# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation)
labelProgrammer: Blend (animation)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String
tag3: UnityEngine.Animation;Blend;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
{"chainable":false,"parameterNames":["animation"],"member":{"name":"Blend","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e548afd9-b46c-4332-8c90-bbdb051d60cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation, Target Weight)
labelProgrammer: Blend (animation, targetWeight)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.StringSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String;System.Single
tag3: UnityEngine.Animation;Blend;System.String;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["animation","targetWeight"],"member":{"name":"Blend","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%targetWeight":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ce4bc6bb-f322-4914-810a-bdb86132fbe0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Blend (Animation, Target Weight, Fade Length)
labelProgrammer: Blend (animation, targetWeight, fadeLength)
haystackHuman: Animation: Blend
haystackProgrammer: Animation.Blend
favoriteKey: UnityEngine.Animation.Blend(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;Blend;System.String;System.Single;System.Single
tag3: UnityEngine.Animation;Blend;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["animation","targetWeight","fadeLength"],"member":{"name":"Blend","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%targetWeight":{"$content":0.0,"$type":"System.Single"},"%fadeLength":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1eac7403-f919-4f9e-ba86-7636ba1b8a5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation)
labelProgrammer: CrossFadeQueued (animation)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String
tag3: UnityEngine.Animation;CrossFadeQueued;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation"],"member":{"name":"CrossFadeQueued","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"90bd4013-396c-41b8-aba3-5c2a580450b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length)
labelProgrammer: CrossFadeQueued (animation, fadeLength)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.StringSystem.Single)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single
tag3: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single
valueInputTypes: UnityEngine.Animation|System.String|System.Single
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation","fadeLength"],"member":{"name":"CrossFadeQueued","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%fadeLength":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9b67119-ff63-497e-af6e-3adddae7511e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length, Queue)
labelProgrammer: CrossFadeQueued (animation, fadeLength, queue)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
favoriteKey: UnityEngine.Animation.CrossFadeQueued(System.StringSystem.SingleUnityEngine.QueueMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode
tag3: UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode
valueInputTypes: UnityEngine.Animation|System.String|System.Single|UnityEngine.QueueMode
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation","fadeLength","queue"],"member":{"name":"CrossFadeQueued","parameterTypes":["System.String","System.Single","UnityEngine.QueueMode"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%fadeLength":{"$content":0.0,"$type":"System.Single"},"%queue":{"$content":"CompleteOthers","$type":"UnityEngine.QueueMode"}},"position":{"x":0.0,"y":0.0},"guid":"8aa59e16-c4b5-4a70-a074-d6fc79a83f62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cross Fade Queued (Animation, Fade Length, Queue, Mode)
labelProgrammer: CrossFadeQueued (animation, fadeLength, queue, mode)
haystackHuman: Animation: Cross Fade Queued
haystackProgrammer: Animation.CrossFadeQueued
tag1: UnityEngine.Animation
valueInputTypes: UnityEngine.Animation|System.String|System.Single|UnityEngine.QueueMode|UnityEngine.PlayMode
valueOutputTypes: UnityEngine.AnimationState
favoriteKey:
UnityEngine.Animation.CrossFadeQueued(System.StringSystem.SingleUnityEngine.QueueModeUnityEngine.PlayMode)@any

tag2:
UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode;UnityEngine.PlayMode

tag3:
UnityEngine.Animation;CrossFadeQueued;System.String;System.Single;UnityEngine.QueueMode;UnityEngine.PlayMode

unit:
{"chainable":false,"parameterNames":["animation","fadeLength","queue","mode"],"member":{"name":"CrossFadeQueued","parameterTypes":["System.String","System.Single","UnityEngine.QueueMode","UnityEngine.PlayMode"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%fadeLength":{"$content":0.0,"$type":"System.Single"},"%queue":{"$content":"CompleteOthers","$type":"UnityEngine.QueueMode"},"%mode":{"$content":"StopSameLayer","$type":"UnityEngine.PlayMode"}},"position":{"x":0.0,"y":0.0},"guid":"2a338c47-b1fb-49b1-a8eb-4fe7b13c9b69","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play Queued (Animation)
labelProgrammer: PlayQueued (animation)
haystackHuman: Animation: Play Queued
haystackProgrammer: Animation.PlayQueued
favoriteKey: UnityEngine.Animation.PlayQueued(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;PlayQueued;System.String
tag3: UnityEngine.Animation;PlayQueued;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation"],"member":{"name":"PlayQueued","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6445ae8f-de83-431f-92b3-f9a9c1e752d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play Queued (Animation, Queue)
labelProgrammer: PlayQueued (animation, queue)
haystackHuman: Animation: Play Queued
haystackProgrammer: Animation.PlayQueued
favoriteKey: UnityEngine.Animation.PlayQueued(System.StringUnityEngine.QueueMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode
tag3: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.QueueMode
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation","queue"],"member":{"name":"PlayQueued","parameterTypes":["System.String","UnityEngine.QueueMode"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%queue":{"$content":"CompleteOthers","$type":"UnityEngine.QueueMode"}},"position":{"x":0.0,"y":0.0},"guid":"eb5a88a0-d4d7-4c9b-98eb-86608060aecb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Play Queued (Animation, Queue, Mode)
labelProgrammer: PlayQueued (animation, queue, mode)
haystackHuman: Animation: Play Queued
haystackProgrammer: Animation.PlayQueued
favoriteKey: UnityEngine.Animation.PlayQueued(System.StringUnityEngine.QueueModeUnityEngine.PlayMode)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode;UnityEngine.PlayMode
tag3: UnityEngine.Animation;PlayQueued;System.String;UnityEngine.QueueMode;UnityEngine.PlayMode
valueInputTypes: UnityEngine.Animation|System.String|UnityEngine.QueueMode|UnityEngine.PlayMode
valueOutputTypes: UnityEngine.AnimationState
unit:
{"chainable":false,"parameterNames":["animation","queue","mode"],"member":{"name":"PlayQueued","parameterTypes":["System.String","UnityEngine.QueueMode","UnityEngine.PlayMode"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%animation":{"$content":"","$type":"System.String"},"%queue":{"$content":"CompleteOthers","$type":"UnityEngine.QueueMode"},"%mode":{"$content":"StopSameLayer","$type":"UnityEngine.PlayMode"}},"position":{"x":0.0,"y":0.0},"guid":"57bdc395-4804-493b-acbc-0416c89e31c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Clip (Clip, New Name)
labelProgrammer: AddClip (clip, newName)
haystackHuman: Animation: Add Clip
haystackProgrammer: Animation.AddClip
favoriteKey: UnityEngine.Animation.AddClip(UnityEngine.AnimationClipSystem.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String
tag3: UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip|System.String
unit:
{"chainable":false,"parameterNames":["clip","newName"],"member":{"name":"AddClip","parameterTypes":["UnityEngine.AnimationClip","System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%clip":null,"%newName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5fc86067-9e6f-418e-9ce0-87eff34e9074","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Clip (Clip, New Name, First Frame, Last Frame)
labelProgrammer: AddClip (clip, newName, firstFrame, lastFrame)
haystackHuman: Animation: Add Clip
haystackProgrammer: Animation.AddClip
favoriteKey: UnityEngine.Animation.AddClip(UnityEngine.AnimationClipSystem.StringSystem.Int32System.Int32)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String;System.Int32;System.Int32
tag3: UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String;System.Int32;System.Int32
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip|System.String|System.Int32
unit:
{"chainable":false,"parameterNames":["clip","newName","firstFrame","lastFrame"],"member":{"name":"AddClip","parameterTypes":["UnityEngine.AnimationClip","System.String","System.Int32","System.Int32"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%clip":null,"%newName":{"$content":"","$type":"System.String"},"%firstFrame":{"$content":0,"$type":"System.Int32"},"%lastFrame":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1428d130-dd10-4621-8ecf-8c5d7fc7bf7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Clip (Clip, New Name, First Frame, Last Frame, Add Loop Frame)
labelProgrammer: AddClip (clip, newName, firstFrame, lastFrame, addLoopFrame)
haystackHuman: Animation: Add Clip
haystackProgrammer: Animation.AddClip
tag1: UnityEngine.Animation
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip|System.String|System.Int32|System.Boolean
favoriteKey:
UnityEngine.Animation.AddClip(UnityEngine.AnimationClipSystem.StringSystem.Int32System.Int32System.Boolean)@any

tag2:
UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String;System.Int32;System.Int32;System.Boolean

tag3:
UnityEngine.Animation;AddClip;UnityEngine.AnimationClip;System.String;System.Int32;System.Int32;System.Boolean

unit:
{"chainable":false,"parameterNames":["clip","newName","firstFrame","lastFrame","addLoopFrame"],"member":{"name":"AddClip","parameterTypes":["UnityEngine.AnimationClip","System.String","System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%clip":null,"%newName":{"$content":"","$type":"System.String"},"%firstFrame":{"$content":0,"$type":"System.Int32"},"%lastFrame":{"$content":0,"$type":"System.Int32"},"%addLoopFrame":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9db39bd4-8b22-4e52-83f0-7f0a2caee291","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Clip (Clip)
labelProgrammer: RemoveClip (clip)
haystackHuman: Animation: Remove Clip
haystackProgrammer: Animation.RemoveClip
favoriteKey: UnityEngine.Animation.RemoveClip(UnityEngine.AnimationClip)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;RemoveClip;UnityEngine.AnimationClip
tag3: UnityEngine.Animation;RemoveClip;UnityEngine.AnimationClip
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":["clip"],"member":{"name":"RemoveClip","parameterTypes":["UnityEngine.AnimationClip"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%clip":null},"position":{"x":0.0,"y":0.0},"guid":"f8020efb-c1b6-43cf-ac92-6c3bf24f1594","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Clip (Clip Name)
labelProgrammer: RemoveClip (clipName)
haystackHuman: Animation: Remove Clip
haystackProgrammer: Animation.RemoveClip
favoriteKey: UnityEngine.Animation.RemoveClip(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;RemoveClip;System.String
tag3: UnityEngine.Animation;RemoveClip;System.String
valueInputTypes: UnityEngine.Animation|System.String
unit:
{"chainable":false,"parameterNames":["clipName"],"member":{"name":"RemoveClip","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%clipName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0febf990-e553-4412-a1e7-67dc329c83e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clip Count ()
labelProgrammer: GetClipCount ()
haystackHuman: Animation: Get Clip Count
haystackProgrammer: Animation.GetClipCount
favoriteKey: UnityEngine.Animation.GetClipCount()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetClipCount;
tag3: UnityEngine.Animation;GetClipCount;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetClipCount","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee86b60d-4546-44b2-a68c-dfb3d87e1391","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sync Layer (Layer)
labelProgrammer: SyncLayer (layer)
haystackHuman: Animation: Sync Layer
haystackProgrammer: Animation.SyncLayer
favoriteKey: UnityEngine.Animation.SyncLayer(System.Int32)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;SyncLayer;System.Int32
tag3: UnityEngine.Animation;SyncLayer;System.Int32
valueInputTypes: UnityEngine.Animation|System.Int32
unit:
{"chainable":false,"parameterNames":["layer"],"member":{"name":"SyncLayer","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%layer":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fb69a613-97b2-4a70-bdd8-abc634337ae9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Enumerator ()
labelProgrammer: GetEnumerator ()
haystackHuman: Animation: Get Enumerator
haystackProgrammer: Animation.GetEnumerator
favoriteKey: UnityEngine.Animation.GetEnumerator()@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetEnumerator;
tag3: UnityEngine.Animation;GetEnumerator;
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEnumerator","parameterTypes":[],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ccbc729-27ef-4f68-80b7-aff1aa5d0be8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clip (Name)
labelProgrammer: GetClip (name)
haystackHuman: Animation: Get Clip
haystackProgrammer: Animation.GetClip
favoriteKey: UnityEngine.Animation.GetClip(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetClip;System.String
tag3: UnityEngine.Animation;GetClip;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"GetClip","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"de02b689-d758-46b2-b624-d0daee369e3d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Animation: Get Component
haystackProgrammer: Animation.GetComponent
favoriteKey: UnityEngine.Animation.GetComponent(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Animation|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"bd63673b-eb76-4222-806e-b001bfc1145e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Animation: Try Get Component
haystackProgrammer: Animation.TryGetComponent
favoriteKey: UnityEngine.Animation.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Animation|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"dedcefc3-2922-41a5-b140-b51ae14a4882","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Animation: Get Component
haystackProgrammer: Animation.GetComponent
favoriteKey: UnityEngine.Animation.GetComponent(System.String)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aa1d1369-abea-4639-a37b-41cac52f9e90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Animation: Get Component In Children
haystackProgrammer: Animation.GetComponentInChildren
favoriteKey: UnityEngine.Animation.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Animation|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"84525281-0407-48cd-8a5a-3ac3ab5dfc9d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Animation: Get Component In Children
haystackProgrammer: Animation.GetComponentInChildren
favoriteKey: UnityEngine.Animation.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Animation|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"6142eeea-28be-47e1-85cd-1e1131d67ab3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Animation: Get Components In Children
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valueOutputTypes: System.Boolean
unit:
{"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be92e48c-4afb-427f-80f9-15fe4b819cf4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Play Automatically
labelProgrammer: playAutomatically (set)
haystackHuman: Animation: Set Play Automatically
haystackProgrammer: Animation.playAutomatically (set)
favoriteKey: UnityEngine.Animation.playAutomatically@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;playAutomatically
tag3: UnityEngine.Animation;playAutomatically
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"playAutomatically","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1104de93-1399-474c-adc8-452cc7105ad8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation: Get Wrap Mode
haystackProgrammer: Animation.wrapMode (get)
favoriteKey: UnityEngine.Animation.wrapMode@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24bf6bd1-d7fe-4dd3-a2da-32f8a015fe82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation: Set Wrap Mode
haystackProgrammer: Animation.wrapMode (set)
favoriteKey: UnityEngine.Animation.wrapMode@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;wrapMode
tag3: UnityEngine.Animation;wrapMode
valueInputTypes: UnityEngine.Animation|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"65e724a4-3194-46b6-8fa6-0bdcca456544","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Playing
labelProgrammer: isPlaying (get)
haystackHuman: Animation: Is Playing
haystackProgrammer: Animation.isPlaying (get)
favoriteKey: UnityEngine.Animation.isPlaying@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isPlaying
tag3: UnityEngine.Animation;isPlaying
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPlaying","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af9894b0-34a2-47a2-93e2-e3a9284c6ebf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animate Physics
labelProgrammer: animatePhysics (get)
haystackHuman: Animation: Get Animate Physics
haystackProgrammer: Animation.animatePhysics (get)
favoriteKey: UnityEngine.Animation.animatePhysics@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77a866dc-1a1c-48c3-b4ce-ff3a1c9ebadc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animate Physics
labelProgrammer: animatePhysics (set)
haystackHuman: Animation: Set Animate Physics
haystackProgrammer: Animation.animatePhysics (set)
favoriteKey: UnityEngine.Animation.animatePhysics@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;animatePhysics
tag3: UnityEngine.Animation;animatePhysics
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"animatePhysics","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5270599a-d33e-4cf3-a58f-121bc3518a8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Culling Type
labelProgrammer: cullingType (get)
haystackHuman: Animation: Get Culling Type
haystackProgrammer: Animation.cullingType (get)
favoriteKey: UnityEngine.Animation.cullingType@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b578b8bd-d947-421c-9f13-b56223f81dae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Culling Type
labelProgrammer: cullingType (set)
haystackHuman: Animation: Set Culling Type
haystackProgrammer: Animation.cullingType (set)
favoriteKey: UnityEngine.Animation.cullingType@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;cullingType
tag3: UnityEngine.Animation;cullingType
valueInputTypes: UnityEngine.Animation|UnityEngine.AnimationCullingType
valueOutputTypes: UnityEngine.AnimationCullingType
unit:
{"chainable":false,"member":{"name":"cullingType","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"AlwaysAnimate","$type":"UnityEngine.AnimationCullingType"}},"position":{"x":0.0,"y":0.0},"guid":"ad23b805-232c-4f31-b60b-5194ef344f98","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation: Get Local Bounds
haystackProgrammer: Animation.localBounds (get)
favoriteKey: UnityEngine.Animation.localBounds@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8350c6cb-7c21-4bb6-9ca6-a67399648b9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation: Set Local Bounds
haystackProgrammer: Animation.localBounds (set)
favoriteKey: UnityEngine.Animation.localBounds@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;localBounds
tag3: UnityEngine.Animation;localBounds
valueInputTypes: UnityEngine.Animation|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"861558a5-990a-42c2-ba29-02ed43f7d9ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Animation: Get Enabled
haystackProgrammer: Animation.enabled (get)
favoriteKey: UnityEngine.Animation.enabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba3ff9c5-30e3-42af-a4c1-5834ba5bc454","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Animation: Set Enabled
haystackProgrammer: Animation.enabled (set)
favoriteKey: UnityEngine.Animation.enabled@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;enabled
tag3: UnityEngine.Animation;enabled
valueInputTypes: UnityEngine.Animation|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0f4e8f04-483d-4ebe-9a21-a1190c593cef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Animation: Is Active And Enabled
haystackProgrammer: Animation.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Animation.isActiveAndEnabled@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;isActiveAndEnabled
tag3: UnityEngine.Animation;isActiveAndEnabled
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"347cb74f-9485-4999-bc3e-472b5c76c527","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Animation: Get Transform
haystackProgrammer: Animation.transform (get)
favoriteKey: UnityEngine.Animation.transform@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fdfb9bf-1dff-449c-b074-27951304c697","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Animation: Get Game Object
haystackProgrammer: Animation.gameObject (get)
favoriteKey: UnityEngine.Animation.gameObject@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c623ae1c-9fee-4ebc-b15b-90e9bf249b3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Animation: Get Tag
haystackProgrammer: Animation.tag (get)
favoriteKey: UnityEngine.Animation.tag@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b04662f-93ac-461b-86f5-a27e3e7a5c25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Animation: Set Tag
haystackProgrammer: Animation.tag (set)
favoriteKey: UnityEngine.Animation.tag@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d7061e2a-6d10-4eee-b126-aafe72777cda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation: Get Name
haystackProgrammer: Animation.name (get)
favoriteKey: UnityEngine.Animation.name@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"845aeaff-f7c3-4910-afac-90fbd4e7e8ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation: Set Name
haystackProgrammer: Animation.name (set)
favoriteKey: UnityEngine.Animation.name@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Animation|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"337d0649-a4ee-44f1-9154-6e798cc86a58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation: Get Hide Flags
haystackProgrammer: Animation.hideFlags (get)
favoriteKey: UnityEngine.Animation.hideFlags@get
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"570a9a48-d50d-4aad-9549-f99387f48e3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation: Set Hide Flags
haystackProgrammer: Animation.hideFlags (set)
favoriteKey: UnityEngine.Animation.hideFlags@set
tag1: UnityEngine.Animation
tag2: UnityEngine.Animation;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Animation|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Animation","targetTypeName":"UnityEngine.Animation","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"85f94356-d3f2-4e29-b3c7-3b937815516f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sample Animation (Go, Time)
labelProgrammer: SampleAnimation (go, time)
haystackHuman: Animation Clip: Sample Animation
haystackProgrammer: AnimationClip.SampleAnimation
favoriteKey: UnityEngine.AnimationClip.SampleAnimation(UnityEngine.GameObjectSystem.Single)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
tag3: UnityEngine.AnimationClip;SampleAnimation;UnityEngine.GameObject;System.Single
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.GameObject|System.Single
unit:
{"chainable":false,"parameterNames":["go","time"],"member":{"name":"SampleAnimation","parameterTypes":["UnityEngine.GameObject","System.Single"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%go":null,"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ceacb1ac-282f-4874-8705-130dd9e32399","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Curve (Relative Path, Type, Property Name, Curve)
labelProgrammer: SetCurve (relativePath, type, propertyName, curve)
haystackHuman: Animation Clip: Set Curve
haystackProgrammer: AnimationClip.SetCurve
tag1: UnityEngine.AnimationClip
valueInputTypes: UnityEngine.AnimationClip|System.String|System.Type|UnityEngine.AnimationCurve
favoriteKey:
UnityEngine.AnimationClip.SetCurve(System.StringSystem.TypeSystem.StringUnityEngine.AnimationCurve)@any

tag2:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

tag3:
UnityEngine.AnimationClip;SetCurve;System.String;System.Type;System.String;UnityEngine.AnimationCurve

unit:
{"chainable":false,"parameterNames":["relativePath","type","propertyName","curve"],"member":{"name":"SetCurve","parameterTypes":["System.String","System.Type","System.String","UnityEngine.AnimationCurve"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"%relativePath":{"$content":"","$type":"System.String"},"%type":null,"%propertyName":{"$content":"","$type":"System.String"},"%curve":null},"position":{"x":0.0,"y":0.0},"guid":"eb0f4bc0-836c-4289-beee-f843862b9617","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Quaternion Continuity ()
labelProgrammer: EnsureQuaternionContinuity ()
haystackHuman: Animation Clip: Ensure Quaternion Continuity
haystackProgrammer: AnimationClip.EnsureQuaternionContinuity
favoriteKey: UnityEngine.AnimationClip.EnsureQuaternionContinuity()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
tag3: UnityEngine.AnimationClip;EnsureQuaternionContinuity;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"EnsureQuaternionContinuity","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a1fb802-ea42-40c3-aa8e-74eca8e29eab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Curves ()
labelProgrammer: ClearCurves ()
haystackHuman: Animation Clip: Clear Curves
haystackProgrammer: AnimationClip.ClearCurves
favoriteKey: UnityEngine.AnimationClip.ClearCurves()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;ClearCurves;
tag3: UnityEngine.AnimationClip;ClearCurves;
valueInputTypes: UnityEngine.AnimationClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ClearCurves","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"248ef9c6-d2bd-4dc4-9f31-b4078a2bc9f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Event (Evt)
labelProgrammer: AddEvent (evt)
haystackHuman: Animation Clip: Add Event
haystackProgrammer: AnimationClip.AddEvent
favoriteKey: UnityEngine.AnimationClip.AddEvent(UnityEngine.AnimationEvent)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
tag3: UnityEngine.AnimationClip;AddEvent;UnityEngine.AnimationEvent
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent
unit:
{"chainable":false,"parameterNames":["evt"],"member":{"name":"AddEvent","parameterTypes":["UnityEngine.AnimationEvent"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a8b115f-578f-4f8f-8966-c836de4187c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animation Clip: Get Instance ID
haystackProgrammer: AnimationClip.GetInstanceID
favoriteKey: UnityEngine.AnimationClip.GetInstanceID()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ff6d0df-f295-4a3b-98e7-e7a6620afc6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animation Clip: Get Hash Code
haystackProgrammer: AnimationClip.GetHashCode
favoriteKey: UnityEngine.AnimationClip.GetHashCode()@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0570e1c2-ab73-4522-a026-5742bfeb53e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animation Clip: Equals
haystackProgrammer: AnimationClip.Equals
favoriteKey: UnityEngine.AnimationClip.Equals(System.Object)@any
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimationClip|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d783f59-e1aa-4e79-9558-597ae7faf23b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animation Clip: Instantiate
haystackProgrammer: AnimationClip.Instantiate
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
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valueOutputTypes: System.Single
unit:
{"member":{"name":"length","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd2347a7-0ed5-474d-8f3f-f13b2612f2ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Frame Rate
labelProgrammer: frameRate (get)
haystackHuman: Animation Clip: Get Frame Rate
haystackProgrammer: AnimationClip.frameRate (get)
favoriteKey: UnityEngine.AnimationClip.frameRate@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8af8dee-7831-4c5b-b005-1ac07b0c2980","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Frame Rate
labelProgrammer: frameRate (set)
haystackHuman: Animation Clip: Set Frame Rate
haystackProgrammer: AnimationClip.frameRate (set)
favoriteKey: UnityEngine.AnimationClip.frameRate@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;frameRate
tag3: UnityEngine.AnimationClip;frameRate
valueInputTypes: UnityEngine.AnimationClip|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"frameRate","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1482bb0e-d27f-42ae-84f5-e4f64bb62f65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Wrap Mode
labelProgrammer: wrapMode (get)
haystackHuman: Animation Clip: Get Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (get)
favoriteKey: UnityEngine.AnimationClip.wrapMode@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.WrapMode
unit:
{"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d751f9d9-6279-4c4e-91b9-0d9b3152b055","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Wrap Mode
labelProgrammer: wrapMode (set)
haystackHuman: Animation Clip: Set Wrap Mode
haystackProgrammer: AnimationClip.wrapMode (set)
favoriteKey: UnityEngine.AnimationClip.wrapMode@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;wrapMode
tag3: UnityEngine.AnimationClip;wrapMode
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.WrapMode
valueOutputTypes: UnityEngine.WrapMode
unit:
{"chainable":false,"member":{"name":"wrapMode","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Default","$type":"UnityEngine.WrapMode"}},"position":{"x":0.0,"y":0.0},"guid":"fa4bec7e-6ae5-4fb2-b8a4-43cfba8387e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Animation Clip: Get Local Bounds
haystackProgrammer: AnimationClip.localBounds (get)
favoriteKey: UnityEngine.AnimationClip.localBounds@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afb5c937-9c8e-46da-b46b-c36015a0c029","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Animation Clip: Set Local Bounds
haystackProgrammer: AnimationClip.localBounds (set)
favoriteKey: UnityEngine.AnimationClip.localBounds@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;localBounds
tag3: UnityEngine.AnimationClip;localBounds
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a5c5a53-8c34-4a98-905d-b1aa2d882358","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Animation Clip: Get Legacy
haystackProgrammer: AnimationClip.legacy (get)
favoriteKey: UnityEngine.AnimationClip.legacy@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f28ef9a-0ef9-4a76-a180-0278853cb731","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Legacy
labelProgrammer: legacy (set)
haystackHuman: Animation Clip: Set Legacy
haystackProgrammer: AnimationClip.legacy (set)
favoriteKey: UnityEngine.AnimationClip.legacy@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;legacy
tag3: UnityEngine.AnimationClip;legacy
valueInputTypes: UnityEngine.AnimationClip|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"legacy","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd7723f8-8020-4018-ad44-a262d5ebf15b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Motion
labelProgrammer: humanMotion (get)
haystackHuman: Animation Clip: Get Human Motion
haystackProgrammer: AnimationClip.humanMotion (get)
favoriteKey: UnityEngine.AnimationClip.humanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;humanMotion
tag3: UnityEngine.AnimationClip;humanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"humanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c76fb8a9-8c68-4ae7-ad10-8ff556afcfbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Empty
labelProgrammer: empty (get)
haystackHuman: Animation Clip: Get Empty
haystackProgrammer: AnimationClip.empty (get)
favoriteKey: UnityEngine.AnimationClip.empty@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;empty
tag3: UnityEngine.AnimationClip;empty
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"empty","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4dd064f4-7943-4bfa-a191-fff50f367c4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Generic Root Transform
labelProgrammer: hasGenericRootTransform (get)
haystackHuman: Animation Clip: Has Generic Root Transform
haystackProgrammer: AnimationClip.hasGenericRootTransform (get)
favoriteKey: UnityEngine.AnimationClip.hasGenericRootTransform@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasGenericRootTransform
tag3: UnityEngine.AnimationClip;hasGenericRootTransform
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasGenericRootTransform","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6aef5856-9127-4c12-b52b-b8c4dcf60fe7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Float Curves
labelProgrammer: hasMotionFloatCurves (get)
haystackHuman: Animation Clip: Has Motion Float Curves
haystackProgrammer: AnimationClip.hasMotionFloatCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionFloatCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionFloatCurves
tag3: UnityEngine.AnimationClip;hasMotionFloatCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionFloatCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71cb4c67-4e93-4b1c-89f6-e7ba74e4330e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Motion Curves
labelProgrammer: hasMotionCurves (get)
haystackHuman: Animation Clip: Has Motion Curves
haystackProgrammer: AnimationClip.hasMotionCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasMotionCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasMotionCurves
tag3: UnityEngine.AnimationClip;hasMotionCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasMotionCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c8893a3-7211-443a-b698-1e44d6c972ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Root Curves
labelProgrammer: hasRootCurves (get)
haystackHuman: Animation Clip: Has Root Curves
haystackProgrammer: AnimationClip.hasRootCurves (get)
favoriteKey: UnityEngine.AnimationClip.hasRootCurves@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hasRootCurves
tag3: UnityEngine.AnimationClip;hasRootCurves
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasRootCurves","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc7809bb-feb3-46d6-b1a0-8dfc3e9cb24f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Events
labelProgrammer: events (get)
haystackHuman: Animation Clip: Get Events
haystackProgrammer: AnimationClip.events (get)
favoriteKey: UnityEngine.AnimationClip.events@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80ff3de2-22ee-4bc4-b1b9-6111ae3091b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Events
labelProgrammer: events (set)
haystackHuman: Animation Clip: Set Events
haystackProgrammer: AnimationClip.events (set)
favoriteKey: UnityEngine.AnimationClip.events@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;events
tag3: UnityEngine.AnimationClip;events
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.AnimationEvent[]
valueOutputTypes: UnityEngine.AnimationEvent[]
unit:
{"chainable":false,"member":{"name":"events","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b30dad3-dfe3-4134-ad0c-75228222a272","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Animation Clip: Get Average Duration
haystackProgrammer: AnimationClip.averageDuration (get)
favoriteKey: UnityEngine.AnimationClip.averageDuration@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageDuration
tag3: UnityEngine.AnimationClip;averageDuration
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageDuration","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ee3b897-fe02-4aff-894d-5364c6016d5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Animation Clip: Get Average Angular Speed
haystackProgrammer: AnimationClip.averageAngularSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageAngularSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageAngularSpeed
tag3: UnityEngine.AnimationClip;averageAngularSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"averageAngularSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19116aee-625d-402e-bf43-8f7de4c9f1aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Animation Clip: Get Average Speed
haystackProgrammer: AnimationClip.averageSpeed (get)
favoriteKey: UnityEngine.AnimationClip.averageSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;averageSpeed
tag3: UnityEngine.AnimationClip;averageSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"averageSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f55a3868-391f-494a-be70-bf920b9ad565","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Animation Clip: Get Apparent Speed
haystackProgrammer: AnimationClip.apparentSpeed (get)
favoriteKey: UnityEngine.AnimationClip.apparentSpeed@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;apparentSpeed
tag3: UnityEngine.AnimationClip;apparentSpeed
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Single
unit:
{"member":{"name":"apparentSpeed","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15f5986b-81a2-4570-b975-2bbe754f5ac6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Animation Clip: Is Looping
haystackProgrammer: AnimationClip.isLooping (get)
favoriteKey: UnityEngine.AnimationClip.isLooping@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isLooping
tag3: UnityEngine.AnimationClip;isLooping
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLooping","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00c003ea-ab5c-40df-8dd6-9579df7802a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Animation Clip: Is Human Motion
haystackProgrammer: AnimationClip.isHumanMotion (get)
favoriteKey: UnityEngine.AnimationClip.isHumanMotion@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;isHumanMotion
tag3: UnityEngine.AnimationClip;isHumanMotion
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHumanMotion","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3cdcf86-2231-45ff-8408-2d950af38bda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animation Clip: Get Name
haystackProgrammer: AnimationClip.name (get)
favoriteKey: UnityEngine.AnimationClip.name@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"296f4bf1-65d4-4308-afb3-1a66bf4593aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animation Clip: Set Name
haystackProgrammer: AnimationClip.name (set)
favoriteKey: UnityEngine.AnimationClip.name@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimationClip|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f9dfb8aa-9499-435f-b065-bd704b3e82b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animation Clip: Get Hide Flags
haystackProgrammer: AnimationClip.hideFlags (get)
favoriteKey: UnityEngine.AnimationClip.hideFlags@get
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7acfac45-f944-4aaf-abd8-f2b654e0c156","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animation Clip: Set Hide Flags
haystackProgrammer: AnimationClip.hideFlags (set)
favoriteKey: UnityEngine.AnimationClip.hideFlags@set
tag1: UnityEngine.AnimationClip
tag2: UnityEngine.AnimationClip;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimationClip|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnimationClip","targetTypeName":"UnityEngine.AnimationClip","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b5f7c3b7-d3c9-4437-9f9e-f1035d854e64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Name (Name)
labelProgrammer: IsName (name)
haystackHuman: Animator State Info: Is Name
haystackProgrammer: AnimatorStateInfo.IsName
favoriteKey: UnityEngine.AnimatorStateInfo.IsName(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsName;System.String
tag3: UnityEngine.AnimatorStateInfo;IsName;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["name"],"member":{"name":"IsName","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%name":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"632f9bec-5e6c-4080-9987-d325339bd136","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Tag (Tag)
labelProgrammer: IsTag (tag)
haystackHuman: Animator State Info: Is Tag
haystackProgrammer: AnimatorStateInfo.IsTag
favoriteKey: UnityEngine.AnimatorStateInfo.IsTag(System.String)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;IsTag;System.String
tag3: UnityEngine.AnimatorStateInfo;IsTag;System.String
valueInputTypes: UnityEngine.AnimatorStateInfo|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"IsTag","parameterTypes":["System.String"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6912ba96-0563-4cf6-ac6b-1f732cb3d34b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorStateInfo|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AnimatorStateInfo","targetTypeName":"UnityEngine.AnimatorStateInfo","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1dae9509-d3fb-473a-9937-aafc844e10db","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator State Info: Get Hash Code
haystackProgrammer: AnimatorStateInfo.GetHashCode
favoriteKey: UnityEngine.AnimatorStateInfo.GetHashCode()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Animator State Info: To String
haystackProgrammer: AnimatorStateInfo.ToString
favoriteKey: UnityEngine.AnimatorStateInfo.ToString()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Animator State Info: Equals
haystackProgrammer: AnimatorStateInfo.Equals
favoriteKey: UnityEngine.AnimatorStateInfo.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Animator State Info: Get Type
haystackProgrammer: AnimatorStateInfo.GetType
favoriteKey: UnityEngine.AnimatorStateInfo.GetType()@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Animator State Info: Reference Equals
haystackProgrammer: AnimatorStateInfo.ReferenceEquals
favoriteKey: UnityEngine.AnimatorStateInfo.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Path Hash
labelProgrammer: fullPathHash (get)
haystackHuman: Animator State Info: Get Full Path Hash
haystackProgrammer: AnimatorStateInfo.fullPathHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.fullPathHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;fullPathHash
tag3: UnityEngine.AnimatorStateInfo;fullPathHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Short Name Hash
labelProgrammer: shortNameHash (get)
haystackHuman: Animator State Info: Get Short Name Hash
haystackProgrammer: AnimatorStateInfo.shortNameHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.shortNameHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;shortNameHash
tag3: UnityEngine.AnimatorStateInfo;shortNameHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normalized Time
labelProgrammer: normalizedTime (get)
haystackHuman: Animator State Info: Get Normalized Time
haystackProgrammer: AnimatorStateInfo.normalizedTime (get)
favoriteKey: UnityEngine.AnimatorStateInfo.normalizedTime@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;normalizedTime
tag3: UnityEngine.AnimatorStateInfo;normalizedTime
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Length
labelProgrammer: length (get)
haystackHuman: Animator State Info: Get Length
haystackProgrammer: AnimatorStateInfo.length (get)
favoriteKey: UnityEngine.AnimatorStateInfo.length@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;length
tag3: UnityEngine.AnimatorStateInfo;length
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed
labelProgrammer: speed (get)
haystackHuman: Animator State Info: Get Speed
haystackProgrammer: AnimatorStateInfo.speed (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speed@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speed
tag3: UnityEngine.AnimatorStateInfo;speed
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Speed Multiplier
labelProgrammer: speedMultiplier (get)
haystackHuman: Animator State Info: Get Speed Multiplier
haystackProgrammer: AnimatorStateInfo.speedMultiplier (get)
favoriteKey: UnityEngine.AnimatorStateInfo.speedMultiplier@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;speedMultiplier
tag3: UnityEngine.AnimatorStateInfo;speedMultiplier
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag Hash
labelProgrammer: tagHash (get)
haystackHuman: Animator State Info: Get Tag Hash
haystackProgrammer: AnimatorStateInfo.tagHash (get)
favoriteKey: UnityEngine.AnimatorStateInfo.tagHash@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;tagHash
tag3: UnityEngine.AnimatorStateInfo;tagHash
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Loop
labelProgrammer: loop (get)
haystackHuman: Animator State Info: Get Loop
haystackProgrammer: AnimatorStateInfo.loop (get)
favoriteKey: UnityEngine.AnimatorStateInfo.loop@get
tag1: UnityEngine.AnimatorStateInfo
tag2: UnityEngine.AnimatorStateInfo;loop
tag3: UnityEngine.AnimatorStateInfo;loop
valueInputTypes: UnityEngine.AnimatorStateInfo
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Overrides (Overrides)
labelProgrammer: GetOverrides (overrides)
haystackHuman: Animator Override Controller: Get Overrides
haystackProgrammer: AnimatorOverrideController.GetOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply Overrides (Overrides)
labelProgrammer: ApplyOverrides (overrides)
haystackHuman: Animator Override Controller: Apply Overrides
haystackProgrammer: AnimatorOverrideController.ApplyOverrides
tag1: UnityEngine.AnimatorOverrideController
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Animator Override Controller: Get Instance ID
haystackProgrammer: AnimatorOverrideController.GetInstanceID
favoriteKey: UnityEngine.AnimatorOverrideController.GetInstanceID()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Animator Override Controller: Get Hash Code
haystackProgrammer: AnimatorOverrideController.GetHashCode
favoriteKey: UnityEngine.AnimatorOverrideController.GetHashCode()@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Animator Override Controller: Equals
haystackProgrammer: AnimatorOverrideController.Equals
favoriteKey: UnityEngine.AnimatorOverrideController.Equals(System.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AnimatorOverrideController|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
favoriteKey: UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
favoriteKey: UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Animator Override Controller: Instantiate
haystackProgrammer: AnimatorOverrideController.Instantiate
tag1: UnityEngine.AnimatorOverrideController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.AnimatorOverrideController.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.AnimatorOverrideController;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Animator Override Controller: Destroy
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: To String ()
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labelProgrammer: runtimeAnimatorController (get)
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labelHuman: Get Overrides Count
labelProgrammer: overridesCount (get)
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labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
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valueOutputTypes: UnityEngine.AnimationClip[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Animator Override Controller: Get Name
haystackProgrammer: AnimatorOverrideController.name (get)
favoriteKey: UnityEngine.AnimatorOverrideController.name@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Animator Override Controller: Set Name
haystackProgrammer: AnimatorOverrideController.name (set)
favoriteKey: UnityEngine.AnimatorOverrideController.name@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnimatorOverrideController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Animator Override Controller: Get Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (get)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@get
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Animator Override Controller: Set Hide Flags
haystackProgrammer: AnimatorOverrideController.hideFlags (set)
favoriteKey: UnityEngine.AnimatorOverrideController.hideFlags@set
tag1: UnityEngine.AnimatorOverrideController
tag2: UnityEngine.AnimatorOverrideController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnimatorOverrideController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar: Get Instance ID
haystackProgrammer: Avatar.GetInstanceID
favoriteKey: UnityEngine.Avatar.GetInstanceID()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar: Get Hash Code
haystackProgrammer: Avatar.GetHashCode
favoriteKey: UnityEngine.Avatar.GetHashCode()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Avatar|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
tag1: UnityEngine.Avatar
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Avatar: Instantiate
haystackProgrammer: Avatar.Instantiate
favoriteKey: UnityEngine.Avatar.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Avatar: Destroy
haystackProgrammer: Avatar.Destroy
favoriteKey: UnityEngine.Avatar.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Avatar: Destroy Immediate
haystackProgrammer: Avatar.DestroyImmediate
favoriteKey: UnityEngine.Avatar.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Avatar: Find Objects Of Type
haystackProgrammer: Avatar.FindObjectsOfType
favoriteKey: UnityEngine.Avatar.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Avatar: Find Objects Of Type
haystackProgrammer: Avatar.FindObjectsOfType
favoriteKey: UnityEngine.Avatar.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
favoriteKey: UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Avatar: Find Objects By Type
haystackProgrammer: Avatar.FindObjectsByType
tag1: UnityEngine.Avatar
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Avatar.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Avatar;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Avatar: Dont Destroy On Load
haystackProgrammer: Avatar.DontDestroyOnLoad
favoriteKey: UnityEngine.Avatar.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Avatar: Find Object Of Type
haystackProgrammer: Avatar.FindObjectOfType
favoriteKey: UnityEngine.Avatar.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Avatar: Find Object Of Type
haystackProgrammer: Avatar.FindObjectOfType
favoriteKey: UnityEngine.Avatar.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find First Object By Type
haystackProgrammer: Avatar.FindFirstObjectByType
favoriteKey: UnityEngine.Avatar.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"a7b8bf4e-b599-4e8b-a6c9-2334fb13fced","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Avatar: Find Any Object By Type
haystackProgrammer: Avatar.FindAnyObjectByType
favoriteKey: UnityEngine.Avatar.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"f2f12bf0-92ac-4aa3-ac39-71ad4f23fb90","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Avatar: To String
haystackProgrammer: Avatar.ToString
favoriteKey: UnityEngine.Avatar.ToString()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1ca37849-e3fe-4af6-ac11-50ad6859bc6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Avatar: Equals
haystackProgrammer: Avatar.Equals
favoriteKey: UnityEngine.Avatar.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7e3629db-7991-4d78-bb66-93e206a47b8b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Avatar: Get Type
haystackProgrammer: Avatar.GetType
favoriteKey: UnityEngine.Avatar.GetType()@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"610f9635-edb3-43ae-b325-02b1a47293bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Avatar: Reference Equals
haystackProgrammer: Avatar.ReferenceEquals
favoriteKey: UnityEngine.Avatar.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"443f3252-1d58-44d9-b3cc-c89fe8fe695b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Valid
labelProgrammer: isValid (get)
haystackHuman: Avatar: Is Valid
haystackProgrammer: Avatar.isValid (get)
favoriteKey: UnityEngine.Avatar.isValid@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isValid
tag3: UnityEngine.Avatar;isValid
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isValid","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b39adf1e-f656-4bc2-a6eb-f37dd406ebf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human
labelProgrammer: isHuman (get)
haystackHuman: Avatar: Is Human
haystackProgrammer: Avatar.isHuman (get)
favoriteKey: UnityEngine.Avatar.isHuman@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;isHuman
tag3: UnityEngine.Avatar;isHuman
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isHuman","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edccfe80-fd7e-4181-a710-762679061270","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Human Description
labelProgrammer: humanDescription (get)
haystackHuman: Avatar: Get Human Description
haystackProgrammer: Avatar.humanDescription (get)
favoriteKey: UnityEngine.Avatar.humanDescription@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;humanDescription
tag3: UnityEngine.Avatar;humanDescription
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HumanDescription
unit:
{"member":{"name":"humanDescription","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"666c0d95-32bf-449f-a705-c02a1da56e3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar: Get Name
haystackProgrammer: Avatar.name (get)
favoriteKey: UnityEngine.Avatar.name@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed3a2dc5-be3e-4ff6-8af4-7e766b6a79a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar: Set Name
haystackProgrammer: Avatar.name (set)
favoriteKey: UnityEngine.Avatar.name@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Avatar|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8f979e0a-36e0-4c5c-b1b8-49a7e5ca2837","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar: Get Hide Flags
haystackProgrammer: Avatar.hideFlags (get)
favoriteKey: UnityEngine.Avatar.hideFlags@get
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"451fd182-ebdf-451e-bd11-fc2cc46f7cb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar: Set Hide Flags
haystackProgrammer: Avatar.hideFlags (set)
favoriteKey: UnityEngine.Avatar.hideFlags@set
tag1: UnityEngine.Avatar
tag2: UnityEngine.Avatar;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Avatar|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Avatar","targetTypeName":"UnityEngine.Avatar","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"ac0d7075-1ff1-4774-a320-cd271d14d789","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Humanoid Body Part Active (Index)
labelProgrammer: GetHumanoidBodyPartActive (index)
haystackHuman: Avatar Mask: Get Humanoid Body Part Active
haystackProgrammer: AvatarMask.GetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
tag3: UnityEngine.AvatarMask;GetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"}},"position":{"x":0.0,"y":0.0},"guid":"94a1931b-e039-4fef-84e0-f63981244310","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Humanoid Body Part Active (Index, Value)
labelProgrammer: SetHumanoidBodyPartActive (index, value)
haystackHuman: Avatar Mask: Set Humanoid Body Part Active
haystackProgrammer: AvatarMask.SetHumanoidBodyPartActive
favoriteKey: UnityEngine.AvatarMask.SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPartSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
tag3: UnityEngine.AvatarMask;SetHumanoidBodyPartActive;UnityEngine.AvatarMaskBodyPart;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.AvatarMaskBodyPart|System.Boolean
unit:
{"chainable":false,"parameterNames":["index","value"],"member":{"name":"SetHumanoidBodyPartActive","parameterTypes":["UnityEngine.AvatarMaskBodyPart","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":"Root","$type":"UnityEngine.AvatarMaskBodyPart"},"%value":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f922105f-a445-4c79-855a-ddaaeb32e3b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform)
labelProgrammer: AddTransformPath (transform)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["transform"],"member":{"name":"AddTransformPath","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null},"position":{"x":0.0,"y":0.0},"guid":"2b29ea7f-a331-40e7-a879-aa6648cdcbfe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Transform Path (Transform, Recursive)
labelProgrammer: AddTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Add Transform Path
haystackProgrammer: AvatarMask.AddTransformPath
favoriteKey: UnityEngine.AvatarMask.AddTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;AddTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
{"chainable":false,"parameterNames":["transform","recursive"],"member":{"name":"AddTransformPath","parameterTypes":["UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null,"%recursive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f03dd085-afa9-4ae8-a91f-e64f1438a657","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform)
labelProgrammer: RemoveTransformPath (transform)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.Transform)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform
unit:
{"chainable":false,"parameterNames":["transform"],"member":{"name":"RemoveTransformPath","parameterTypes":["UnityEngine.Transform"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%transform":null},"position":{"x":0.0,"y":0.0},"guid":"84e36c35-fc97-46d2-adc9-8b80f1c7ab40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove Transform Path (Transform, Recursive)
labelProgrammer: RemoveTransformPath (transform, recursive)
haystackHuman: Avatar Mask: Remove Transform Path
haystackProgrammer: AvatarMask.RemoveTransformPath
favoriteKey: UnityEngine.AvatarMask.RemoveTransformPath(UnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.AvatarMask;RemoveTransformPath;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.Transform|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Path (Index)
labelProgrammer: GetTransformPath (index)
haystackHuman: Avatar Mask: Get Transform Path
haystackProgrammer: AvatarMask.GetTransformPath
favoriteKey: UnityEngine.AvatarMask.GetTransformPath(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformPath;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformPath;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetTransformPath","parameterTypes":["System.Int32"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3bbd1d91-1f47-4be2-8dcd-b1aac97ba48d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Path (Index, Path)
labelProgrammer: SetTransformPath (index, path)
haystackHuman: Avatar Mask: Set Transform Path
haystackProgrammer: AvatarMask.SetTransformPath
favoriteKey: UnityEngine.AvatarMask.SetTransformPath(System.Int32System.String)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
tag3: UnityEngine.AvatarMask;SetTransformPath;System.Int32;System.String
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Transform Active (Index)
labelProgrammer: GetTransformActive (index)
haystackHuman: Avatar Mask: Get Transform Active
haystackProgrammer: AvatarMask.GetTransformActive
favoriteKey: UnityEngine.AvatarMask.GetTransformActive(System.Int32)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetTransformActive;System.Int32
tag3: UnityEngine.AvatarMask;GetTransformActive;System.Int32
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Transform Active (Index, Value)
labelProgrammer: SetTransformActive (index, value)
haystackHuman: Avatar Mask: Set Transform Active
haystackProgrammer: AvatarMask.SetTransformActive
favoriteKey: UnityEngine.AvatarMask.SetTransformActive(System.Int32System.Boolean)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
tag3: UnityEngine.AvatarMask;SetTransformActive;System.Int32;System.Boolean
valueInputTypes: UnityEngine.AvatarMask|System.Int32|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Avatar Mask: Get Instance ID
haystackProgrammer: AvatarMask.GetInstanceID
favoriteKey: UnityEngine.AvatarMask.GetInstanceID()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70c24b4b-69ed-4ad5-aacc-b8d05cf39e28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Avatar Mask: Get Hash Code
haystackProgrammer: AvatarMask.GetHashCode
favoriteKey: UnityEngine.AvatarMask.GetHashCode()@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b0cbae2-5a60-4a7e-9a20-672249968db9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Avatar Mask: Equals
haystackProgrammer: AvatarMask.Equals
favoriteKey: UnityEngine.AvatarMask.Equals(System.Object)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.AvatarMask|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.AvatarMask","targetTypeName":"UnityEngine.AvatarMask","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f1f7658-3e32-4c25-a8f9-cdc7f9d6e0d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Avatar Mask: Instantiate
haystackProgrammer: AvatarMask.Instantiate
favoriteKey: UnityEngine.AvatarMask.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsOfType (type)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetType ()
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Transform Count
labelProgrammer: transformCount (get)
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haystackProgrammer: AvatarMask.transformCount (get)
favoriteKey: UnityEngine.AvatarMask.transformCount@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transform Count
labelProgrammer: transformCount (set)
haystackHuman: Avatar Mask: Set Transform Count
haystackProgrammer: AvatarMask.transformCount (set)
favoriteKey: UnityEngine.AvatarMask.transformCount@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;transformCount
tag3: UnityEngine.AvatarMask;transformCount
valueInputTypes: UnityEngine.AvatarMask|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Avatar Mask: Get Name
haystackProgrammer: AvatarMask.name (get)
favoriteKey: UnityEngine.AvatarMask.name@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Avatar Mask: Set Name
haystackProgrammer: AvatarMask.name (set)
favoriteKey: UnityEngine.AvatarMask.name@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AvatarMask|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Avatar Mask: Get Hide Flags
haystackProgrammer: AvatarMask.hideFlags (get)
favoriteKey: UnityEngine.AvatarMask.hideFlags@get
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Avatar Mask: Set Hide Flags
haystackProgrammer: AvatarMask.hideFlags (set)
favoriteKey: UnityEngine.AvatarMask.hideFlags@set
tag1: UnityEngine.AvatarMask
tag2: UnityEngine.AvatarMask;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AvatarMask|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Motion: Get Instance ID
haystackProgrammer: Motion.GetInstanceID
favoriteKey: UnityEngine.Motion.GetInstanceID()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Motion: Get Hash Code
haystackProgrammer: Motion.GetHashCode
favoriteKey: UnityEngine.Motion.GetHashCode()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Motion|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
tag1: UnityEngine.Motion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Motion: Instantiate
haystackProgrammer: Motion.Instantiate
favoriteKey: UnityEngine.Motion.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Motion: Destroy
haystackProgrammer: Motion.Destroy
favoriteKey: UnityEngine.Motion.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Motion: Destroy Immediate
haystackProgrammer: Motion.DestroyImmediate
favoriteKey: UnityEngine.Motion.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Motion: Find Objects Of Type
haystackProgrammer: Motion.FindObjectsOfType
favoriteKey: UnityEngine.Motion.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Motion: Find Objects Of Type
haystackProgrammer: Motion.FindObjectsOfType
favoriteKey: UnityEngine.Motion.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Motion: Find Objects By Type
haystackProgrammer: Motion.FindObjectsByType
favoriteKey: UnityEngine.Motion.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Motion: Find Objects By Type
haystackProgrammer: Motion.FindObjectsByType
tag1: UnityEngine.Motion
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
UnityEngine.Motion;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Motion: Dont Destroy On Load
haystackProgrammer: Motion.DontDestroyOnLoad
favoriteKey: UnityEngine.Motion.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Motion: Find Object Of Type
haystackProgrammer: Motion.FindObjectOfType
favoriteKey: UnityEngine.Motion.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
favoriteKey: UnityEngine.Motion.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Motion: Find Object Of Type
haystackProgrammer: Motion.FindObjectOfType
favoriteKey: UnityEngine.Motion.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find First Object By Type
haystackProgrammer: Motion.FindFirstObjectByType
favoriteKey: UnityEngine.Motion.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Motion: Find Any Object By Type
haystackProgrammer: Motion.FindAnyObjectByType
favoriteKey: UnityEngine.Motion.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Motion: To String
haystackProgrammer: Motion.ToString
favoriteKey: UnityEngine.Motion.ToString()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Motion: Equals
haystackProgrammer: Motion.Equals
favoriteKey: UnityEngine.Motion.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Motion: Get Type
haystackProgrammer: Motion.GetType
favoriteKey: UnityEngine.Motion.GetType()@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Motion: Reference Equals
haystackProgrammer: Motion.ReferenceEquals
favoriteKey: UnityEngine.Motion.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Duration
labelProgrammer: averageDuration (get)
haystackHuman: Motion: Get Average Duration
haystackProgrammer: Motion.averageDuration (get)
favoriteKey: UnityEngine.Motion.averageDuration@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageDuration
tag3: UnityEngine.Motion;averageDuration
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Angular Speed
labelProgrammer: averageAngularSpeed (get)
haystackHuman: Motion: Get Average Angular Speed
haystackProgrammer: Motion.averageAngularSpeed (get)
favoriteKey: UnityEngine.Motion.averageAngularSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageAngularSpeed
tag3: UnityEngine.Motion;averageAngularSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Average Speed
labelProgrammer: averageSpeed (get)
haystackHuman: Motion: Get Average Speed
haystackProgrammer: Motion.averageSpeed (get)
favoriteKey: UnityEngine.Motion.averageSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;averageSpeed
tag3: UnityEngine.Motion;averageSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Apparent Speed
labelProgrammer: apparentSpeed (get)
haystackHuman: Motion: Get Apparent Speed
haystackProgrammer: Motion.apparentSpeed (get)
favoriteKey: UnityEngine.Motion.apparentSpeed@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;apparentSpeed
tag3: UnityEngine.Motion;apparentSpeed
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Looping
labelProgrammer: isLooping (get)
haystackHuman: Motion: Is Looping
haystackProgrammer: Motion.isLooping (get)
favoriteKey: UnityEngine.Motion.isLooping@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isLooping
tag3: UnityEngine.Motion;isLooping
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Legacy
labelProgrammer: legacy (get)
haystackHuman: Motion: Get Legacy
haystackProgrammer: Motion.legacy (get)
favoriteKey: UnityEngine.Motion.legacy@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;legacy
tag3: UnityEngine.Motion;legacy
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Human Motion
labelProgrammer: isHumanMotion (get)
haystackHuman: Motion: Is Human Motion
haystackProgrammer: Motion.isHumanMotion (get)
favoriteKey: UnityEngine.Motion.isHumanMotion@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;isHumanMotion
tag3: UnityEngine.Motion;isHumanMotion
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Motion: Get Name
haystackProgrammer: Motion.name (get)
favoriteKey: UnityEngine.Motion.name@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Motion: Set Name
haystackProgrammer: Motion.name (set)
favoriteKey: UnityEngine.Motion.name@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Motion|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Motion: Get Hide Flags
haystackProgrammer: Motion.hideFlags (get)
favoriteKey: UnityEngine.Motion.hideFlags@get
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Motion: Set Hide Flags
haystackProgrammer: Motion.hideFlags (set)
favoriteKey: UnityEngine.Motion.hideFlags@set
tag1: UnityEngine.Motion
tag2: UnityEngine.Motion;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Motion|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Runtime Animator Controller: Get Instance ID
haystackProgrammer: RuntimeAnimatorController.GetInstanceID
favoriteKey: UnityEngine.RuntimeAnimatorController.GetInstanceID()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Runtime Animator Controller: Get Hash Code
haystackProgrammer: RuntimeAnimatorController.GetHashCode
favoriteKey: UnityEngine.RuntimeAnimatorController.GetHashCode()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
favoriteKey: UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Runtime Animator Controller: Instantiate
haystackProgrammer: RuntimeAnimatorController.Instantiate
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.RuntimeAnimatorController.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.RuntimeAnimatorController;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Runtime Animator Controller: Destroy
haystackProgrammer: RuntimeAnimatorController.Destroy
favoriteKey: UnityEngine.RuntimeAnimatorController.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Runtime Animator Controller: Destroy
haystackProgrammer: RuntimeAnimatorController.Destroy
favoriteKey: UnityEngine.RuntimeAnimatorController.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
favoriteKey: UnityEngine.RuntimeAnimatorController.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Runtime Animator Controller: Destroy Immediate
haystackProgrammer: RuntimeAnimatorController.DestroyImmediate
favoriteKey: UnityEngine.RuntimeAnimatorController.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Runtime Animator Controller: Find Objects Of Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsOfType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Runtime Animator Controller: Find Objects Of Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsOfType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindObjectsOfType(System.TypeSystem.Boolean)@any
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valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Runtime Animator Controller: Find Objects By Type
haystackProgrammer: RuntimeAnimatorController.FindObjectsByType
tag1: UnityEngine.RuntimeAnimatorController
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Runtime Animator Controller: Dont Destroy On Load
haystackProgrammer: RuntimeAnimatorController.DontDestroyOnLoad
favoriteKey: UnityEngine.RuntimeAnimatorController.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Runtime Animator Controller: Find Object Of Type
haystackProgrammer: RuntimeAnimatorController.FindObjectOfType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindObjectOfType(System.Type)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Runtime Animator Controller: Find First Object By Type
haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Runtime Animator Controller: Find Any Object By Type
haystackProgrammer: RuntimeAnimatorController.FindAnyObjectByType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Runtime Animator Controller: Find Object Of Type
haystackProgrammer: RuntimeAnimatorController.FindObjectOfType
favoriteKey: UnityEngine.RuntimeAnimatorController.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.RuntimeAnimatorController
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: RuntimeAnimatorController.FindFirstObjectByType
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Runtime Animator Controller: Find Any Object By Type
haystackProgrammer: RuntimeAnimatorController.FindAnyObjectByType
tag1: UnityEngine.RuntimeAnimatorController
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Runtime Animator Controller: To String
haystackProgrammer: RuntimeAnimatorController.ToString
favoriteKey: UnityEngine.RuntimeAnimatorController.ToString()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Runtime Animator Controller: Equals
haystackProgrammer: RuntimeAnimatorController.Equals
favoriteKey: UnityEngine.RuntimeAnimatorController.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Runtime Animator Controller: Get Type
haystackProgrammer: RuntimeAnimatorController.GetType
favoriteKey: UnityEngine.RuntimeAnimatorController.GetType()@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Runtime Animator Controller: Reference Equals
haystackProgrammer: RuntimeAnimatorController.ReferenceEquals
favoriteKey: UnityEngine.RuntimeAnimatorController.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Clips
labelProgrammer: animationClips (get)
haystackHuman: Runtime Animator Controller: Get Animation Clips
haystackProgrammer: RuntimeAnimatorController.animationClips (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.animationClips@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;animationClips
tag3: UnityEngine.RuntimeAnimatorController;animationClips
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.AnimationClip[]
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Runtime Animator Controller: Get Name
haystackProgrammer: RuntimeAnimatorController.name (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Runtime Animator Controller: Set Name
haystackProgrammer: RuntimeAnimatorController.name (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.name@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.RuntimeAnimatorController|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Runtime Animator Controller: Get Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (get)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@get
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Runtime Animator Controller: Set Hide Flags
haystackProgrammer: RuntimeAnimatorController.hideFlags (set)
favoriteKey: UnityEngine.RuntimeAnimatorController.hideFlags@set
tag1: UnityEngine.RuntimeAnimatorController
tag2: UnityEngine.RuntimeAnimatorController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.RuntimeAnimatorController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sources (Sources)
labelProgrammer: GetSources (sources)
haystackHuman: Aim Constraint: Get Sources
haystackProgrammer: AimConstraint.GetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sources (Sources)
labelProgrammer: SetSources (sources)
haystackHuman: Aim Constraint: Set Sources
haystackProgrammer: AimConstraint.SetSources
tag1: UnityEngine.Animations.AimConstraint
favoriteKey:
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tag2:
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Aim Constraint: Send Message
haystackProgrammer: AimConstraint.SendMessage
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
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tag1: UnityEngine.Animations.AimConstraint
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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favoriteKey:
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tag2:
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