# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.SingleSystem.Int32)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single;System.Int32
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius","maxDistance","layerMask"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b88cc560-b33a-4ff7-8cce-cfd2581ae4a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Max Distance)
labelProgrammer: SphereCast (ray, radius, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleSystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius","maxDistance"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e886385f-8603-4a15-9f55-c292f6b56fd0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius)
labelProgrammer: SphereCast (ray, radius)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.Single)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["ray","radius"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b88994df-8219-4654-83dc-ff9c41e16894","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask, Query Trigger Interaction)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask, queryTriggerInteraction)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"862c3bf2-8647-4850-84d3-c87c74d3c92f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance, Layer Mask)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance, layerMask)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Ray|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

tag3:
UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance","layerMask"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6c3bd02b-e0d5-4217-998a-78bb6c4a4f8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info, Max Distance)
labelProgrammer: SphereCast (ray, radius, hitInfo, maxDistance)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&System.Single)@any

unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo","maxDistance"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5abaa792-e78f-4e46-a66a-33a153a07769","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sphere Cast (Ray, Radius, Hit Info)
labelProgrammer: SphereCast (ray, radius, hitInfo)
haystackHuman: Physics: Sphere Cast
haystackProgrammer: Physics.SphereCast
favoriteKey: UnityEngine.Physics.SphereCast(UnityEngine.RaySystem.SingleUnityEngine.RaycastHit&)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
tag3: UnityEngine.Physics;SphereCast;UnityEngine.Ray;System.Single;UnityEngine.RaycastHit&
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","radius","hitInfo"],"member":{"name":"SphereCast","parameterTypes":["UnityEngine.Ray","System.Single","UnityEngine.RaycastHit&"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9673d51a-6076-419c-93c0-5f6c826c10c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueOutputTypes: System.Boolean
labelHuman:
Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"5eb4ef94-985f-45a4-8de6-bed6e0ebdda8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance","layerMask"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"21c29d2e-0234-4d68-ba14-1b3c1897c5f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation, Max Distance)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation, maxDistance)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation","maxDistance"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"626c9190-f543-4c3e-8fea-d7ea7bc62090","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Orientation)
labelProgrammer: BoxCast (center, halfExtents, direction, orientation)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","orientation"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ec3057b8-52ad-40a4-a209-cb6af6d8a174","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction)
labelProgrammer: BoxCast (center, halfExtents, direction)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
favoriteKey: UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2b7211cc-5550-4a4e-b2be-eff65bbbeae4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
labelHuman:
Box Cast (Center, Half Extents, Direction, Hit Info, Orientation, Max Distance, Layer Mask, Query Trigger Interaction)

labelProgrammer:
BoxCast (center, halfExtents, direction, hitInfo, orientation, maxDistance, layerMask, queryTriggerInteraction)

favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&UnityEngine.QuaternionSystem.SingleSystem.Int32UnityEngine.QueryTriggerInteraction)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32;UnityEngine.QueryTriggerInteraction

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","hitInfo","orientation","maxDistance","layerMask","queryTriggerInteraction"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","UnityEngine.Quaternion","System.Single","System.Int32","UnityEngine.QueryTriggerInteraction"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%queryTriggerInteraction":{"$content":"UseGlobal","$type":"UnityEngine.QueryTriggerInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"eb282ed6-19a4-414b-bbae-3ea88602c99e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32|UnityEngine.QueryTriggerInteraction


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Hit Info, Orientation, Max Distance, Layer Mask)
labelProgrammer: BoxCast (center, halfExtents, direction, hitInfo, orientation, maxDistance, layerMask)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single|System.Int32
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&UnityEngine.QuaternionSystem.SingleSystem.Int32)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","hitInfo","orientation","maxDistance","layerMask"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","UnityEngine.Quaternion","System.Single","System.Int32"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8677445e-e624-42a9-be8a-db2a76da368b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Hit Info, Orientation, Max Distance)
labelProgrammer: BoxCast (center, halfExtents, direction, hitInfo, orientation, maxDistance)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
UnityEngine.Physics.BoxCast(UnityEngine.Vector3UnityEngine.Vector3UnityEngine.Vector3UnityEngine.RaycastHit&UnityEngine.QuaternionSystem.Single)@any

tag2:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single

tag3:
UnityEngine.Physics;BoxCast;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.Vector3;UnityEngine.RaycastHit&;UnityEngine.Quaternion;System.Single

unit:
{"chainable":false,"parameterNames":["center","halfExtents","direction","hitInfo","orientation","maxDistance"],"member":{"name":"BoxCast","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.Vector3","UnityEngine.RaycastHit&","UnityEngine.Quaternion","System.Single"],"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%halfExtents":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4c147945-1223-4111-b824-24a723f7bcee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Box Cast (Center, Half Extents, Direction, Hit Info, Orientation)
labelProgrammer: BoxCast (center, halfExtents, direction, hitInfo, orientation)
haystackHuman: Physics: Box Cast
haystackProgrammer: Physics.BoxCast
tag1: UnityEngine.Physics
valueInputTypes: UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
favoriteKey:
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labelHuman: Box Cast All (Center, Half Extents, Direction, Orientation, Max Distance)
labelProgrammer: BoxCastAll (center, halfExtents, direction, orientation, maxDistance)
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labelHuman: Box Cast All (Center, Half Extents, Direction, Orientation)
labelProgrammer: BoxCastAll (center, halfExtents, direction, orientation)
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Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results, Layer Mask, Query Trigger Interaction)

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labelHuman: Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results, Layer Mask)
labelProgrammer: OverlapCapsuleNonAlloc (point0, point1, radius, results, layerMask)
haystackHuman: Physics: Overlap Capsule Non Alloc
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labelHuman: Overlap Capsule Non Alloc (Point 0, Point 1, Radius, Results)
labelProgrammer: OverlapCapsuleNonAlloc (point0, point1, radius, results)
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labelHuman: Rebuild Broadphase Regions (World Bounds, Subdivisions)
labelProgrammer: RebuildBroadphaseRegions (worldBounds, subdivisions)
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labelHuman: Bake Mesh (Mesh ID, Convex)
labelProgrammer: BakeMesh (meshID, convex)
haystackHuman: Physics: Bake Mesh
haystackProgrammer: Physics.BakeMesh
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Physics: Get Hash Code
haystackProgrammer: Physics.GetHashCode
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labelHuman: Get Type ()
labelProgrammer: GetType ()
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labelHuman: To String ()
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labelHuman: Reference Equals (Obj A, Obj B)
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labelHuman: Create Physics ()
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labelHuman: Get Gravity
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labelHuman: Set Gravity
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labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics: Get Default Contact Offset
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labelHuman: Set Default Contact Offset
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labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Physics: Get Sleep Threshold
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labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
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labelHuman: Get Queries Hit Triggers
labelProgrammer: queriesHitTriggers (get)
haystackHuman: Physics: Get Queries Hit Triggers
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labelHuman: Set Queries Hit Triggers
labelProgrammer: queriesHitTriggers (set)
haystackHuman: Physics: Set Queries Hit Triggers
haystackProgrammer: Physics.queriesHitTriggers (set)
favoriteKey: UnityEngine.Physics.queriesHitTriggers@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitTriggers
tag3: UnityEngine.Physics;queriesHitTriggers
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitTriggers","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4d49ddc6-b19e-4c9d-9d56-ca58fd803b5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (get)
haystackHuman: Physics: Get Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (get)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"19c8d928-63bb-4930-ab82-e1c8765c3052","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Queries Hit Backfaces
labelProgrammer: queriesHitBackfaces (set)
haystackHuman: Physics: Set Queries Hit Backfaces
haystackProgrammer: Physics.queriesHitBackfaces (set)
favoriteKey: UnityEngine.Physics.queriesHitBackfaces@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;queriesHitBackfaces
tag3: UnityEngine.Physics;queriesHitBackfaces
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"queriesHitBackfaces","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8d9571e6-d3ee-4ee8-9400-6be52d5586d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Threshold
labelProgrammer: bounceThreshold (get)
haystackHuman: Physics: Get Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (get)
favoriteKey: UnityEngine.Physics.bounceThreshold@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8de7eef5-45f9-4ad4-b4c4-2cc998498cce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Threshold
labelProgrammer: bounceThreshold (set)
haystackHuman: Physics: Set Bounce Threshold
haystackProgrammer: Physics.bounceThreshold (set)
favoriteKey: UnityEngine.Physics.bounceThreshold@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;bounceThreshold
tag3: UnityEngine.Physics;bounceThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounceThreshold","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dbdf4ef6-bd6a-4c08-b17a-f777beee6714","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (get)
haystackHuman: Physics: Get Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2123493b-bda1-41af-bd3b-c611c8a4bf0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Depenetration Velocity
labelProgrammer: defaultMaxDepenetrationVelocity (set)
haystackHuman: Physics: Set Default Max Depenetration Velocity
haystackProgrammer: Physics.defaultMaxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Physics.defaultMaxDepenetrationVelocity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxDepenetrationVelocity
tag3: UnityEngine.Physics;defaultMaxDepenetrationVelocity
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"23470454-474c-4f3c-95e9-421b6b91136d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Iterations
labelProgrammer: defaultSolverIterations (get)
haystackHuman: Physics: Get Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"de967a8a-9a44-4015-abc4-cf7da7691d70","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Iterations
labelProgrammer: defaultSolverIterations (set)
haystackHuman: Physics: Set Default Solver Iterations
haystackProgrammer: Physics.defaultSolverIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverIterations
tag3: UnityEngine.Physics;defaultSolverIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dc7cfd1c-433c-42c6-bdd6-2c3ad2b0bf1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (get)
haystackHuman: Physics: Get Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (get)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueOutputTypes: System.Int32
unit:
{"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"097da721-4edf-4523-9c8d-55a4fa3de256","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Solver Velocity Iterations
labelProgrammer: defaultSolverVelocityIterations (set)
haystackHuman: Physics: Set Default Solver Velocity Iterations
haystackProgrammer: Physics.defaultSolverVelocityIterations (set)
favoriteKey: UnityEngine.Physics.defaultSolverVelocityIterations@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultSolverVelocityIterations
tag3: UnityEngine.Physics;defaultSolverVelocityIterations
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"defaultSolverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8b71f7bf-12b1-45d2-ac4a-5f5ed21f45c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (get)
haystackHuman: Physics: Get Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (get)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb53cb75-db0e-43ee-9633-23c694268a96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Max Angular Speed
labelProgrammer: defaultMaxAngularSpeed (set)
haystackHuman: Physics: Set Default Max Angular Speed
haystackProgrammer: Physics.defaultMaxAngularSpeed (set)
favoriteKey: UnityEngine.Physics.defaultMaxAngularSpeed@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultMaxAngularSpeed
tag3: UnityEngine.Physics;defaultMaxAngularSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultMaxAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"82155ea3-e784-4d76-9661-1f466401dcdc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Improved Patch Friction
labelProgrammer: improvedPatchFriction (get)
haystackHuman: Physics: Get Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (get)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3e4ac894-42a6-446f-9157-c1105921aedb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Improved Patch Friction
labelProgrammer: improvedPatchFriction (set)
haystackHuman: Physics: Set Improved Patch Friction
haystackProgrammer: Physics.improvedPatchFriction (set)
favoriteKey: UnityEngine.Physics.improvedPatchFriction@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;improvedPatchFriction
tag3: UnityEngine.Physics;improvedPatchFriction
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"improvedPatchFriction","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e59604ef-1835-443b-82f5-0e0af392e24f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Physics Scene
labelProgrammer: defaultPhysicsScene (get)
haystackHuman: Physics: Get Default Physics Scene
haystackProgrammer: Physics.defaultPhysicsScene (get)
favoriteKey: UnityEngine.Physics.defaultPhysicsScene@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;defaultPhysicsScene
tag3: UnityEngine.Physics;defaultPhysicsScene
valueOutputTypes: UnityEngine.PhysicsScene
unit:
{"member":{"name":"defaultPhysicsScene","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d00d7af6-3107-437e-af87-0a9076384da2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Simulation
labelProgrammer: autoSimulation (get)
haystackHuman: Physics: Get Auto Simulation
haystackProgrammer: Physics.autoSimulation (get)
favoriteKey: UnityEngine.Physics.autoSimulation@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSimulation
tag3: UnityEngine.Physics;autoSimulation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"96b41f24-685d-4f07-a48e-704413c44062","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Simulation
labelProgrammer: autoSimulation (set)
haystackHuman: Physics: Set Auto Simulation
haystackProgrammer: Physics.autoSimulation (set)
favoriteKey: UnityEngine.Physics.autoSimulation@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSimulation
tag3: UnityEngine.Physics;autoSimulation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSimulation","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"22fcae20-4c48-4827-a452-a209c33c6769","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Sync Transforms
labelProgrammer: autoSyncTransforms (get)
haystackHuman: Physics: Get Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (get)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8223c3a6-987e-48a1-bb6b-a2321474448c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Sync Transforms
labelProgrammer: autoSyncTransforms (set)
haystackHuman: Physics: Set Auto Sync Transforms
haystackProgrammer: Physics.autoSyncTransforms (set)
favoriteKey: UnityEngine.Physics.autoSyncTransforms@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;autoSyncTransforms
tag3: UnityEngine.Physics;autoSyncTransforms
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoSyncTransforms","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a59a022-ecee-47a1-b837-10ff523cb130","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (get)
haystackHuman: Physics: Get Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (get)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a859c2a4-9189-4c56-9867-c0dffd5d6012","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reuse Collision Callbacks
labelProgrammer: reuseCollisionCallbacks (set)
haystackHuman: Physics: Set Reuse Collision Callbacks
haystackProgrammer: Physics.reuseCollisionCallbacks (set)
favoriteKey: UnityEngine.Physics.reuseCollisionCallbacks@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;reuseCollisionCallbacks
tag3: UnityEngine.Physics;reuseCollisionCallbacks
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reuseCollisionCallbacks","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa5cd879-412b-474e-9621-5acd8c8a11e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Distance
labelProgrammer: interCollisionDistance (get)
haystackHuman: Physics: Get Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (get)
favoriteKey: UnityEngine.Physics.interCollisionDistance@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"interCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"db1ef650-318c-4021-bb3f-a4e174445aa5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Distance
labelProgrammer: interCollisionDistance (set)
haystackHuman: Physics: Set Inter Collision Distance
haystackProgrammer: Physics.interCollisionDistance (set)
favoriteKey: UnityEngine.Physics.interCollisionDistance@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionDistance
tag3: UnityEngine.Physics;interCollisionDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"interCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6986a10b-f14b-4fbe-b95f-308e69625d85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (get)
haystackHuman: Physics: Get Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (get)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueOutputTypes: System.Single
unit:
{"member":{"name":"interCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"90eee5ad-1846-4d5b-baf1-7059ba3054d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Stiffness
labelProgrammer: interCollisionStiffness (set)
haystackHuman: Physics: Set Inter Collision Stiffness
haystackProgrammer: Physics.interCollisionStiffness (set)
favoriteKey: UnityEngine.Physics.interCollisionStiffness@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionStiffness
tag3: UnityEngine.Physics;interCollisionStiffness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"interCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6900b764-6cf2-4d36-8d63-f126e8cdba78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (get)
haystackHuman: Physics: Get Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (get)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interCollisionSettingsToggle","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d6b41d0-6640-4afb-87de-4f719dc8721f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inter Collision Settings Toggle
labelProgrammer: interCollisionSettingsToggle (set)
haystackHuman: Physics: Set Inter Collision Settings Toggle
haystackProgrammer: Physics.interCollisionSettingsToggle (set)
favoriteKey: UnityEngine.Physics.interCollisionSettingsToggle@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;interCollisionSettingsToggle
tag3: UnityEngine.Physics;interCollisionSettingsToggle
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interCollisionSettingsToggle","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c25bdfc9-0dd4-4a39-9d22-9a856489f831","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloth Gravity
labelProgrammer: clothGravity (get)
haystackHuman: Physics: Get Cloth Gravity
haystackProgrammer: Physics.clothGravity (get)
favoriteKey: UnityEngine.Physics.clothGravity@get
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"clothGravity","parameterTypes":null,"targetType":"UnityEngine.Physics","targetTypeName":"UnityEngine.Physics","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53075ec1-561a-4994-a124-1c8a36157f2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloth Gravity
labelProgrammer: clothGravity (set)
haystackHuman: Physics: Set Cloth Gravity
haystackProgrammer: Physics.clothGravity (set)
favoriteKey: UnityEngine.Physics.clothGravity@set
tag1: UnityEngine.Physics
tag2: UnityEngine.Physics;clothGravity
tag3: UnityEngine.Physics;clothGravity
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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labelProgrammer: IgnoreRaycastLayer (get)
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haystackProgrammer: Physics.IgnoreRaycastLayer (get)
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labelProgrammer: DefaultRaycastLayers (get)
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labelProgrammer: AllLayers (get)
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haystackProgrammer: Physics.AllLayers (get)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelHuman: Destroy (Obj, T)
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"fae0155e-c1e3-4879-90e9-f762f7b996bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Physic Material: Find Any Object By Type
haystackProgrammer: PhysicMaterial.FindAnyObjectByType
favoriteKey: UnityEngine.PhysicMaterial.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"dd4ce641-18ca-46c5-9b66-87182517c717","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Physic Material: To String
haystackProgrammer: PhysicMaterial.ToString
favoriteKey: UnityEngine.PhysicMaterial.ToString()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1190c2e5-2fba-4ddc-b092-066aae9a08ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Physic Material: Equals
haystackProgrammer: PhysicMaterial.Equals
favoriteKey: UnityEngine.PhysicMaterial.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4d12917-fd6d-418c-a5bb-b278609aa50c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Physic Material: Get Type
haystackProgrammer: PhysicMaterial.GetType
favoriteKey: UnityEngine.PhysicMaterial.GetType()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bbce531-c390-422c-bf94-4496a40578df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Physic Material: Reference Equals
haystackProgrammer: PhysicMaterial.ReferenceEquals
favoriteKey: UnityEngine.PhysicMaterial.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc10c6b6-b31b-469d-8fb1-863193e53868","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material ()
labelProgrammer: new PhysicMaterial ()
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor()@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;
tag3: UnityEngine.PhysicMaterial;.ctor;
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c61e19a8-1653-4f74-a267-26e665c541fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Physic Material (Name)
labelProgrammer: new PhysicMaterial (name)
haystackHuman: Physic Material: Create Physic Material
haystackProgrammer: new PhysicMaterial
favoriteKey: UnityEngine.PhysicMaterial..ctor(System.String)@any
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;.ctor;System.String
tag3: UnityEngine.PhysicMaterial;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":".ctor","parameterTypes":["System.String"],"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f813f80e-d892-4b2e-a8a0-c0fea4846972","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Physic Material: Get Bounciness
haystackProgrammer: PhysicMaterial.bounciness (get)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc9f64c7-b8ea-4afb-af4c-47f21d3aa251","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounciness
labelProgrammer: bounciness (set)
haystackHuman: Physic Material: Set Bounciness
haystackProgrammer: PhysicMaterial.bounciness (set)
favoriteKey: UnityEngine.PhysicMaterial.bounciness@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounciness
tag3: UnityEngine.PhysicMaterial;bounciness
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2a17df9c-97c6-4287-8e47-7ed994c339a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dynamic Friction
labelProgrammer: dynamicFriction (get)
haystackHuman: Physic Material: Get Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac704b12-a5aa-4ba0-8f14-15207ae59646","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dynamic Friction
labelProgrammer: dynamicFriction (set)
haystackHuman: Physic Material: Set Dynamic Friction
haystackProgrammer: PhysicMaterial.dynamicFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.dynamicFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;dynamicFriction
tag3: UnityEngine.PhysicMaterial;dynamicFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"dynamicFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8a0ebe7c-e385-449a-88a5-185785f74fda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Friction
labelProgrammer: staticFriction (get)
haystackHuman: Physic Material: Get Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (get)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.Single
unit:
{"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a713fc7b-0dab-42de-b9e2-9ee29ace9b50","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Friction
labelProgrammer: staticFriction (set)
haystackHuman: Physic Material: Set Static Friction
haystackProgrammer: PhysicMaterial.staticFriction (set)
favoriteKey: UnityEngine.PhysicMaterial.staticFriction@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;staticFriction
tag3: UnityEngine.PhysicMaterial;staticFriction
valueInputTypes: UnityEngine.PhysicMaterial|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"staticFriction","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5a84bfb0-e189-4200-ba6d-01fec22d300c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Physic Material: Get Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"590636f3-212a-4020-9dc7-4e12ba40c5ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction Combine
labelProgrammer: frictionCombine (set)
haystackHuman: Physic Material: Set Friction Combine
haystackProgrammer: PhysicMaterial.frictionCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.frictionCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;frictionCombine
tag3: UnityEngine.PhysicMaterial;frictionCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"1b779c63-e771-4ad2-a7cd-58d4cbd853aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Physic Material: Get Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (get)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90f668a8-e2f0-4ad8-9901-56ec557ff027","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounce Combine
labelProgrammer: bounceCombine (set)
haystackHuman: Physic Material: Set Bounce Combine
haystackProgrammer: PhysicMaterial.bounceCombine (set)
favoriteKey: UnityEngine.PhysicMaterial.bounceCombine@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;bounceCombine
tag3: UnityEngine.PhysicMaterial;bounceCombine
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.PhysicMaterialCombine
valueOutputTypes: UnityEngine.PhysicMaterialCombine
unit:
{"chainable":false,"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Average","$type":"UnityEngine.PhysicMaterialCombine"}},"position":{"x":0.0,"y":0.0},"guid":"3ba45067-3e80-49a3-8877-bbe88f9f25c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Physic Material: Get Name
haystackProgrammer: PhysicMaterial.name (get)
favoriteKey: UnityEngine.PhysicMaterial.name@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46fc873d-a84d-484d-abfc-dcb87d9b4992","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Physic Material: Set Name
haystackProgrammer: PhysicMaterial.name (set)
favoriteKey: UnityEngine.PhysicMaterial.name@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PhysicMaterial|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8b5b836d-e7e8-4187-8150-1c3c8033670e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Physic Material: Get Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (get)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@get
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b319266b-1c7e-4647-9d26-51ea4f37ad17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Physic Material: Set Hide Flags
haystackProgrammer: PhysicMaterial.hideFlags (set)
favoriteKey: UnityEngine.PhysicMaterial.hideFlags@set
tag1: UnityEngine.PhysicMaterial
tag2: UnityEngine.PhysicMaterial;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PhysicMaterial|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PhysicMaterial","targetTypeName":"UnityEngine.PhysicMaterial","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"73993de8-878e-4653-9d14-26aeb7193b96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit: Get Hash Code
haystackProgrammer: RaycastHit.GetHashCode
favoriteKey: UnityEngine.RaycastHit.GetHashCode()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7db6df60-4220-4e88-9762-90e27956e805","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit: To String
haystackProgrammer: RaycastHit.ToString
favoriteKey: UnityEngine.RaycastHit.ToString()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d0074cc-89f7-4f10-8c43-78258b30a13d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit: Equals
haystackProgrammer: RaycastHit.Equals
favoriteKey: UnityEngine.RaycastHit.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9054b730-9e00-47b9-a9c4-ab86eb52e4a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit: Get Type
haystackProgrammer: RaycastHit.GetType
favoriteKey: UnityEngine.RaycastHit.GetType()@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"405bf41b-5d23-4403-b9d1-70413b26af6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit: Reference Equals
haystackProgrammer: RaycastHit.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1bb14516-b923-4edb-a73b-5e23f0bc4ec9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit: Get Collider
haystackProgrammer: RaycastHit.collider (get)
favoriteKey: UnityEngine.RaycastHit.collider@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;collider
tag3: UnityEngine.RaycastHit;collider
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Collider
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"54ca51cb-dc62-47da-8aa6-0848936a30d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Instance ID
labelProgrammer: colliderInstanceID (get)
haystackHuman: Raycast Hit: Get Collider Instance ID
haystackProgrammer: RaycastHit.colliderInstanceID (get)
favoriteKey: UnityEngine.RaycastHit.colliderInstanceID@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;colliderInstanceID
tag3: UnityEngine.RaycastHit;colliderInstanceID
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderInstanceID","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc3cfeac-9d89-4bff-9818-dd01877bf332","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit: Get Point
haystackProgrammer: RaycastHit.point (get)
favoriteKey: UnityEngine.RaycastHit.point@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"263fb2e4-4af6-42d2-929d-0e6f031ea369","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit: Set Point
haystackProgrammer: RaycastHit.point (set)
favoriteKey: UnityEngine.RaycastHit.point@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;point
tag3: UnityEngine.RaycastHit;point
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"2146310a-a5b0-4f5c-ae20-ee2facd8c1cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit: Get Normal
haystackProgrammer: RaycastHit.normal (get)
favoriteKey: UnityEngine.RaycastHit.normal@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"848c7e5e-3d48-4c3e-aed3-2c80dbd0bfb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit: Set Normal
haystackProgrammer: RaycastHit.normal (set)
favoriteKey: UnityEngine.RaycastHit.normal@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;normal
tag3: UnityEngine.RaycastHit;normal
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6a276f52-8c33-4277-b499-ba752384c216","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Barycentric Coordinate
labelProgrammer: barycentricCoordinate (get)
haystackHuman: Raycast Hit: Get Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (get)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"barycentricCoordinate","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f5c677d2-3ab1-40d9-a0f2-37e6b4635adb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Barycentric Coordinate
labelProgrammer: barycentricCoordinate (set)
haystackHuman: Raycast Hit: Set Barycentric Coordinate
haystackProgrammer: RaycastHit.barycentricCoordinate (set)
favoriteKey: UnityEngine.RaycastHit.barycentricCoordinate@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;barycentricCoordinate
tag3: UnityEngine.RaycastHit;barycentricCoordinate
valueInputTypes: UnityEngine.RaycastHit|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"barycentricCoordinate","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a3c4f535-4e44-489b-a6d9-d1febc59d478","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit: Get Distance
haystackProgrammer: RaycastHit.distance (get)
favoriteKey: UnityEngine.RaycastHit.distance@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d7de9c7c-f231-4a88-86fa-3abb75613aa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit: Set Distance
haystackProgrammer: RaycastHit.distance (set)
favoriteKey: UnityEngine.RaycastHit.distance@set
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;distance
tag3: UnityEngine.RaycastHit;distance
valueInputTypes: UnityEngine.RaycastHit|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"319c1b76-aaaf-450e-8c5a-899446ddd26c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Triangle Index
labelProgrammer: triangleIndex (get)
haystackHuman: Raycast Hit: Get Triangle Index
haystackProgrammer: RaycastHit.triangleIndex (get)
favoriteKey: UnityEngine.RaycastHit.triangleIndex@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;triangleIndex
tag3: UnityEngine.RaycastHit;triangleIndex
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"triangleIndex","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49c3301c-d812-498d-a79b-4a0f39d34848","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord
labelProgrammer: textureCoord (get)
haystackHuman: Raycast Hit: Get Texture Coord
haystackProgrammer: RaycastHit.textureCoord (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord
tag3: UnityEngine.RaycastHit;textureCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureCoord","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3013a5a1-4dfd-4a18-b618-fba8263134c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Texture Coord 2
labelProgrammer: textureCoord2 (get)
haystackHuman: Raycast Hit: Get Texture Coord 2
haystackProgrammer: RaycastHit.textureCoord2 (get)
favoriteKey: UnityEngine.RaycastHit.textureCoord2@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;textureCoord2
tag3: UnityEngine.RaycastHit;textureCoord2
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"textureCoord2","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e35a2fa-1766-47f0-bd67-6d7a85f0f3eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit: Get Transform
haystackProgrammer: RaycastHit.transform (get)
favoriteKey: UnityEngine.RaycastHit.transform@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;transform
tag3: UnityEngine.RaycastHit;transform
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a419071-9185-4875-8d3e-a4c7d19ccfb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit: Get Rigidbody
haystackProgrammer: RaycastHit.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit.rigidbody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;rigidbody
tag3: UnityEngine.RaycastHit;rigidbody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30c5094a-7de6-4e49-b7e6-eac912b38628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Articulation Body
labelProgrammer: articulationBody (get)
haystackHuman: Raycast Hit: Get Articulation Body
haystackProgrammer: RaycastHit.articulationBody (get)
favoriteKey: UnityEngine.RaycastHit.articulationBody@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;articulationBody
tag3: UnityEngine.RaycastHit;articulationBody
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"articulationBody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c4732816-726f-4b94-a81d-5b79ec40a171","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Coord
labelProgrammer: lightmapCoord (get)
haystackHuman: Raycast Hit: Get Lightmap Coord
haystackProgrammer: RaycastHit.lightmapCoord (get)
favoriteKey: UnityEngine.RaycastHit.lightmapCoord@get
tag1: UnityEngine.RaycastHit
tag2: UnityEngine.RaycastHit;lightmapCoord
tag3: UnityEngine.RaycastHit;lightmapCoord
valueInputTypes: UnityEngine.RaycastHit
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"lightmapCoord","parameterTypes":null,"targetType":"UnityEngine.RaycastHit","targetTypeName":"UnityEngine.RaycastHit","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"07130ee7-e4a8-4078-9288-97d2c51176fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Density (Density)
labelProgrammer: SetDensity (density)
haystackHuman: Rigidbody: Set Density
haystackProgrammer: Rigidbody.SetDensity
favoriteKey: UnityEngine.Rigidbody.SetDensity(System.Single)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;SetDensity;System.Single
tag3: UnityEngine.Rigidbody;SetDensity;System.Single
valueInputTypes: UnityEngine.Rigidbody|System.Single
unit:
{"chainable":false,"parameterNames":["density"],"member":{"name":"SetDensity","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%density":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8b9cf3cd-5d8e-498a-bd85-7e7ae8f66adc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody: Move Position
haystackProgrammer: Rigidbody.MovePosition
favoriteKey: UnityEngine.Rigidbody.MovePosition(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;MovePosition;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"MovePosition","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"6b6e366e-7950-4578-a6dc-58422fd31d33","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rot)
labelProgrammer: MoveRotation (rot)
haystackHuman: Rigidbody: Move Rotation
haystackProgrammer: Rigidbody.MoveRotation
favoriteKey: UnityEngine.Rigidbody.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["rot"],"member":{"name":"MoveRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9ac5d65-ad8a-4eee-b6dd-441e859c49d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody: Sleep
haystackProgrammer: Rigidbody.Sleep
favoriteKey: UnityEngine.Rigidbody.Sleep()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Sleep;
tag3: UnityEngine.Rigidbody;Sleep;
valueInputTypes: UnityEngine.Rigidbody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Sleep","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fb80dc3-2de0-4aa1-b706-3fc610a6881d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody: Is Sleeping
haystackProgrammer: Rigidbody.IsSleeping
favoriteKey: UnityEngine.Rigidbody.IsSleeping()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;IsSleeping;
tag3: UnityEngine.Rigidbody;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsSleeping","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b9f3de7-09df-4295-9365-711bbdfadc70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody: Wake Up
haystackProgrammer: Rigidbody.WakeUp
favoriteKey: UnityEngine.Rigidbody.WakeUp()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;WakeUp;
tag3: UnityEngine.Rigidbody;WakeUp;
valueInputTypes: UnityEngine.Rigidbody
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"WakeUp","parameterTypes":[],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec5f0c19-83fe-41cd-9664-8350a4b3acb2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Center Of Mass ()
labelProgrammer: ResetCenterOfMass ()
haystackHuman: Rigidbody: Reset Center Of Mass
haystackProgrammer: Rigidbody.ResetCenterOfMass
favoriteKey: UnityEngine.Rigidbody.ResetCenterOfMass()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetCenterOfMass;
tag3: UnityEngine.Rigidbody;ResetCenterOfMass;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Inertia Tensor ()
labelProgrammer: ResetInertiaTensor ()
haystackHuman: Rigidbody: Reset Inertia Tensor
haystackProgrammer: Rigidbody.ResetInertiaTensor
favoriteKey: UnityEngine.Rigidbody.ResetInertiaTensor()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ResetInertiaTensor;
tag3: UnityEngine.Rigidbody;ResetInertiaTensor;
valueInputTypes: UnityEngine.Rigidbody
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody: Get Relative Point Velocity
haystackProgrammer: Rigidbody.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody.GetRelativePointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetRelativePointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["relativePoint"],"member":{"name":"GetRelativePointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7c6740a0-cf4d-4f4e-b821-e9d53b4654cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (World Point)
labelProgrammer: GetPointVelocity (worldPoint)
haystackHuman: Rigidbody: Get Point Velocity
haystackProgrammer: Rigidbody.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody.GetPointVelocity(UnityEngine.Vector3)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
tag3: UnityEngine.Rigidbody;GetPointVelocity;UnityEngine.Vector3
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["worldPoint"],"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%worldPoint":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"989a8879-a57e-44a4-886f-3a7f1380b056","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3UnityEngine.ForceMode)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
tag3: UnityEngine.Rigidbody;AddForce;UnityEngine.Vector3;UnityEngine.ForceMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3|UnityEngine.ForceMode
unit:
{"chainable":false,"parameterNames":["force","mode"],"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector3","UnityEngine.ForceMode"],"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode"}},"position":{"x":0.0,"y":0.0},"guid":"c49f94f3-9c0b-49d5-b757-624602731716","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody: Add Force
haystackProgrammer: Rigidbody.AddForce
favoriteKey: UnityEngine.Rigidbody.AddForce(UnityEngine.Vector3)@any
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labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: Rigidbody.FindObjectsOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: Rigidbody.FindObjectsOfType
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: Rigidbody.FindObjectsByType
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: Rigidbody.FindObjectsByType
tag1: UnityEngine.Rigidbody
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody: Dont Destroy On Load
haystackProgrammer: Rigidbody.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody: Find Object Of Type
haystackProgrammer: Rigidbody.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find First Object By Type
haystackProgrammer: Rigidbody.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody: Find Any Object By Type
haystackProgrammer: Rigidbody.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody: To String
haystackProgrammer: Rigidbody.ToString
favoriteKey: UnityEngine.Rigidbody.ToString()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody: Equals
haystackProgrammer: Rigidbody.Equals
favoriteKey: UnityEngine.Rigidbody.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody: Get Type
haystackProgrammer: Rigidbody.GetType
favoriteKey: UnityEngine.Rigidbody.GetType()@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody: Reference Equals
haystackProgrammer: Rigidbody.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody: Get Velocity
haystackProgrammer: Rigidbody.velocity (get)
favoriteKey: UnityEngine.Rigidbody.velocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody: Set Velocity
haystackProgrammer: Rigidbody.velocity (set)
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tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;velocity
tag3: UnityEngine.Rigidbody;velocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody: Get Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody: Set Angular Velocity
haystackProgrammer: Rigidbody.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.angularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularVelocity
tag3: UnityEngine.Rigidbody;angularVelocity
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody: Get Drag
haystackProgrammer: Rigidbody.drag (get)
favoriteKey: UnityEngine.Rigidbody.drag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody: Set Drag
haystackProgrammer: Rigidbody.drag (set)
favoriteKey: UnityEngine.Rigidbody.drag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;drag
tag3: UnityEngine.Rigidbody;drag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody: Get Angular Drag
haystackProgrammer: Rigidbody.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody.angularDrag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody: Set Angular Drag
haystackProgrammer: Rigidbody.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody.angularDrag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;angularDrag
tag3: UnityEngine.Rigidbody;angularDrag
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody: Get Mass
haystackProgrammer: Rigidbody.mass (get)
favoriteKey: UnityEngine.Rigidbody.mass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody: Set Mass
haystackProgrammer: Rigidbody.mass (set)
favoriteKey: UnityEngine.Rigidbody.mass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;mass
tag3: UnityEngine.Rigidbody;mass
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Rigidbody: Get Use Gravity
haystackProgrammer: Rigidbody.useGravity (get)
favoriteKey: UnityEngine.Rigidbody.useGravity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"084aef2b-bca9-42b5-bf15-64da11e618de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Rigidbody: Set Use Gravity
haystackProgrammer: Rigidbody.useGravity (set)
favoriteKey: UnityEngine.Rigidbody.useGravity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;useGravity
tag3: UnityEngine.Rigidbody;useGravity
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d3a3c8c-6ca2-46bc-a5b5-a8c525869231","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (get)
haystackHuman: Rigidbody: Get Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d82a4c6b-ba58-48d1-abc3-74ef6cfd0c45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Depenetration Velocity
labelProgrammer: maxDepenetrationVelocity (set)
haystackHuman: Rigidbody: Set Max Depenetration Velocity
haystackProgrammer: Rigidbody.maxDepenetrationVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxDepenetrationVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxDepenetrationVelocity
tag3: UnityEngine.Rigidbody;maxDepenetrationVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxDepenetrationVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"53850af2-ab9d-4236-8681-2c71c04c92a3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody: Is Kinematic
haystackProgrammer: Rigidbody.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody.isKinematic@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2f6ff33-bd72-4b70-a082-b385722b37d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody: Set Kinematic
haystackProgrammer: Rigidbody.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody.isKinematic@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;isKinematic
tag3: UnityEngine.Rigidbody;isKinematic
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"29617a6f-f0d5-4b53-b838-d385c1b72216","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody: Get Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4aaf37ce-9959-4904-ba8b-bbf98a5f834b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody: Set Freeze Rotation
haystackProgrammer: Rigidbody.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody.freezeRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;freezeRotation
tag3: UnityEngine.Rigidbody;freezeRotation
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f8aece9e-3446-4863-b689-3a0b327fc73a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody: Get Constraints
haystackProgrammer: Rigidbody.constraints (get)
favoriteKey: UnityEngine.Rigidbody.constraints@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc4ec64d-9dbe-4968-8ade-c6a656e9a9aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody: Set Constraints
haystackProgrammer: Rigidbody.constraints (set)
favoriteKey: UnityEngine.Rigidbody.constraints@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;constraints
tag3: UnityEngine.Rigidbody;constraints
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyConstraints
valueOutputTypes: UnityEngine.RigidbodyConstraints
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyConstraints"}},"position":{"x":0.0,"y":0.0},"guid":"78cf77fe-d5bb-4eb4-ab19-c6d12ca428ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody: Get Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1373ab78-7018-4940-bb56-baa337ce935c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody: Set Collision Detection Mode
haystackProgrammer: Rigidbody.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;collisionDetectionMode
tag3: UnityEngine.Rigidbody;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.CollisionDetectionMode
valueOutputTypes: UnityEngine.CollisionDetectionMode
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode"}},"position":{"x":0.0,"y":0.0},"guid":"5f1a6d74-91a0-49fc-8bc5-75ea04a8e700","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody: Get Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f5a48ef-a270-4173-9eec-ec92bdb77865","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody: Set Center Of Mass
haystackProgrammer: Rigidbody.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody.centerOfMass@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;centerOfMass
tag3: UnityEngine.Rigidbody;centerOfMass
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"5b6dfdbc-8885-41c1-8e16-cb221bf81aa6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody: Get World Center Of Mass
haystackProgrammer: Rigidbody.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;worldCenterOfMass
tag3: UnityEngine.Rigidbody;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7e57b838-ee01-4647-967b-ddd169c4f9a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (get)
haystackHuman: Rigidbody: Get Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1488fb0c-51e6-48e2-9f5d-0f9af6d37236","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor Rotation
labelProgrammer: inertiaTensorRotation (set)
haystackHuman: Rigidbody: Set Inertia Tensor Rotation
haystackProgrammer: Rigidbody.inertiaTensorRotation (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensorRotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensorRotation
tag3: UnityEngine.Rigidbody;inertiaTensorRotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"inertiaTensorRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cb6c34c-64fa-4dff-91fb-be1406ba93d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia Tensor
labelProgrammer: inertiaTensor (get)
haystackHuman: Rigidbody: Get Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (get)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a18e5cf-7af8-4f9d-a293-ecdaceaf969c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia Tensor
labelProgrammer: inertiaTensor (set)
haystackHuman: Rigidbody: Set Inertia Tensor
haystackProgrammer: Rigidbody.inertiaTensor (set)
favoriteKey: UnityEngine.Rigidbody.inertiaTensor@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;inertiaTensor
tag3: UnityEngine.Rigidbody;inertiaTensor
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"inertiaTensor","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"428cd51e-67f2-44af-ad70-aeb967fc1708","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Rigidbody: Get Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (get)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b873089-b48c-4ae5-9d71-5c84c3a4bc58","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Rigidbody: Set Detect Collisions
haystackProgrammer: Rigidbody.detectCollisions (set)
favoriteKey: UnityEngine.Rigidbody.detectCollisions@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;detectCollisions
tag3: UnityEngine.Rigidbody;detectCollisions
valueInputTypes: UnityEngine.Rigidbody|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a0c3a2c3-f3de-4095-ac8d-41ba3ceb3fbe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody: Get Position
haystackProgrammer: Rigidbody.position (get)
favoriteKey: UnityEngine.Rigidbody.position@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42a011fc-4b13-4c29-a2ca-a715de13d007","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody: Set Position
haystackProgrammer: Rigidbody.position (set)
favoriteKey: UnityEngine.Rigidbody.position@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;position
tag3: UnityEngine.Rigidbody;position
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fb508dee-53b3-45da-8089-4b1c3ed011f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody: Get Rotation
haystackProgrammer: Rigidbody.rotation (get)
favoriteKey: UnityEngine.Rigidbody.rotation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Quaternion
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"859adb9b-a933-405b-9863-977823a8c8e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody: Set Rotation
haystackProgrammer: Rigidbody.rotation (set)
favoriteKey: UnityEngine.Rigidbody.rotation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;rotation
tag3: UnityEngine.Rigidbody;rotation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Quaternion
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6841e72f-f2a5-4f1f-b84f-36b23f7b41ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody: Get Interpolation
haystackProgrammer: Rigidbody.interpolation (get)
favoriteKey: UnityEngine.Rigidbody.interpolation@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05457d1d-9fd3-4220-b4ec-590af794c09d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody: Set Interpolation
haystackProgrammer: Rigidbody.interpolation (set)
favoriteKey: UnityEngine.Rigidbody.interpolation@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;interpolation
tag3: UnityEngine.Rigidbody;interpolation
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.RigidbodyInterpolation
valueOutputTypes: UnityEngine.RigidbodyInterpolation
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation"}},"position":{"x":0.0,"y":0.0},"guid":"ec832f8a-1cca-42b4-b730-21714360163d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Iterations
labelProgrammer: solverIterations (get)
haystackHuman: Rigidbody: Get Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Solver Iterations
labelProgrammer: solverIterations (set)
haystackHuman: Rigidbody: Set Solver Iterations
haystackProgrammer: Rigidbody.solverIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverIterations
tag3: UnityEngine.Rigidbody;solverIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Rigidbody: Get Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (get)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
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