# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Base Mesh Effect: Get Components
haystackProgrammer: BaseMeshEffect.GetComponents
tag1: UnityEngine.UI.BaseMeshEffect
favoriteKey:
UnityEngine.UI.BaseMeshEffect.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.UI.BaseMeshEffect;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"66343b3e-abec-43f9-8dca-0ae1e5db71e4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.UI.BaseMeshEffect|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Base Mesh Effect: Compare Tag
haystackProgrammer: BaseMeshEffect.CompareTag
favoriteKey: UnityEngine.UI.BaseMeshEffect.CompareTag(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6fc776ca-de13-4e2d-9452-e44e835cc19a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"5dde441b-0119-4c19-8fae-dacd24c4ff6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2011bcb6-1def-45b1-82cd-d950049f4241","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"932f086b-8475-414b-b552-6f32d70355dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Base Mesh Effect: Send Message Upwards
haystackProgrammer: BaseMeshEffect.SendMessageUpwards
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"38ce2873-3b92-42a6-8f07-45ebd4f8d4f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b3f76bc6-38b7-4a43-a654-6ed379e71dbe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f483986a-d0a1-43e0-80d1-d686ef938e81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4b9a1cdf-2d67-4f95-b5a6-a2e0155191fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Base Mesh Effect: Send Message
haystackProgrammer: BaseMeshEffect.SendMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"ed641f6f-06b4-40ac-a10f-35fb27ae3c9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"557eac15-ae56-4d6d-95e1-381efcd23807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a3ca460d-1cda-43a3-abbc-88ea2a81869e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.String)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f09635dc-ba4f-4c50-9823-2eaca3bca32e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Base Mesh Effect: Broadcast Message
haystackProgrammer: BaseMeshEffect.BroadcastMessage
favoriteKey: UnityEngine.UI.BaseMeshEffect.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f97b15cb-f47a-4571-a131-9cdbc35666fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Base Mesh Effect: Get Instance ID
haystackProgrammer: BaseMeshEffect.GetInstanceID
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetInstanceID()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80d68da9-547e-454a-8625-f0a748a82666","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Mesh Effect: Get Hash Code
haystackProgrammer: BaseMeshEffect.GetHashCode
favoriteKey: UnityEngine.UI.BaseMeshEffect.GetHashCode()@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da6e4f44-cfc1-4c61-b737-90b1424f95f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Base Mesh Effect: Equals
haystackProgrammer: BaseMeshEffect.Equals
favoriteKey: UnityEngine.UI.BaseMeshEffect.Equals(System.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d586b10-f07c-47a1-a7cd-bcf3dfee2872","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"207cbcef-771f-4509-8677-c5afac1dae22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0ff21e82-61cc-45cd-9ad3-fb4bd64ac6de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"a9a83d36-a5e3-4893-85af-8318597f90a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
favoriteKey: UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"9a2b19a0-8793-416b-8dec-c1d9ca1a5ca1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Base Mesh Effect: Instantiate
haystackProgrammer: BaseMeshEffect.Instantiate
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.BaseMeshEffect.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.BaseMeshEffect","targetTypeName":"UnityEngine.UI.BaseMeshEffect","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"310f3b89-1c04-4f9a-a444-ff9fef7fdbab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Base Mesh Effect: Destroy
haystackProgrammer: BaseMeshEffect.Destroy
favoriteKey: UnityEngine.UI.BaseMeshEffect.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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valueOutputTypes: UnityEngine.Object[]
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tag2:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: BaseMeshEffect.FindObjectOfType
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: BaseMeshEffect.FindAnyObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
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tag2: UnityEngine.UI.BaseMeshEffect;ToString;
tag3: UnityEngine.Object;ToString;
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (objA, objB)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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valueOutputTypes: System.Type
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: useGUILayout (get)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
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tag2: UnityEngine.UI.BaseMeshEffect;useGUILayout
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
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tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
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tag2: UnityEngine.UI.BaseMeshEffect;runInEditMode
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Base Mesh Effect: Get Enabled
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tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Base Mesh Effect: Set Enabled
haystackProgrammer: BaseMeshEffect.enabled (set)
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tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;enabled
tag3: UnityEngine.UI.BaseMeshEffect;enabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Base Mesh Effect: Is Active And Enabled
haystackProgrammer: BaseMeshEffect.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.isActiveAndEnabled@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
tag3: UnityEngine.UI.BaseMeshEffect;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Base Mesh Effect: Get Transform
haystackProgrammer: BaseMeshEffect.transform (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.transform@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Base Mesh Effect: Get Game Object
haystackProgrammer: BaseMeshEffect.gameObject (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.gameObject@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Base Mesh Effect: Get Tag
haystackProgrammer: BaseMeshEffect.tag (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Base Mesh Effect: Set Tag
haystackProgrammer: BaseMeshEffect.tag (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.tag@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Base Mesh Effect: Get Name
haystackProgrammer: BaseMeshEffect.name (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Base Mesh Effect: Set Name
haystackProgrammer: BaseMeshEffect.name (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.name@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.BaseMeshEffect|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Base Mesh Effect: Get Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (get)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@get
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Base Mesh Effect: Set Hide Flags
haystackProgrammer: BaseMeshEffect.hideFlags (set)
favoriteKey: UnityEngine.UI.BaseMeshEffect.hideFlags@set
tag1: UnityEngine.UI.BaseMeshEffect
tag2: UnityEngine.UI.BaseMeshEffect;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.BaseMeshEffect|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.UI.VertexHelper
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Outline: Modify Mesh
haystackProgrammer: Outline.ModifyMesh
favoriteKey: UnityEngine.UI.Outline.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.Outline;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Outline: Is Active
haystackProgrammer: Outline.IsActive
favoriteKey: UnityEngine.UI.Outline.IsActive()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsActive;
tag3: UnityEngine.UI.Outline;IsActive;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Outline: Is Destroyed
haystackProgrammer: Outline.IsDestroyed
favoriteKey: UnityEngine.UI.Outline.IsDestroyed()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsDestroyed;
tag3: UnityEngine.UI.Outline;IsDestroyed;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.Outline
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Outline: Invoke
haystackProgrammer: Outline.Invoke
favoriteKey: UnityEngine.UI.Outline.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Outline: Invoke Repeating
haystackProgrammer: Outline.InvokeRepeating
favoriteKey: UnityEngine.UI.Outline.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Outline: Cancel Invoke
haystackProgrammer: Outline.CancelInvoke
favoriteKey: UnityEngine.UI.Outline.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Outline: Is Invoking
haystackProgrammer: Outline.IsInvoking
favoriteKey: UnityEngine.UI.Outline.IsInvoking(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.Outline|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Outline: Start Coroutine
haystackProgrammer: Outline.StartCoroutine
favoriteKey: UnityEngine.UI.Outline.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.Outline|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.Outline|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Outline: Stop Coroutine
haystackProgrammer: Outline.StopCoroutine
favoriteKey: UnityEngine.UI.Outline.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.Outline|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Outline: Stop All Coroutines
haystackProgrammer: Outline.StopAllCoroutines
favoriteKey: UnityEngine.UI.Outline.StopAllCoroutines()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.Outline
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Outline: Print
haystackProgrammer: Outline.print
favoriteKey: UnityEngine.UI.Outline.print(System.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: Outline.GetHashCode
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labelProgrammer: Instantiate (original, position, rotation, parent)
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6a39195d-5bc6-44e9-9883-92653dd20070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Outline: Find First Object By Type
haystackProgrammer: Outline.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Outline.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"74d062de-eaad-4795-a65c-c5ff4bb13411","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Outline: Find Any Object By Type
haystackProgrammer: Outline.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Outline.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"570bdbbd-c3c2-4aa5-b8ff-47a0f8b5f5e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Outline: To String
haystackProgrammer: Outline.ToString
favoriteKey: UnityEngine.UI.Outline.ToString()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a88fac4d-a4b4-41f4-a411-1047ef9a72e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Outline: Equals
haystackProgrammer: Outline.Equals
favoriteKey: UnityEngine.UI.Outline.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9de0477-770b-46cc-ae60-f6f83c213e62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Outline: Get Type
haystackProgrammer: Outline.GetType
favoriteKey: UnityEngine.UI.Outline.GetType()@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f37a7780-f30b-481d-89d2-46cbb8992c24","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Outline: Reference Equals
haystackProgrammer: Outline.ReferenceEquals
favoriteKey: UnityEngine.UI.Outline.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03add409-4af6-4047-af28-51a33f3ef563","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Outline: Get Effect Color
haystackProgrammer: Outline.effectColor (get)
favoriteKey: UnityEngine.UI.Outline.effectColor@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c89560b-cb11-420e-b5f1-cd87b987000e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Outline: Set Effect Color
haystackProgrammer: Outline.effectColor (set)
favoriteKey: UnityEngine.UI.Outline.effectColor@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectColor
tag3: UnityEngine.UI.Outline;effectColor
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"9ccf66e9-11e3-4549-99e5-d3058a88d2c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Outline: Get Effect Distance
haystackProgrammer: Outline.effectDistance (get)
favoriteKey: UnityEngine.UI.Outline.effectDistance@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5db5503f-d5d0-4c85-ab1a-b96f2d7540c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Outline: Set Effect Distance
haystackProgrammer: Outline.effectDistance (set)
favoriteKey: UnityEngine.UI.Outline.effectDistance@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;effectDistance
tag3: UnityEngine.UI.Outline;effectDistance
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"54488d20-9867-4543-9245-1b598d78889b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Outline: Get Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faa8ff14-4b3f-4dbd-92f1-74049aebbf56","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Outline: Set Use Graphic Alpha
haystackProgrammer: Outline.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Outline.useGraphicAlpha@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGraphicAlpha
tag3: UnityEngine.UI.Outline;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e299f12a-cc33-4b0c-a0e3-6fb7e0638fb8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Outline: Get Use GUI Layout
haystackProgrammer: Outline.useGUILayout (get)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21879522-0ac0-4822-b4c7-d17c4957f5b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Outline: Set Use GUI Layout
haystackProgrammer: Outline.useGUILayout (set)
favoriteKey: UnityEngine.UI.Outline.useGUILayout@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a895facb-8266-47ff-88db-cfa4d57cb91c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Outline: Get Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (get)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff877672-9c01-4d88-bff5-af195cccc432","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Outline: Set Run In Edit Mode
haystackProgrammer: Outline.runInEditMode (set)
favoriteKey: UnityEngine.UI.Outline.runInEditMode@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ed826ef3-eba8-42a9-a977-9196006b60c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Outline: Get Enabled
haystackProgrammer: Outline.enabled (get)
favoriteKey: UnityEngine.UI.Outline.enabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5930a6b7-10c3-419b-ad46-3084e28717d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Outline: Set Enabled
haystackProgrammer: Outline.enabled (set)
favoriteKey: UnityEngine.UI.Outline.enabled@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;enabled
tag3: UnityEngine.UI.Outline;enabled
valueInputTypes: UnityEngine.UI.Outline|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"60b6e358-1fd3-4b12-8d3a-f6dc10f9bf96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Outline: Is Active And Enabled
haystackProgrammer: Outline.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Outline.isActiveAndEnabled@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;isActiveAndEnabled
tag3: UnityEngine.UI.Outline;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58ad3139-148b-47fc-9343-032f313d0e81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Outline: Get Transform
haystackProgrammer: Outline.transform (get)
favoriteKey: UnityEngine.UI.Outline.transform@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"890fba8f-0abb-4161-ae54-3b7c3ede2e51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Outline: Get Game Object
haystackProgrammer: Outline.gameObject (get)
favoriteKey: UnityEngine.UI.Outline.gameObject@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44823c11-db03-408a-8064-affb9e5e221d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Outline: Get Tag
haystackProgrammer: Outline.tag (get)
favoriteKey: UnityEngine.UI.Outline.tag@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87aa765c-8e4b-4e6d-ab8a-01aa2041b2a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Outline: Set Tag
haystackProgrammer: Outline.tag (set)
favoriteKey: UnityEngine.UI.Outline.tag@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1aecda3d-c795-4eef-b916-306dac6e6b9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Outline: Get Name
haystackProgrammer: Outline.name (get)
favoriteKey: UnityEngine.UI.Outline.name@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e43ed8f-fbaf-4885-937d-126770495f95","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Outline: Set Name
haystackProgrammer: Outline.name (set)
favoriteKey: UnityEngine.UI.Outline.name@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Outline|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e080e48e-c2c4-4bb7-94ac-92f775e26c6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Outline: Get Hide Flags
haystackProgrammer: Outline.hideFlags (get)
favoriteKey: UnityEngine.UI.Outline.hideFlags@get
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af6824ec-c36b-4a7e-b6e9-67858d4a1ba5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Outline: Set Hide Flags
haystackProgrammer: Outline.hideFlags (set)
favoriteKey: UnityEngine.UI.Outline.hideFlags@set
tag1: UnityEngine.UI.Outline
tag2: UnityEngine.UI.Outline;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Outline|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Outline","targetTypeName":"UnityEngine.UI.Outline","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9734bfd4-f847-49aa-9b25-aed38a75ef66","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Position As UV 1: Modify Mesh
haystackProgrammer: PositionAsUV1.ModifyMesh
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
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haystackProgrammer: PositionAsUV1.ModifyMesh
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labelProgrammer: IsActive ()
haystackHuman: Position As UV 1: Is Active
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: IsDestroyed ()
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Position As UV 1: Is Invoking
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labelProgrammer: CancelInvoke ()
haystackHuman: Position As UV 1: Cancel Invoke
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
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labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
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haystackProgrammer: PositionAsUV1.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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labelProgrammer: StartCoroutine (methodName, value)
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labelProgrammer: StartCoroutine (routine)
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: PositionAsUV1.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopCoroutine (methodName)
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labelProgrammer: StopAllCoroutines ()
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type)
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labelProgrammer: GetComponents (type, results)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Position As UV 1: Compare Tag
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
haystackHuman: Position As UV 1: Equals
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{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b044daf1-a37c-4f69-9479-2cdee4a522a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position As UV 1: Reference Equals
haystackProgrammer: PositionAsUV1.ReferenceEquals
favoriteKey: UnityEngine.UI.PositionAsUV1.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"765ba232-8e52-4f63-aa8e-d59afff0a420","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Position As UV 1: Get Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ee27f8d-b453-41e5-9424-56b3ed65a830","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Position As UV 1: Set Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2ca0ae34-be5b-4a47-9a08-2221ced08cab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Position As UV 1: Get Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f350ffc1-c759-4b3a-ab72-a8b12f056d42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Position As UV 1: Set Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4b7a7cc9-20f2-4515-9c34-a64e57940921","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position As UV 1: Get Enabled
haystackProgrammer: PositionAsUV1.enabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b9cd2fd-2214-43b0-b9d4-b4fa005602de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position As UV 1: Set Enabled
haystackProgrammer: PositionAsUV1.enabled (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4d7ebac3-4011-4663-b801-c3cd4b44eb3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position As UV 1: Is Active And Enabled
haystackProgrammer: PositionAsUV1.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.isActiveAndEnabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
tag3: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e3c89f8-25ca-47de-8ebc-556be59962cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position As UV 1: Get Transform
haystackProgrammer: PositionAsUV1.transform (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transform@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54ea077a-6f8e-4fd9-afc0-347a7b511e16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position As UV 1: Get Game Object
haystackProgrammer: PositionAsUV1.gameObject (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.gameObject@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc220ee4-3d99-4a48-8544-09cb142f611b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position As UV 1: Get Tag
haystackProgrammer: PositionAsUV1.tag (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69173580-5b79-418e-b351-3b38ec5dfb2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position As UV 1: Set Tag
haystackProgrammer: PositionAsUV1.tag (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d158c84d-049f-4776-887b-5646f6e16881","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position As UV 1: Get Name
haystackProgrammer: PositionAsUV1.name (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dfab241-4645-4c7c-918c-d224e550c660","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position As UV 1: Set Name
haystackProgrammer: PositionAsUV1.name (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"78809576-887f-4e36-99bb-e1f4c6f52ea6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Position As UV 1: Get Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3987ec59-9981-4f27-8ab5-9b9110853fb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Position As UV 1: Set Hide Flags
haystackProgrammer: PositionAsUV1.hideFlags (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.hideFlags@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.PositionAsUV1|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a8099434-81ff-4446-a5dc-d8a7e7cf1848","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Vh)
labelProgrammer: ModifyMesh (vh)
haystackHuman: Shadow: Modify Mesh
haystackProgrammer: Shadow.ModifyMesh
favoriteKey: UnityEngine.UI.Shadow.ModifyMesh(UnityEngine.UI.VertexHelper)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
tag3: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.UI.VertexHelper
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.UI.VertexHelper
unit:
{"chainable":false,"parameterNames":["vh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.UI.VertexHelper"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bcbc9df-a31b-4862-8b93-38b3303f83ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Modify Mesh (Mesh)
labelProgrammer: ModifyMesh (mesh)
haystackHuman: Shadow: Modify Mesh
haystackProgrammer: Shadow.ModifyMesh
favoriteKey: UnityEngine.UI.Shadow.ModifyMesh(UnityEngine.Mesh)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.Mesh
tag3: UnityEngine.UI.Shadow;ModifyMesh;UnityEngine.Mesh
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["mesh"],"member":{"name":"ModifyMesh","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"a36088c9-5194-48e6-a59e-cd2f2e716b22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Shadow: Is Active
haystackProgrammer: Shadow.IsActive
favoriteKey: UnityEngine.UI.Shadow.IsActive()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsActive;
tag3: UnityEngine.UI.Shadow;IsActive;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsActive","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff4bbabd-7358-4f3d-b504-59dc054ddb90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Shadow: Is Destroyed
haystackProgrammer: Shadow.IsDestroyed
favoriteKey: UnityEngine.UI.Shadow.IsDestroyed()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsDestroyed;
tag3: UnityEngine.UI.Shadow;IsDestroyed;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsDestroyed","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1efd9469-f2ee-4d66-8527-84113d851c47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Shadow: Is Invoking
haystackProgrammer: Shadow.IsInvoking
favoriteKey: UnityEngine.UI.Shadow.IsInvoking()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52082337-ddd5-4167-bd07-034877551b9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Shadow: Cancel Invoke
haystackProgrammer: Shadow.CancelInvoke
favoriteKey: UnityEngine.UI.Shadow.CancelInvoke()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.Shadow
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Shadow: Invoke
haystackProgrammer: Shadow.Invoke
favoriteKey: UnityEngine.UI.Shadow.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.Shadow|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b758cb6e-e953-4aa0-a6b0-b48ddbcabadf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Shadow: Invoke Repeating
haystackProgrammer: Shadow.InvokeRepeating
favoriteKey: UnityEngine.UI.Shadow.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.Shadow|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"405afbd2-7b2a-455a-af3f-81bcd03f1b47","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Shadow: Cancel Invoke
haystackProgrammer: Shadow.CancelInvoke
favoriteKey: UnityEngine.UI.Shadow.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.Shadow|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"733ea628-8cc3-407b-848f-cd5a9aaa16c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Shadow: Is Invoking
haystackProgrammer: Shadow.IsInvoking
favoriteKey: UnityEngine.UI.Shadow.IsInvoking(System.String)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d9d3cdc4-4426-4c19-bfb9-37a204bfcb2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Shadow: Start Coroutine
haystackProgrammer: Shadow.StartCoroutine
favoriteKey: UnityEngine.UI.Shadow.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.Shadow|System.String
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UnityEngine.UI.Shadow;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shadow: Dont Destroy On Load
haystackProgrammer: Shadow.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Shadow.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"edda696c-4cc9-4326-8d61-60fbbcadeaaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find First Object By Type
haystackProgrammer: Shadow.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"7434cd3f-f88e-477a-95f2-35a9974c1778","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Shadow: Find Any Object By Type
haystackProgrammer: Shadow.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Shadow.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"a62ccf98-82b6-4a7e-bc49-15326f24d1c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shadow: To String
haystackProgrammer: Shadow.ToString
favoriteKey: UnityEngine.UI.Shadow.ToString()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d10ec3b-6f98-4ce7-afd0-f90bbdc948d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Shadow: Equals
haystackProgrammer: Shadow.Equals
favoriteKey: UnityEngine.UI.Shadow.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"67dfcc19-0ebe-4539-b5d1-75e456fce0bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shadow: Get Type
haystackProgrammer: Shadow.GetType
favoriteKey: UnityEngine.UI.Shadow.GetType()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b86549b-0663-412c-8391-900f8a8c75ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shadow: Reference Equals
haystackProgrammer: Shadow.ReferenceEquals
favoriteKey: UnityEngine.UI.Shadow.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7514ddac-8871-4c8c-b947-57d811006a76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Shadow: Get Effect Color
haystackProgrammer: Shadow.effectColor (get)
favoriteKey: UnityEngine.UI.Shadow.effectColor@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f313ebeb-2a8b-4c5a-9a85-cd987edef174","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Shadow: Set Effect Color
haystackProgrammer: Shadow.effectColor (set)
favoriteKey: UnityEngine.UI.Shadow.effectColor@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"effectColor","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"ff81a49f-75c9-48d3-8114-058aa0f10740","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Shadow: Get Effect Distance
haystackProgrammer: Shadow.effectDistance (get)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eaefd768-b519-4314-b685-9ab5d6cd84e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Shadow: Set Effect Distance
haystackProgrammer: Shadow.effectDistance (set)
favoriteKey: UnityEngine.UI.Shadow.effectDistance@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"effectDistance","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"622437e9-d5b1-4d53-a792-37e190313ad2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Shadow: Get Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (get)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06e82b35-2211-45fa-ad6b-f745c4719dbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Shadow: Set Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (set)
favoriteKey: UnityEngine.UI.Shadow.useGraphicAlpha@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGraphicAlpha","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"708a73f4-539c-4321-a6ad-31f4f4e4a991","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Shadow: Get Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (get)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8dca3ee8-3a39-4370-91f7-1f5e35629ce1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Shadow: Set Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (set)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Shadow: Get Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (get)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54a63cd1-8a9f-4bc9-a4c9-09661411d04a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Shadow: Set Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (set)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Shadow: Get Enabled
haystackProgrammer: Shadow.enabled (get)
favoriteKey: UnityEngine.UI.Shadow.enabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63304160-d1ed-471b-930b-18a8e1d1a886","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Shadow: Set Enabled
haystackProgrammer: Shadow.enabled (set)
favoriteKey: UnityEngine.UI.Shadow.enabled@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d3c55b08-5d87-46ac-8ad8-631ee4ca8b33","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Shadow: Is Active And Enabled
haystackProgrammer: Shadow.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Shadow.isActiveAndEnabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;isActiveAndEnabled
tag3: UnityEngine.UI.Shadow;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac969e08-20fa-435a-b770-1d874c7ce783","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Shadow: Get Transform
haystackProgrammer: Shadow.transform (get)
favoriteKey: UnityEngine.UI.Shadow.transform@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51e13a07-a307-45e5-ade2-c0dab98e0c5d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Shadow: Get Game Object
haystackProgrammer: Shadow.gameObject (get)
favoriteKey: UnityEngine.UI.Shadow.gameObject@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Shadow","targetTypeName":"UnityEngine.UI.Shadow","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"066017bc-bc98-41a7-b633-3700f2073a6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Shadow: Get Tag
haystackProgrammer: Shadow.tag (get)
favoriteKey: UnityEngine.UI.Shadow.tag@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Shadow: Set Tag
haystackProgrammer: Shadow.tag (set)
favoriteKey: UnityEngine.UI.Shadow.tag@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shadow: Get Name
haystackProgrammer: Shadow.name (get)
favoriteKey: UnityEngine.UI.Shadow.name@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shadow: Set Name
haystackProgrammer: Shadow.name (set)
favoriteKey: UnityEngine.UI.Shadow.name@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shadow: Get Hide Flags
haystackProgrammer: Shadow.hideFlags (get)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shadow: Set Hide Flags
haystackProgrammer: Shadow.hideFlags (set)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Panel Event Handler: On Select
haystackProgrammer: PanelEventHandler.OnSelect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Panel Event Handler: On Deselect
haystackProgrammer: PanelEventHandler.OnDeselect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Move (Event Data)
labelProgrammer: OnPointerMove (eventData)
haystackHuman: Panel Event Handler: On Pointer Move
haystackProgrammer: PanelEventHandler.OnPointerMove
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Panel Event Handler: On Pointer Up
haystackProgrammer: PanelEventHandler.OnPointerUp
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Panel Event Handler: On Pointer Down
haystackProgrammer: PanelEventHandler.OnPointerDown
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Panel Event Handler: On Pointer Exit
haystackProgrammer: PanelEventHandler.OnPointerExit
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Panel Event Handler: On Pointer Enter
haystackProgrammer: PanelEventHandler.OnPointerEnter
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Panel Event Handler: On Submit
haystackProgrammer: PanelEventHandler.OnSubmit
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Panel Event Handler: On Cancel
haystackProgrammer: PanelEventHandler.OnCancel
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnCancel(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Panel Event Handler: On Move
haystackProgrammer: PanelEventHandler.OnMove
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Panel Event Handler: On Scroll
haystackProgrammer: PanelEventHandler.OnScroll
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Panel Event Handler: Is Active
haystackProgrammer: PanelEventHandler.IsActive
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsActive()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsActive;
tag3: UnityEngine.UIElements.PanelEventHandler;IsActive;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Panel Event Handler: Is Destroyed
haystackProgrammer: PanelEventHandler.IsDestroyed
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsDestroyed()@any
tag1: UnityEngine.UIElements.PanelEventHandler
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Panel Event Handler: Is Invoking
haystackProgrammer: PanelEventHandler.IsInvoking
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsInvoking()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsInvoking;
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Panel Event Handler: Cancel Invoke
haystackProgrammer: PanelEventHandler.CancelInvoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.CancelInvoke()@any
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tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Panel Event Handler: Invoke
haystackProgrammer: PanelEventHandler.Invoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Panel Event Handler: Invoke Repeating
haystackProgrammer: PanelEventHandler.InvokeRepeating
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String|System.Single
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Panel Event Handler: Cancel Invoke
haystackProgrammer: PanelEventHandler.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Panel Event Handler: Is Invoking
haystackProgrammer: PanelEventHandler.IsInvoking
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsInvoking(System.String)@any
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tag2: UnityEngine.UIElements.PanelEventHandler;IsInvoking;System.String
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valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
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haystackProgrammer: PanelEventHandler.StartCoroutine
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labelProgrammer: StopCoroutine (routine)
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labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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haystackProgrammer: PanelEventHandler.print
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labelProgrammer: GetComponent (type)
haystackHuman: Panel Event Handler: Get Component
haystackProgrammer: PanelEventHandler.GetComponent
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labelProgrammer: TryGetComponent (type, component)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: PanelEventHandler.GetComponent
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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