# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"345b049c-700d-4d72-9fe4-f913d3cd31e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Mono Behaviour: Stop Coroutine
haystackProgrammer: MonoBehaviour.StopCoroutine
favoriteKey: UnityEngine.MonoBehaviour.StopCoroutine(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"79285f2d-95ef-4278-aa0d-f69020eba6c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Mono Behaviour: Stop All Coroutines
haystackProgrammer: MonoBehaviour.StopAllCoroutines
favoriteKey: UnityEngine.MonoBehaviour.StopAllCoroutines()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.MonoBehaviour
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"698c1a57-4fbe-4981-b728-48cbe899a2da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Mono Behaviour: Print
haystackProgrammer: MonoBehaviour.print
favoriteKey: UnityEngine.MonoBehaviour.print(System.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca4cedc0-e1a7-4aea-b0f8-1c1a7a25fab0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"efc0bdf9-658c-4306-be4d-3d593f49f302","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mono Behaviour: Try Get Component
haystackProgrammer: MonoBehaviour.TryGetComponent
favoriteKey: UnityEngine.MonoBehaviour.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8404bca4-cce0-40bc-b421-a5b3e33a72a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mono Behaviour: Get Component
haystackProgrammer: MonoBehaviour.GetComponent
favoriteKey: UnityEngine.MonoBehaviour.GetComponent(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3b265922-4609-48ff-9c1c-bf44d15a4276","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9442fd80-e341-48d7-b78c-c88dda1c6681","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mono Behaviour: Get Component In Children
haystackProgrammer: MonoBehaviour.GetComponentInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"dfd732d2-52dd-4b10-9614-9af78caa7d58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"71adfddb-d5d3-42a8-a76e-d3b499464ffc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mono Behaviour: Get Components In Children
haystackProgrammer: MonoBehaviour.GetComponentsInChildren
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"57389f34-7dfa-4ac7-a2fe-b60e413edb35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e7613d3-48df-4b22-837b-b5c41aeb38c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mono Behaviour: Get Component In Parent
haystackProgrammer: MonoBehaviour.GetComponentInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"44f28b6a-8243-4fec-8a80-e71ad43030a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MonoBehaviour|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f98757e8-e677-4231-9000-05434cd7efa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mono Behaviour: Get Components In Parent
haystackProgrammer: MonoBehaviour.GetComponentsInParent
favoriteKey: UnityEngine.MonoBehaviour.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"89073aa4-4af3-4e47-ab16-445172f45820","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
favoriteKey: UnityEngine.MonoBehaviour.GetComponents(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.MonoBehaviour|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"4871b93c-6d9e-4fd9-a953-7e70f81a0fdd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Mono Behaviour: Get Components
haystackProgrammer: MonoBehaviour.GetComponents
tag1: UnityEngine.MonoBehaviour
favoriteKey:
UnityEngine.MonoBehaviour.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.MonoBehaviour;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"72926a59-27ff-4b7a-b0bf-3f70ce7da1f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.MonoBehaviour|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Mono Behaviour: Compare Tag
haystackProgrammer: MonoBehaviour.CompareTag
favoriteKey: UnityEngine.MonoBehaviour.CompareTag(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"87861d6e-cc62-48d6-ba21-f3782e2ea97d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
tag1: UnityEngine.MonoBehaviour
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"689a2697-3e67-46cb-9dd1-ffade9e1e607","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3d79341d-3a12-41aa-aa74-a2a924cefc45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14779672-a977-4d3b-a697-8ca17e8e0462","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Mono Behaviour: Send Message Upwards
haystackProgrammer: MonoBehaviour.SendMessageUpwards
favoriteKey: UnityEngine.MonoBehaviour.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.MonoBehaviour|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"075df67e-cfa5-4307-b2d5-ca95da6f52e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Mono Behaviour: Send Message
haystackProgrammer: MonoBehaviour.SendMessage
favoriteKey: UnityEngine.MonoBehaviour.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.MonoBehaviour|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"394c3a3e-450e-43a6-98a1-a7bea9c5a1f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Mono Behaviour: Send Message
haystackProgrammer: MonoBehaviour.SendMessage
favoriteKey: UnityEngine.MonoBehaviour.SendMessage(System.String)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.MonoBehaviour|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a777fccd-1139-4129-b20b-ea5b692edce1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: GetHashCode ()
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labelProgrammer: FindObjectOfType (type)
haystackHuman: Mono Behaviour: Find Object Of Type
haystackProgrammer: MonoBehaviour.FindObjectOfType
favoriteKey: UnityEngine.MonoBehaviour.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mono Behaviour: Find First Object By Type
haystackProgrammer: MonoBehaviour.FindFirstObjectByType
favoriteKey: UnityEngine.MonoBehaviour.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mono Behaviour: Find Any Object By Type
haystackProgrammer: MonoBehaviour.FindAnyObjectByType
favoriteKey: UnityEngine.MonoBehaviour.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mono Behaviour: Find Object Of Type
haystackProgrammer: MonoBehaviour.FindObjectOfType
favoriteKey: UnityEngine.MonoBehaviour.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Mono Behaviour: Find First Object By Type
haystackProgrammer: MonoBehaviour.FindFirstObjectByType
favoriteKey: UnityEngine.MonoBehaviour.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mono Behaviour: Find Any Object By Type
haystackProgrammer: MonoBehaviour.FindAnyObjectByType
favoriteKey: UnityEngine.MonoBehaviour.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mono Behaviour: To String
haystackProgrammer: MonoBehaviour.ToString
favoriteKey: UnityEngine.MonoBehaviour.ToString()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mono Behaviour: Equals
haystackProgrammer: MonoBehaviour.Equals
favoriteKey: UnityEngine.MonoBehaviour.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0785f5d8-125a-49e9-aa75-cd0e3e7aed26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mono Behaviour: Get Type
haystackProgrammer: MonoBehaviour.GetType
favoriteKey: UnityEngine.MonoBehaviour.GetType()@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d9996c9-83c6-4332-9ebb-d881a3c6331c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mono Behaviour: Reference Equals
haystackProgrammer: MonoBehaviour.ReferenceEquals
favoriteKey: UnityEngine.MonoBehaviour.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e9dc08e-00df-45e0-8e7b-ad33aa2b4918","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Mono Behaviour: Get Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (get)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34cb2021-7ec2-4a00-b756-f4abada538fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Mono Behaviour: Set Use GUI Layout
haystackProgrammer: MonoBehaviour.useGUILayout (set)
favoriteKey: UnityEngine.MonoBehaviour.useGUILayout@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3369a717-334d-4d66-8e5e-130faf4eb0d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Mono Behaviour: Get Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (get)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d93e0fd-db2c-42a4-9881-b9ebc2247874","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Mono Behaviour: Set Run In Edit Mode
haystackProgrammer: MonoBehaviour.runInEditMode (set)
favoriteKey: UnityEngine.MonoBehaviour.runInEditMode@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f5fc669-6c53-4d4c-8798-7cdc2c0be83a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mono Behaviour: Get Enabled
haystackProgrammer: MonoBehaviour.enabled (get)
favoriteKey: UnityEngine.MonoBehaviour.enabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"938b9d04-54d9-4a2a-ab1a-5d837406c3e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mono Behaviour: Set Enabled
haystackProgrammer: MonoBehaviour.enabled (set)
favoriteKey: UnityEngine.MonoBehaviour.enabled@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;enabled
tag3: UnityEngine.MonoBehaviour;enabled
valueInputTypes: UnityEngine.MonoBehaviour|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d6ac4974-16cd-48be-9bc9-ababc99dc668","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Mono Behaviour: Is Active And Enabled
haystackProgrammer: MonoBehaviour.isActiveAndEnabled (get)
favoriteKey: UnityEngine.MonoBehaviour.isActiveAndEnabled@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;isActiveAndEnabled
tag3: UnityEngine.MonoBehaviour;isActiveAndEnabled
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cee80248-8cf9-4ebf-9fd5-8a0bcbf0914b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mono Behaviour: Get Transform
haystackProgrammer: MonoBehaviour.transform (get)
favoriteKey: UnityEngine.MonoBehaviour.transform@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8dfc3700-6d0e-4976-8fe4-4b59f4f5caec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mono Behaviour: Get Game Object
haystackProgrammer: MonoBehaviour.gameObject (get)
favoriteKey: UnityEngine.MonoBehaviour.gameObject@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c590c25-4f54-4905-b83f-908004ba8f8b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mono Behaviour: Get Tag
haystackProgrammer: MonoBehaviour.tag (get)
favoriteKey: UnityEngine.MonoBehaviour.tag@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d45c33c3-99d8-4098-84f3-b834d546a816","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mono Behaviour: Set Tag
haystackProgrammer: MonoBehaviour.tag (set)
favoriteKey: UnityEngine.MonoBehaviour.tag@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"22ba51cc-3a88-48d4-96cd-0b64c08b6bc7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mono Behaviour: Get Name
haystackProgrammer: MonoBehaviour.name (get)
favoriteKey: UnityEngine.MonoBehaviour.name@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4bcba65a-3a93-4d14-8802-0dce69cc6766","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mono Behaviour: Set Name
haystackProgrammer: MonoBehaviour.name (set)
favoriteKey: UnityEngine.MonoBehaviour.name@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MonoBehaviour|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3dc9713c-c80a-4264-8db7-4a605f00631a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mono Behaviour: Get Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (get)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@get
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48409f0e-69c9-4994-b503-dfb413eeeab5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mono Behaviour: Set Hide Flags
haystackProgrammer: MonoBehaviour.hideFlags (set)
favoriteKey: UnityEngine.MonoBehaviour.hideFlags@set
tag1: UnityEngine.MonoBehaviour
tag2: UnityEngine.MonoBehaviour;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MonoBehaviour|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MonoBehaviour","targetTypeName":"UnityEngine.MonoBehaviour","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4f46817d-5f19-4dc0-9d27-87557d78ad2b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.String)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c437dfa9-b457-455f-ab28-394f26303fb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Scriptable Object: Create Instance
haystackProgrammer: ScriptableObject.CreateInstance
favoriteKey: UnityEngine.ScriptableObject.CreateInstance(System.Type)@any
tag1: UnityEngine.ScriptableObject
tag2: UnityEngine.ScriptableObject;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.ScriptableObject","targetTypeName":"UnityEngine.ScriptableObject","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5582df72-a31e-48ed-a4bb-f23ae08e8ed4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Scriptable Object: Get Instance ID
haystackProgrammer: ScriptableObject.GetInstanceID
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: name (get)
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haystackProgrammer: ScriptableObject.name (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Scriptable Object: Set Name
haystackProgrammer: ScriptableObject.name (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Scriptable Object: Get Hide Flags
haystackProgrammer: ScriptableObject.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Scriptable Object: Set Hide Flags
haystackProgrammer: ScriptableObject.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Text Asset: To String
haystackProgrammer: TextAsset.ToString
favoriteKey: UnityEngine.TextAsset.ToString()@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ToString;
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valueInputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Text Asset: Get Instance ID
haystackProgrammer: TextAsset.GetInstanceID
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: TextAsset.GetHashCode
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tag2: UnityEngine.TextAsset;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Text Asset: Equals
haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.Object)@any
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tag2: UnityEngine.TextAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.TextAsset|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: TextAsset.Instantiate
favoriteKey: UnityEngine.TextAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
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haystackProgrammer: TextAsset.Instantiate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Text Asset: Destroy
haystackProgrammer: TextAsset.Destroy
favoriteKey: UnityEngine.TextAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag2: UnityEngine.TextAsset;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: TextAsset.Destroy
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tag2: UnityEngine.TextAsset;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
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tag2: UnityEngine.TextAsset;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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labelHuman: Find Objects By Type (Type, Sort Mode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
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labelHuman: Find First Object By Type (Type)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: TextAsset.FindAnyObjectByType
favoriteKey: UnityEngine.TextAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: TextAsset.FindObjectOfType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: TextAsset.FindFirstObjectByType
favoriteKey: UnityEngine.TextAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: TextAsset.FindAnyObjectByType
favoriteKey: UnityEngine.TextAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.TextAsset
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Text Asset: Equals
haystackProgrammer: TextAsset.Equals
favoriteKey: UnityEngine.TextAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: TextAsset.GetType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Text Asset: Reference Equals
haystackProgrammer: TextAsset.ReferenceEquals
favoriteKey: UnityEngine.TextAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset ()
labelProgrammer: new TextAsset ()
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haystackProgrammer: new TextAsset
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tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;.ctor;
tag3: UnityEngine.TextAsset;.ctor;
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Text Asset (Text)
labelProgrammer: new TextAsset (text)
haystackHuman: Text Asset: Create Text Asset
haystackProgrammer: new TextAsset
favoriteKey: UnityEngine.TextAsset..ctor(System.String)@any
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tag2: UnityEngine.TextAsset;.ctor;System.String
tag3: UnityEngine.TextAsset;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.TextAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bytes
labelProgrammer: bytes (get)
haystackHuman: Text Asset: Get Bytes
haystackProgrammer: TextAsset.bytes (get)
favoriteKey: UnityEngine.TextAsset.bytes@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;bytes
tag3: UnityEngine.TextAsset;bytes
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Byte[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Text
labelProgrammer: text (get)
haystackHuman: Text Asset: Get Text
haystackProgrammer: TextAsset.text (get)
favoriteKey: UnityEngine.TextAsset.text@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;text
tag3: UnityEngine.TextAsset;text
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Size
labelProgrammer: dataSize (get)
haystackHuman: Text Asset: Get Data Size
haystackProgrammer: TextAsset.dataSize (get)
favoriteKey: UnityEngine.TextAsset.dataSize@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;dataSize
tag3: UnityEngine.TextAsset;dataSize
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.Int64
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Text Asset: Get Name
haystackProgrammer: TextAsset.name (get)
favoriteKey: UnityEngine.TextAsset.name@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Text Asset: Set Name
haystackProgrammer: TextAsset.name (set)
favoriteKey: UnityEngine.TextAsset.name@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.TextAsset|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Text Asset: Get Hide Flags
haystackProgrammer: TextAsset.hideFlags (get)
favoriteKey: UnityEngine.TextAsset.hideFlags@get
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Text Asset: Set Hide Flags
haystackProgrammer: TextAsset.hideFlags (set)
favoriteKey: UnityEngine.TextAsset.hideFlags@set
tag1: UnityEngine.TextAsset
tag2: UnityEngine.TextAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.TextAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Unity Object: Get Instance ID
haystackProgrammer: Object.GetInstanceID
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Object
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Unity Object: Get Hash Code
haystackProgrammer: Object.GetHashCode
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;GetHashCode;
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valueInputTypes: UnityEngine.Object
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Unity Object: Equals
haystackProgrammer: Object.Equals
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tag2: UnityEngine.Object;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Object|System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Unity Object: Instantiate
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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tag1: UnityEngine.Object
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Unity Object: Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Unity Object: Destroy
haystackProgrammer: Object.Destroy
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tag1: UnityEngine.Object
tag2: UnityEngine.Object;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Unity Object: Destroy Immediate
haystackProgrammer: Object.DestroyImmediate
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tag2: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Object.FindAnyObjectByType
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labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
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labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer, argsOffset)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
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labelProgrammer: DispatchIndirect (kernelIndex, argsBuffer)
haystackHuman: Compute Shader: Dispatch Indirect
haystackProgrammer: ComputeShader.DispatchIndirect
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valueInputTypes: UnityEngine.ComputeShader|System.Int32|UnityEngine.GraphicsBuffer
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labelProgrammer: GetInstanceID ()
haystackHuman: Compute Shader: Get Instance ID
haystackProgrammer: ComputeShader.GetInstanceID
favoriteKey: UnityEngine.ComputeShader.GetInstanceID()@any
tag1: UnityEngine.ComputeShader
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labelProgrammer: GetHashCode ()
haystackHuman: Compute Shader: Get Hash Code
haystackProgrammer: ComputeShader.GetHashCode
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tag1: UnityEngine.ComputeShader
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valueOutputTypes: System.Int32
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labelProgrammer: Equals (other)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ComputeShader|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: ComputeShader.Instantiate
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: ComputeShader.Instantiate
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tag2:
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labelProgrammer: Instantiate (original)
haystackHuman: Compute Shader: Instantiate
haystackProgrammer: ComputeShader.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: ComputeShader.Instantiate
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: ComputeShader.Destroy
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labelProgrammer: Destroy (obj)
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haystackProgrammer: ComputeShader.Destroy
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unitType: Unity.VisualScripting.InvokeMember
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valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find First Object By Type
haystackProgrammer: ComputeShader.FindFirstObjectByType
favoriteKey: UnityEngine.ComputeShader.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag2: UnityEngine.ComputeShader;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Compute Shader: Find Any Object By Type
haystackProgrammer: ComputeShader.FindAnyObjectByType
favoriteKey: UnityEngine.ComputeShader.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Compute Shader: To String
haystackProgrammer: ComputeShader.ToString
favoriteKey: UnityEngine.ComputeShader.ToString()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Compute Shader: Equals
haystackProgrammer: ComputeShader.Equals
favoriteKey: UnityEngine.ComputeShader.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Compute Shader: Get Type
haystackProgrammer: ComputeShader.GetType
favoriteKey: UnityEngine.ComputeShader.GetType()@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Compute Shader: Reference Equals
haystackProgrammer: ComputeShader.ReferenceEquals
favoriteKey: UnityEngine.ComputeShader.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Keyword Space
labelProgrammer: keywordSpace (get)
haystackHuman: Compute Shader: Get Keyword Space
haystackProgrammer: ComputeShader.keywordSpace (get)
favoriteKey: UnityEngine.ComputeShader.keywordSpace@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;keywordSpace
tag3: UnityEngine.ComputeShader;keywordSpace
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeywordSpace
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shader Keywords
labelProgrammer: shaderKeywords (get)
haystackHuman: Compute Shader: Get Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (get)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String[]
unit:
{"member":{"name":"shaderKeywords","parameterTypes":null,"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54006d21-de2e-49c6-a53f-baecd5b9e722","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shader Keywords
labelProgrammer: shaderKeywords (set)
haystackHuman: Compute Shader: Set Shader Keywords
haystackProgrammer: ComputeShader.shaderKeywords (set)
favoriteKey: UnityEngine.ComputeShader.shaderKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;shaderKeywords
tag3: UnityEngine.ComputeShader;shaderKeywords
valueInputTypes: UnityEngine.ComputeShader|System.String[]
valueOutputTypes: System.String[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled Keywords
labelProgrammer: enabledKeywords (get)
haystackHuman: Compute Shader: Get Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (get)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
{"member":{"name":"enabledKeywords","parameterTypes":null,"targetType":"UnityEngine.ComputeShader","targetTypeName":"UnityEngine.ComputeShader","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c15c4085-b118-41e1-9e3d-5295eb92674f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled Keywords
labelProgrammer: enabledKeywords (set)
haystackHuman: Compute Shader: Set Enabled Keywords
haystackProgrammer: ComputeShader.enabledKeywords (set)
favoriteKey: UnityEngine.ComputeShader.enabledKeywords@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;enabledKeywords
tag3: UnityEngine.ComputeShader;enabledKeywords
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.Rendering.LocalKeyword[]
valueOutputTypes: UnityEngine.Rendering.LocalKeyword[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Compute Shader: Get Name
haystackProgrammer: ComputeShader.name (get)
favoriteKey: UnityEngine.ComputeShader.name@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Compute Shader: Set Name
haystackProgrammer: ComputeShader.name (set)
favoriteKey: UnityEngine.ComputeShader.name@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ComputeShader|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Compute Shader: Get Hide Flags
haystackProgrammer: ComputeShader.hideFlags (get)
favoriteKey: UnityEngine.ComputeShader.hideFlags@get
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Compute Shader: Set Hide Flags
haystackProgrammer: ComputeShader.hideFlags (set)
favoriteKey: UnityEngine.ComputeShader.hideFlags@set
tag1: UnityEngine.ComputeShader
tag2: UnityEngine.ComputeShader;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ComputeShader|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Shader Variant Collection: Clear
haystackProgrammer: ShaderVariantCollection.Clear
favoriteKey: UnityEngine.ShaderVariantCollection.Clear()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Clear;
tag3: UnityEngine.ShaderVariantCollection;Clear;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Warm Up ()
labelProgrammer: WarmUp ()
haystackHuman: Shader Variant Collection: Warm Up
haystackProgrammer: ShaderVariantCollection.WarmUp
favoriteKey: UnityEngine.ShaderVariantCollection.WarmUp()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;WarmUp;
tag3: UnityEngine.ShaderVariantCollection;WarmUp;
valueInputTypes: UnityEngine.ShaderVariantCollection
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Variant)
labelProgrammer: Add (variant)
haystackHuman: Shader Variant Collection: Add
haystackProgrammer: ShaderVariantCollection.Add
favoriteKey: UnityEngine.ShaderVariantCollection.Add(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Add;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Variant)
labelProgrammer: Remove (variant)
haystackHuman: Shader Variant Collection: Remove
haystackProgrammer: ShaderVariantCollection.Remove
favoriteKey: UnityEngine.ShaderVariantCollection.Remove(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Remove;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Variant)
labelProgrammer: Contains (variant)
haystackHuman: Shader Variant Collection: Contains
haystackProgrammer: ShaderVariantCollection.Contains
favoriteKey: UnityEngine.ShaderVariantCollection.Contains(UnityEngine.ShaderVariantCollection+ShaderVariant)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Contains;UnityEngine.ShaderVariantCollection+ShaderVariant
tag3: UnityEngine.ShaderVariantCollection;Contains;UnityEngine.ShaderVariantCollection+ShaderVariant
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.ShaderVariantCollection+ShaderVariant
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Shader Variant Collection: Get Instance ID
haystackProgrammer: ShaderVariantCollection.GetInstanceID
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tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Shader Variant Collection: Get Hash Code
haystackProgrammer: ShaderVariantCollection.GetHashCode
favoriteKey: UnityEngine.ShaderVariantCollection.GetHashCode()@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Shader Variant Collection: Equals
haystackProgrammer: ShaderVariantCollection.Equals
favoriteKey: UnityEngine.ShaderVariantCollection.Equals(System.Object)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.ShaderVariantCollection|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Shader Variant Collection: Instantiate
haystackProgrammer: ShaderVariantCollection.Instantiate
tag1: UnityEngine.ShaderVariantCollection
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.ShaderVariantCollection;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Shader Variant Collection: Instantiate
haystackProgrammer: ShaderVariantCollection.Instantiate
tag1: UnityEngine.ShaderVariantCollection
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.ShaderVariantCollection;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Shader Variant Collection: Instantiate
haystackProgrammer: ShaderVariantCollection.Instantiate
favoriteKey: UnityEngine.ShaderVariantCollection.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Shader Variant Collection: Instantiate
haystackProgrammer: ShaderVariantCollection.Instantiate
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: ShaderVariantCollection.DestroyImmediate
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: ShaderVariantCollection.FindObjectsOfType
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shader Variant Collection: Dont Destroy On Load
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labelProgrammer: FindObjectOfType (type)
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labelProgrammer: FindAnyObjectByType (type)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shader Variant Collection: To String
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labelProgrammer: GetType ()
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labelProgrammer: shaderCount (get)
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labelProgrammer: variantCount (get)
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labelHuman: Is Warmed Up
labelProgrammer: isWarmedUp (get)
haystackHuman: Shader Variant Collection: Is Warmed Up
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shader Variant Collection: Get Name
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tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shader Variant Collection: Set Name
haystackProgrammer: ShaderVariantCollection.name (set)
favoriteKey: UnityEngine.ShaderVariantCollection.name@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.ShaderVariantCollection|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shader Variant Collection: Get Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (get)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@get
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shader Variant Collection: Set Hide Flags
haystackProgrammer: ShaderVariantCollection.hideFlags (set)
favoriteKey: UnityEngine.ShaderVariantCollection.hideFlags@set
tag1: UnityEngine.ShaderVariantCollection
tag2: UnityEngine.ShaderVariantCollection;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.ShaderVariantCollection|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Time|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Time: Equals
haystackProgrammer: Time.Equals
favoriteKey: UnityEngine.Time.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Time: Get Hash Code
haystackProgrammer: Time.GetHashCode
favoriteKey: UnityEngine.Time.GetHashCode()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Time: Get Type
haystackProgrammer: Time.GetType
favoriteKey: UnityEngine.Time.GetType()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Time: To String
haystackProgrammer: Time.ToString
favoriteKey: UnityEngine.Time.ToString()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Time
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Time: Reference Equals
haystackProgrammer: Time.ReferenceEquals
favoriteKey: UnityEngine.Time.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Time ()
labelProgrammer: new Time ()
haystackHuman: Time: Create Time
haystackProgrammer: new Time
favoriteKey: UnityEngine.Time..ctor()@any
tag1: UnityEngine.Time
tag2: UnityEngine.Time;.ctor;
tag3: UnityEngine.Time;.ctor;
valueOutputTypes: UnityEngine.Time
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Time: Get Time
haystackProgrammer: Time.time (get)
favoriteKey: UnityEngine.Time.time@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;time
tag3: UnityEngine.Time;time
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time As Double
labelProgrammer: timeAsDouble (get)
haystackHuman: Time: Get Time As Double
haystackProgrammer: Time.timeAsDouble (get)
favoriteKey: UnityEngine.Time.timeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeAsDouble
tag3: UnityEngine.Time;timeAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"timeAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e27a3527-e4de-459c-ba8b-38335b046fcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load
labelProgrammer: timeSinceLevelLoad (get)
haystackHuman: Time: Get Time Since Level Load
haystackProgrammer: Time.timeSinceLevelLoad (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoad@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoad
tag3: UnityEngine.Time;timeSinceLevelLoad
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeSinceLevelLoad","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"86753356-0bb9-4384-88cd-01fa57fcdd64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Since Level Load As Double
labelProgrammer: timeSinceLevelLoadAsDouble (get)
haystackHuman: Time: Get Time Since Level Load As Double
haystackProgrammer: Time.timeSinceLevelLoadAsDouble (get)
favoriteKey: UnityEngine.Time.timeSinceLevelLoadAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeSinceLevelLoadAsDouble
tag3: UnityEngine.Time;timeSinceLevelLoadAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"timeSinceLevelLoadAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5c5a725-7530-46d0-a249-74def0e853dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta Time
labelProgrammer: deltaTime (get)
haystackHuman: Time: Get Delta Time
haystackProgrammer: Time.deltaTime (get)
favoriteKey: UnityEngine.Time.deltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;deltaTime
tag3: UnityEngine.Time;deltaTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"deltaTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"709e2d13-eda0-496d-a162-7e72192d85d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time
labelProgrammer: fixedTime (get)
haystackHuman: Time: Get Fixed Time
haystackProgrammer: Time.fixedTime (get)
favoriteKey: UnityEngine.Time.fixedTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTime
tag3: UnityEngine.Time;fixedTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"fixedTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d7a6593-33d5-48e7-9f78-e4a08cbdbe9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Time As Double
labelProgrammer: fixedTimeAsDouble (get)
haystackHuman: Time: Get Fixed Time As Double
haystackProgrammer: Time.fixedTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedTimeAsDouble
tag3: UnityEngine.Time;fixedTimeAsDouble
valueOutputTypes: System.Double
unit:
{"member":{"name":"fixedTimeAsDouble","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d2d059d7-59f2-48e1-bd69-24e963b1d125","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time
labelProgrammer: unscaledTime (get)
haystackHuman: Time: Get Unscaled Time
haystackProgrammer: Time.unscaledTime (get)
favoriteKey: UnityEngine.Time.unscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTime
tag3: UnityEngine.Time;unscaledTime
valueOutputTypes: System.Single
unit:
{"member":{"name":"unscaledTime","parameterTypes":null,"targetType":"UnityEngine.Time","targetTypeName":"UnityEngine.Time","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"358de135-98aa-44f4-aadc-174a0d991035","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Time As Double
labelProgrammer: unscaledTimeAsDouble (get)
haystackHuman: Time: Get Unscaled Time As Double
haystackProgrammer: Time.unscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.unscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledTimeAsDouble
tag3: UnityEngine.Time;unscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time
labelProgrammer: fixedUnscaledTime (get)
haystackHuman: Time: Get Fixed Unscaled Time
haystackProgrammer: Time.fixedUnscaledTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTime
tag3: UnityEngine.Time;fixedUnscaledTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Time As Double
labelProgrammer: fixedUnscaledTimeAsDouble (get)
haystackHuman: Time: Get Fixed Unscaled Time As Double
haystackProgrammer: Time.fixedUnscaledTimeAsDouble (get)
favoriteKey: UnityEngine.Time.fixedUnscaledTimeAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledTimeAsDouble
tag3: UnityEngine.Time;fixedUnscaledTimeAsDouble
valueOutputTypes: System.Double
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unscaled Delta Time
labelProgrammer: unscaledDeltaTime (get)
haystackHuman: Time: Get Unscaled Delta Time
haystackProgrammer: Time.unscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.unscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;unscaledDeltaTime
tag3: UnityEngine.Time;unscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Unscaled Delta Time
labelProgrammer: fixedUnscaledDeltaTime (get)
haystackHuman: Time: Get Fixed Unscaled Delta Time
haystackProgrammer: Time.fixedUnscaledDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedUnscaledDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedUnscaledDeltaTime
tag3: UnityEngine.Time;fixedUnscaledDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fixed Delta Time
labelProgrammer: fixedDeltaTime (get)
haystackHuman: Time: Get Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (get)
favoriteKey: UnityEngine.Time.fixedDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fixed Delta Time
labelProgrammer: fixedDeltaTime (set)
haystackHuman: Time: Set Fixed Delta Time
haystackProgrammer: Time.fixedDeltaTime (set)
favoriteKey: UnityEngine.Time.fixedDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;fixedDeltaTime
tag3: UnityEngine.Time;fixedDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Delta Time
labelProgrammer: maximumDeltaTime (get)
haystackHuman: Time: Get Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Delta Time
labelProgrammer: maximumDeltaTime (set)
haystackHuman: Time: Set Maximum Delta Time
haystackProgrammer: Time.maximumDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumDeltaTime
tag3: UnityEngine.Time;maximumDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Smooth Delta Time
labelProgrammer: smoothDeltaTime (get)
haystackHuman: Time: Get Smooth Delta Time
haystackProgrammer: Time.smoothDeltaTime (get)
favoriteKey: UnityEngine.Time.smoothDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;smoothDeltaTime
tag3: UnityEngine.Time;smoothDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (get)
haystackHuman: Time: Get Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (get)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Particle Delta Time
labelProgrammer: maximumParticleDeltaTime (set)
haystackHuman: Time: Set Maximum Particle Delta Time
haystackProgrammer: Time.maximumParticleDeltaTime (set)
favoriteKey: UnityEngine.Time.maximumParticleDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;maximumParticleDeltaTime
tag3: UnityEngine.Time;maximumParticleDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Scale
labelProgrammer: timeScale (get)
haystackHuman: Time: Get Time Scale
haystackProgrammer: Time.timeScale (get)
favoriteKey: UnityEngine.Time.timeScale@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Scale
labelProgrammer: timeScale (set)
haystackHuman: Time: Set Time Scale
haystackProgrammer: Time.timeScale (set)
favoriteKey: UnityEngine.Time.timeScale@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;timeScale
tag3: UnityEngine.Time;timeScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Count
labelProgrammer: frameCount (get)
haystackHuman: Time: Get Frame Count
haystackProgrammer: Time.frameCount (get)
favoriteKey: UnityEngine.Time.frameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;frameCount
tag3: UnityEngine.Time;frameCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendered Frame Count
labelProgrammer: renderedFrameCount (get)
haystackHuman: Time: Get Rendered Frame Count
haystackProgrammer: Time.renderedFrameCount (get)
favoriteKey: UnityEngine.Time.renderedFrameCount@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;renderedFrameCount
tag3: UnityEngine.Time;renderedFrameCount
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup
labelProgrammer: realtimeSinceStartup (get)
haystackHuman: Time: Get Realtime Since Startup
haystackProgrammer: Time.realtimeSinceStartup (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartup@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartup
tag3: UnityEngine.Time;realtimeSinceStartup
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Since Startup As Double
labelProgrammer: realtimeSinceStartupAsDouble (get)
haystackHuman: Time: Get Realtime Since Startup As Double
haystackProgrammer: Time.realtimeSinceStartupAsDouble (get)
favoriteKey: UnityEngine.Time.realtimeSinceStartupAsDouble@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;realtimeSinceStartupAsDouble
tag3: UnityEngine.Time;realtimeSinceStartupAsDouble
valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Delta Time
labelProgrammer: captureDeltaTime (get)
haystackHuman: Time: Get Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (get)
favoriteKey: UnityEngine.Time.captureDeltaTime@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Delta Time
labelProgrammer: captureDeltaTime (set)
haystackHuman: Time: Set Capture Delta Time
haystackProgrammer: Time.captureDeltaTime (set)
favoriteKey: UnityEngine.Time.captureDeltaTime@set
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureDeltaTime
tag3: UnityEngine.Time;captureDeltaTime
valueInputTypes: System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capture Framerate
labelProgrammer: captureFramerate (get)
haystackHuman: Time: Get Capture Framerate
haystackProgrammer: Time.captureFramerate (get)
favoriteKey: UnityEngine.Time.captureFramerate@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capture Framerate
labelProgrammer: captureFramerate (set)
haystackHuman: Time: Set Capture Framerate
haystackProgrammer: Time.captureFramerate (set)
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tag1: UnityEngine.Time
tag2: UnityEngine.Time;captureFramerate
tag3: UnityEngine.Time;captureFramerate
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get In Fixed Time Step
labelProgrammer: inFixedTimeStep (get)
haystackHuman: Time: Get In Fixed Time Step
haystackProgrammer: Time.inFixedTimeStep (get)
favoriteKey: UnityEngine.Time.inFixedTimeStep@get
tag1: UnityEngine.Time
tag2: UnityEngine.Time;inFixedTimeStep
tag3: UnityEngine.Time;inFixedTimeStep
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Force Update Rect Transforms ()
labelProgrammer: ForceUpdateRectTransforms ()
haystackHuman: Rect Transform: Force Update Rect Transforms
haystackProgrammer: RectTransform.ForceUpdateRectTransforms
favoriteKey: UnityEngine.RectTransform.ForceUpdateRectTransforms()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;ForceUpdateRectTransforms;
tag3: UnityEngine.RectTransform;ForceUpdateRectTransforms;
valueInputTypes: UnityEngine.RectTransform
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Corners (Four Corners Array)
labelProgrammer: GetLocalCorners (fourCornersArray)
haystackHuman: Rect Transform: Get Local Corners
haystackProgrammer: RectTransform.GetLocalCorners
favoriteKey: UnityEngine.RectTransform.GetLocalCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetLocalCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get World Corners (Four Corners Array)
labelProgrammer: GetWorldCorners (fourCornersArray)
haystackHuman: Rect Transform: Get World Corners
haystackProgrammer: RectTransform.GetWorldCorners
favoriteKey: UnityEngine.RectTransform.GetWorldCorners(UnityEngine.Vector3[])@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
tag3: UnityEngine.RectTransform;GetWorldCorners;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Inset And Size From Parent Edge (Edge, Inset, Size)
labelProgrammer: SetInsetAndSizeFromParentEdge (edge, inset, size)
haystackHuman: Rect Transform: Set Inset And Size From Parent Edge
haystackProgrammer: RectTransform.SetInsetAndSizeFromParentEdge
tag1: UnityEngine.RectTransform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Edge|System.Single
favoriteKey:
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tag2:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

tag3:
UnityEngine.RectTransform;SetInsetAndSizeFromParentEdge;UnityEngine.RectTransform+Edge;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Size With Current Anchors (Axis, Size)
labelProgrammer: SetSizeWithCurrentAnchors (axis, size)
haystackHuman: Rect Transform: Set Size With Current Anchors
haystackProgrammer: RectTransform.SetSizeWithCurrentAnchors
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
tag3: UnityEngine.RectTransform;SetSizeWithCurrentAnchors;UnityEngine.RectTransform+Axis;System.Single
valueInputTypes: UnityEngine.RectTransform|UnityEngine.RectTransform+Axis|System.Single
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (P)
labelProgrammer: SetParent (p)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.Transform)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Parent (Parent, World Position Stays)
labelProgrammer: SetParent (parent, worldPositionStays)
haystackHuman: Rect Transform: Set Parent
haystackProgrammer: RectTransform.SetParent
favoriteKey: UnityEngine.RectTransform.SetParent(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.RectTransform;SetParent;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Transform|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Position And Rotation (Position, Rotation)
labelProgrammer: SetPositionAndRotation (position, rotation)
haystackHuman: Rect Transform: Set Position And Rotation
haystackProgrammer: RectTransform.SetPositionAndRotation
favoriteKey: UnityEngine.RectTransform.SetPositionAndRotation(UnityEngine.Vector3UnityEngine.Quaternion)@any
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tag2: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: SetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Rect Transform: Set Local Position And Rotation
haystackProgrammer: RectTransform.SetLocalPositionAndRotation
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.RectTransform;SetLocalPositionAndRotation;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Position And Rotation (Position, Rotation)
labelProgrammer: GetPositionAndRotation (position, rotation)
haystackHuman: Rect Transform: Get Position And Rotation
haystackProgrammer: RectTransform.GetPositionAndRotation
favoriteKey: UnityEngine.RectTransform.GetPositionAndRotation(UnityEngine.Vector3&UnityEngine.Quaternion&)@any
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valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Local Position And Rotation (Local Position, Local Rotation)
labelProgrammer: GetLocalPositionAndRotation (localPosition, localRotation)
haystackHuman: Rect Transform: Get Local Position And Rotation
haystackProgrammer: RectTransform.GetLocalPositionAndRotation
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetLocalPositionAndRotation;UnityEngine.Vector3&;UnityEngine.Quaternion&
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valueOutputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
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tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3;UnityEngine.Space
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3|UnityEngine.Space
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation)
labelProgrammer: Translate (translation)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(UnityEngine.Vector3)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
tag3: UnityEngine.RectTransform;Translate;UnityEngine.Vector3
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z, Relative To)
labelProgrammer: Translate (x, y, z, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
favoriteKey: UnityEngine.RectTransform.Translate(System.SingleSystem.SingleSystem.SingleUnityEngine.Space)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
tag3: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single;UnityEngine.Space
valueInputTypes: UnityEngine.RectTransform|System.Single|UnityEngine.Space
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (X, Y, Z)
labelProgrammer: Translate (x, y, z)
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haystackProgrammer: RectTransform.Translate
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tag2: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single
tag3: UnityEngine.RectTransform;Translate;System.Single;System.Single;System.Single
valueInputTypes: UnityEngine.RectTransform|System.Single
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Translate (Translation, Relative To)
labelProgrammer: Translate (translation, relativeTo)
haystackHuman: Rect Transform: Translate
haystackProgrammer: RectTransform.Translate
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Inverse Transform Point (Position)
labelProgrammer: InverseTransformPoint (position)
haystackHuman: Rect Transform: Inverse Transform Point
haystackProgrammer: RectTransform.InverseTransformPoint
favoriteKey: UnityEngine.RectTransform.InverseTransformPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;InverseTransformPoint;UnityEngine.Vector3
tag3: UnityEngine.RectTransform;InverseTransformPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.RectTransform|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Inverse Transform Point (X, Y, Z)
labelProgrammer: InverseTransformPoint (x, y, z)
haystackHuman: Rect Transform: Inverse Transform Point
haystackProgrammer: RectTransform.InverseTransformPoint
favoriteKey: UnityEngine.RectTransform.InverseTransformPoint(System.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;InverseTransformPoint;System.Single;System.Single;System.Single
tag3: UnityEngine.RectTransform;InverseTransformPoint;System.Single;System.Single;System.Single
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valueOutputTypes: UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Detach Children ()
labelProgrammer: DetachChildren ()
haystackHuman: Rect Transform: Detach Children
haystackProgrammer: RectTransform.DetachChildren
favoriteKey: UnityEngine.RectTransform.DetachChildren()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set As First Sibling ()
labelProgrammer: SetAsFirstSibling ()
haystackHuman: Rect Transform: Set As First Sibling
haystackProgrammer: RectTransform.SetAsFirstSibling
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set As Last Sibling ()
labelProgrammer: SetAsLastSibling ()
haystackHuman: Rect Transform: Set As Last Sibling
haystackProgrammer: RectTransform.SetAsLastSibling
favoriteKey: UnityEngine.RectTransform.SetAsLastSibling()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;SetAsLastSibling;
tag3: UnityEngine.RectTransform;SetAsLastSibling;
valueInputTypes: UnityEngine.RectTransform
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sibling Index (Index)
labelProgrammer: SetSiblingIndex (index)
haystackHuman: Rect Transform: Set Sibling Index
haystackProgrammer: RectTransform.SetSiblingIndex
favoriteKey: UnityEngine.RectTransform.SetSiblingIndex(System.Int32)@any
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tag2: UnityEngine.RectTransform;SetSiblingIndex;System.Int32
tag3: UnityEngine.RectTransform;SetSiblingIndex;System.Int32
valueInputTypes: UnityEngine.RectTransform|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sibling Index ()
labelProgrammer: GetSiblingIndex ()
haystackHuman: Rect Transform: Get Sibling Index
haystackProgrammer: RectTransform.GetSiblingIndex
favoriteKey: UnityEngine.RectTransform.GetSiblingIndex()@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;GetSiblingIndex;
tag3: UnityEngine.RectTransform;GetSiblingIndex;
valueInputTypes: UnityEngine.RectTransform
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find (N)
labelProgrammer: Find (n)
haystackHuman: Rect Transform: Find
haystackProgrammer: RectTransform.Find
favoriteKey: UnityEngine.RectTransform.Find(System.String)@any
tag1: UnityEngine.RectTransform
tag2: UnityEngine.RectTransform;Find;System.String
tag3: UnityEngine.RectTransform;Find;System.String
valueInputTypes: UnityEngine.RectTransform|System.String
valueOutputTypes: UnityEngine.Transform
unit:
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