# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Arc
labelProgrammer: surfaceArc (set)
haystackHuman: Platform Effector 2D: Set Surface Arc
haystackProgrammer: PlatformEffector2D.surfaceArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.surfaceArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;surfaceArc
tag3: UnityEngine.PlatformEffector2D;surfaceArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"surfaceArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"20cfb0a6-22ab-4508-857a-d1c4b6d07f5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Side Arc
labelProgrammer: sideArc (get)
haystackHuman: Platform Effector 2D: Get Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (get)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"sideArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25e66b2b-d126-4b1a-936f-ecc5f3ba034c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Side Arc
labelProgrammer: sideArc (set)
haystackHuman: Platform Effector 2D: Set Side Arc
haystackProgrammer: PlatformEffector2D.sideArc (set)
favoriteKey: UnityEngine.PlatformEffector2D.sideArc@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;sideArc
tag3: UnityEngine.PlatformEffector2D;sideArc
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sideArc","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"81fead3d-c828-46c4-a44f-5f910c2d2c00","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotational Offset
labelProgrammer: rotationalOffset (get)
haystackHuman: Platform Effector 2D: Get Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (get)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"rotationalOffset","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d812c08-fbba-4b62-86e5-ce2353299b66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotational Offset
labelProgrammer: rotationalOffset (set)
haystackHuman: Platform Effector 2D: Set Rotational Offset
haystackProgrammer: PlatformEffector2D.rotationalOffset (set)
favoriteKey: UnityEngine.PlatformEffector2D.rotationalOffset@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;rotationalOffset
tag3: UnityEngine.PlatformEffector2D;rotationalOffset
valueInputTypes: UnityEngine.PlatformEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"rotationalOffset","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f264b71b-5156-42a2-9984-07a8c66e7e40","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Platform Effector 2D: Get Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24c302e3-ef61-494b-ad11-8b33ea650bc8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Platform Effector 2D: Set Use Collider Mask
haystackProgrammer: PlatformEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.useColliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;useColliderMask
tag3: UnityEngine.PlatformEffector2D;useColliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7fed5459-292a-478c-937e-e03b383bd445","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Platform Effector 2D: Get Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99cd7cfb-5197-4111-a277-16765a424d6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Platform Effector 2D: Set Collider Mask
haystackProgrammer: PlatformEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PlatformEffector2D.colliderMask@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;colliderMask
tag3: UnityEngine.PlatformEffector2D;colliderMask
valueInputTypes: UnityEngine.PlatformEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3e78c731-2f5a-496d-accc-6b4c92bd7651","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Platform Effector 2D: Get Enabled
haystackProgrammer: PlatformEffector2D.enabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51f64d04-353e-4537-8e02-11931f111bc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Platform Effector 2D: Set Enabled
haystackProgrammer: PlatformEffector2D.enabled (set)
favoriteKey: UnityEngine.PlatformEffector2D.enabled@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;enabled
tag3: UnityEngine.PlatformEffector2D;enabled
valueInputTypes: UnityEngine.PlatformEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7e3c75b0-e61e-4a80-b602-65329669f937","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Platform Effector 2D: Is Active And Enabled
haystackProgrammer: PlatformEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PlatformEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;isActiveAndEnabled
tag3: UnityEngine.PlatformEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"009ffe5e-3130-42b5-8b89-84ad053f0d9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Platform Effector 2D: Get Transform
haystackProgrammer: PlatformEffector2D.transform (get)
favoriteKey: UnityEngine.PlatformEffector2D.transform@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd52f812-c2b7-4834-8cd8-d87d1e8f62d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Platform Effector 2D: Get Game Object
haystackProgrammer: PlatformEffector2D.gameObject (get)
favoriteKey: UnityEngine.PlatformEffector2D.gameObject@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80c39812-9b51-49a8-a295-445f1fd5149b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Platform Effector 2D: Get Tag
haystackProgrammer: PlatformEffector2D.tag (get)
favoriteKey: UnityEngine.PlatformEffector2D.tag@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddf13667-7f0c-4a1d-bfe1-eb5cb4609964","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Platform Effector 2D: Set Tag
haystackProgrammer: PlatformEffector2D.tag (set)
favoriteKey: UnityEngine.PlatformEffector2D.tag@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d1a9f3ca-074d-484c-994d-5cd806931239","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Platform Effector 2D: Get Name
haystackProgrammer: PlatformEffector2D.name (get)
favoriteKey: UnityEngine.PlatformEffector2D.name@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01ebf050-5276-4e31-8f9e-df5f4ff7ea3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Platform Effector 2D: Set Name
haystackProgrammer: PlatformEffector2D.name (set)
favoriteKey: UnityEngine.PlatformEffector2D.name@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4b65cace-5d61-42d1-b819-dbcd139144ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Platform Effector 2D: Get Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@get
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dcc3b0d-7928-4135-b940-34c70d30b260","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Platform Effector 2D: Set Hide Flags
haystackProgrammer: PlatformEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PlatformEffector2D.hideFlags@set
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PlatformEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b7a24791-99d2-41d0-bc26-a300829cfd32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c8c193f0-955c-42a9-85d3-4a320af13857","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Surface Effector 2D: Try Get Component
haystackProgrammer: SurfaceEffector2D.TryGetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4f10b0c0-83fb-4937-b1b1-04092b6afb5c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Surface Effector 2D: Get Component
haystackProgrammer: SurfaceEffector2D.GetComponent
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"be4f6ce5-366f-4664-a9e8-4c583d90e69d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6aae580d-e6dd-4d44-9b74-7dfadeb082e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Surface Effector 2D: Get Component In Children
haystackProgrammer: SurfaceEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"a863ad5d-da62-491b-8c6f-47bee30269ab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d961288d-d051-4580-8a31-b13da02cae02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Surface Effector 2D: Get Components In Children
haystackProgrammer: SurfaceEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.SurfaceEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
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valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb4b7ec0-3fc1-48bd-9ec8-93e8f1ba27ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Surface Effector 2D: Get Speed
haystackProgrammer: SurfaceEffector2D.speed (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speed@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb343e23-3216-4d87-a752-81470fa4d755","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed
labelProgrammer: speed (set)
haystackHuman: Surface Effector 2D: Set Speed
haystackProgrammer: SurfaceEffector2D.speed (set)
favoriteKey: UnityEngine.SurfaceEffector2D.speed@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speed
tag3: UnityEngine.SurfaceEffector2D;speed
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speed","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"283864cf-bc3c-43d2-a746-176b00c287bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Variation
labelProgrammer: speedVariation (get)
haystackHuman: Surface Effector 2D: Get Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (get)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"speedVariation","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8548cae-c607-43f6-a227-9d9f82a81518","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Speed Variation
labelProgrammer: speedVariation (set)
haystackHuman: Surface Effector 2D: Set Speed Variation
haystackProgrammer: SurfaceEffector2D.speedVariation (set)
favoriteKey: UnityEngine.SurfaceEffector2D.speedVariation@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;speedVariation
tag3: UnityEngine.SurfaceEffector2D;speedVariation
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"speedVariation","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a155d4f4-b725-4086-87e4-06250aaedfc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Scale
labelProgrammer: forceScale (get)
haystackHuman: Surface Effector 2D: Get Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (get)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78c30199-7e8b-45cb-a601-9a2f17c148af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Scale
labelProgrammer: forceScale (set)
haystackHuman: Surface Effector 2D: Set Force Scale
haystackProgrammer: SurfaceEffector2D.forceScale (set)
favoriteKey: UnityEngine.SurfaceEffector2D.forceScale@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;forceScale
tag3: UnityEngine.SurfaceEffector2D;forceScale
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"forceScale","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"afd061f8-b772-47a0-915a-6eb044c0af9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Contact Force
labelProgrammer: useContactForce (get)
haystackHuman: Surface Effector 2D: Get Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a72ec81-fb68-4271-a56e-845a90db855e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Contact Force
labelProgrammer: useContactForce (set)
haystackHuman: Surface Effector 2D: Set Use Contact Force
haystackProgrammer: SurfaceEffector2D.useContactForce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useContactForce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useContactForce
tag3: UnityEngine.SurfaceEffector2D;useContactForce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useContactForce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cde35087-7437-4edc-bc7e-16ea009876fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Friction
labelProgrammer: useFriction (get)
haystackHuman: Surface Effector 2D: Get Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"608f3359-b69e-4016-ac6e-b7d85579fca2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Friction
labelProgrammer: useFriction (set)
haystackHuman: Surface Effector 2D: Set Use Friction
haystackProgrammer: SurfaceEffector2D.useFriction (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useFriction@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useFriction
tag3: UnityEngine.SurfaceEffector2D;useFriction
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFriction","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f9b8d39d-f09b-4d09-8eea-040a24887b0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Bounce
labelProgrammer: useBounce (get)
haystackHuman: Surface Effector 2D: Get Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14de6d77-c8fa-44a7-ac14-a65379ffc0fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Bounce
labelProgrammer: useBounce (set)
haystackHuman: Surface Effector 2D: Set Use Bounce
haystackProgrammer: SurfaceEffector2D.useBounce (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useBounce@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useBounce
tag3: UnityEngine.SurfaceEffector2D;useBounce
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useBounce","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"89716616-c691-452e-aacf-43267573a586","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Surface Effector 2D: Get Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f42c275-180e-4036-86a8-d6fa49ef1d9a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Surface Effector 2D: Set Use Collider Mask
haystackProgrammer: SurfaceEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.useColliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;useColliderMask
tag3: UnityEngine.SurfaceEffector2D;useColliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"51d41ccc-e09c-4776-be2f-5599c4583ea6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Surface Effector 2D: Get Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (get)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65e20fb7-cb94-43eb-943f-0dda9d29126a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Surface Effector 2D: Set Collider Mask
haystackProgrammer: SurfaceEffector2D.colliderMask (set)
favoriteKey: UnityEngine.SurfaceEffector2D.colliderMask@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;colliderMask
tag3: UnityEngine.SurfaceEffector2D;colliderMask
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3451628-ebb0-4d84-a86e-bfb16375a1fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Surface Effector 2D: Get Enabled
haystackProgrammer: SurfaceEffector2D.enabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ae66f3f-01f7-4011-877c-27343b692f99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Surface Effector 2D: Set Enabled
haystackProgrammer: SurfaceEffector2D.enabled (set)
favoriteKey: UnityEngine.SurfaceEffector2D.enabled@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;enabled
tag3: UnityEngine.SurfaceEffector2D;enabled
valueInputTypes: UnityEngine.SurfaceEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"54da01d6-c9d1-4cc7-b7da-2c9d37e5b2f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Surface Effector 2D: Is Active And Enabled
haystackProgrammer: SurfaceEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.SurfaceEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
tag3: UnityEngine.SurfaceEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f7c7b6d-2cc8-4a07-9a06-78f61c0fcf45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Surface Effector 2D: Get Transform
haystackProgrammer: SurfaceEffector2D.transform (get)
favoriteKey: UnityEngine.SurfaceEffector2D.transform@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"017db38a-a481-4900-a17c-abf8a895bcd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Surface Effector 2D: Get Game Object
haystackProgrammer: SurfaceEffector2D.gameObject (get)
favoriteKey: UnityEngine.SurfaceEffector2D.gameObject@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6636a8e0-2a1b-40e1-ad21-85da75200267","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Surface Effector 2D: Get Tag
haystackProgrammer: SurfaceEffector2D.tag (get)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb8fdeb7-22be-4960-8350-45e3d7bd30c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Surface Effector 2D: Set Tag
haystackProgrammer: SurfaceEffector2D.tag (set)
favoriteKey: UnityEngine.SurfaceEffector2D.tag@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b30fe0b3-97eb-49c6-b807-3bbde644f0c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Surface Effector 2D: Get Name
haystackProgrammer: SurfaceEffector2D.name (get)
favoriteKey: UnityEngine.SurfaceEffector2D.name@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bc1331c-fe7b-4eef-967c-b7896e703d85","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Surface Effector 2D: Set Name
haystackProgrammer: SurfaceEffector2D.name (set)
favoriteKey: UnityEngine.SurfaceEffector2D.name@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.SurfaceEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fa2b9df4-cc14-4568-ae5e-98e27508678c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Surface Effector 2D: Get Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (get)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@get
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52c66c71-1117-4348-800b-32c5c14227c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Surface Effector 2D: Set Hide Flags
haystackProgrammer: SurfaceEffector2D.hideFlags (set)
favoriteKey: UnityEngine.SurfaceEffector2D.hideFlags@set
tag1: UnityEngine.SurfaceEffector2D
tag2: UnityEngine.SurfaceEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.SurfaceEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.SurfaceEffector2D","targetTypeName":"UnityEngine.SurfaceEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"48aab534-c152-41d6-9429-543766793c7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Physics Update Behaviour 2D: Get Component
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labelProgrammer: GetComponent (type)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelHuman: Destroy (Obj, T)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Physics Update Behaviour 2D: Find First Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindFirstObjectByType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Physics Update Behaviour 2D: Find Object Of Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindObjectOfType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find First Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindFirstObjectByType
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physics Update Behaviour 2D: Find Any Object By Type
haystackProgrammer: PhysicsUpdateBehaviour2D.FindAnyObjectByType
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsUpdateBehaviour2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.PhysicsUpdateBehaviour2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physics Update Behaviour 2D: To String
haystackProgrammer: PhysicsUpdateBehaviour2D.ToString
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ToString()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.Equals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physics Update Behaviour 2D: Get Type
haystackProgrammer: PhysicsUpdateBehaviour2D.GetType
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.GetType()@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physics Update Behaviour 2D: Reference Equals
haystackProgrammer: PhysicsUpdateBehaviour2D.ReferenceEquals
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Physics Update Behaviour 2D: Get Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Physics Update Behaviour 2D: Set Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.enabled (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.enabled@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;enabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;enabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Physics Update Behaviour 2D: Is Active And Enabled
haystackProgrammer: PhysicsUpdateBehaviour2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.isActiveAndEnabled@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
tag3: UnityEngine.PhysicsUpdateBehaviour2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Physics Update Behaviour 2D: Get Transform
haystackProgrammer: PhysicsUpdateBehaviour2D.transform (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.transform@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Physics Update Behaviour 2D: Get Game Object
haystackProgrammer: PhysicsUpdateBehaviour2D.gameObject (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.gameObject@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Physics Update Behaviour 2D: Get Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Physics Update Behaviour 2D: Set Tag
haystackProgrammer: PhysicsUpdateBehaviour2D.tag (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.tag@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Update Behaviour 2D: Get Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Update Behaviour 2D: Set Name
haystackProgrammer: PhysicsUpdateBehaviour2D.name (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.name@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Update Behaviour 2D: Get Hide Flags
haystackProgrammer: PhysicsUpdateBehaviour2D.hideFlags (get)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.hideFlags@get
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Update Behaviour 2D: Set Hide Flags
haystackProgrammer: PhysicsUpdateBehaviour2D.hideFlags (set)
favoriteKey: UnityEngine.PhysicsUpdateBehaviour2D.hideFlags@set
tag1: UnityEngine.PhysicsUpdateBehaviour2D
tag2: UnityEngine.PhysicsUpdateBehaviour2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsUpdateBehaviour2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Constant Force 2D: Get Component
haystackProgrammer: ConstantForce2D.GetComponent
favoriteKey: UnityEngine.ConstantForce2D.GetComponent(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Constant Force 2D: Try Get Component
haystackProgrammer: ConstantForce2D.TryGetComponent
favoriteKey: UnityEngine.ConstantForce2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Constant Force 2D: Get Component
haystackProgrammer: ConstantForce2D.GetComponent
favoriteKey: UnityEngine.ConstantForce2D.GetComponent(System.String)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Constant Force 2D: Get Component In Children
haystackProgrammer: ConstantForce2D.GetComponentInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.ConstantForce2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Constant Force 2D: Get Component In Children
haystackProgrammer: ConstantForce2D.GetComponentInChildren
favoriteKey: UnityEngine.ConstantForce2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.ConstantForce2D|System.Type
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valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Constant Force 2D: Reference Equals
haystackProgrammer: ConstantForce2D.ReferenceEquals
favoriteKey: UnityEngine.ConstantForce2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force
labelProgrammer: force (get)
haystackHuman: Constant Force 2D: Get Force
haystackProgrammer: ConstantForce2D.force (get)
favoriteKey: UnityEngine.ConstantForce2D.force@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;force
tag3: UnityEngine.ConstantForce2D;force
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force
labelProgrammer: force (set)
haystackHuman: Constant Force 2D: Set Force
haystackProgrammer: ConstantForce2D.force (set)
favoriteKey: UnityEngine.ConstantForce2D.force@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;force
tag3: UnityEngine.ConstantForce2D;force
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Relative Force
labelProgrammer: relativeForce (get)
haystackHuman: Constant Force 2D: Get Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (get)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Relative Force
labelProgrammer: relativeForce (set)
haystackHuman: Constant Force 2D: Set Relative Force
haystackProgrammer: ConstantForce2D.relativeForce (set)
favoriteKey: UnityEngine.ConstantForce2D.relativeForce@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;relativeForce
tag3: UnityEngine.ConstantForce2D;relativeForce
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Torque
labelProgrammer: torque (get)
haystackHuman: Constant Force 2D: Get Torque
haystackProgrammer: ConstantForce2D.torque (get)
favoriteKey: UnityEngine.ConstantForce2D.torque@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Torque
labelProgrammer: torque (set)
haystackHuman: Constant Force 2D: Set Torque
haystackProgrammer: ConstantForce2D.torque (set)
favoriteKey: UnityEngine.ConstantForce2D.torque@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;torque
tag3: UnityEngine.ConstantForce2D;torque
valueInputTypes: UnityEngine.ConstantForce2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Constant Force 2D: Get Enabled
haystackProgrammer: ConstantForce2D.enabled (get)
favoriteKey: UnityEngine.ConstantForce2D.enabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Constant Force 2D: Set Enabled
haystackProgrammer: ConstantForce2D.enabled (set)
favoriteKey: UnityEngine.ConstantForce2D.enabled@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;enabled
tag3: UnityEngine.ConstantForce2D;enabled
valueInputTypes: UnityEngine.ConstantForce2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Constant Force 2D: Is Active And Enabled
haystackProgrammer: ConstantForce2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.ConstantForce2D.isActiveAndEnabled@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;isActiveAndEnabled
tag3: UnityEngine.ConstantForce2D;isActiveAndEnabled
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Constant Force 2D: Get Transform
haystackProgrammer: ConstantForce2D.transform (get)
favoriteKey: UnityEngine.ConstantForce2D.transform@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3bbeb4f-5445-4bae-a055-63aa0873c67a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Constant Force 2D: Get Game Object
haystackProgrammer: ConstantForce2D.gameObject (get)
favoriteKey: UnityEngine.ConstantForce2D.gameObject@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8465759b-1b0b-4a1d-8172-7199a09bfda1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Constant Force 2D: Get Tag
haystackProgrammer: ConstantForce2D.tag (get)
favoriteKey: UnityEngine.ConstantForce2D.tag@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.ConstantForce2D","targetTypeName":"UnityEngine.ConstantForce2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76171bed-b3e3-4351-8b1c-21220e9471e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Constant Force 2D: Set Tag
haystackProgrammer: ConstantForce2D.tag (set)
favoriteKey: UnityEngine.ConstantForce2D.tag@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Constant Force 2D: Get Name
haystackProgrammer: ConstantForce2D.name (get)
favoriteKey: UnityEngine.ConstantForce2D.name@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Constant Force 2D: Set Name
haystackProgrammer: ConstantForce2D.name (set)
favoriteKey: UnityEngine.ConstantForce2D.name@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ConstantForce2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Constant Force 2D: Get Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (get)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@get
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Constant Force 2D: Set Hide Flags
haystackProgrammer: ConstantForce2D.hideFlags (set)
favoriteKey: UnityEngine.ConstantForce2D.hideFlags@set
tag1: UnityEngine.ConstantForce2D
tag2: UnityEngine.ConstantForce2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ConstantForce2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Physics Material 2D: Get Instance ID
haystackProgrammer: PhysicsMaterial2D.GetInstanceID
favoriteKey: UnityEngine.PhysicsMaterial2D.GetInstanceID()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics Material 2D: Get Hash Code
haystackProgrammer: PhysicsMaterial2D.GetHashCode
favoriteKey: UnityEngine.PhysicsMaterial2D.GetHashCode()@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Physics Material 2D: Equals
haystackProgrammer: PhysicsMaterial2D.Equals
favoriteKey: UnityEngine.PhysicsMaterial2D.Equals(System.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.PhysicsMaterial2D|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
favoriteKey: UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Physics Material 2D: Instantiate
haystackProgrammer: PhysicsMaterial2D.Instantiate
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.PhysicsMaterial2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Physics Material 2D: Destroy
haystackProgrammer: PhysicsMaterial2D.Destroy
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{"chainable":false,"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PhysicsMaterial2D","targetTypeName":"UnityEngine.PhysicsMaterial2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"68685d3d-f55f-42f3-a8a0-8c650a836792","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physics Material 2D: Get Name
haystackProgrammer: PhysicsMaterial2D.name (get)
favoriteKey: UnityEngine.PhysicsMaterial2D.name@get
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physics Material 2D: Set Name
haystackProgrammer: PhysicsMaterial2D.name (set)
favoriteKey: UnityEngine.PhysicsMaterial2D.name@set
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicsMaterial2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physics Material 2D: Get Hide Flags
haystackProgrammer: PhysicsMaterial2D.hideFlags (get)
favoriteKey: UnityEngine.PhysicsMaterial2D.hideFlags@get
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physics Material 2D: Set Hide Flags
haystackProgrammer: PhysicsMaterial2D.hideFlags (set)
favoriteKey: UnityEngine.PhysicsMaterial2D.hideFlags@set
tag1: UnityEngine.PhysicsMaterial2D
tag2: UnityEngine.PhysicsMaterial2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicsMaterial2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Mask: Reset Bounds
haystackProgrammer: SpriteMask.ResetBounds
favoriteKey: UnityEngine.SpriteMask.ResetBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetBounds;
tag3: UnityEngine.SpriteMask;ResetBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Mask: Reset Local Bounds
haystackProgrammer: SpriteMask.ResetLocalBounds
favoriteKey: UnityEngine.SpriteMask.ResetLocalBounds()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ResetLocalBounds;
tag3: UnityEngine.SpriteMask;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteMask
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Mask: Has Property Block
haystackProgrammer: SpriteMask.HasPropertyBlock
favoriteKey: UnityEngine.SpriteMask.HasPropertyBlock()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;HasPropertyBlock;
tag3: UnityEngine.SpriteMask;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Set Property Block
haystackProgrammer: SpriteMask.SetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Sprite Mask: Get Property Block
haystackProgrammer: SpriteMask.GetPropertyBlock
favoriteKey: UnityEngine.SpriteMask.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SpriteMask;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Sprite Mask: Get Materials
haystackProgrammer: SpriteMask.GetMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Sprite Mask: Get Shared Materials
haystackProgrammer: SpriteMask.GetSharedMaterials
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetSharedMaterials(System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetSharedMaterials;System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["m"],"member":{"name":"GetSharedMaterials","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8ad8c07-199a-4842-91b7-d30671a9f3c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Material, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Sprite Mask: Get Closest Reflection Probes
haystackProgrammer: SpriteMask.GetClosestReflectionProbes
tag1: UnityEngine.SpriteMask
favoriteKey:
UnityEngine.SpriteMask.GetClosestReflectionProbes(System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteMask;GetClosestReflectionProbes;System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["result"],"member":{"name":"GetClosestReflectionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c39782b-163f-49a2-9ed5-05271ade5e7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteMask|System.Collections.Generic.List`1[[UnityEngine.Rendering.ReflectionProbeBlendInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Sprite Mask: Try Get Component
haystackProgrammer: SpriteMask.TryGetComponent
favoriteKey: UnityEngine.SpriteMask.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Sprite Mask: Get Component
haystackProgrammer: SpriteMask.GetComponent
favoriteKey: UnityEngine.SpriteMask.GetComponent(System.String)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Sprite Mask: Get Component In Children
haystackProgrammer: SpriteMask.GetComponentInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Sprite Mask: Get Components In Children
haystackProgrammer: SpriteMask.GetComponentsInChildren
favoriteKey: UnityEngine.SpriteMask.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.SpriteMask|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Sprite Mask: Get Component In Parent
haystackProgrammer: SpriteMask.GetComponentInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentInParent(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.SpriteMask|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Sprite Mask: Get Components In Parent
haystackProgrammer: SpriteMask.GetComponentsInParent
favoriteKey: UnityEngine.SpriteMask.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: SpriteMask.Instantiate
favoriteKey: UnityEngine.SpriteMask.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sprite Mask: Destroy
haystackProgrammer: SpriteMask.Destroy
favoriteKey: UnityEngine.SpriteMask.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sprite Mask: Destroy
haystackProgrammer: SpriteMask.Destroy
favoriteKey: UnityEngine.SpriteMask.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sprite Mask: Destroy Immediate
haystackProgrammer: SpriteMask.DestroyImmediate
favoriteKey: UnityEngine.SpriteMask.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sprite Mask: Destroy Immediate
haystackProgrammer: SpriteMask.DestroyImmediate
favoriteKey: UnityEngine.SpriteMask.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Sprite Mask: Find Objects Of Type
haystackProgrammer: SpriteMask.FindObjectsOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Sprite Mask: Find Objects Of Type
haystackProgrammer: SpriteMask.FindObjectsOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Sprite Mask: Find Objects By Type
haystackProgrammer: SpriteMask.FindObjectsByType
favoriteKey: UnityEngine.SpriteMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Sprite Mask: Find Objects By Type
haystackProgrammer: SpriteMask.FindObjectsByType
tag1: UnityEngine.SpriteMask
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.SpriteMask.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.SpriteMask;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sprite Mask: Dont Destroy On Load
haystackProgrammer: SpriteMask.DontDestroyOnLoad
favoriteKey: UnityEngine.SpriteMask.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Sprite Mask: Find Object Of Type
haystackProgrammer: SpriteMask.FindObjectOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectOfType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ef87e066-4c46-4fb7-854c-9777e4360fb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Sprite Mask: Find First Object By Type
haystackProgrammer: SpriteMask.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteMask.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"cf65e7c6-af12-479d-a9fd-de69036333d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Sprite Mask: Find Object Of Type
haystackProgrammer: SpriteMask.FindObjectOfType
favoriteKey: UnityEngine.SpriteMask.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Mask: Find First Object By Type
haystackProgrammer: SpriteMask.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteMask.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Mask: Find Any Object By Type
haystackProgrammer: SpriteMask.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteMask.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Mask: To String
haystackProgrammer: SpriteMask.ToString
favoriteKey: UnityEngine.SpriteMask.ToString()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Mask: Equals
haystackProgrammer: SpriteMask.Equals
favoriteKey: UnityEngine.SpriteMask.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Mask: Get Type
haystackProgrammer: SpriteMask.GetType
favoriteKey: UnityEngine.SpriteMask.GetType()@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Mask: Reference Equals
haystackProgrammer: SpriteMask.ReferenceEquals
favoriteKey: UnityEngine.SpriteMask.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (get)
haystackHuman: Sprite Mask: Get Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec5cdda2-68d2-4ab1-83e7-bafc4761b3e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Layer ID
labelProgrammer: frontSortingLayerID (set)
haystackHuman: Sprite Mask: Set Front Sorting Layer ID
haystackProgrammer: SpriteMask.frontSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingLayerID
tag3: UnityEngine.SpriteMask;frontSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ecb08067-885c-42b4-99fd-a5b1289c29c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Front Sorting Order
labelProgrammer: frontSortingOrder (get)
haystackHuman: Sprite Mask: Get Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7934dd98-ce25-4de4-9dba-c0b55f8a0f7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Front Sorting Order
labelProgrammer: frontSortingOrder (set)
haystackHuman: Sprite Mask: Set Front Sorting Order
haystackProgrammer: SpriteMask.frontSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.frontSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;frontSortingOrder
tag3: UnityEngine.SpriteMask;frontSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"frontSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"45ed627e-0434-4e74-948d-c3f364214d90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Layer ID
labelProgrammer: backSortingLayerID (get)
haystackHuman: Sprite Mask: Get Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ccbabf8-149e-4b3c-9be7-df9a3611d5b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Layer ID
labelProgrammer: backSortingLayerID (set)
haystackHuman: Sprite Mask: Set Back Sorting Layer ID
haystackProgrammer: SpriteMask.backSortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.backSortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingLayerID
tag3: UnityEngine.SpriteMask;backSortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ec9cfe3c-4a50-4470-b402-84d65482454b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Sorting Order
labelProgrammer: backSortingOrder (get)
haystackHuman: Sprite Mask: Get Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (get)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e048a5d2-b5c5-4561-9776-2f203c1b36a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Sorting Order
labelProgrammer: backSortingOrder (set)
haystackHuman: Sprite Mask: Set Back Sorting Order
haystackProgrammer: SpriteMask.backSortingOrder (set)
favoriteKey: UnityEngine.SpriteMask.backSortingOrder@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;backSortingOrder
tag3: UnityEngine.SpriteMask;backSortingOrder
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"backSortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cc8854a9-2baa-49c3-a910-ab653492f888","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha Cutoff
labelProgrammer: alphaCutoff (get)
haystackHuman: Sprite Mask: Get Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (get)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Single
unit:
{"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e34d377-8cea-497d-af26-16a7ad1a6779","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha Cutoff
labelProgrammer: alphaCutoff (set)
haystackHuman: Sprite Mask: Set Alpha Cutoff
haystackProgrammer: SpriteMask.alphaCutoff (set)
favoriteKey: UnityEngine.SpriteMask.alphaCutoff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;alphaCutoff
tag3: UnityEngine.SpriteMask;alphaCutoff
valueInputTypes: UnityEngine.SpriteMask|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"alphaCutoff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ff6278a7-b965-4818-9351-a9ddb2e6e9dd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Mask: Get Sprite
haystackProgrammer: SpriteMask.sprite (get)
favoriteKey: UnityEngine.SpriteMask.sprite@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Sprite
unit:
{"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfa54aa8-9177-439f-be80-768bdd1f89f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Mask: Set Sprite
haystackProgrammer: SpriteMask.sprite (set)
favoriteKey: UnityEngine.SpriteMask.sprite@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sprite
tag3: UnityEngine.SpriteMask;sprite
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
{"chainable":false,"member":{"name":"sprite","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"ad3bcf03-39f8-4c8f-b86e-bf4c45e7e2fa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Custom Range Active
labelProgrammer: isCustomRangeActive (get)
haystackHuman: Sprite Mask: Is Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (get)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70eb5c83-b409-400c-81ab-4b2a332e6f96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Custom Range Active
labelProgrammer: isCustomRangeActive (set)
haystackHuman: Sprite Mask: Set Custom Range Active
haystackProgrammer: SpriteMask.isCustomRangeActive (set)
favoriteKey: UnityEngine.SpriteMask.isCustomRangeActive@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isCustomRangeActive
tag3: UnityEngine.SpriteMask;isCustomRangeActive
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isCustomRangeActive","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eef47910-95c2-4817-93a3-7d321f6d7524","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Mask: Get Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc80c05f-0257-4f19-b336-3dc02f86504b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Mask: Set Sprite Sort Point
haystackProgrammer: SpriteMask.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteMask.spriteSortPoint@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;spriteSortPoint
tag3: UnityEngine.SpriteMask;spriteSortPoint
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"df07267b-a199-448b-97fe-010fbafe1f54","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Mask: Get Bounds
haystackProgrammer: SpriteMask.bounds (get)
favoriteKey: UnityEngine.SpriteMask.bounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11cb997f-ae3b-457b-bd26-8cc1d6cf7002","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Mask: Set Bounds
haystackProgrammer: SpriteMask.bounds (set)
favoriteKey: UnityEngine.SpriteMask.bounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;bounds
tag3: UnityEngine.SpriteMask;bounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5283d788-f25a-49ab-b449-511bb4280789","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Mask: Get Local Bounds
haystackProgrammer: SpriteMask.localBounds (get)
favoriteKey: UnityEngine.SpriteMask.localBounds@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"867175b2-abae-41d2-a672-13e170c7c3c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Mask: Set Local Bounds
haystackProgrammer: SpriteMask.localBounds (set)
favoriteKey: UnityEngine.SpriteMask.localBounds@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;localBounds
tag3: UnityEngine.SpriteMask;localBounds
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6063d3c4-97f8-43b6-ab58-418b479682e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Mask: Get Enabled
haystackProgrammer: SpriteMask.enabled (get)
favoriteKey: UnityEngine.SpriteMask.enabled@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e5fc037-f2e3-4778-9e78-78bd22fb9947","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Mask: Set Enabled
haystackProgrammer: SpriteMask.enabled (set)
favoriteKey: UnityEngine.SpriteMask.enabled@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;enabled
tag3: UnityEngine.SpriteMask;enabled
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d9c604c7-c88e-47ee-b843-4fe7e70768c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Mask: Is Visible
haystackProgrammer: SpriteMask.isVisible (get)
favoriteKey: UnityEngine.SpriteMask.isVisible@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;isVisible
tag3: UnityEngine.SpriteMask;isVisible
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"044e004a-141a-4c31-86cd-4034f41387f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Mask: Get Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92b6180d-196c-400e-80ae-5426b980c283","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Mask: Set Shadow Casting Mode
haystackProgrammer: SpriteMask.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteMask.shadowCastingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;shadowCastingMode
tag3: UnityEngine.SpriteMask;shadowCastingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"d2c1fc53-54c1-461e-9964-d064805aef31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Mask: Get Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (get)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c5978ff-29c5-4896-93e8-0643493e319e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Mask: Set Receive Shadows
haystackProgrammer: SpriteMask.receiveShadows (set)
favoriteKey: UnityEngine.SpriteMask.receiveShadows@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;receiveShadows
tag3: UnityEngine.SpriteMask;receiveShadows
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d47b44b4-168f-402e-a519-e0d4e374f02b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Mask: Get Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"17e04de6-cd52-4975-bddf-d2ec3f19f039","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Mask: Set Force Rendering Off
haystackProgrammer: SpriteMask.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteMask.forceRenderingOff@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;forceRenderingOff
tag3: UnityEngine.SpriteMask;forceRenderingOff
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dd7e62db-11a9-495a-ba37-b90bd58dca93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Mask: Get Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e8e1104-7769-4e28-8979-28913d6d19e1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Mask: Set Static Shadow Caster
haystackProgrammer: SpriteMask.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteMask.staticShadowCaster@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;staticShadowCaster
tag3: UnityEngine.SpriteMask;staticShadowCaster
valueInputTypes: UnityEngine.SpriteMask|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"084c6435-4d5a-40da-bad0-5e97f45b8e68","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Mask: Get Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36939f3d-b8a0-45a4-a83c-203ecf73d3c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Mask: Set Motion Vector Generation Mode
haystackProgrammer: SpriteMask.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteMask.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;motionVectorGenerationMode
tag3: UnityEngine.SpriteMask;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"8c93629b-1203-41cd-8f4d-e23b31afc5d9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Mask: Get Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07ba2dd9-143a-4ece-a120-7c002a74a512","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Mask: Set Light Probe Usage
haystackProgrammer: SpriteMask.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.lightProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;lightProbeUsage
tag3: UnityEngine.SpriteMask;lightProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"d0b0da0e-39b6-49ad-9633-08ee02726ef6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Mask: Get Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e5f7f16-5e79-4fa8-a549-1050fb79495a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Mask: Set Reflection Probe Usage
haystackProgrammer: SpriteMask.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteMask.reflectionProbeUsage@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;reflectionProbeUsage
tag3: UnityEngine.SpriteMask;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"22d2a117-aaaf-41e5-ba1e-6cd9aee597b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Mask: Get Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a12aec7-8fc8-499c-a7e2-9b64449a8992","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Mask: Set Rendering Layer Mask
haystackProgrammer: SpriteMask.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteMask.renderingLayerMask@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;renderingLayerMask
tag3: UnityEngine.SpriteMask;renderingLayerMask
valueInputTypes: UnityEngine.SpriteMask|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"be72d255-bd25-4bba-aaf9-28dfe7ea1893","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Mask: Get Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (get)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98782a7a-43d1-4f48-8cfe-5b7fb92bb220","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Mask: Set Renderer Priority
haystackProgrammer: SpriteMask.rendererPriority (set)
favoriteKey: UnityEngine.SpriteMask.rendererPriority@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rendererPriority
tag3: UnityEngine.SpriteMask;rendererPriority
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3ca8e1c1-b5b6-4f29-90b7-32aea94e6aac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Mask: Get Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cc59d7d-9807-444f-913a-169205b88917","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Mask: Set Ray Tracing Mode
haystackProgrammer: SpriteMask.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteMask.rayTracingMode@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;rayTracingMode
tag3: UnityEngine.SpriteMask;rayTracingMode
valueInputTypes: UnityEngine.SpriteMask|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"781ef54f-3056-4c94-9f92-159439d57e6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Mask: Get Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"663a04fc-3b1a-44eb-8b53-6e65a725b597","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Mask: Set Sorting Layer Name
haystackProgrammer: SpriteMask.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerName@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerName
tag3: UnityEngine.SpriteMask;sortingLayerName
valueInputTypes: UnityEngine.SpriteMask|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6c8cf592-9116-4560-b92a-3caf6e5541fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Mask: Get Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@get
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8215b61-ef5f-4c65-8191-258b9d775072","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Mask: Set Sorting Layer ID
haystackProgrammer: SpriteMask.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteMask.sortingLayerID@set
tag1: UnityEngine.SpriteMask
tag2: UnityEngine.SpriteMask;sortingLayerID
tag3: UnityEngine.SpriteMask;sortingLayerID
valueInputTypes: UnityEngine.SpriteMask|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteMask","targetTypeName":"UnityEngine.SpriteMask","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7b237f2b-5e7d-45d9-83bc-11a89c1ed276","$version":"A","$type":"Unity.VisualScripting.SetMember"}


