenderer.rendererPriority@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rendererPriority
tag3: UnityEngine.MeshRenderer;rendererPriority
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"051a5632-0d4d-4e72-b0ae-9718c42849d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Mesh Renderer: Set Renderer Priority
haystackProgrammer: MeshRenderer.rendererPriority (set)
favoriteKey: UnityEngine.MeshRenderer.rendererPriority@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rendererPriority
tag3: UnityEngine.MeshRenderer;rendererPriority
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3e03f5f5-537f-4e27-b8a9-bfbbf3aac2e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Mesh Renderer: Get Ray Tracing Mode
haystackProgrammer: MeshRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.MeshRenderer.rayTracingMode@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rayTracingMode
tag3: UnityEngine.MeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41ee1584-f546-4282-b387-ae9471618083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Mesh Renderer: Set Ray Tracing Mode
haystackProgrammer: MeshRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.MeshRenderer.rayTracingMode@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;rayTracingMode
tag3: UnityEngine.MeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"34c1c7a5-9a1d-4c54-9da1-5fdf49963b4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Mesh Renderer: Get Sorting Layer Name
haystackProgrammer: MeshRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerName@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerName
tag3: UnityEngine.MeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"647b8883-1c29-4cdf-a45f-b0473af933ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Mesh Renderer: Set Sorting Layer Name
haystackProgrammer: MeshRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerName@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerName
tag3: UnityEngine.MeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e1873e8b-962e-4cd6-a1e7-6b4afd4f9bec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Mesh Renderer: Get Sorting Layer ID
haystackProgrammer: MeshRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerID@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerID
tag3: UnityEngine.MeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c116d7b5-50de-4e35-ac47-c3fb3a0de1ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Mesh Renderer: Set Sorting Layer ID
haystackProgrammer: MeshRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.MeshRenderer.sortingLayerID@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingLayerID
tag3: UnityEngine.MeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9f2755fa-cae7-49e3-8252-c9e9cff4a7f0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Mesh Renderer: Get Sorting Order
haystackProgrammer: MeshRenderer.sortingOrder (get)
favoriteKey: UnityEngine.MeshRenderer.sortingOrder@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingOrder
tag3: UnityEngine.MeshRenderer;sortingOrder
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b0fc340-9a2c-4e44-ae1c-fc1ef35c264b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Mesh Renderer: Set Sorting Order
haystackProgrammer: MeshRenderer.sortingOrder (set)
favoriteKey: UnityEngine.MeshRenderer.sortingOrder@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sortingOrder
tag3: UnityEngine.MeshRenderer;sortingOrder
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9468f69b-756d-4b54-b2ca-9befcca07586","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Mesh Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: MeshRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.MeshRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8f4eab56-15ac-4bd7-b7f9-d9bfa3d97bb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Mesh Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: MeshRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.MeshRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.MeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.MeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24a6fed9-76b8-48c1-a288-a612eb181f1e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Mesh Renderer: Is Part Of Static Batch
haystackProgrammer: MeshRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.MeshRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;isPartOfStaticBatch
tag3: UnityEngine.MeshRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fef0871-c392-4161-9a2c-2e8f9b1143fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Mesh Renderer: Get World To Local Matrix
haystackProgrammer: MeshRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.MeshRenderer.worldToLocalMatrix@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;worldToLocalMatrix
tag3: UnityEngine.MeshRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c740890-45b2-4831-8628-816091412889","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Mesh Renderer: Get Local To World Matrix
haystackProgrammer: MeshRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.MeshRenderer.localToWorldMatrix@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;localToWorldMatrix
tag3: UnityEngine.MeshRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52ae00d8-b742-446f-ad3c-6efce9091256","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Mesh Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: MeshRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.MeshRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99c43bd1-be58-4b0e-963c-8a1a4a08843a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Mesh Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: MeshRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.MeshRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.MeshRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c3dd37f6-7f92-47f5-b14b-6ba951dafedf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Mesh Renderer: Get Probe Anchor
haystackProgrammer: MeshRenderer.probeAnchor (get)
favoriteKey: UnityEngine.MeshRenderer.probeAnchor@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;probeAnchor
tag3: UnityEngine.MeshRenderer;probeAnchor
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faa395cd-9e7f-4c5c-9974-fc146e003f9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Mesh Renderer: Set Probe Anchor
haystackProgrammer: MeshRenderer.probeAnchor (set)
favoriteKey: UnityEngine.MeshRenderer.probeAnchor@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;probeAnchor
tag3: UnityEngine.MeshRenderer;probeAnchor
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bb5fb4d1-f28a-46eb-8bf6-8939d46d234b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Mesh Renderer: Get Lightmap Index
haystackProgrammer: MeshRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.MeshRenderer.lightmapIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapIndex
tag3: UnityEngine.MeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"660fad9d-f342-4886-a8e6-3167ca1e8039","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Mesh Renderer: Set Lightmap Index
haystackProgrammer: MeshRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.MeshRenderer.lightmapIndex@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapIndex
tag3: UnityEngine.MeshRenderer;lightmapIndex
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7d66809b-db69-4bce-8096-b83259c1dccf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Mesh Renderer: Get Realtime Lightmap Index
haystackProgrammer: MeshRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.MeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f637092c-1d04-43de-ad8b-1bd033a5a1b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Mesh Renderer: Set Realtime Lightmap Index
haystackProgrammer: MeshRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapIndex
tag3: UnityEngine.MeshRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.MeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f0316c21-818a-413b-9e28-e57e33f9fab7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Mesh Renderer: Get Lightmap Scale Offset
haystackProgrammer: MeshRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.MeshRenderer.lightmapScaleOffset@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapScaleOffset
tag3: UnityEngine.MeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2965df1-cc38-43a7-bc74-67d735746092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Mesh Renderer: Set Lightmap Scale Offset
haystackProgrammer: MeshRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.MeshRenderer.lightmapScaleOffset@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;lightmapScaleOffset
tag3: UnityEngine.MeshRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"412d2aa4-45c0-4fbf-b859-fc3905954442","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Mesh Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: MeshRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.MeshRenderer","targetTypeName":"UnityEngine.MeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ebb2727-072b-4be3-95f8-d461230f2ca9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Mesh Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: MeshRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.MeshRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.MeshRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Mesh Renderer: Get Materials
haystackProgrammer: MeshRenderer.materials (get)
favoriteKey: UnityEngine.MeshRenderer.materials@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;materials
tag3: UnityEngine.MeshRenderer;materials
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Mesh Renderer: Set Materials
haystackProgrammer: MeshRenderer.materials (set)
favoriteKey: UnityEngine.MeshRenderer.materials@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;materials
tag3: UnityEngine.MeshRenderer;materials
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Renderer: Get Material
haystackProgrammer: MeshRenderer.material (get)
favoriteKey: UnityEngine.MeshRenderer.material@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;material
tag3: UnityEngine.MeshRenderer;material
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Renderer: Set Material
haystackProgrammer: MeshRenderer.material (set)
favoriteKey: UnityEngine.MeshRenderer.material@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;material
tag3: UnityEngine.MeshRenderer;material
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Renderer: Get Shared Material
haystackProgrammer: MeshRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterial@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterial
tag3: UnityEngine.MeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Renderer: Set Shared Material
haystackProgrammer: MeshRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterial@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterial
tag3: UnityEngine.MeshRenderer;sharedMaterial
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Mesh Renderer: Get Shared Materials
haystackProgrammer: MeshRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterials@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterials
tag3: UnityEngine.MeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Mesh Renderer: Set Shared Materials
haystackProgrammer: MeshRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.MeshRenderer.sharedMaterials@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;sharedMaterials
tag3: UnityEngine.MeshRenderer;sharedMaterials
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Renderer: Get Transform
haystackProgrammer: MeshRenderer.transform (get)
favoriteKey: UnityEngine.MeshRenderer.transform@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Renderer: Get Game Object
haystackProgrammer: MeshRenderer.gameObject (get)
favoriteKey: UnityEngine.MeshRenderer.gameObject@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Renderer: Get Tag
haystackProgrammer: MeshRenderer.tag (get)
favoriteKey: UnityEngine.MeshRenderer.tag@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Renderer: Set Tag
haystackProgrammer: MeshRenderer.tag (set)
favoriteKey: UnityEngine.MeshRenderer.tag@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Renderer: Get Name
haystackProgrammer: MeshRenderer.name (get)
favoriteKey: UnityEngine.MeshRenderer.name@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Renderer: Set Name
haystackProgrammer: MeshRenderer.name (set)
favoriteKey: UnityEngine.MeshRenderer.name@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Renderer: Get Hide Flags
haystackProgrammer: MeshRenderer.hideFlags (get)
favoriteKey: UnityEngine.MeshRenderer.hideFlags@get
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Renderer: Set Hide Flags
haystackProgrammer: MeshRenderer.hideFlags (set)
favoriteKey: UnityEngine.MeshRenderer.hideFlags@set
tag1: UnityEngine.MeshRenderer
tag2: UnityEngine.MeshRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Group: Get Component
haystackProgrammer: LightProbeGroup.GetComponent
favoriteKey: UnityEngine.LightProbeGroup.GetComponent(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Light Probe Group: Try Get Component
haystackProgrammer: LightProbeGroup.TryGetComponent
favoriteKey: UnityEngine.LightProbeGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Group: Get Component
haystackProgrammer: LightProbeGroup.GetComponent
favoriteKey: UnityEngine.LightProbeGroup.GetComponent(System.String)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LightProbeGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Group: Get Component In Children
haystackProgrammer: LightProbeGroup.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Light Probe Group: Get Component In Children
haystackProgrammer: LightProbeGroup.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Light Probe Group: Get Components In Children
haystackProgrammer: LightProbeGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Light Probe Group: Get Components In Children
haystackProgrammer: LightProbeGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Light Probe Group: Get Component In Parent
haystackProgrammer: LightProbeGroup.GetComponentInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Light Probe Group: Get Component In Parent
haystackProgrammer: LightProbeGroup.GetComponentInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Light Probe Group: Get Components In Parent
haystackProgrammer: LightProbeGroup.GetComponentsInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Light Probe Group: Get Components In Parent
haystackProgrammer: LightProbeGroup.GetComponentsInParent
favoriteKey: UnityEngine.LightProbeGroup.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.LightProbeGroup|System.Type
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Group: Is Active And Enabled
haystackProgrammer: LightProbeGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LightProbeGroup.isActiveAndEnabled@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;isActiveAndEnabled
tag3: UnityEngine.LightProbeGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Group: Get Transform
haystackProgrammer: LightProbeGroup.transform (get)
favoriteKey: UnityEngine.LightProbeGroup.transform@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Group: Get Game Object
haystackProgrammer: LightProbeGroup.gameObject (get)
favoriteKey: UnityEngine.LightProbeGroup.gameObject@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Group: Get Tag
haystackProgrammer: LightProbeGroup.tag (get)
favoriteKey: UnityEngine.LightProbeGroup.tag@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Group: Set Tag
haystackProgrammer: LightProbeGroup.tag (set)
favoriteKey: UnityEngine.LightProbeGroup.tag@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Group: Get Name
haystackProgrammer: LightProbeGroup.name (get)
favoriteKey: UnityEngine.LightProbeGroup.name@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Group: Set Name
haystackProgrammer: LightProbeGroup.name (set)
favoriteKey: UnityEngine.LightProbeGroup.name@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probe Group: Get Hide Flags
haystackProgrammer: LightProbeGroup.hideFlags (get)
favoriteKey: UnityEngine.LightProbeGroup.hideFlags@get
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeGroup
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probe Group: Set Hide Flags
haystackProgrammer: LightProbeGroup.hideFlags (set)
favoriteKey: UnityEngine.LightProbeGroup.hideFlags@set
tag1: UnityEngine.LightProbeGroup
tag2: UnityEngine.LightProbeGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Recalculate Bounds ()
labelProgrammer: RecalculateBounds ()
haystackHuman: LOD Group: Recalculate Bounds
haystackProgrammer: LODGroup.RecalculateBounds
favoriteKey: UnityEngine.LODGroup.RecalculateBounds()@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;RecalculateBounds;
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valueInputTypes: UnityEngine.LODGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get LO Ds ()
labelProgrammer: GetLODs ()
haystackHuman: LOD Group: Get LO Ds
haystackProgrammer: LODGroup.GetLODs
favoriteKey: UnityEngine.LODGroup.GetLODs()@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetLODs;
tag3: UnityEngine.LODGroup;GetLODs;
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.LOD[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set LO Ds (Lods)
labelProgrammer: SetLODs (lods)
haystackHuman: LOD Group: Set LO Ds
haystackProgrammer: LODGroup.SetLODs
favoriteKey: UnityEngine.LODGroup.SetLODs(UnityEngine.LOD[])@any
tag1: UnityEngine.LODGroup
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tag3: UnityEngine.LODGroup;SetLODs;UnityEngine.LOD[]
valueInputTypes: UnityEngine.LODGroup|UnityEngine.LOD[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force LOD (Index)
labelProgrammer: ForceLOD (index)
haystackHuman: LOD Group: Force LOD
haystackProgrammer: LODGroup.ForceLOD
favoriteKey: UnityEngine.LODGroup.ForceLOD(System.Int32)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;ForceLOD;System.Int32
tag3: UnityEngine.LODGroup;ForceLOD;System.Int32
valueInputTypes: UnityEngine.LODGroup|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: LOD Group: Get Component
haystackProgrammer: LODGroup.GetComponent
favoriteKey: UnityEngine.LODGroup.GetComponent(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: LOD Group: Try Get Component
haystackProgrammer: LODGroup.TryGetComponent
favoriteKey: UnityEngine.LODGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: LOD Group: Get Component
haystackProgrammer: LODGroup.GetComponent
favoriteKey: UnityEngine.LODGroup.GetComponent(System.String)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.LODGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: LOD Group: Get Component In Children
haystackProgrammer: LODGroup.GetComponentInChildren
favoriteKey: UnityEngine.LODGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LODGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: LOD Group: Get Component In Children
haystackProgrammer: LODGroup.GetComponentInChildren
favoriteKey: UnityEngine.LODGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: LOD Group: Get Components In Children
haystackProgrammer: LODGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LODGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LODGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: LOD Group: Get Components In Children
haystackProgrammer: LODGroup.GetComponentsInChildren
favoriteKey: UnityEngine.LODGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: LOD Group: Get Component In Parent
haystackProgrammer: LODGroup.GetComponentInParent
favoriteKey: UnityEngine.LODGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.LODGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: LOD Group: Get Component In Parent
haystackProgrammer: LODGroup.GetComponentInParent
favoriteKey: UnityEngine.LODGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: LOD Group: Get Components In Parent
haystackProgrammer: LODGroup.GetComponentsInParent
favoriteKey: UnityEngine.LODGroup.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.LODGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: LOD Group: Get Components In Parent
haystackProgrammer: LODGroup.GetComponentsInParent
favoriteKey: UnityEngine.LODGroup.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: LOD Group: Get Components
haystackProgrammer: LODGroup.GetComponents
favoriteKey: UnityEngine.LODGroup.GetComponents(System.Type)@any
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.LODGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: LOD Group: Get Components
haystackProgrammer: LODGroup.GetComponents
tag1: UnityEngine.LODGroup
favoriteKey:
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: LODGroup.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: LODGroup.FindObjectOfType
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: LOD Group: Find First Object By Type
haystackProgrammer: LODGroup.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: LODGroup.FindAnyObjectByType
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: LODGroup.FindObjectOfType
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: LODGroup.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: LOD Group: Find Any Object By Type
haystackProgrammer: LODGroup.FindAnyObjectByType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: LOD Group: To String
haystackProgrammer: LODGroup.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: LOD Group: Equals
haystackProgrammer: LODGroup.Equals
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: LODGroup.GetType
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: LODGroup.ReferenceEquals
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valueOutputTypes: System.Boolean
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labelHuman: Get Local Reference Point
labelProgrammer: localReferencePoint (get)
haystackHuman: LOD Group: Get Local Reference Point
haystackProgrammer: LODGroup.localReferencePoint (get)
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labelHuman: Set Local Reference Point
labelProgrammer: localReferencePoint (set)
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labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: LOD Group: Get Size
haystackProgrammer: LODGroup.size (get)
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tag2: UnityEngine.LODGroup;size
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valueOutputTypes: System.Single
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
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haystackProgrammer: LODGroup.size (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Count
labelProgrammer: lodCount (get)
haystackHuman: LOD Group: Get Lod Count
haystackProgrammer: LODGroup.lodCount (get)
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fade Mode
labelProgrammer: fadeMode (get)
haystackHuman: LOD Group: Get Fade Mode
haystackProgrammer: LODGroup.fadeMode (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fade Mode
labelProgrammer: fadeMode (set)
haystackHuman: LOD Group: Set Fade Mode
haystackProgrammer: LODGroup.fadeMode (set)
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tag2: UnityEngine.LODGroup;fadeMode
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valueInputTypes: UnityEngine.LODGroup|UnityEngine.LODFadeMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Cross Fading
labelProgrammer: animateCrossFading (get)
haystackHuman: LOD Group: Get Animate Cross Fading
haystackProgrammer: LODGroup.animateCrossFading (get)
favoriteKey: UnityEngine.LODGroup.animateCrossFading@get
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tag2: UnityEngine.LODGroup;animateCrossFading
tag3: UnityEngine.LODGroup;animateCrossFading
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Cross Fading
labelProgrammer: animateCrossFading (set)
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haystackProgrammer: LODGroup.animateCrossFading (set)
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valueInputTypes: UnityEngine.LODGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: LOD Group: Get Enabled
haystackProgrammer: LODGroup.enabled (get)
favoriteKey: UnityEngine.LODGroup.enabled@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;enabled
tag3: UnityEngine.LODGroup;enabled
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78fcdef6-d095-4a98-a6f9-03e6fbbcea8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: LOD Group: Set Enabled
haystackProgrammer: LODGroup.enabled (set)
favoriteKey: UnityEngine.LODGroup.enabled@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;enabled
tag3: UnityEngine.LODGroup;enabled
valueInputTypes: UnityEngine.LODGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d362a9b1-e1b7-4cbe-81a9-3f013daacd43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cross Fade Animation Duration
labelProgrammer: crossFadeAnimationDuration (get)
haystackHuman: LOD Group: Get Cross Fade Animation Duration
haystackProgrammer: LODGroup.crossFadeAnimationDuration (get)
favoriteKey: UnityEngine.LODGroup.crossFadeAnimationDuration@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;crossFadeAnimationDuration
tag3: UnityEngine.LODGroup;crossFadeAnimationDuration
valueOutputTypes: System.Single
unit:
{"member":{"name":"crossFadeAnimationDuration","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dfcbe2fd-9993-447e-9501-2a2cfcc8c66e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cross Fade Animation Duration
labelProgrammer: crossFadeAnimationDuration (set)
haystackHuman: LOD Group: Set Cross Fade Animation Duration
haystackProgrammer: LODGroup.crossFadeAnimationDuration (set)
favoriteKey: UnityEngine.LODGroup.crossFadeAnimationDuration@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;crossFadeAnimationDuration
tag3: UnityEngine.LODGroup;crossFadeAnimationDuration
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"crossFadeAnimationDuration","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d8f15be-41e2-4034-825b-245dfe524138","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: LOD Group: Get Transform
haystackProgrammer: LODGroup.transform (get)
favoriteKey: UnityEngine.LODGroup.transform@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16213ab3-30e5-4e08-a441-d2733ca5d19a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: LOD Group: Get Game Object
haystackProgrammer: LODGroup.gameObject (get)
favoriteKey: UnityEngine.LODGroup.gameObject@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6de7373f-0c0e-4dfb-bde7-6151d1a8698d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: LOD Group: Get Tag
haystackProgrammer: LODGroup.tag (get)
favoriteKey: UnityEngine.LODGroup.tag@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bd009730-b6fd-4706-9160-9efd5678bad6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: LOD Group: Set Tag
haystackProgrammer: LODGroup.tag (set)
favoriteKey: UnityEngine.LODGroup.tag@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LODGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5140c23c-2088-4438-b067-b10906714d4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: LOD Group: Get Name
haystackProgrammer: LODGroup.name (get)
favoriteKey: UnityEngine.LODGroup.name@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ccdefb6-4d22-4b4b-b58d-4e38c43af180","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: LOD Group: Set Name
haystackProgrammer: LODGroup.name (set)
favoriteKey: UnityEngine.LODGroup.name@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LODGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f94900b3-218b-479f-a843-e4f178eba148","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: LOD Group: Get Hide Flags
haystackProgrammer: LODGroup.hideFlags (get)
favoriteKey: UnityEngine.LODGroup.hideFlags@get
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LODGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6908f8a4-f94e-4ae1-817f-49ec5bb98732","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: LOD Group: Set Hide Flags
haystackProgrammer: LODGroup.hideFlags (set)
favoriteKey: UnityEngine.LODGroup.hideFlags@set
tag1: UnityEngine.LODGroup
tag2: UnityEngine.LODGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LODGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LODGroup","targetTypeName":"UnityEngine.LODGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"358038b8-9cb5-40c8-b812-ee754da1ceba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Global Anisotropic Filtering Limits (Forced Min, Global Max)
labelProgrammer: SetGlobalAnisotropicFilteringLimits (forcedMin, globalMax)
haystackHuman: Texture: Set Global Anisotropic Filtering Limits
haystackProgrammer: Texture.SetGlobalAnisotropicFilteringLimits
favoriteKey: UnityEngine.Texture.SetGlobalAnisotropicFilteringLimits(System.Int32System.Int32)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;SetGlobalAnisotropicFilteringLimits;System.Int32;System.Int32
tag3: UnityEngine.Texture;SetGlobalAnisotropicFilteringLimits;System.Int32;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["forcedMin","globalMax"],"member":{"name":"SetGlobalAnisotropicFilteringLimits","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%forcedMin":{"$content":0,"$type":"System.Int32"},"%globalMax":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"20981b50-0923-4929-8586-b130afd58296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Texture Ptr ()
labelProgrammer: GetNativeTexturePtr ()
haystackHuman: Texture: Get Native Texture Ptr
haystackProgrammer: Texture.GetNativeTexturePtr
favoriteKey: UnityEngine.Texture.GetNativeTexturePtr()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GetNativeTexturePtr;
tag3: UnityEngine.Texture;GetNativeTexturePtr;
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetNativeTexturePtr","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3320b55d-6693-423c-b4fc-15c7399843ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Increment Update Count ()
labelProgrammer: IncrementUpdateCount ()
haystackHuman: Texture: Increment Update Count
haystackProgrammer: Texture.IncrementUpdateCount
favoriteKey: UnityEngine.Texture.IncrementUpdateCount()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;IncrementUpdateCount;
tag3: UnityEngine.Texture;IncrementUpdateCount;
valueInputTypes: UnityEngine.Texture
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IncrementUpdateCount","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5715bb68-13f8-4550-868c-78ba3f98fb21","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Streaming Texture Material Debug Properties ()
labelProgrammer: SetStreamingTextureMaterialDebugProperties ()
haystackHuman: Texture: Set Streaming Texture Material Debug Properties
haystackProgrammer: Texture.SetStreamingTextureMaterialDebugProperties
favoriteKey: UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;SetStreamingTextureMaterialDebugProperties;
tag3: UnityEngine.Texture;SetStreamingTextureMaterialDebugProperties;
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"SetStreamingTextureMaterialDebugProperties","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a77a5d41-f29e-4d32-abc9-bb897e1d06fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Texture: Get Instance ID
haystackProgrammer: Texture.GetInstanceID
favoriteKey: UnityEngine.Texture.GetInstanceID()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17dc5e33-f223-46bc-a46b-f0600c31e138","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Texture: Get Hash Code
haystackProgrammer: Texture.GetHashCode
favoriteKey: UnityEngine.Texture.GetHashCode()@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dfc3c96-604c-43ed-85cd-7a94e4e49a64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Texture: Equals
haystackProgrammer: Texture.Equals
favoriteKey: UnityEngine.Texture.Equals(System.Object)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Texture|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e014b231-0153-4254-a634-4130928ad330","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Texture: Instantiate
haystackProgrammer: Texture.Instantiate
favoriteKey: UnityEngine.Texture.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3a28e6e7-a124-4abd-843e-a321a1915517","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Texture: Instantiate
haystackProgrammer: Texture.Instantiate
tag1: UnityEngine.Texture
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Texture.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Texture;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"65c5dcb3-1d2b-47c0-9911-fd230c5624af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Texture: Instantiate
haystackProgrammer: Texture.Instantiate
favoriteKey: UnityEngine.Texture.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"988fa51a-cdac-4f8e-9102-b478388b11f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Texture: Instantiate
haystackProgrammer: Texture.Instantiate
favoriteKey: UnityEngine.Texture.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f2c1f00e-69fe-4443-ab3d-de4928b00acc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Texture: Instantiate
haystackProgrammer: Texture.Instantiate
favoriteKey: UnityEngine.Texture.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"10a0f988-9af7-4bb5-87ee-74fb9ad481a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Texture: Destroy
haystackProgrammer: Texture.Destroy
favoriteKey: UnityEngine.Texture.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"655fe89b-34b3-4e23-af13-23cd81d43452","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Texture: Destroy
haystackProgrammer: Texture.Destroy
favoriteKey: UnityEngine.Texture.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"d523442e-5a67-4774-ad9a-ab6d2bfb6d30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Texture: Destroy Immediate
haystackProgrammer: Texture.DestroyImmediate
favoriteKey: UnityEngine.Texture.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e09839ff-6fe6-4dea-ae9d-c314fd729247","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Texture: Destroy Immediate
haystackProgrammer: Texture.DestroyImmediate
favoriteKey: UnityEngine.Texture.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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labelProgrammer: FindFirstObjectByType (type)
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: Texture.FindAnyObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: Texture.FindObjectOfType
favoriteKey: UnityEngine.Texture.FindObjectOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: Texture.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Texture: To String
haystackProgrammer: Texture.ToString
favoriteKey: UnityEngine.Texture.ToString()@any
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tag2: UnityEngine.Texture;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Texture: Equals
haystackProgrammer: Texture.Equals
favoriteKey: UnityEngine.Texture.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Texture;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: Texture.GetType
favoriteKey: UnityEngine.Texture.GetType()@any
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tag2: UnityEngine.Texture;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Texture: Reference Equals
haystackProgrammer: Texture.ReferenceEquals
favoriteKey: UnityEngine.Texture.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Texture;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Master Texture Limit
labelProgrammer: masterTextureLimit (get)
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favoriteKey: UnityEngine.Texture.masterTextureLimit@get
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tag2: UnityEngine.Texture;masterTextureLimit
tag3: UnityEngine.Texture;masterTextureLimit
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Master Texture Limit
labelProgrammer: masterTextureLimit (set)
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tag2: UnityEngine.Texture;masterTextureLimit
tag3: UnityEngine.Texture;masterTextureLimit
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mipmap Count
labelProgrammer: mipmapCount (get)
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tag2: UnityEngine.Texture;mipmapCount
tag3: UnityEngine.Texture;mipmapCount
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graphics Format
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tag2: UnityEngine.Texture;graphicsFormat
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Texture: Get Width
haystackProgrammer: Texture.width (get)
favoriteKey: UnityEngine.Texture.width@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;width
tag3: UnityEngine.Texture;width
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Texture: Set Width
haystackProgrammer: Texture.width (set)
favoriteKey: UnityEngine.Texture.width@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;width
tag3: UnityEngine.Texture;width
valueInputTypes: UnityEngine.Texture|System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Texture: Get Height
haystackProgrammer: Texture.height (get)
favoriteKey: UnityEngine.Texture.height@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;height
tag3: UnityEngine.Texture;height
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Texture: Set Height
haystackProgrammer: Texture.height (set)
favoriteKey: UnityEngine.Texture.height@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;height
tag3: UnityEngine.Texture;height
valueInputTypes: UnityEngine.Texture|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dimension
labelProgrammer: dimension (get)
haystackHuman: Texture: Get Dimension
haystackProgrammer: Texture.dimension (get)
favoriteKey: UnityEngine.Texture.dimension@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;dimension
tag3: UnityEngine.Texture;dimension
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.Rendering.TextureDimension
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dimension
labelProgrammer: dimension (set)
haystackHuman: Texture: Set Dimension
haystackProgrammer: Texture.dimension (set)
favoriteKey: UnityEngine.Texture.dimension@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;dimension
tag3: UnityEngine.Texture;dimension
valueInputTypes: UnityEngine.Texture|UnityEngine.Rendering.TextureDimension
valueOutputTypes: UnityEngine.Rendering.TextureDimension
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Readable
labelProgrammer: isReadable (get)
haystackHuman: Texture: Is Readable
haystackProgrammer: Texture.isReadable (get)
favoriteKey: UnityEngine.Texture.isReadable@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;isReadable
tag3: UnityEngine.Texture;isReadable
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isReadable","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f25bf80c-3bc0-43ed-906b-b080300e34cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Texture: Get Wrap Mode
haystackProgrammer: Texture.wrapMode (get)
favoriteKey: UnityEngine.Texture.wrapMode@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapMode
tag3: UnityEngine.Texture;wrapMode
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17581e65-77b4-4c5a-beb8-cdc8c12b5e6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Texture: Set Wrap Mode
haystackProgrammer: Texture.wrapMode (set)
favoriteKey: UnityEngine.Texture.wrapMode@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapMode
tag3: UnityEngine.Texture;wrapMode
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Repeat","$type":"UnityEngine.TextureWrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"85d24d22-5212-4412-9f29-60304823e85d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode U
labelProgrammer: wrapModeU (get)
haystackHuman: Texture: Get Wrap Mode U
haystackProgrammer: Texture.wrapModeU (get)
favoriteKey: UnityEngine.Texture.wrapModeU@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeU
tag3: UnityEngine.Texture;wrapModeU
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"member":{"name":"wrapModeU","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e81137f9-7351-4d89-a98f-a4b17e9f8f46","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode U
labelProgrammer: wrapModeU (set)
haystackHuman: Texture: Set Wrap Mode U
haystackProgrammer: Texture.wrapModeU (set)
favoriteKey: UnityEngine.Texture.wrapModeU@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeU
tag3: UnityEngine.Texture;wrapModeU
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"chainable":false,"member":{"name":"wrapModeU","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Repeat","$type":"UnityEngine.TextureWrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"23fd22e9-4715-4d6a-ab84-e3de3e1c3693","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode V
labelProgrammer: wrapModeV (get)
haystackHuman: Texture: Get Wrap Mode V
haystackProgrammer: Texture.wrapModeV (get)
favoriteKey: UnityEngine.Texture.wrapModeV@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeV
tag3: UnityEngine.Texture;wrapModeV
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"member":{"name":"wrapModeV","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c2ce20b-b106-4ed2-816e-d39d72fbeb20","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode V
labelProgrammer: wrapModeV (set)
haystackHuman: Texture: Set Wrap Mode V
haystackProgrammer: Texture.wrapModeV (set)
favoriteKey: UnityEngine.Texture.wrapModeV@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeV
tag3: UnityEngine.Texture;wrapModeV
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"chainable":false,"member":{"name":"wrapModeV","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Repeat","$type":"UnityEngine.TextureWrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"0251d504-1758-494c-84fe-42d185b4a28f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode W
labelProgrammer: wrapModeW (get)
haystackHuman: Texture: Get Wrap Mode W
haystackProgrammer: Texture.wrapModeW (get)
favoriteKey: UnityEngine.Texture.wrapModeW@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeW
tag3: UnityEngine.Texture;wrapModeW
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"member":{"name":"wrapModeW","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ac95b14-55e8-43e0-a613-c14975d13a87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode W
labelProgrammer: wrapModeW (set)
haystackHuman: Texture: Set Wrap Mode W
haystackProgrammer: Texture.wrapModeW (set)
favoriteKey: UnityEngine.Texture.wrapModeW@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;wrapModeW
tag3: UnityEngine.Texture;wrapModeW
valueInputTypes: UnityEngine.Texture|UnityEngine.TextureWrapMode
valueOutputTypes: UnityEngine.TextureWrapMode
unit:
{"chainable":false,"member":{"name":"wrapModeW","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Repeat","$type":"UnityEngine.TextureWrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"95cfe6d2-41fd-4932-abcb-98dab34094dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Mode
labelProgrammer: filterMode (get)
haystackHuman: Texture: Get Filter Mode
haystackProgrammer: Texture.filterMode (get)
favoriteKey: UnityEngine.Texture.filterMode@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;filterMode
tag3: UnityEngine.Texture;filterMode
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.FilterMode
unit:
{"member":{"name":"filterMode","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"546c5df5-b87a-4b02-ba1d-d7a89e88e336","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Mode
labelProgrammer: filterMode (set)
haystackHuman: Texture: Set Filter Mode
haystackProgrammer: Texture.filterMode (set)
favoriteKey: UnityEngine.Texture.filterMode@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;filterMode
tag3: UnityEngine.Texture;filterMode
valueInputTypes: UnityEngine.Texture|UnityEngine.FilterMode
valueOutputTypes: UnityEngine.FilterMode
unit:
{"chainable":false,"member":{"name":"filterMode","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Point","$type":"UnityEngine.FilterMode"}},"position":{"x":0.0,"y":0.0},"guid":"d30f53cb-74d7-42fa-9399-4a65b6da479c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Aniso Level
labelProgrammer: anisoLevel (get)
haystackHuman: Texture: Get Aniso Level
haystackProgrammer: Texture.anisoLevel (get)
favoriteKey: UnityEngine.Texture.anisoLevel@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;anisoLevel
tag3: UnityEngine.Texture;anisoLevel
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Int32
unit:
{"member":{"name":"anisoLevel","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88cf0023-5f99-44b0-b893-299e81532a0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Aniso Level
labelProgrammer: anisoLevel (set)
haystackHuman: Texture: Set Aniso Level
haystackProgrammer: Texture.anisoLevel (set)
favoriteKey: UnityEngine.Texture.anisoLevel@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;anisoLevel
tag3: UnityEngine.Texture;anisoLevel
valueInputTypes: UnityEngine.Texture|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"anisoLevel","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"71316195-72ac-4d3e-a9a6-deab9f63bea1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mip Map Bias
labelProgrammer: mipMapBias (get)
haystackHuman: Texture: Get Mip Map Bias
haystackProgrammer: Texture.mipMapBias (get)
favoriteKey: UnityEngine.Texture.mipMapBias@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;mipMapBias
tag3: UnityEngine.Texture;mipMapBias
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.Single
unit:
{"member":{"name":"mipMapBias","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17ba85c9-710a-4817-a7e9-6c5b61305d62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mip Map Bias
labelProgrammer: mipMapBias (set)
haystackHuman: Texture: Set Mip Map Bias
haystackProgrammer: Texture.mipMapBias (set)
favoriteKey: UnityEngine.Texture.mipMapBias@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;mipMapBias
tag3: UnityEngine.Texture;mipMapBias
valueInputTypes: UnityEngine.Texture|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mipMapBias","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5f4aac71-d507-4850-befd-b2fb3c3f33ee","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texel Size
labelProgrammer: texelSize (get)
haystackHuman: Texture: Get Texel Size
haystackProgrammer: Texture.texelSize (get)
favoriteKey: UnityEngine.Texture.texelSize@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;texelSize
tag3: UnityEngine.Texture;texelSize
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"texelSize","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1aecafb-2ce9-41c4-b351-76459701f174","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Count
labelProgrammer: updateCount (get)
haystackHuman: Texture: Get Update Count
haystackProgrammer: Texture.updateCount (get)
favoriteKey: UnityEngine.Texture.updateCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;updateCount
tag3: UnityEngine.Texture;updateCount
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"updateCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15eecc31-703c-4338-b176-6b9797f5bb1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Contents Hash
labelProgrammer: imageContentsHash (get)
haystackHuman: Texture: Get Image Contents Hash
haystackProgrammer: Texture.imageContentsHash (get)
favoriteKey: UnityEngine.Texture.imageContentsHash@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;imageContentsHash
tag3: UnityEngine.Texture;imageContentsHash
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.Hash128
unit:
{"member":{"name":"imageContentsHash","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"120d3623-7e62-43f8-ab02-84e3ade23841","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image Contents Hash
labelProgrammer: imageContentsHash (set)
haystackHuman: Texture: Set Image Contents Hash
haystackProgrammer: Texture.imageContentsHash (set)
favoriteKey: UnityEngine.Texture.imageContentsHash@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;imageContentsHash
tag3: UnityEngine.Texture;imageContentsHash
valueInputTypes: UnityEngine.Texture|UnityEngine.Hash128
valueOutputTypes: UnityEngine.Hash128
unit:
{"chainable":false,"member":{"name":"imageContentsHash","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63ac0bb3-d398-4e44-bac6-1cc385d269b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Total Texture Memory
labelProgrammer: totalTextureMemory (get)
haystackHuman: Texture: Get Total Texture Memory
haystackProgrammer: Texture.totalTextureMemory (get)
favoriteKey: UnityEngine.Texture.totalTextureMemory@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;totalTextureMemory
tag3: UnityEngine.Texture;totalTextureMemory
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"totalTextureMemory","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a40b6a68-71a8-41a3-b429-3ba72fbb07c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Texture Memory
labelProgrammer: desiredTextureMemory (get)
haystackHuman: Texture: Get Desired Texture Memory
haystackProgrammer: Texture.desiredTextureMemory (get)
favoriteKey: UnityEngine.Texture.desiredTextureMemory@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;desiredTextureMemory
tag3: UnityEngine.Texture;desiredTextureMemory
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"desiredTextureMemory","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"20457cf6-92ee-4b1d-aba2-72697fe22da7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Texture Memory
labelProgrammer: targetTextureMemory (get)
haystackHuman: Texture: Get Target Texture Memory
haystackProgrammer: Texture.targetTextureMemory (get)
favoriteKey: UnityEngine.Texture.targetTextureMemory@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;targetTextureMemory
tag3: UnityEngine.Texture;targetTextureMemory
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"targetTextureMemory","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da9df2a3-e1d3-47ff-be7a-39fb035e37cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Texture Memory
labelProgrammer: currentTextureMemory (get)
haystackHuman: Texture: Get Current Texture Memory
haystackProgrammer: Texture.currentTextureMemory (get)
favoriteKey: UnityEngine.Texture.currentTextureMemory@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;currentTextureMemory
tag3: UnityEngine.Texture;currentTextureMemory
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"currentTextureMemory","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"399a8563-1f79-4e13-a2c8-6aa38e15fe98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Non Streaming Texture Memory
labelProgrammer: nonStreamingTextureMemory (get)
haystackHuman: Texture: Get Non Streaming Texture Memory
haystackProgrammer: Texture.nonStreamingTextureMemory (get)
favoriteKey: UnityEngine.Texture.nonStreamingTextureMemory@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;nonStreamingTextureMemory
tag3: UnityEngine.Texture;nonStreamingTextureMemory
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"nonStreamingTextureMemory","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1102feaf-721a-4d8e-aecb-008db1aa706e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmap Upload Count
labelProgrammer: streamingMipmapUploadCount (get)
haystackHuman: Texture: Get Streaming Mipmap Upload Count
haystackProgrammer: Texture.streamingMipmapUploadCount (get)
favoriteKey: UnityEngine.Texture.streamingMipmapUploadCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingMipmapUploadCount
tag3: UnityEngine.Texture;streamingMipmapUploadCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"streamingMipmapUploadCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb9c7871-48fa-4356-9c1f-b0459f8195cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Renderer Count
labelProgrammer: streamingRendererCount (get)
haystackHuman: Texture: Get Streaming Renderer Count
haystackProgrammer: Texture.streamingRendererCount (get)
favoriteKey: UnityEngine.Texture.streamingRendererCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingRendererCount
tag3: UnityEngine.Texture;streamingRendererCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"streamingRendererCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8c5814d-ea85-4d5c-9044-97863630271e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Texture Count
labelProgrammer: streamingTextureCount (get)
haystackHuman: Texture: Get Streaming Texture Count
haystackProgrammer: Texture.streamingTextureCount (get)
favoriteKey: UnityEngine.Texture.streamingTextureCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureCount
tag3: UnityEngine.Texture;streamingTextureCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"streamingTextureCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce7f41d9-5756-40f3-9a35-4d3fb3bee011","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Non Streaming Texture Count
labelProgrammer: nonStreamingTextureCount (get)
haystackHuman: Texture: Get Non Streaming Texture Count
haystackProgrammer: Texture.nonStreamingTextureCount (get)
favoriteKey: UnityEngine.Texture.nonStreamingTextureCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;nonStreamingTextureCount
tag3: UnityEngine.Texture;nonStreamingTextureCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"nonStreamingTextureCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fcd6b761-83c3-4774-83ff-b8b9f75d2bf1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Texture Pending Load Count
labelProgrammer: streamingTexturePendingLoadCount (get)
haystackHuman: Texture: Get Streaming Texture Pending Load Count
haystackProgrammer: Texture.streamingTexturePendingLoadCount (get)
favoriteKey: UnityEngine.Texture.streamingTexturePendingLoadCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTexturePendingLoadCount
tag3: UnityEngine.Texture;streamingTexturePendingLoadCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"streamingTexturePendingLoadCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4c3861d0-bcda-4371-9239-324c4de8b11c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Texture Loading Count
labelProgrammer: streamingTextureLoadingCount (get)
haystackHuman: Texture: Get Streaming Texture Loading Count
haystackProgrammer: Texture.streamingTextureLoadingCount (get)
favoriteKey: UnityEngine.Texture.streamingTextureLoadingCount@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureLoadingCount
tag3: UnityEngine.Texture;streamingTextureLoadingCount
valueOutputTypes: System.UInt64
unit:
{"member":{"name":"streamingTextureLoadingCount","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50c272e5-5dfd-4679-add5-5c217b1b4b93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Texture Force Load All
labelProgrammer: streamingTextureForceLoadAll (get)
haystackHuman: Texture: Get Streaming Texture Force Load All
haystackProgrammer: Texture.streamingTextureForceLoadAll (get)
favoriteKey: UnityEngine.Texture.streamingTextureForceLoadAll@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureForceLoadAll
tag3: UnityEngine.Texture;streamingTextureForceLoadAll
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingTextureForceLoadAll","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e97728de-b2a4-4ab4-a76f-513ec935be4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Texture Force Load All
labelProgrammer: streamingTextureForceLoadAll (set)
haystackHuman: Texture: Set Streaming Texture Force Load All
haystackProgrammer: Texture.streamingTextureForceLoadAll (set)
favoriteKey: UnityEngine.Texture.streamingTextureForceLoadAll@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureForceLoadAll
tag3: UnityEngine.Texture;streamingTextureForceLoadAll
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingTextureForceLoadAll","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f0ac50da-48bf-4a63-b8ca-4dc8cdaca29f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Texture Discard Unused Mips
labelProgrammer: streamingTextureDiscardUnusedMips (get)
haystackHuman: Texture: Get Streaming Texture Discard Unused Mips
haystackProgrammer: Texture.streamingTextureDiscardUnusedMips (get)
favoriteKey: UnityEngine.Texture.streamingTextureDiscardUnusedMips@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureDiscardUnusedMips
tag3: UnityEngine.Texture;streamingTextureDiscardUnusedMips
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingTextureDiscardUnusedMips","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b67f9684-c9f9-4511-b306-2f6acac8d05c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Texture Discard Unused Mips
labelProgrammer: streamingTextureDiscardUnusedMips (set)
haystackHuman: Texture: Set Streaming Texture Discard Unused Mips
haystackProgrammer: Texture.streamingTextureDiscardUnusedMips (set)
favoriteKey: UnityEngine.Texture.streamingTextureDiscardUnusedMips@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;streamingTextureDiscardUnusedMips
tag3: UnityEngine.Texture;streamingTextureDiscardUnusedMips
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Threaded Texture Creation
labelProgrammer: allowThreadedTextureCreation (get)
haystackHuman: Texture: Get Allow Threaded Texture Creation
haystackProgrammer: Texture.allowThreadedTextureCreation (get)
favoriteKey: UnityEngine.Texture.allowThreadedTextureCreation@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;allowThreadedTextureCreation
tag3: UnityEngine.Texture;allowThreadedTextureCreation
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Threaded Texture Creation
labelProgrammer: allowThreadedTextureCreation (set)
haystackHuman: Texture: Set Allow Threaded Texture Creation
haystackProgrammer: Texture.allowThreadedTextureCreation (set)
favoriteKey: UnityEngine.Texture.allowThreadedTextureCreation@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;allowThreadedTextureCreation
tag3: UnityEngine.Texture;allowThreadedTextureCreation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowThreadedTextureCreation","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"255917f3-f456-415e-b7a1-2830e79f2364","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Texture: Get Name
haystackProgrammer: Texture.name (get)
favoriteKey: UnityEngine.Texture.name@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Texture
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30287366-a9ae-4a09-a9ca-6ec8d22b3a28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Texture: Set Name
haystackProgrammer: Texture.name (set)
favoriteKey: UnityEngine.Texture.name@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Texture|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9b992b98-035f-4d9b-b88c-ef93814aa564","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Texture: Get Hide Flags
haystackProgrammer: Texture.hideFlags (get)
favoriteKey: UnityEngine.Texture.hideFlags@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Texture
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c3034a5-44ee-431c-b8f6-40b66f532f19","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Texture: Set Hide Flags
haystackProgrammer: Texture.hideFlags (set)
favoriteKey: UnityEngine.Texture.hideFlags@set
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Texture|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Generate All Mips
labelProgrammer: GenerateAllMips (get)
haystackHuman: Texture: Get Generate All Mips
haystackProgrammer: Texture.GenerateAllMips (get)
favoriteKey: UnityEngine.Texture.GenerateAllMips@get
tag1: UnityEngine.Texture
tag2: UnityEngine.Texture;GenerateAllMips
tag3: UnityEngine.Texture;GenerateAllMips
valueOutputTypes: System.Int32
unit:
{"member":{"name":"GenerateAllMips","parameterTypes":null,"targetType":"UnityEngine.Texture","targetTypeName":"UnityEngine.Texture","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1a6f458d-d047-4643-b2a0-c259219b5fe8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compress (High Quality)
labelProgrammer: Compress (highQuality)
haystackHuman: Texture 2D: Compress
haystackProgrammer: Texture2D.Compress
favoriteKey: UnityEngine.Texture2D.Compress(System.Boolean)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;Compress;System.Boolean
tag3: UnityEngine.Texture2D;Compress;System.Boolean
valueInputTypes: UnityEngine.Texture2D|System.Boolean
unit:
{"chainable":false,"parameterNames":["highQuality"],"member":{"name":"Compress","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null,"%highQuality":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"39559242-588a-4145-b68d-7464c1b74cbb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Requested Mipmap Level ()
labelProgrammer: ClearRequestedMipmapLevel ()
haystackHuman: Texture 2D: Clear Requested Mipmap Level
haystackProgrammer: Texture2D.ClearRequestedMipmapLevel
favoriteKey: UnityEngine.Texture2D.ClearRequestedMipmapLevel()@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;ClearRequestedMipmapLevel;
tag3: UnityEngine.Texture2D;ClearRequestedMipmapLevel;
valueInputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Requested Mipmap Level Loaded ()
labelProgrammer: IsRequestedMipmapLevelLoaded ()
haystackHuman: Texture 2D: Is Requested Mipmap Level Loaded
haystackProgrammer: Texture2D.IsRequestedMipmapLevelLoaded
favoriteKey: UnityEngine.Texture2D.IsRequestedMipmapLevelLoaded()@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;IsRequestedMipmapLevelLoaded;
tag3: UnityEngine.Texture2D;IsRequestedMipmapLevelLoaded;
valueInputTypes: UnityEngine.Texture2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsRequestedMipmapLevelLoaded","parameterTypes":[],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb5a958d-72a3-4aa9-99fd-9a517aaa8121","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Minimum Mipmap Level ()
labelProgrammer: ClearMinimumMipmapLevel ()
haystackHuman: Texture 2D: Clear Minimum Mipmap Level
haystackProgrammer: Texture2D.ClearMinimumMipmapLevel
favoriteKey: UnityEngine.Texture2D.ClearMinimumMipmapLevel()@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;ClearMinimumMipmapLevel;
tag3: UnityEngine.Texture2D;ClearMinimumMipmapLevel;
valueInputTypes: UnityEngine.Texture2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update External Texture (Native Tex)
labelProgrammer: UpdateExternalTexture (nativeTex)
haystackHuman: Texture 2D: Update External Texture
haystackProgrammer: Texture2D.UpdateExternalTexture
favoriteKey: UnityEngine.Texture2D.UpdateExternalTexture(System.IntPtr)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;UpdateExternalTexture;System.IntPtr
tag3: UnityEngine.Texture2D;UpdateExternalTexture;System.IntPtr
valueInputTypes: UnityEngine.Texture2D|System.IntPtr
unit:
{"chainable":false,"parameterNames":["nativeTex"],"member":{"name":"UpdateExternalTexture","parameterTypes":["System.IntPtr"],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51b00593-fd11-41a2-bfc7-746591007d9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Raw Texture Data ()
labelProgrammer: GetRawTextureData ()
haystackHuman: Texture 2D: Get Raw Texture Data
haystackProgrammer: Texture2D.GetRawTextureData
favoriteKey: UnityEngine.Texture2D.GetRawTextureData()@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;GetRawTextureData;
tag3: UnityEngine.Texture2D;GetRawTextureData;
valueInputTypes: UnityEngine.Texture2D
valueOutputTypes: System.Byte[]
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetRawTextureData","parameterTypes":[],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ade7a45d-9947-4160-a216-9cc0efcd29f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pixels (X, Y, Block Width, Block Height, Miplevel)
labelProgrammer: GetPixels (x, y, blockWidth, blockHeight, miplevel)
haystackHuman: Texture 2D: Get Pixels
haystackProgrammer: Texture2D.GetPixels
favoriteKey: UnityEngine.Texture2D.GetPixels(System.Int32System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;GetPixels;System.Int32;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.Texture2D;GetPixels;System.Int32;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.Texture2D|System.Int32
valueOutputTypes: UnityEngine.Color[]
unit:
{"chainable":false,"parameterNames":["x","y","blockWidth","blockHeight","miplevel"],"member":{"name":"GetPixels","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0,"$type":"System.Int32"},"%y":{"$content":0,"$type":"System.Int32"},"%blockWidth":{"$content":0,"$type":"System.Int32"},"%blockHeight":{"$content":0,"$type":"System.Int32"},"%miplevel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"956cf7a4-462d-420f-9431-0f13eeb1c5ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pixels (X, Y, Block Width, Block Height)
labelProgrammer: GetPixels (x, y, blockWidth, blockHeight)
haystackHuman: Texture 2D: Get Pixels
haystackProgrammer: Texture2D.GetPixels
favoriteKey: UnityEngine.Texture2D.GetPixels(System.Int32System.Int32System.Int32System.Int32)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;GetPixels;System.Int32;System.Int32;System.Int32;System.Int32
tag3: UnityEngine.Texture2D;GetPixels;System.Int32;System.Int32;System.Int32;System.Int32
valueInputTypes: UnityEngine.Texture2D|System.Int32
valueOutputTypes: UnityEngine.Color[]
unit:
{"chainable":false,"parameterNames":["x","y","blockWidth","blockHeight"],"member":{"name":"GetPixels","parameterTypes":["System.Int32","System.Int32","System.Int32","System.Int32"],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null,"%x":{"$content":0,"$type":"System.Int32"},"%y":{"$content":0,"$type":"System.Int32"},"%blockWidth":{"$content":0,"$type":"System.Int32"},"%blockHeight":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a185f3d3-b538-44ed-b544-0f0aab3bbcc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pixels 32 (Miplevel)
labelProgrammer: GetPixels32 (miplevel)
haystackHuman: Texture 2D: Get Pixels 32
haystackProgrammer: Texture2D.GetPixels32
favoriteKey: UnityEngine.Texture2D.GetPixels32(System.Int32)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;GetPixels32;System.Int32
tag3: UnityEngine.Texture2D;GetPixels32;System.Int32
valueInputTypes: UnityEngine.Texture2D|System.Int32
valueOutputTypes: UnityEngine.Color32[]
unit:
{"chainable":false,"parameterNames":["miplevel"],"member":{"name":"GetPixels32","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Texture2D","targetTypeName":"UnityEngine.Texture2D","$version":"A"},"defaultValues":{"target":null,"%miplevel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0ff50eea-9fdc-40d8-8f94-efb6835df98f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pixels 32 ()
labelProgrammer: GetPixels32 ()
haystackHuman: Texture 2D: Get Pixels 32
haystackProgrammer: Texture2D.GetPixels32
favoriteKey: UnityEngine.Texture2D.GetPixels32()@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;GetPixels32;
tag3: UnityEngine.Texture2D;GetPixels32;
valueInputTypes: UnityEngine.Texture2D
valueOutputTypes: UnityEngine.Color32[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pack Textures (Textures, Padding, Maximum Atlas Size, Make No Longer Readable)
labelProgrammer: PackTextures (textures, padding, maximumAtlasSize, makeNoLongerReadable)
haystackHuman: Texture 2D: Pack Textures
haystackProgrammer: Texture2D.PackTextures
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Texture2D[]|System.Int32|System.Boolean
valueOutputTypes: UnityEngine.Rect[]
favoriteKey:
UnityEngine.Texture2D.PackTextures(UnityEngine.Texture2D[]System.Int32System.Int32System.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pack Textures (Textures, Padding, Maximum Atlas Size)
labelProgrammer: PackTextures (textures, padding, maximumAtlasSize)
haystackHuman: Texture 2D: Pack Textures
haystackProgrammer: Texture2D.PackTextures
favoriteKey: UnityEngine.Texture2D.PackTextures(UnityEngine.Texture2D[]System.Int32System.Int32)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32;System.Int32
tag3: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Texture2D[]|System.Int32
valueOutputTypes: UnityEngine.Rect[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Pack Textures (Textures, Padding)
labelProgrammer: PackTextures (textures, padding)
haystackHuman: Texture 2D: Pack Textures
haystackProgrammer: Texture2D.PackTextures
favoriteKey: UnityEngine.Texture2D.PackTextures(UnityEngine.Texture2D[]System.Int32)@any
tag1: UnityEngine.Texture2D
tag2: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32
tag3: UnityEngine.Texture2D;PackTextures;UnityEngine.Texture2D[];System.Int32
valueInputTypes: UnityEngine.Texture2D|UnityEngine.Texture2D[]|System.Int32
valueOutputTypes: UnityEngine.Rect[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create External Texture (Width, Height, Format, Mip Chain, Linear, Native Tex)
labelProgrammer: CreateExternalTexture (width, height, format, mipChain, linear, nativeTex)
haystackHuman: Texture 2D: Create External Texture
haystackProgrammer: Texture2D.CreateExternalTexture
tag1: UnityEngine.Texture2D
valueInputTypes: System.Int32|UnityEngine.TextureFormat|System.Boolean|System.IntPtr
valueOutputTypes: UnityEngine.Texture2D
favoriteKey:
UnityEngine.Texture2D.CreateExternalTexture(System.Int32System.Int32UnityEngine.TextureFormatSystem.BooleanSystem.BooleanSystem.IntPtr)@any

tag2:
UnityEngine.Texture2D;CreateExternalTexture;System.Int32;System.Int32;UnityEngine.TextureFormat;System.Boolean;System.Boolean;System.IntPtr

tag3:
UnityEngine.Texture2D;CreateExternalTexture;System.Int32;System.Int32;UnityEngine.TextureFormat;System.Boolean;System.Boolean;System.IntPtr

unit:
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labelHuman: Set Global Anisotropic Filtering Limits (Forced Min, Global Max)
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