# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Linear Correction
labelProgrammer: maxLinearCorrection (get)
haystackHuman: Physics 2D: Get Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"08db484d-e7dc-4315-b732-124c98f8aff3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Linear Correction
labelProgrammer: maxLinearCorrection (set)
haystackHuman: Physics 2D: Set Max Linear Correction
haystackProgrammer: Physics2D.maxLinearCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxLinearCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxLinearCorrection
tag3: UnityEngine.Physics2D;maxLinearCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxLinearCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d60026e9-16ed-49d0-80b6-145873f27fc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Correction
labelProgrammer: maxAngularCorrection (get)
haystackHuman: Physics 2D: Get Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (get)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8dd9a021-e3c7-4278-bb07-3089247a050e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Correction
labelProgrammer: maxAngularCorrection (set)
haystackHuman: Physics 2D: Set Max Angular Correction
haystackProgrammer: Physics2D.maxAngularCorrection (set)
favoriteKey: UnityEngine.Physics2D.maxAngularCorrection@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxAngularCorrection
tag3: UnityEngine.Physics2D;maxAngularCorrection
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularCorrection","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b6605d7f-807b-4956-aa6d-75209154099b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Translation Speed
labelProgrammer: maxTranslationSpeed (get)
haystackHuman: Physics 2D: Get Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"042ee433-c208-4395-9cd0-a2caebce91e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Translation Speed
labelProgrammer: maxTranslationSpeed (set)
haystackHuman: Physics 2D: Set Max Translation Speed
haystackProgrammer: Physics2D.maxTranslationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxTranslationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxTranslationSpeed
tag3: UnityEngine.Physics2D;maxTranslationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxTranslationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0cb530ad-04c4-4cc1-93a8-3d01571a0385","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Rotation Speed
labelProgrammer: maxRotationSpeed (get)
haystackHuman: Physics 2D: Get Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (get)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"461685a4-6e05-46ac-b6e6-efd1b01e4477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Rotation Speed
labelProgrammer: maxRotationSpeed (set)
haystackHuman: Physics 2D: Set Max Rotation Speed
haystackProgrammer: Physics2D.maxRotationSpeed (set)
favoriteKey: UnityEngine.Physics2D.maxRotationSpeed@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;maxRotationSpeed
tag3: UnityEngine.Physics2D;maxRotationSpeed
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxRotationSpeed","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4079a366-e1cb-4ecc-aa76-fd2605b9c220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Contact Offset
labelProgrammer: defaultContactOffset (get)
haystackHuman: Physics 2D: Get Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (get)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5db6e97b-8f3b-4660-a7d1-7631e2a03398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Default Contact Offset
labelProgrammer: defaultContactOffset (set)
haystackHuman: Physics 2D: Set Default Contact Offset
haystackProgrammer: Physics2D.defaultContactOffset (set)
favoriteKey: UnityEngine.Physics2D.defaultContactOffset@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;defaultContactOffset
tag3: UnityEngine.Physics2D;defaultContactOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"defaultContactOffset","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"403fb5d2-321f-447b-83a2-754df576d1ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baumgarte Scale
labelProgrammer: baumgarteScale (get)
haystackHuman: Physics 2D: Get Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"33e4216e-bef1-4a2d-a29b-115ef3bba9f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baumgarte Scale
labelProgrammer: baumgarteScale (set)
haystackHuman: Physics 2D: Set Baumgarte Scale
haystackProgrammer: Physics2D.baumgarteScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteScale
tag3: UnityEngine.Physics2D;baumgarteScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aa492d13-70aa-4faa-b8f1-73b7714564c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (get)
haystackHuman: Physics 2D: Get Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (get)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6a875210-ac63-457a-b925-79795162aba3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baumgarte TOI Scale
labelProgrammer: baumgarteTOIScale (set)
haystackHuman: Physics 2D: Set Baumgarte TOI Scale
haystackProgrammer: Physics2D.baumgarteTOIScale (set)
favoriteKey: UnityEngine.Physics2D.baumgarteTOIScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;baumgarteTOIScale
tag3: UnityEngine.Physics2D;baumgarteTOIScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"baumgarteTOIScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ebf28047-6388-4aff-a4f1-c71a4ba4622b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time To Sleep
labelProgrammer: timeToSleep (get)
haystackHuman: Physics 2D: Get Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (get)
favoriteKey: UnityEngine.Physics2D.timeToSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueOutputTypes: System.Single
unit:
{"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"94011e61-2492-48d1-8aec-aaaa5d91ebb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time To Sleep
labelProgrammer: timeToSleep (set)
haystackHuman: Physics 2D: Set Time To Sleep
haystackProgrammer: Physics2D.timeToSleep (set)
favoriteKey: UnityEngine.Physics2D.timeToSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;timeToSleep
tag3: UnityEngine.Physics2D;timeToSleep
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"timeToSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b71f2817-bdae-49bc-b3a4-5279fbb29d10","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (get)
haystackHuman: Physics 2D: Get Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea80f3b5-585f-4bf5-85fa-6262b5e56c1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Sleep Tolerance
labelProgrammer: linearSleepTolerance (set)
haystackHuman: Physics 2D: Set Linear Sleep Tolerance
haystackProgrammer: Physics2D.linearSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.linearSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;linearSleepTolerance
tag3: UnityEngine.Physics2D;linearSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c75bbde7-c040-4b06-802d-a3ec1381cb2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (get)
haystackHuman: Physics 2D: Get Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (get)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"521006a6-dac7-43d8-a122-c81d778096b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Sleep Tolerance
labelProgrammer: angularSleepTolerance (set)
haystackHuman: Physics 2D: Set Angular Sleep Tolerance
haystackProgrammer: Physics2D.angularSleepTolerance (set)
favoriteKey: UnityEngine.Physics2D.angularSleepTolerance@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;angularSleepTolerance
tag3: UnityEngine.Physics2D;angularSleepTolerance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularSleepTolerance","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d86283b1-d87b-4de0-8f50-8c07e7f5d248","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Always Show Colliders
labelProgrammer: alwaysShowColliders (get)
haystackHuman: Physics 2D: Get Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (get)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"adc87f58-f1ed-4476-a861-e80b12eeddf3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Always Show Colliders
labelProgrammer: alwaysShowColliders (set)
haystackHuman: Physics 2D: Set Always Show Colliders
haystackProgrammer: Physics2D.alwaysShowColliders (set)
favoriteKey: UnityEngine.Physics2D.alwaysShowColliders@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;alwaysShowColliders
tag3: UnityEngine.Physics2D;alwaysShowColliders
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"alwaysShowColliders","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b50616a-d922-4049-9147-8a049c722117","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider Sleep
labelProgrammer: showColliderSleep (get)
haystackHuman: Physics 2D: Get Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (get)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2aadd7ab-0fb8-469b-b68f-7c3a6ca43fa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider Sleep
labelProgrammer: showColliderSleep (set)
haystackHuman: Physics 2D: Set Show Collider Sleep
haystackProgrammer: Physics2D.showColliderSleep (set)
favoriteKey: UnityEngine.Physics2D.showColliderSleep@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderSleep
tag3: UnityEngine.Physics2D;showColliderSleep
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderSleep","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e7a64fc5-191b-40c4-b3be-1892ed03fcf3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider Contacts
labelProgrammer: showColliderContacts (get)
haystackHuman: Physics 2D: Get Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (get)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"48bb4eb4-5323-4e29-aef0-e39f6bdcfd0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider Contacts
labelProgrammer: showColliderContacts (set)
haystackHuman: Physics 2D: Set Show Collider Contacts
haystackProgrammer: Physics2D.showColliderContacts (set)
favoriteKey: UnityEngine.Physics2D.showColliderContacts@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderContacts
tag3: UnityEngine.Physics2D;showColliderContacts
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderContacts","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f15fd7f-fdd7-4f68-9acb-2be2f10f371e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Collider AABB
labelProgrammer: showColliderAABB (get)
haystackHuman: Physics 2D: Get Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (get)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f6713d2a-2d2c-4f54-9a27-0f2ff558bd93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Collider AABB
labelProgrammer: showColliderAABB (set)
haystackHuman: Physics 2D: Set Show Collider AABB
haystackProgrammer: Physics2D.showColliderAABB (set)
favoriteKey: UnityEngine.Physics2D.showColliderAABB@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;showColliderAABB
tag3: UnityEngine.Physics2D;showColliderAABB
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showColliderAABB","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"577f61da-0f28-4e58-ba18-f1f3a6396a6f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Arrow Scale
labelProgrammer: contactArrowScale (get)
haystackHuman: Physics 2D: Get Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (get)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0a057c69-b227-444e-adaf-a315bb12fbed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Arrow Scale
labelProgrammer: contactArrowScale (set)
haystackHuman: Physics 2D: Set Contact Arrow Scale
haystackProgrammer: Physics2D.contactArrowScale (set)
favoriteKey: UnityEngine.Physics2D.contactArrowScale@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;contactArrowScale
tag3: UnityEngine.Physics2D;contactArrowScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactArrowScale","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"79aa0f89-7a78-4840-95f8-cddbfa04948f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Awake Color
labelProgrammer: colliderAwakeColor (get)
haystackHuman: Physics 2D: Get Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c3530293-deeb-40de-8976-c1057b8e0f51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Awake Color
labelProgrammer: colliderAwakeColor (set)
haystackHuman: Physics 2D: Set Collider Awake Color
haystackProgrammer: Physics2D.colliderAwakeColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAwakeColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAwakeColor
tag3: UnityEngine.Physics2D;colliderAwakeColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAwakeColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"8ced282b-c3b2-4187-a2c2-d98d6d41dd96","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Asleep Color
labelProgrammer: colliderAsleepColor (get)
haystackHuman: Physics 2D: Get Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"520edbba-dedc-4a0e-bf81-894a83b9d9a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Asleep Color
labelProgrammer: colliderAsleepColor (set)
haystackHuman: Physics 2D: Set Collider Asleep Color
haystackProgrammer: Physics2D.colliderAsleepColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAsleepColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAsleepColor
tag3: UnityEngine.Physics2D;colliderAsleepColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAsleepColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"cec88997-4a8e-4c13-84a5-492468fa4af0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Contact Color
labelProgrammer: colliderContactColor (get)
haystackHuman: Physics 2D: Get Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (get)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1ccb1b2d-691e-4da4-b12c-35551052de4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Contact Color
labelProgrammer: colliderContactColor (set)
haystackHuman: Physics 2D: Set Collider Contact Color
haystackProgrammer: Physics2D.colliderContactColor (set)
favoriteKey: UnityEngine.Physics2D.colliderContactColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderContactColor
tag3: UnityEngine.Physics2D;colliderContactColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderContactColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"7bcaad95-8a76-4e8b-b507-666571eb68e8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider AABB Color
labelProgrammer: colliderAABBColor (get)
haystackHuman: Physics 2D: Get Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (get)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8b0149e7-c812-4114-bcb9-d661b76a2fb6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider AABB Color
labelProgrammer: colliderAABBColor (set)
haystackHuman: Physics 2D: Set Collider AABB Color
haystackProgrammer: Physics2D.colliderAABBColor (set)
favoriteKey: UnityEngine.Physics2D.colliderAABBColor@set
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;colliderAABBColor
tag3: UnityEngine.Physics2D;colliderAABBColor
valueInputTypes: UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"colliderAABBColor","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"bd5df876-47d0-4d07-ab2d-b9f6500dd542","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Raycast Layer
labelProgrammer: IgnoreRaycastLayer (get)
haystackHuman: Physics 2D: Get Ignore Raycast Layer
haystackProgrammer: Physics2D.IgnoreRaycastLayer (get)
favoriteKey: UnityEngine.Physics2D.IgnoreRaycastLayer@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;IgnoreRaycastLayer
tag3: UnityEngine.Physics2D;IgnoreRaycastLayer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"IgnoreRaycastLayer","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"45f00e8e-596d-42f0-b23a-25a143148f06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Default Raycast Layers
labelProgrammer: DefaultRaycastLayers (get)
haystackHuman: Physics 2D: Get Default Raycast Layers
haystackProgrammer: Physics2D.DefaultRaycastLayers (get)
favoriteKey: UnityEngine.Physics2D.DefaultRaycastLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;DefaultRaycastLayers
tag3: UnityEngine.Physics2D;DefaultRaycastLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"DefaultRaycastLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"707e5403-803e-467a-80d7-235a7a919438","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Layers
labelProgrammer: AllLayers (get)
haystackHuman: Physics 2D: Get All Layers
haystackProgrammer: Physics2D.AllLayers (get)
favoriteKey: UnityEngine.Physics2D.AllLayers@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;AllLayers
tag3: UnityEngine.Physics2D;AllLayers
valueOutputTypes: System.Int32
unit:
{"member":{"name":"AllLayers","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4692759-b167-4ea0-99c9-af7907ed1d6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Polygon Shape Vertices
labelProgrammer: MaxPolygonShapeVertices (get)
haystackHuman: Physics 2D: Get Max Polygon Shape Vertices
haystackProgrammer: Physics2D.MaxPolygonShapeVertices (get)
favoriteKey: UnityEngine.Physics2D.MaxPolygonShapeVertices@get
tag1: UnityEngine.Physics2D
tag2: UnityEngine.Physics2D;MaxPolygonShapeVertices
tag3: UnityEngine.Physics2D;MaxPolygonShapeVertices
valueOutputTypes: System.Int32
unit:
{"member":{"name":"MaxPolygonShapeVertices","parameterTypes":null,"targetType":"UnityEngine.Physics2D","targetTypeName":"UnityEngine.Physics2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e583c57e-d861-40e3-a3e3-a0e4f3b7ab6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.ContactPoint2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d01acc21-838d-4e65-aafd-7cb84806fa05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Contact Point 2D: Get Hash Code
haystackProgrammer: ContactPoint2D.GetHashCode
favoriteKey: UnityEngine.ContactPoint2D.GetHashCode()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e12890b7-2282-4e9d-902d-5671e30f3ece","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Contact Point 2D: To String
haystackProgrammer: ContactPoint2D.ToString
favoriteKey: UnityEngine.ContactPoint2D.ToString()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0c8113f8-439c-4e5a-9f49-e3654991e65c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Contact Point 2D: Equals
haystackProgrammer: ContactPoint2D.Equals
favoriteKey: UnityEngine.ContactPoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e90d2cd4-0b4b-4813-9b9d-3a54a336be22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Contact Point 2D: Get Type
haystackProgrammer: ContactPoint2D.GetType
favoriteKey: UnityEngine.ContactPoint2D.GetType()@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a6eeb9d-0e01-4e84-a327-3876f26e0549","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Contact Point 2D: Reference Equals
haystackProgrammer: ContactPoint2D.ReferenceEquals
favoriteKey: UnityEngine.ContactPoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"22aa655d-4ffa-496e-a630-6a3a25f6db1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Contact Point 2D: Get Point
haystackProgrammer: ContactPoint2D.point (get)
favoriteKey: UnityEngine.ContactPoint2D.point@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;point
tag3: UnityEngine.ContactPoint2D;point
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb2bd1df-8cb6-40e9-941c-ced0866856d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Contact Point 2D: Get Normal
haystackProgrammer: ContactPoint2D.normal (get)
favoriteKey: UnityEngine.ContactPoint2D.normal@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normal
tag3: UnityEngine.ContactPoint2D;normal
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"75b554e4-66e4-4952-8522-33ca3a308234","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Separation
labelProgrammer: separation (get)
haystackHuman: Contact Point 2D: Get Separation
haystackProgrammer: ContactPoint2D.separation (get)
favoriteKey: UnityEngine.ContactPoint2D.separation@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;separation
tag3: UnityEngine.ContactPoint2D;separation
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"separation","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1502a3ed-338e-4484-96ca-b54381eed317","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal Impulse
labelProgrammer: normalImpulse (get)
haystackHuman: Contact Point 2D: Get Normal Impulse
haystackProgrammer: ContactPoint2D.normalImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.normalImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;normalImpulse
tag3: UnityEngine.ContactPoint2D;normalImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"normalImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ec344b1c-ac0f-43fb-8683-e0b5db717244","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangent Impulse
labelProgrammer: tangentImpulse (get)
haystackHuman: Contact Point 2D: Get Tangent Impulse
haystackProgrammer: ContactPoint2D.tangentImpulse (get)
favoriteKey: UnityEngine.ContactPoint2D.tangentImpulse@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;tangentImpulse
tag3: UnityEngine.ContactPoint2D;tangentImpulse
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentImpulse","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c27a34d-2b1a-4442-a996-7bfe040060a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Relative Velocity
labelProgrammer: relativeVelocity (get)
haystackHuman: Contact Point 2D: Get Relative Velocity
haystackProgrammer: ContactPoint2D.relativeVelocity (get)
favoriteKey: UnityEngine.ContactPoint2D.relativeVelocity@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;relativeVelocity
tag3: UnityEngine.ContactPoint2D;relativeVelocity
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"relativeVelocity","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8cfc0d10-4e2b-46c9-9b4e-f9fe49a7686e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Contact Point 2D: Get Collider
haystackProgrammer: ContactPoint2D.collider (get)
favoriteKey: UnityEngine.ContactPoint2D.collider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;collider
tag3: UnityEngine.ContactPoint2D;collider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf8fedf9-8ff7-437b-b57f-a76643ee978c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Collider
labelProgrammer: otherCollider (get)
haystackHuman: Contact Point 2D: Get Other Collider
haystackProgrammer: ContactPoint2D.otherCollider (get)
favoriteKey: UnityEngine.ContactPoint2D.otherCollider@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherCollider
tag3: UnityEngine.ContactPoint2D;otherCollider
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"otherCollider","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ebfd07b9-2df0-498d-bc02-8b8ff91cad8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Contact Point 2D: Get Rigidbody
haystackProgrammer: ContactPoint2D.rigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.rigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;rigidbody
tag3: UnityEngine.ContactPoint2D;rigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61cfec2a-2216-48e8-8f3a-fab43fad0ced","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Other Rigidbody
labelProgrammer: otherRigidbody (get)
haystackHuman: Contact Point 2D: Get Other Rigidbody
haystackProgrammer: ContactPoint2D.otherRigidbody (get)
favoriteKey: UnityEngine.ContactPoint2D.otherRigidbody@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;otherRigidbody
tag3: UnityEngine.ContactPoint2D;otherRigidbody
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"otherRigidbody","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc4fd0bd-aa03-43d9-a15e-0e3d1a79a0f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Contact Point 2D: Get Enabled
haystackProgrammer: ContactPoint2D.enabled (get)
favoriteKey: UnityEngine.ContactPoint2D.enabled@get
tag1: UnityEngine.ContactPoint2D
tag2: UnityEngine.ContactPoint2D;enabled
tag3: UnityEngine.ContactPoint2D;enabled
valueInputTypes: UnityEngine.ContactPoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.ContactPoint2D","targetTypeName":"UnityEngine.ContactPoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f230282-0164-4726-a879-e6081cb06d03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare To (Other)
labelProgrammer: CompareTo (other)
haystackHuman: Raycast Hit 2D: Compare To
haystackProgrammer: RaycastHit2D.CompareTo
favoriteKey: UnityEngine.RaycastHit2D.CompareTo(UnityEngine.RaycastHit2D)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
tag3: UnityEngine.RaycastHit2D;CompareTo;UnityEngine.RaycastHit2D
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"CompareTo","parameterTypes":["UnityEngine.RaycastHit2D"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"345d3eb5-1c1e-47c9-be29-e3f243a6ac1a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.RaycastHit2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"12e63d48-56bf-4759-b872-a33baefbd61e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Raycast Hit 2D: Get Hash Code
haystackProgrammer: RaycastHit2D.GetHashCode
favoriteKey: UnityEngine.RaycastHit2D.GetHashCode()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6ad83ac0-2917-4c5e-b5fd-2c086745d24e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Raycast Hit 2D: To String
haystackProgrammer: RaycastHit2D.ToString
favoriteKey: UnityEngine.RaycastHit2D.ToString()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ToString;
tag3: System.ValueType;ToString;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4ff3602-6355-4f89-8717-e03aceb7a24d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Raycast Hit 2D: Equals
haystackProgrammer: RaycastHit2D.Equals
favoriteKey: UnityEngine.RaycastHit2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"400eba3e-b404-47a9-980f-3478ca1a693d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Raycast Hit 2D: Get Type
haystackProgrammer: RaycastHit2D.GetType
favoriteKey: UnityEngine.RaycastHit2D.GetType()@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"32f51816-f39e-4f72-af87-f0aed784c76d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Raycast Hit 2D: Reference Equals
haystackProgrammer: RaycastHit2D.ReferenceEquals
favoriteKey: UnityEngine.RaycastHit2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"55c8b37a-3fc8-42c0-9ec5-c4706b0f2fce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Centroid
labelProgrammer: centroid (get)
haystackHuman: Raycast Hit 2D: Get Centroid
haystackProgrammer: RaycastHit2D.centroid (get)
favoriteKey: UnityEngine.RaycastHit2D.centroid@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"69adfa91-d663-4bf4-b8d0-195049b2e3b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Centroid
labelProgrammer: centroid (set)
haystackHuman: Raycast Hit 2D: Set Centroid
haystackProgrammer: RaycastHit2D.centroid (set)
favoriteKey: UnityEngine.RaycastHit2D.centroid@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;centroid
tag3: UnityEngine.RaycastHit2D;centroid
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centroid","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f9eda531-b0b3-4f7a-b797-7dc7da7e8f90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point
labelProgrammer: point (get)
haystackHuman: Raycast Hit 2D: Get Point
haystackProgrammer: RaycastHit2D.point (get)
favoriteKey: UnityEngine.RaycastHit2D.point@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3f0357c7-4467-4a24-87e5-1bcd4c689062","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Point
labelProgrammer: point (set)
haystackHuman: Raycast Hit 2D: Set Point
haystackProgrammer: RaycastHit2D.point (set)
favoriteKey: UnityEngine.RaycastHit2D.point@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;point
tag3: UnityEngine.RaycastHit2D;point
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"point","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b4222b28-6515-4127-ab40-0a2b58465453","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Normal
labelProgrammer: normal (get)
haystackHuman: Raycast Hit 2D: Get Normal
haystackProgrammer: RaycastHit2D.normal (get)
favoriteKey: UnityEngine.RaycastHit2D.normal@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e1c3dd7-8a88-4f98-98e8-0dfd8515e6be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Normal
labelProgrammer: normal (set)
haystackHuman: Raycast Hit 2D: Set Normal
haystackProgrammer: RaycastHit2D.normal (set)
favoriteKey: UnityEngine.RaycastHit2D.normal@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;normal
tag3: UnityEngine.RaycastHit2D;normal
valueInputTypes: UnityEngine.RaycastHit2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"normal","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0b92927e-6927-47ec-830b-648686390d4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance
labelProgrammer: distance (get)
haystackHuman: Raycast Hit 2D: Get Distance
haystackProgrammer: RaycastHit2D.distance (get)
favoriteKey: UnityEngine.RaycastHit2D.distance@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d12e98a1-3658-4912-a6bd-a892c2d68f97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance
labelProgrammer: distance (set)
haystackHuman: Raycast Hit 2D: Set Distance
haystackProgrammer: RaycastHit2D.distance (set)
favoriteKey: UnityEngine.RaycastHit2D.distance@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;distance
tag3: UnityEngine.RaycastHit2D;distance
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"distance","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2089ac7f-2e85-4f00-907a-e65abb050d8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fraction
labelProgrammer: fraction (get)
haystackHuman: Raycast Hit 2D: Get Fraction
haystackProgrammer: RaycastHit2D.fraction (get)
favoriteKey: UnityEngine.RaycastHit2D.fraction@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b0fcf604-9fa9-4683-9ed7-04cc50218365","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fraction
labelProgrammer: fraction (set)
haystackHuman: Raycast Hit 2D: Set Fraction
haystackProgrammer: RaycastHit2D.fraction (set)
favoriteKey: UnityEngine.RaycastHit2D.fraction@set
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;fraction
tag3: UnityEngine.RaycastHit2D;fraction
valueInputTypes: UnityEngine.RaycastHit2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"fraction","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e5111134-fb59-4717-b91b-cc8ea1ab4243","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider
labelProgrammer: collider (get)
haystackHuman: Raycast Hit 2D: Get Collider
haystackProgrammer: RaycastHit2D.collider (get)
favoriteKey: UnityEngine.RaycastHit2D.collider@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;collider
tag3: UnityEngine.RaycastHit2D;collider
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Collider2D
unit:
{"member":{"name":"collider","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f19788de-4827-4c72-86c6-7b59d2c557fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rigidbody
labelProgrammer: rigidbody (get)
haystackHuman: Raycast Hit 2D: Get Rigidbody
haystackProgrammer: RaycastHit2D.rigidbody (get)
favoriteKey: UnityEngine.RaycastHit2D.rigidbody@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;rigidbody
tag3: UnityEngine.RaycastHit2D;rigidbody
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"rigidbody","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"87acc2bf-4304-4922-bcce-e92fdb27efee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Raycast Hit 2D: Get Transform
haystackProgrammer: RaycastHit2D.transform (get)
favoriteKey: UnityEngine.RaycastHit2D.transform@get
tag1: UnityEngine.RaycastHit2D
tag2: UnityEngine.RaycastHit2D;transform
tag3: UnityEngine.RaycastHit2D;transform
valueInputTypes: UnityEngine.RaycastHit2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.RaycastHit2D","targetTypeName":"UnityEngine.RaycastHit2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4b7c0033-55f3-4292-9e75-bd700eed207c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Rotation (Angle)
labelProgrammer: SetRotation (angle)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;System.Single
tag3: UnityEngine.Rigidbody2D;SetRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"parameterNames":["angle"],"member":{"name":"SetRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f0596f78-8a54-4d35-ab21-c0676d6b3e1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Rotation (Rotation)
labelProgrammer: SetRotation (rotation)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.SetRotation
favoriteKey: UnityEngine.Rigidbody2D.SetRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;SetRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["rotation"],"member":{"name":"SetRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d21c49a-d633-4eb9-96ea-2f72fdd3aa92","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Position (Position)
labelProgrammer: MovePosition (position)
haystackHuman: Rigidbody 2D: Move Position
haystackProgrammer: Rigidbody2D.MovePosition
favoriteKey: UnityEngine.Rigidbody2D.MovePosition(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;MovePosition;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"MovePosition","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"ffe70a8f-38f7-44e8-ba70-c4f13ea61ceb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Angle)
labelProgrammer: MoveRotation (angle)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;System.Single
tag3: UnityEngine.Rigidbody2D;MoveRotation;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"parameterNames":["angle"],"member":{"name":"MoveRotation","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%angle":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cfa45c70-82f7-49ae-8049-b0ad43eed697","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Rotation (Rotation)
labelProgrammer: MoveRotation (rotation)
haystackHuman: Rigidbody 2D: Move Rotation
haystackProgrammer: Rigidbody2D.MoveRotation
favoriteKey: UnityEngine.Rigidbody2D.MoveRotation(UnityEngine.Quaternion)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
tag3: UnityEngine.Rigidbody2D;MoveRotation;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Quaternion
unit:
{"chainable":false,"parameterNames":["rotation"],"member":{"name":"MoveRotation","parameterTypes":["UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"323d8537-1b96-44de-8de2-8b55d2b9b005","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Sleeping ()
labelProgrammer: IsSleeping ()
haystackHuman: Rigidbody 2D: Is Sleeping
haystackProgrammer: Rigidbody2D.IsSleeping
favoriteKey: UnityEngine.Rigidbody2D.IsSleeping()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsSleeping;
tag3: UnityEngine.Rigidbody2D;IsSleeping;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsSleeping","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6b33b81-0918-4f7b-9fa2-bca6fb98608b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Awake ()
labelProgrammer: IsAwake ()
haystackHuman: Rigidbody 2D: Is Awake
haystackProgrammer: Rigidbody2D.IsAwake
favoriteKey: UnityEngine.Rigidbody2D.IsAwake()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsAwake;
tag3: UnityEngine.Rigidbody2D;IsAwake;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsAwake","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a917b69-1788-4bbb-9529-614de3e543bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sleep ()
labelProgrammer: Sleep ()
haystackHuman: Rigidbody 2D: Sleep
haystackProgrammer: Rigidbody2D.Sleep
favoriteKey: UnityEngine.Rigidbody2D.Sleep()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Sleep;
tag3: UnityEngine.Rigidbody2D;Sleep;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Sleep","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c811cbe-a1f3-4215-8b4d-2a5d6fbe883e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Wake Up ()
labelProgrammer: WakeUp ()
haystackHuman: Rigidbody 2D: Wake Up
haystackProgrammer: Rigidbody2D.WakeUp
favoriteKey: UnityEngine.Rigidbody2D.WakeUp()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;WakeUp;
tag3: UnityEngine.Rigidbody2D;WakeUp;
valueInputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"WakeUp","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0e28f21b-cde1-4b1a-aa24-4cf8c023e597","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"a2cfd072-aafd-420f-9407-2e3a9c4a5ce8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider","contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"1615505e-4e92-4017-8d4a-b51da3fb2a9e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Rigidbody 2D: Is Touching
haystackProgrammer: Rigidbody2D.IsTouching
favoriteKey: UnityEngine.Rigidbody2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Rigidbody2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49733248-7692-40b6-9b86-fe97db99557d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
favoriteKey: UnityEngine.Rigidbody2D.IsTouchingLayers()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouchingLayers;
tag3: UnityEngine.Rigidbody2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02ca1d88-a97d-46b4-a3eb-ca41a69069a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Rigidbody 2D: Is Touching Layers
haystackProgrammer: Rigidbody2D.IsTouchingLayers
favoriteKey: UnityEngine.Rigidbody2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Rigidbody2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Rigidbody2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layerMask"],"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d1ae28ff-b325-4273-b1e4-bbd6a74f7875","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Rigidbody 2D: Overlap Point
haystackProgrammer: Rigidbody2D.OverlapPoint
favoriteKey: UnityEngine.Rigidbody2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e5e7d13c-efdf-456e-b85f-c794019ce514","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Rigidbody 2D: Distance
haystackProgrammer: Rigidbody2D.Distance
favoriteKey: UnityEngine.Rigidbody2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Rigidbody2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"fe613790-f276-4c83-a850-61bfe991ccd8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Rigidbody 2D: Closest Point
haystackProgrammer: Rigidbody2D.ClosestPoint
favoriteKey: UnityEngine.Rigidbody2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c684c014-f157-4668-b249-f3cd51f407d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force)
labelProgrammer: AddForce (force)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
favoriteKey: UnityEngine.Rigidbody2D.AddForce(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["force"],"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1897c844-7adc-452d-9d1e-1c8e8d04a2f3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force (Force, Mode)
labelProgrammer: AddForce (force, mode)
haystackHuman: Rigidbody 2D: Add Force
haystackProgrammer: Rigidbody2D.AddForce
favoriteKey: UnityEngine.Rigidbody2D.AddForce(UnityEngine.Vector2UnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
unit:
{"chainable":false,"parameterNames":["force","mode"],"member":{"name":"AddForce","parameterTypes":["UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"b23ef5f5-300e-4b16-ba19-828451c0d5e2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Relative Force)
labelProgrammer: AddRelativeForce (relativeForce)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody2D.AddRelativeForce(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["relativeForce"],"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeForce":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"297e309f-2f5b-42ae-8efb-ad48771cb004","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Relative Force (Relative Force, Mode)
labelProgrammer: AddRelativeForce (relativeForce, mode)
haystackHuman: Rigidbody 2D: Add Relative Force
haystackProgrammer: Rigidbody2D.AddRelativeForce
favoriteKey: UnityEngine.Rigidbody2D.AddRelativeForce(UnityEngine.Vector2UnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddRelativeForce;UnityEngine.Vector2;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
unit:
{"chainable":false,"parameterNames":["relativeForce","mode"],"member":{"name":"AddRelativeForce","parameterTypes":["UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeForce":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"16c01747-c818-4c57-85c7-41ce8a7f3aab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position)
labelProgrammer: AddForceAtPosition (force, position)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
favoriteKey: UnityEngine.Rigidbody2D.AddForceAtPosition(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["force","position"],"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2c0e1cbf-286b-4ef9-99c6-27b4ca59adc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Force At Position (Force, Position, Mode)
labelProgrammer: AddForceAtPosition (force, position, mode)
haystackHuman: Rigidbody 2D: Add Force At Position
haystackProgrammer: Rigidbody2D.AddForceAtPosition
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ForceMode2D
favoriteKey:
UnityEngine.Rigidbody2D.AddForceAtPosition(UnityEngine.Vector2UnityEngine.Vector2UnityEngine.ForceMode2D)@any

tag2:
UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.ForceMode2D

tag3:
UnityEngine.Rigidbody2D;AddForceAtPosition;UnityEngine.Vector2;UnityEngine.Vector2;UnityEngine.ForceMode2D

unit:
{"chainable":false,"parameterNames":["force","position","mode"],"member":{"name":"AddForceAtPosition","parameterTypes":["UnityEngine.Vector2","UnityEngine.Vector2","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%force":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"1b4b1eed-52bf-4317-a37f-b7a52331aa46","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque)
labelProgrammer: AddTorque (torque)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
favoriteKey: UnityEngine.Rigidbody2D.AddTorque(System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddTorque;System.Single
tag3: UnityEngine.Rigidbody2D;AddTorque;System.Single
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
unit:
{"chainable":false,"parameterNames":["torque"],"member":{"name":"AddTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%torque":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"abfd6a46-c6b8-4a34-b347-c44639d7e1f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Torque (Torque, Mode)
labelProgrammer: AddTorque (torque, mode)
haystackHuman: Rigidbody 2D: Add Torque
haystackProgrammer: Rigidbody2D.AddTorque
favoriteKey: UnityEngine.Rigidbody2D.AddTorque(System.SingleUnityEngine.ForceMode2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;AddTorque;System.Single;UnityEngine.ForceMode2D
tag3: UnityEngine.Rigidbody2D;AddTorque;System.Single;UnityEngine.ForceMode2D
valueInputTypes: UnityEngine.Rigidbody2D|System.Single|UnityEngine.ForceMode2D
unit:
{"chainable":false,"parameterNames":["torque","mode"],"member":{"name":"AddTorque","parameterTypes":["System.Single","UnityEngine.ForceMode2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%torque":{"$content":0.0,"$type":"System.Single"},"%mode":{"$content":"Force","$type":"UnityEngine.ForceMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"c4375929-0954-4ba7-a8b7-e575ca3e5774","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point (Point)
labelProgrammer: GetPoint (point)
haystackHuman: Rigidbody 2D: Get Point
haystackProgrammer: Rigidbody2D.GetPoint
favoriteKey: UnityEngine.Rigidbody2D.GetPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetPoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"GetPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"16d28860-4bd6-455a-8392-8acd8a5ec29f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point (Relative Point)
labelProgrammer: GetRelativePoint (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point
haystackProgrammer: Rigidbody2D.GetRelativePoint
favoriteKey: UnityEngine.Rigidbody2D.GetRelativePoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativePoint;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativePoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["relativePoint"],"member":{"name":"GetRelativePoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2e68773f-1c6a-48e0-a66c-ac1b87a9f0b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vector (Vector)
labelProgrammer: GetVector (vector)
haystackHuman: Rigidbody 2D: Get Vector
haystackProgrammer: Rigidbody2D.GetVector
favoriteKey: UnityEngine.Rigidbody2D.GetVector(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetVector;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetVector;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["vector"],"member":{"name":"GetVector","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%vector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0a1fc060-c3ba-4649-a0c0-64ac4ee9fc2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Vector (Relative Vector)
labelProgrammer: GetRelativeVector (relativeVector)
haystackHuman: Rigidbody 2D: Get Relative Vector
haystackProgrammer: Rigidbody2D.GetRelativeVector
favoriteKey: UnityEngine.Rigidbody2D.GetRelativeVector(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativeVector;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativeVector;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["relativeVector"],"member":{"name":"GetRelativeVector","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativeVector":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8ef2a2c7-402d-4181-a63e-b1850009a83d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point Velocity (Point)
labelProgrammer: GetPointVelocity (point)
haystackHuman: Rigidbody 2D: Get Point Velocity
haystackProgrammer: Rigidbody2D.GetPointVelocity
favoriteKey: UnityEngine.Rigidbody2D.GetPointVelocity(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetPointVelocity;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetPointVelocity;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"GetPointVelocity","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7b912920-e86f-42f5-a895-293b69484225","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Relative Point Velocity (Relative Point)
labelProgrammer: GetRelativePointVelocity (relativePoint)
haystackHuman: Rigidbody 2D: Get Relative Point Velocity
haystackProgrammer: Rigidbody2D.GetRelativePointVelocity
favoriteKey: UnityEngine.Rigidbody2D.GetRelativePointVelocity(UnityEngine.Vector2)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetRelativePointVelocity;UnityEngine.Vector2
tag3: UnityEngine.Rigidbody2D;GetRelativePointVelocity;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["relativePoint"],"member":{"name":"GetRelativePointVelocity","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%relativePoint":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"60adff25-8b4a-4bb6-94a9-0870aacc6c62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Rigidbody 2D: Overlap Collider
haystackProgrammer: Rigidbody2D.OverlapCollider
favoriteKey: UnityEngine.Rigidbody2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32|UnityEngine.Collider2D[]
unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c7a5c56-6928-4cfa-b882-d6f1136a6619","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Rigidbody 2D: Overlap Collider
haystackProgrammer: Rigidbody2D.OverlapCollider
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56987c38-939f-427e-8950-83fd61d22ab2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"471f656f-3ddb-42c8-98b4-49c5975187a5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87d10549-a723-4cbd-9f37-707f17e9937d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d044a329-6dda-4cd1-9290-5c5c482e2f85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a8453f7-c78c-41ef-a1df-0599d76cb29c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f04430a4-e0c7-444e-880e-ef5213883326","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91fd1212-0ba3-4304-b493-eb228e72b8f7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
favoriteKey: UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e0060244-2184-421c-a7bd-034ca56d4b4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Rigidbody 2D: Get Contacts
haystackProgrammer: Rigidbody2D.GetContacts
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da44ac58-e43c-456a-a325-b41f1786b829","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Attached Colliders (Results)
labelProgrammer: GetAttachedColliders (results)
haystackHuman: Rigidbody 2D: Get Attached Colliders
haystackProgrammer: Rigidbody2D.GetAttachedColliders
favoriteKey: UnityEngine.Rigidbody2D.GetAttachedColliders(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetAttachedColliders;UnityEngine.Collider2D[]
tag3: UnityEngine.Rigidbody2D;GetAttachedColliders;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32|UnityEngine.Collider2D[]
unit:
{"chainable":false,"parameterNames":["results"],"member":{"name":"GetAttachedColliders","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53b510c3-28e5-47ef-a531-d4b72a099c4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Attached Colliders (Results)
labelProgrammer: GetAttachedColliders (results)
haystackHuman: Rigidbody 2D: Get Attached Colliders
haystackProgrammer: Rigidbody2D.GetAttachedColliders
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.GetAttachedColliders(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetAttachedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Rigidbody2D;GetAttachedColliders;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["results"],"member":{"name":"GetAttachedColliders","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfb5b0f4-e049-4cdd-8b2c-d29defac8322","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
favoriteKey: UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"c72e75e2-26d6-4346-ac99-d44cff3650f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
favoriteKey: UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e0b38e54-46db-4923-8b0e-bde3c2044d30","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b703d7ba-1fb9-4665-9df0-1c5139891804","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0055911f-648d-421c-a2f7-9482a4b2592b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ab623e77-9dec-408b-9fa4-b0c1a6df45ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Rigidbody 2D: Cast
haystackProgrammer: Rigidbody2D.Cast
tag1: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Rigidbody2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Rigidbody2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0c05b951-48a0-492a-9e1f-60fc87703afc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Rigidbody 2D: Get Shapes
haystackProgrammer: Rigidbody2D.GetShapes
favoriteKey: UnityEngine.Rigidbody2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Rigidbody2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ce75045-349d-4fa0-be99-edd7d4cf6d1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rigidbody 2D: Get Component
haystackProgrammer: Rigidbody2D.GetComponent
favoriteKey: UnityEngine.Rigidbody2D.GetComponent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"cf2ce4e1-0270-48f0-854b-fdb6a3cad183","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Rigidbody 2D: Try Get Component
haystackProgrammer: Rigidbody2D.TryGetComponent
favoriteKey: UnityEngine.Rigidbody2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"78868ed9-5a02-4754-a87e-7164c351176b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Rigidbody 2D: Get Component
haystackProgrammer: Rigidbody2D.GetComponent
favoriteKey: UnityEngine.Rigidbody2D.GetComponent(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"da2cac67-d608-4f21-b121-f9ada8b8fdb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Component In Children
haystackProgrammer: Rigidbody2D.GetComponentInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cf30041e-ff64-4811-927b-c3b6b54a91af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Rigidbody 2D: Get Component In Children
haystackProgrammer: Rigidbody2D.GetComponentInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"fd888a45-d55d-4b86-a850-49d8df926176","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Components In Children
haystackProgrammer: Rigidbody2D.GetComponentsInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"87a9886e-f4ce-48df-b588-183387408927","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Rigidbody 2D: Get Components In Children
haystackProgrammer: Rigidbody2D.GetComponentsInChildren
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"f5b110ab-6479-477e-b282-1ee36d2d8704","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Component In Parent
haystackProgrammer: Rigidbody2D.GetComponentInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0af8e935-3875-4792-9a5b-66dfdbdc715c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Rigidbody 2D: Get Component In Parent
haystackProgrammer: Rigidbody2D.GetComponentInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"daac9ca6-4d45-4b04-98d7-68bb0cb49eba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Rigidbody 2D: Get Components In Parent
haystackProgrammer: Rigidbody2D.GetComponentsInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Rigidbody2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e640b3b6-5a7b-41eb-b6fa-178a579a4f6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Rigidbody 2D: Get Components In Parent
haystackProgrammer: Rigidbody2D.GetComponentsInParent
favoriteKey: UnityEngine.Rigidbody2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"2b65d6bd-6875-40a9-a510-d7a45139a2c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Rigidbody 2D: Get Components
haystackProgrammer: Rigidbody2D.GetComponents
favoriteKey: UnityEngine.Rigidbody2D.GetComponents(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Rigidbody2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7a665005-d838-42c2-9823-58fe2b66ecee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Rigidbody 2D: Get Components
haystackProgrammer: Rigidbody2D.GetComponents
tag1: UnityEngine.Rigidbody2D
favoriteKey:
UnityEngine.Rigidbody2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Rigidbody2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f9a9562e-51c7-4e41-a75b-f6289e46e650","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Rigidbody2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Rigidbody 2D: Compare Tag
haystackProgrammer: Rigidbody2D.CompareTag
favoriteKey: UnityEngine.Rigidbody2D.CompareTag(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"910377b8-a7ff-48fb-8bef-0a14b448fde8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
tag1: UnityEngine.Rigidbody2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"b7092929-178f-43ac-a44d-13d9ce568805","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"846b9b7e-7a8c-446d-80c8-f68d32e977b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1efb01ff-9a17-4c4a-93ca-b3139180009b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Rigidbody 2D: Send Message Upwards
haystackProgrammer: Rigidbody2D.SendMessageUpwards
favoriteKey: UnityEngine.Rigidbody2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e52151cf-e32f-4957-9973-db2083d15194","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2e69dd77-3168-4ef5-98b7-ca79fb539307","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f2b6933c-2aee-4ed2-92f2-b902dfd99c86","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"26cf1381-7994-4f99-ae7b-cf744a523442","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Rigidbody 2D: Send Message
haystackProgrammer: Rigidbody2D.SendMessage
favoriteKey: UnityEngine.Rigidbody2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"1311dd53-5ba4-437a-a719-75e46c8fa158","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Rigidbody2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"4add44d4-e50d-41eb-aa65-30c2b35ebc56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e67dc4b6-a55b-4225-b51f-06efb56e9c03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Rigidbody2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"cec85fbe-fe4e-4af8-ad42-dd0950d18017","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Rigidbody 2D: Broadcast Message
haystackProgrammer: Rigidbody2D.BroadcastMessage
favoriteKey: UnityEngine.Rigidbody2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Rigidbody2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a26ac0c6-b902-4967-bb5d-29607548d4ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Rigidbody 2D: Get Instance ID
haystackProgrammer: Rigidbody2D.GetInstanceID
favoriteKey: UnityEngine.Rigidbody2D.GetInstanceID()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85a4307c-9703-437f-9276-4fa0db0a7168","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Rigidbody 2D: Get Hash Code
haystackProgrammer: Rigidbody2D.GetHashCode
favoriteKey: UnityEngine.Rigidbody2D.GetHashCode()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aaea42be-517a-4313-a5de-61503e3c1c0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Rigidbody 2D: Equals
haystackProgrammer: Rigidbody2D.Equals
favoriteKey: UnityEngine.Rigidbody2D.Equals(System.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Rigidbody2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecca18dd-8525-4dc1-8399-0a1467e7a698","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a2de483b-a706-4a58-9cbe-09571f5c0858","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
tag1: UnityEngine.Rigidbody2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"7ce0dcc3-0bf7-4d61-b261-86429a7b6c31","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"0aea2318-6592-4374-bd36-abf38efaf023","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"04c1804b-9476-4838-b9eb-8f50f9d9a781","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Rigidbody 2D: Instantiate
haystackProgrammer: Rigidbody2D.Instantiate
favoriteKey: UnityEngine.Rigidbody2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"126b932b-2090-4688-a68a-e048e6066114","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Rigidbody 2D: Destroy
haystackProgrammer: Rigidbody2D.Destroy
favoriteKey: UnityEngine.Rigidbody2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f6ab6d98-e65d-4be1-8603-c8f934592d49","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Rigidbody 2D: Destroy
haystackProgrammer: Rigidbody2D.Destroy
favoriteKey: UnityEngine.Rigidbody2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"cf9dd660-b190-4a8f-93d2-d8e793084eaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9dc7d0f2-aa0c-43a0-9547-ca17af676014","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Rigidbody 2D: Destroy Immediate
haystackProgrammer: Rigidbody2D.DestroyImmediate
favoriteKey: UnityEngine.Rigidbody2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"a856d589-9764-436a-bb11-54b1b8318d53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Rigidbody 2D: Find Objects Of Type
haystackProgrammer: Rigidbody2D.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0a2d9b9e-ec27-4a7f-be0b-93b10299652e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Rigidbody 2D: Find Objects Of Type
haystackProgrammer: Rigidbody2D.FindObjectsOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ddbf064e-4730-4e4f-8c67-f6bb8c9ce9ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Rigidbody 2D: Find Objects By Type
haystackProgrammer: Rigidbody2D.FindObjectsByType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"66800a0e-7e19-4c2a-bac8-65d54de572e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Rigidbody 2D: Find Objects By Type
haystackProgrammer: Rigidbody2D.FindObjectsByType
tag1: UnityEngine.Rigidbody2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Rigidbody2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Rigidbody2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"455d85c1-50ce-4b03-b78f-abaafdc94804","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Rigidbody 2D: Dont Destroy On Load
haystackProgrammer: Rigidbody2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Rigidbody2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"f1bf9836-786d-4f6e-8a57-eb5c26b8196c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Rigidbody 2D: Find Object Of Type
haystackProgrammer: Rigidbody2D.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"380bd402-d0dd-4a18-8878-afbe66b64b3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Rigidbody 2D: Find First Object By Type
haystackProgrammer: Rigidbody2D.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"da626d82-6901-4e1d-941e-5b0499bbbed3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Rigidbody 2D: Find Any Object By Type
haystackProgrammer: Rigidbody2D.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8c7f394b-1553-4076-a985-1482eb62a673","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Rigidbody 2D: Find Object Of Type
haystackProgrammer: Rigidbody2D.FindObjectOfType
favoriteKey: UnityEngine.Rigidbody2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7262788f-8084-44c8-a6ea-e37f87bf33d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody 2D: Find First Object By Type
haystackProgrammer: Rigidbody2D.FindFirstObjectByType
favoriteKey: UnityEngine.Rigidbody2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"ac9b8417-1082-4cde-83d1-55664293b083","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Rigidbody 2D: Find Any Object By Type
haystackProgrammer: Rigidbody2D.FindAnyObjectByType
favoriteKey: UnityEngine.Rigidbody2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"5afe88cc-4349-4489-a228-ec956538120e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rigidbody 2D: To String
haystackProgrammer: Rigidbody2D.ToString
favoriteKey: UnityEngine.Rigidbody2D.ToString()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c77ededf-cf9e-4e12-b429-8650460ae074","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rigidbody 2D: Equals
haystackProgrammer: Rigidbody2D.Equals
favoriteKey: UnityEngine.Rigidbody2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc4b3476-0bff-4942-ad00-e796627b7170","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rigidbody 2D: Get Type
haystackProgrammer: Rigidbody2D.GetType
favoriteKey: UnityEngine.Rigidbody2D.GetType()@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e72820e7-8e59-4975-a507-a1933566ab64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rigidbody 2D: Reference Equals
haystackProgrammer: Rigidbody2D.ReferenceEquals
favoriteKey: UnityEngine.Rigidbody2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6254ae8d-080f-4ffa-b892-cd1dccdc47a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rigidbody 2D: Get Position
haystackProgrammer: Rigidbody2D.position (get)
favoriteKey: UnityEngine.Rigidbody2D.position@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;position
tag3: UnityEngine.Rigidbody2D;position
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aaa72f4c-bf6e-439a-8add-f59bc52a9e15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rigidbody 2D: Set Position
haystackProgrammer: Rigidbody2D.position (set)
favoriteKey: UnityEngine.Rigidbody2D.position@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;position
tag3: UnityEngine.Rigidbody2D;position
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"position","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8160f42b-220a-4542-b0d9-b81f7aa29483","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rotation
labelProgrammer: rotation (get)
haystackHuman: Rigidbody 2D: Get Rotation
haystackProgrammer: Rigidbody2D.rotation (get)
favoriteKey: UnityEngine.Rigidbody2D.rotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;rotation
tag3: UnityEngine.Rigidbody2D;rotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91ceb1c4-ecd9-4aae-a4c2-49fae19352fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rotation
labelProgrammer: rotation (set)
haystackHuman: Rigidbody 2D: Set Rotation
haystackProgrammer: Rigidbody2D.rotation (set)
favoriteKey: UnityEngine.Rigidbody2D.rotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;rotation
tag3: UnityEngine.Rigidbody2D;rotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"rotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"530f4f51-8d04-4c5e-8689-17fd89c9df67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Velocity
labelProgrammer: velocity (get)
haystackHuman: Rigidbody 2D: Get Velocity
haystackProgrammer: Rigidbody2D.velocity (get)
favoriteKey: UnityEngine.Rigidbody2D.velocity@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e22a1686-0861-45fe-b32e-f3b4e6fb839b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Velocity
labelProgrammer: velocity (set)
haystackHuman: Rigidbody 2D: Set Velocity
haystackProgrammer: Rigidbody2D.velocity (set)
favoriteKey: UnityEngine.Rigidbody2D.velocity@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;velocity
tag3: UnityEngine.Rigidbody2D;velocity
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"velocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"cccf19f0-cddd-4869-8202-c36dfddb0bfc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Velocity
labelProgrammer: angularVelocity (get)
haystackHuman: Rigidbody 2D: Get Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (get)
favoriteKey: UnityEngine.Rigidbody2D.angularVelocity@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularVelocity
tag3: UnityEngine.Rigidbody2D;angularVelocity
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"814c2108-7ec9-4199-b337-4cd051f8a1e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Velocity
labelProgrammer: angularVelocity (set)
haystackHuman: Rigidbody 2D: Set Angular Velocity
haystackProgrammer: Rigidbody2D.angularVelocity (set)
favoriteKey: UnityEngine.Rigidbody2D.angularVelocity@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularVelocity
tag3: UnityEngine.Rigidbody2D;angularVelocity
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"17b6e3fb-793a-4d29-96eb-695b0d0b62f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Auto Mass
labelProgrammer: useAutoMass (get)
haystackHuman: Rigidbody 2D: Get Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (get)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1fd3845c-c016-4f3a-a177-fc7775c1edeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Auto Mass
labelProgrammer: useAutoMass (set)
haystackHuman: Rigidbody 2D: Set Use Auto Mass
haystackProgrammer: Rigidbody2D.useAutoMass (set)
favoriteKey: UnityEngine.Rigidbody2D.useAutoMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useAutoMass
tag3: UnityEngine.Rigidbody2D;useAutoMass
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAutoMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8715d188-4b4f-4d8a-891e-118b09bc6959","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mass
labelProgrammer: mass (get)
haystackHuman: Rigidbody 2D: Get Mass
haystackProgrammer: Rigidbody2D.mass (get)
favoriteKey: UnityEngine.Rigidbody2D.mass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"551fce4e-3b27-4352-87d1-258fd5b587e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mass
labelProgrammer: mass (set)
haystackHuman: Rigidbody 2D: Set Mass
haystackProgrammer: Rigidbody2D.mass (set)
favoriteKey: UnityEngine.Rigidbody2D.mass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;mass
tag3: UnityEngine.Rigidbody2D;mass
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"mass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"070faa2d-8076-4642-b5df-580139e4462e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Rigidbody 2D: Get Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (get)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23f6d865-857b-41da-973e-37158628cceb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Rigidbody 2D: Set Shared Material
haystackProgrammer: Rigidbody2D.sharedMaterial (set)
favoriteKey: UnityEngine.Rigidbody2D.sharedMaterial@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sharedMaterial
tag3: UnityEngine.Rigidbody2D;sharedMaterial
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"c41fd5c0-92da-447d-b53e-75f4c035114a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center Of Mass
labelProgrammer: centerOfMass (get)
haystackHuman: Rigidbody 2D: Get Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e236e09a-3b35-40f1-9fb0-256e4b5aa899","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center Of Mass
labelProgrammer: centerOfMass (set)
haystackHuman: Rigidbody 2D: Set Center Of Mass
haystackProgrammer: Rigidbody2D.centerOfMass (set)
favoriteKey: UnityEngine.Rigidbody2D.centerOfMass@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;centerOfMass
tag3: UnityEngine.Rigidbody2D;centerOfMass
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"centerOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"0b2914eb-7177-4520-91d2-8dd4684d51a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Center Of Mass
labelProgrammer: worldCenterOfMass (get)
haystackHuman: Rigidbody 2D: Get World Center Of Mass
haystackProgrammer: Rigidbody2D.worldCenterOfMass (get)
favoriteKey: UnityEngine.Rigidbody2D.worldCenterOfMass@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;worldCenterOfMass
tag3: UnityEngine.Rigidbody2D;worldCenterOfMass
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"worldCenterOfMass","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a0f71f8-a583-47c4-b731-17cdcc52f716","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Inertia
labelProgrammer: inertia (get)
haystackHuman: Rigidbody 2D: Get Inertia
haystackProgrammer: Rigidbody2D.inertia (get)
favoriteKey: UnityEngine.Rigidbody2D.inertia@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6be86a9e-15d3-41d3-8d0a-1fb2b03b2965","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Inertia
labelProgrammer: inertia (set)
haystackHuman: Rigidbody 2D: Set Inertia
haystackProgrammer: Rigidbody2D.inertia (set)
favoriteKey: UnityEngine.Rigidbody2D.inertia@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;inertia
tag3: UnityEngine.Rigidbody2D;inertia
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"inertia","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ba965456-4fab-4358-8b92-62789b391e6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Drag
labelProgrammer: drag (get)
haystackHuman: Rigidbody 2D: Get Drag
haystackProgrammer: Rigidbody2D.drag (get)
favoriteKey: UnityEngine.Rigidbody2D.drag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b60ed8d3-0ee3-4da4-a4d2-6ffffcf28092","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Drag
labelProgrammer: drag (set)
haystackHuman: Rigidbody 2D: Set Drag
haystackProgrammer: Rigidbody2D.drag (set)
favoriteKey: UnityEngine.Rigidbody2D.drag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;drag
tag3: UnityEngine.Rigidbody2D;drag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"drag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0cfe0efc-7a5f-481e-afa9-8522a92a20bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Drag
labelProgrammer: angularDrag (get)
haystackHuman: Rigidbody 2D: Get Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (get)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32b99907-4a01-43e2-839c-c26f9a8e461f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Drag
labelProgrammer: angularDrag (set)
haystackHuman: Rigidbody 2D: Set Angular Drag
haystackProgrammer: Rigidbody2D.angularDrag (set)
favoriteKey: UnityEngine.Rigidbody2D.angularDrag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;angularDrag
tag3: UnityEngine.Rigidbody2D;angularDrag
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDrag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6ad95210-60a2-4516-9924-ab827df10bea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Gravity Scale
labelProgrammer: gravityScale (get)
haystackHuman: Rigidbody 2D: Get Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (get)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"321322f6-078a-4f8f-ad81-b75349cdafdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Gravity Scale
labelProgrammer: gravityScale (set)
haystackHuman: Rigidbody 2D: Set Gravity Scale
haystackProgrammer: Rigidbody2D.gravityScale (set)
favoriteKey: UnityEngine.Rigidbody2D.gravityScale@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gravityScale
tag3: UnityEngine.Rigidbody2D;gravityScale
valueInputTypes: UnityEngine.Rigidbody2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"gravityScale","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"35f48a20-2135-4458-a249-aa7359a87f55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Body Type
labelProgrammer: bodyType (get)
haystackHuman: Rigidbody 2D: Get Body Type
haystackProgrammer: Rigidbody2D.bodyType (get)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"266e5573-074b-4536-9bd2-2781b942e014","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Body Type
labelProgrammer: bodyType (set)
haystackHuman: Rigidbody 2D: Set Body Type
haystackProgrammer: Rigidbody2D.bodyType (set)
favoriteKey: UnityEngine.Rigidbody2D.bodyType@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;bodyType
tag3: UnityEngine.Rigidbody2D;bodyType
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyType2D
valueOutputTypes: UnityEngine.RigidbodyType2D
unit:
{"chainable":false,"member":{"name":"bodyType","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Dynamic","$type":"UnityEngine.RigidbodyType2D"}},"position":{"x":0.0,"y":0.0},"guid":"1e67e5b4-fa91-4ae6-9d7e-11a9ddc8a1ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (get)
haystackHuman: Rigidbody 2D: Get Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (get)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b6ad46b-e0af-4d28-9edf-d3238a070bb9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Full Kinematic Contacts
labelProgrammer: useFullKinematicContacts (set)
haystackHuman: Rigidbody 2D: Set Use Full Kinematic Contacts
haystackProgrammer: Rigidbody2D.useFullKinematicContacts (set)
favoriteKey: UnityEngine.Rigidbody2D.useFullKinematicContacts@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;useFullKinematicContacts
tag3: UnityEngine.Rigidbody2D;useFullKinematicContacts
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useFullKinematicContacts","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"023c38a4-589c-4e9d-9979-b307444068dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Kinematic
labelProgrammer: isKinematic (get)
haystackHuman: Rigidbody 2D: Is Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (get)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3bf3501-9efc-41dd-81c0-7c8b76304d4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Kinematic
labelProgrammer: isKinematic (set)
haystackHuman: Rigidbody 2D: Set Kinematic
haystackProgrammer: Rigidbody2D.isKinematic (set)
favoriteKey: UnityEngine.Rigidbody2D.isKinematic@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;isKinematic
tag3: UnityEngine.Rigidbody2D;isKinematic
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isKinematic","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5545d8e8-ac8e-438a-8935-9dfa59cb1152","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Freeze Rotation
labelProgrammer: freezeRotation (get)
haystackHuman: Rigidbody 2D: Get Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (get)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8285e37a-e95f-42dd-92e2-8904c6a62fc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Freeze Rotation
labelProgrammer: freezeRotation (set)
haystackHuman: Rigidbody 2D: Set Freeze Rotation
haystackProgrammer: Rigidbody2D.freezeRotation (set)
favoriteKey: UnityEngine.Rigidbody2D.freezeRotation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;freezeRotation
tag3: UnityEngine.Rigidbody2D;freezeRotation
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"freezeRotation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ffafb1fc-e9b8-4061-8007-e1350f0a17e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Constraints
labelProgrammer: constraints (get)
haystackHuman: Rigidbody 2D: Get Constraints
haystackProgrammer: Rigidbody2D.constraints (get)
favoriteKey: UnityEngine.Rigidbody2D.constraints@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52305b23-7c43-4086-9d7f-637616be0b0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Constraints
labelProgrammer: constraints (set)
haystackHuman: Rigidbody 2D: Set Constraints
haystackProgrammer: Rigidbody2D.constraints (set)
favoriteKey: UnityEngine.Rigidbody2D.constraints@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;constraints
tag3: UnityEngine.Rigidbody2D;constraints
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyConstraints2D
valueOutputTypes: UnityEngine.RigidbodyConstraints2D
unit:
{"chainable":false,"member":{"name":"constraints","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.RigidbodyConstraints2D"}},"position":{"x":0.0,"y":0.0},"guid":"dda49b05-f9de-4732-8aa7-795d3cc2a147","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Simulated
labelProgrammer: simulated (get)
haystackHuman: Rigidbody 2D: Get Simulated
haystackProgrammer: Rigidbody2D.simulated (get)
favoriteKey: UnityEngine.Rigidbody2D.simulated@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8987efd-3263-4094-8dca-3a3400748c35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Simulated
labelProgrammer: simulated (set)
haystackHuman: Rigidbody 2D: Set Simulated
haystackProgrammer: Rigidbody2D.simulated (set)
favoriteKey: UnityEngine.Rigidbody2D.simulated@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;simulated
tag3: UnityEngine.Rigidbody2D;simulated
valueInputTypes: UnityEngine.Rigidbody2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"simulated","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9a570f7c-cceb-46b3-bcc7-f8e11c585c38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interpolation
labelProgrammer: interpolation (get)
haystackHuman: Rigidbody 2D: Get Interpolation
haystackProgrammer: Rigidbody2D.interpolation (get)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c164223d-9c5a-4f44-94fa-ba2ae4c2ddc7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interpolation
labelProgrammer: interpolation (set)
haystackHuman: Rigidbody 2D: Set Interpolation
haystackProgrammer: Rigidbody2D.interpolation (set)
favoriteKey: UnityEngine.Rigidbody2D.interpolation@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;interpolation
tag3: UnityEngine.Rigidbody2D;interpolation
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodyInterpolation2D
valueOutputTypes: UnityEngine.RigidbodyInterpolation2D
unit:
{"chainable":false,"member":{"name":"interpolation","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.RigidbodyInterpolation2D"}},"position":{"x":0.0,"y":0.0},"guid":"eb592a3d-3a1f-4ad3-a4ee-0bf11bee0309","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Mode
labelProgrammer: sleepMode (get)
haystackHuman: Rigidbody 2D: Get Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (get)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e71f87fa-a630-4390-bf50-fa86c2fd2e4f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Mode
labelProgrammer: sleepMode (set)
haystackHuman: Rigidbody 2D: Set Sleep Mode
haystackProgrammer: Rigidbody2D.sleepMode (set)
favoriteKey: UnityEngine.Rigidbody2D.sleepMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;sleepMode
tag3: UnityEngine.Rigidbody2D;sleepMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.RigidbodySleepMode2D
valueOutputTypes: UnityEngine.RigidbodySleepMode2D
unit:
{"chainable":false,"member":{"name":"sleepMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"NeverSleep","$type":"UnityEngine.RigidbodySleepMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"8286a0c6-a634-4eba-bff5-258f6e4e6a7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Detection Mode
labelProgrammer: collisionDetectionMode (get)
haystackHuman: Rigidbody 2D: Get Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (get)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7742211c-d876-49d7-beb9-c38e43414f51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Detection Mode
labelProgrammer: collisionDetectionMode (set)
haystackHuman: Rigidbody 2D: Set Collision Detection Mode
haystackProgrammer: Rigidbody2D.collisionDetectionMode (set)
favoriteKey: UnityEngine.Rigidbody2D.collisionDetectionMode@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;collisionDetectionMode
tag3: UnityEngine.Rigidbody2D;collisionDetectionMode
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.CollisionDetectionMode2D
valueOutputTypes: UnityEngine.CollisionDetectionMode2D
unit:
{"chainable":false,"member":{"name":"collisionDetectionMode","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Discrete","$type":"UnityEngine.CollisionDetectionMode2D"}},"position":{"x":0.0,"y":0.0},"guid":"cc47f8b1-418f-40ae-80ed-a9710e5d010c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Collider Count
labelProgrammer: attachedColliderCount (get)
haystackHuman: Rigidbody 2D: Get Attached Collider Count
haystackProgrammer: Rigidbody2D.attachedColliderCount (get)
favoriteKey: UnityEngine.Rigidbody2D.attachedColliderCount@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;attachedColliderCount
tag3: UnityEngine.Rigidbody2D;attachedColliderCount
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"attachedColliderCount","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d205e5e-0346-4ef7-b945-3f18a44d56a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody 2D: Get Transform
haystackProgrammer: Rigidbody2D.transform (get)
favoriteKey: UnityEngine.Rigidbody2D.transform@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b577e88e-928a-4a36-b576-318bfed5e14e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody 2D: Get Game Object
haystackProgrammer: Rigidbody2D.gameObject (get)
favoriteKey: UnityEngine.Rigidbody2D.gameObject@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73128f2c-a0bd-43ec-bb2f-f3b532b5edef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody 2D: Get Tag
haystackProgrammer: Rigidbody2D.tag (get)
favoriteKey: UnityEngine.Rigidbody2D.tag@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b106b78-a381-469d-bc76-89338def21bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody 2D: Set Tag
haystackProgrammer: Rigidbody2D.tag (set)
favoriteKey: UnityEngine.Rigidbody2D.tag@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b8153fd1-8098-472a-b8d4-cf5fdbe58822","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody 2D: Get Name
haystackProgrammer: Rigidbody2D.name (get)
favoriteKey: UnityEngine.Rigidbody2D.name@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00235e86-b989-4f11-8503-cfb5d796cbe0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody 2D: Set Name
haystackProgrammer: Rigidbody2D.name (set)
favoriteKey: UnityEngine.Rigidbody2D.name@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2bf67b91-4a67-454a-8888-e66a68d26892","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody 2D: Get Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@get
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"077fded6-edad-4c2b-9e68-0ba345471a3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody 2D: Set Hide Flags
haystackProgrammer: Rigidbody2D.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody2D.hideFlags@set
tag1: UnityEngine.Rigidbody2D
tag2: UnityEngine.Rigidbody2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody2D","targetTypeName":"UnityEngine.Rigidbody2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5afbd17f-24fe-41f5-ac56-549335c4705f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Collider 2D: Create Mesh
haystackProgrammer: Collider2D.CreateMesh
favoriteKey: UnityEngine.Collider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Collider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70642b1e-9c14-401f-90e8-6539e068dbf5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Collider 2D: Get Shape Hash
haystackProgrammer: Collider2D.GetShapeHash
favoriteKey: UnityEngine.Collider2D.GetShapeHash()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapeHash;
tag3: UnityEngine.Collider2D;GetShapeHash;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d44a3f8-4a3c-4c59-b7da-84c832375f4b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"958e96ab-a0fd-4682-b3ce-620ad5bc47a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Collider 2D: Get Shapes
haystackProgrammer: Collider2D.GetShapes
favoriteKey: UnityEngine.Collider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.Collider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"09f2face-4cec-455a-84da-03ebc7befcef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"9038818f-d07c-40ba-a825-d2892fabbe16","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider","contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"bbddc5d2-8883-428f-90e1-8496924e328b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Collider 2D: Is Touching
haystackProgrammer: Collider2D.IsTouching
favoriteKey: UnityEngine.Collider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.Collider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"058f1ab6-5820-4983-acd0-118a3e145d62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;
tag3: UnityEngine.Collider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"121f2117-09b2-4e85-9fb1-e21c7a596f99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Collider 2D: Is Touching Layers
haystackProgrammer: Collider2D.IsTouchingLayers
favoriteKey: UnityEngine.Collider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.Collider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.Collider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layerMask"],"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"202b4173-6bd4-483b-aaae-7cc2ae829d9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Collider 2D: Overlap Point
haystackProgrammer: Collider2D.OverlapPoint
favoriteKey: UnityEngine.Collider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"dc469b20-562e-4515-b170-6db2d629335d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Collider 2D: Distance
haystackProgrammer: Collider2D.Distance
favoriteKey: UnityEngine.Collider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.Collider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"6538246a-e56f-47ae-8c04-8d255ccb73d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
haystackProgrammer: Collider2D.OverlapCollider
favoriteKey: UnityEngine.Collider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c985bde9-7a85-4c4a-8533-61ddade7ab76","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Collider 2D: Overlap Collider
haystackProgrammer: Collider2D.OverlapCollider
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe90fd4-3006-4212-910e-3f3645382b67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3f44e21-0bbd-4702-afed-1b827a7b2e1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d242bbb-9608-4e05-993c-fc8f3916b3fc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b37df67c-e1a1-4e02-82c2-df911a6fa180","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d53ff0e9-06ea-4044-9a0e-0e8bd5977759","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b786cc0a-b8d1-4241-b5c2-371ba0316a42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5a8d68f-4601-4342-8290-da0b9f4d1a2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
favoriteKey: UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58c32963-89df-48dc-837a-de6d46df87d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Collider 2D: Get Contacts
haystackProgrammer: Collider2D.GetContacts
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Collider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"257c1a61-9629-45fd-bc19-579f610edda8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
favoriteKey: UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"df44ea4a-27c9-44ad-bbf4-558451aadfb1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
favoriteKey: UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7868866d-5ffe-47e1-9531-c1623c221f9b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2e0b8b9e-b481-4176-ba5a-64fc2ea3d440","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"77fa5cda-bc2a-4961-a6c3-d966191e2829","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6104dcc5-27b0-4822-96f9-0b109c1f257d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"68a9d169-ff9a-4f2f-8448-1a995786eefd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Collider 2D: Cast
haystackProgrammer: Collider2D.Cast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.Collider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance","ignoreSiblingColliders"],"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a9a02c95-f070-4dfe-b255-1c0ea9407674","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
favoriteKey: UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7445c7ad-16d6-40de-98da-41ababae5431","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
favoriteKey: UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["direction","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"59259fce-3c08-4b11-9232-4f0128597a93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e76280e4-fc24-40a7-a187-8e45ba4b939e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8f357781-ff41-4296-8e84-bbfa15b85aca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["direction","results","distance","layerMask","minDepth","maxDepth"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5d2ddeb8-a788-4cf4-9b05-6cc47d930144","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"4b49074f-4175-4c67-b23d-05eddb9caf58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"57b9144e-6f64-4be1-b00c-51bc7792a28b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Raycast (direction, contactFilter, results, distance)
haystackHuman: Collider 2D: Raycast
haystackProgrammer: Collider2D.Raycast
tag1: UnityEngine.Collider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Collider2D.Raycast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Single)@any

tag2:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

tag3:
UnityEngine.Collider2D;Raycast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single

unit:
{"chainable":false,"parameterNames":["direction","contactFilter","results","distance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ef4e2176-b728-4413-85af-8f5a5a3fe08f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider 2D: Closest Point
haystackProgrammer: Collider2D.ClosestPoint
favoriteKey: UnityEngine.Collider2D.ClosestPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ClosestPoint;UnityEngine.Vector2
tag3: UnityEngine.Collider2D;ClosestPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6e260fa7-c6ad-437b-86a9-659bb2d8dbef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider 2D: Get Component
haystackProgrammer: Collider2D.GetComponent
favoriteKey: UnityEngine.Collider2D.GetComponent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1742fe42-d383-4454-a066-9f3ec8a1bcc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Collider 2D: Try Get Component
haystackProgrammer: Collider2D.TryGetComponent
favoriteKey: UnityEngine.Collider2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"f83c802d-4cbc-44bd-971f-5f51c9113c6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider 2D: Get Component
haystackProgrammer: Collider2D.GetComponent
favoriteKey: UnityEngine.Collider2D.GetComponent(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"54781fe4-8ea9-41a0-9b42-64fe7d7e4b9c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Collider 2D: Get Component In Children
haystackProgrammer: Collider2D.GetComponentInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9fc6220a-62da-4cae-8fdc-2dc174200f3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Collider 2D: Get Component In Children
haystackProgrammer: Collider2D.GetComponentInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"521acb83-5636-431d-b454-942387fbe3cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Collider 2D: Get Components In Children
haystackProgrammer: Collider2D.GetComponentsInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"57180d81-be47-403f-8a6c-1e619baa30c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Collider 2D: Get Components In Children
haystackProgrammer: Collider2D.GetComponentsInChildren
favoriteKey: UnityEngine.Collider2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"20b64026-471a-4bcb-9b45-3dc237016aeb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Collider 2D: Get Component In Parent
haystackProgrammer: Collider2D.GetComponentInParent
favoriteKey: UnityEngine.Collider2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e9691f9-c878-43ad-bdb4-a1175ddc2520","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Collider 2D: Get Component In Parent
haystackProgrammer: Collider2D.GetComponentInParent
favoriteKey: UnityEngine.Collider2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"79a14d82-bef2-4039-bbe3-56bfd9f98a22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Collider 2D: Get Components In Parent
haystackProgrammer: Collider2D.GetComponentsInParent
favoriteKey: UnityEngine.Collider2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2150a9a2-a7c2-4364-bf27-1c81daa5be57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Collider 2D: Get Components In Parent
haystackProgrammer: Collider2D.GetComponentsInParent
favoriteKey: UnityEngine.Collider2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"ddf22afc-f1f8-43a0-870c-0bc71ab9dc13","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Collider 2D: Get Components
haystackProgrammer: Collider2D.GetComponents
favoriteKey: UnityEngine.Collider2D.GetComponents(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Collider2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1675402f-0267-4076-9de9-70eb5ba10988","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Collider 2D: Get Components
haystackProgrammer: Collider2D.GetComponents
tag1: UnityEngine.Collider2D
favoriteKey:
UnityEngine.Collider2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Collider2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6b4fd0ef-8915-4e5c-8d1c-ac9caa3a9d53","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Collider2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Collider 2D: Compare Tag
haystackProgrammer: Collider2D.CompareTag
favoriteKey: UnityEngine.Collider2D.CompareTag(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14b273b4-6811-4491-b13f-44c9d33b26b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
tag1: UnityEngine.Collider2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Collider2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

tag2:
UnityEngine.Collider2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions

unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"350df474-89e4-4af5-86d2-24c1995516bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0a55b34e-d29e-4247-82f3-de1fab632b96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f45846d9-eba0-44a1-8d26-84f1a825df19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: Collider 2D: Send Message Upwards
haystackProgrammer: Collider2D.SendMessageUpwards
favoriteKey: UnityEngine.Collider2D.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f81b72fe-c9e5-4bc9-9a80-9d96f330b7b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c734c952-6190-4147-a336-6ceb95cf831b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String
tag3: UnityEngine.Component;SendMessage;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"7e5bca6c-d5d4-4e86-9a85-c2540a430aef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"e502c6b5-1e59-4bd1-a796-009db991af74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Options)
labelProgrammer: SendMessage (methodName, options)
haystackHuman: Collider 2D: Send Message
haystackProgrammer: Collider2D.SendMessage
favoriteKey: UnityEngine.Collider2D.SendMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;SendMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"80b007e9-355c-4b30-aef5-5e63e16d1dc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Collider2D.BroadcastMessage(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
{"chainable":false,"parameterNames":["methodName","parameter","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"8539e930-526d-4178-9ca3-e812dbdd5f34","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.Collider2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e84a7667-2513-4e94-96dc-4e4105ea293c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.Collider2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"49eff942-3fed-46f2-9e94-143a25d2a080","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Collider 2D: Broadcast Message
haystackProgrammer: Collider2D.BroadcastMessage
favoriteKey: UnityEngine.Collider2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Collider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"314e9dd9-257a-4243-8772-8e892a0b5cb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Collider 2D: Get Instance ID
haystackProgrammer: Collider2D.GetInstanceID
favoriteKey: UnityEngine.Collider2D.GetInstanceID()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90dd5ef6-45d6-4ea7-ab50-1741397bdf6b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Collider 2D: Get Hash Code
haystackProgrammer: Collider2D.GetHashCode
favoriteKey: UnityEngine.Collider2D.GetHashCode()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98b397bd-725a-45d8-97fe-9666b76ac9b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Collider2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"923763b8-ea49-43a8-b78e-55dca91021c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0e286bf0-b2a0-4b51-b3ad-847e47792b63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
tag1: UnityEngine.Collider2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"9d9465e1-a7dd-4f33-8fe5-26e1fc254c35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"b8607bdc-f7e9-48d1-8160-341375d15ecf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"2469fdb3-3597-4769-b540-9c0676f3ed5b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Collider 2D: Instantiate
haystackProgrammer: Collider2D.Instantiate
favoriteKey: UnityEngine.Collider2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"77aa2e08-a22a-4248-8e6e-64f5e0859aff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Collider 2D: Destroy
haystackProgrammer: Collider2D.Destroy
favoriteKey: UnityEngine.Collider2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d23c3ded-9ae3-46fb-905b-ebef8f084cbb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Collider 2D: Destroy
haystackProgrammer: Collider2D.Destroy
favoriteKey: UnityEngine.Collider2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c46bdf46-afc1-43e6-adf4-fc8e21b332ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Collider 2D: Destroy Immediate
haystackProgrammer: Collider2D.DestroyImmediate
favoriteKey: UnityEngine.Collider2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"efa6b2c1-8c91-4b2d-8276-db599f32f6bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Collider 2D: Destroy Immediate
haystackProgrammer: Collider2D.DestroyImmediate
favoriteKey: UnityEngine.Collider2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"5ee07b51-314e-40d8-b185-151f4bf72be3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Collider 2D: Find Objects Of Type
haystackProgrammer: Collider2D.FindObjectsOfType
favoriteKey: UnityEngine.Collider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"11a47581-2247-4153-b509-279a71698db0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Collider 2D: Find Objects Of Type
haystackProgrammer: Collider2D.FindObjectsOfType
favoriteKey: UnityEngine.Collider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b53c85ce-b06e-4a12-8c0c-854e596f6f6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Collider 2D: Find Objects By Type
haystackProgrammer: Collider2D.FindObjectsByType
favoriteKey: UnityEngine.Collider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"8b7023b3-c9bb-47fb-9479-a71afc823a97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Collider 2D: Find Objects By Type
haystackProgrammer: Collider2D.FindObjectsByType
tag1: UnityEngine.Collider2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Collider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Collider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"01d44134-4b2a-41da-ad02-1b4a0d5f36fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Collider 2D: Dont Destroy On Load
haystackProgrammer: Collider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Collider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"e947a57a-a831-4788-932d-e92f1b746fbf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Collider 2D: Find Object Of Type
haystackProgrammer: Collider2D.FindObjectOfType
favoriteKey: UnityEngine.Collider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"18459602-f850-49d7-9f47-66273f27438c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Collider 2D: Find First Object By Type
haystackProgrammer: Collider2D.FindFirstObjectByType
favoriteKey: UnityEngine.Collider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"058a531a-1920-436f-9348-a5a0d20ecb29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Collider 2D: Find Any Object By Type
haystackProgrammer: Collider2D.FindAnyObjectByType
favoriteKey: UnityEngine.Collider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"2da9978c-1644-4ea0-8af5-76bd0d0ac92b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Collider 2D: Find Object Of Type
haystackProgrammer: Collider2D.FindObjectOfType
favoriteKey: UnityEngine.Collider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","includeInactive"],"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"beebe428-a33f-4129-905a-fa75ff496d71","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Collider 2D: Find First Object By Type
haystackProgrammer: Collider2D.FindFirstObjectByType
favoriteKey: UnityEngine.Collider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"e6238901-41ad-4ef4-aa98-602a0c277979","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Collider 2D: Find Any Object By Type
haystackProgrammer: Collider2D.FindAnyObjectByType
favoriteKey: UnityEngine.Collider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"489610c1-1f5a-4962-8d11-9d24cb479eb0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Collider 2D: To String
haystackProgrammer: Collider2D.ToString
favoriteKey: UnityEngine.Collider2D.ToString()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29e365f0-dee5-4c41-bd4e-a93973617194","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Collider 2D: Equals
haystackProgrammer: Collider2D.Equals
favoriteKey: UnityEngine.Collider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"232ebda1-7f29-4483-8731-1cf12862af79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Collider 2D: Get Type
haystackProgrammer: Collider2D.GetType
favoriteKey: UnityEngine.Collider2D.GetType()@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53c8006a-6a87-4638-a93b-ebf3649c28df","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Collider 2D: Reference Equals
haystackProgrammer: Collider2D.ReferenceEquals
favoriteKey: UnityEngine.Collider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"55365162-fdeb-42fc-a48d-3a65b5a0ce5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Collider 2D: Get Density
haystackProgrammer: Collider2D.density (get)
favoriteKey: UnityEngine.Collider2D.density@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42434c25-dcd5-41d4-ba37-61b7221bcadb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Collider 2D: Set Density
haystackProgrammer: Collider2D.density (set)
favoriteKey: UnityEngine.Collider2D.density@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;density
tag3: UnityEngine.Collider2D;density
valueInputTypes: UnityEngine.Collider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9bce5d7-d22f-4276-a2a2-dd53f011f128","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Collider 2D: Is Trigger
haystackProgrammer: Collider2D.isTrigger (get)
favoriteKey: UnityEngine.Collider2D.isTrigger@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08c61ebf-e382-42a9-a631-74e44d230e6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Collider 2D: Set Trigger
haystackProgrammer: Collider2D.isTrigger (set)
favoriteKey: UnityEngine.Collider2D.isTrigger@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isTrigger
tag3: UnityEngine.Collider2D;isTrigger
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1b23a8f-f2ca-4690-995b-ec4c0f226f44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Collider 2D: Get Used By Effector
haystackProgrammer: Collider2D.usedByEffector (get)
favoriteKey: UnityEngine.Collider2D.usedByEffector@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f1ac8a0-06ec-498a-8899-d68fb2a29964","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Collider 2D: Set Used By Effector
haystackProgrammer: Collider2D.usedByEffector (set)
favoriteKey: UnityEngine.Collider2D.usedByEffector@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByEffector
tag3: UnityEngine.Collider2D;usedByEffector
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5e199d3c-d36a-41c9-a2c3-cdfd7dc83f69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Collider 2D: Get Used By Composite
haystackProgrammer: Collider2D.usedByComposite (get)
favoriteKey: UnityEngine.Collider2D.usedByComposite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c73ecce-2bdc-4e52-9877-2232db679a1a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Collider 2D: Set Used By Composite
haystackProgrammer: Collider2D.usedByComposite (set)
favoriteKey: UnityEngine.Collider2D.usedByComposite@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;usedByComposite
tag3: UnityEngine.Collider2D;usedByComposite
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dd382750-1d99-45ba-9430-fc1fc8c2689d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Collider 2D: Get Composite
haystackProgrammer: Collider2D.composite (get)
favoriteKey: UnityEngine.Collider2D.composite@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;composite
tag3: UnityEngine.Collider2D;composite
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28109ab9-cc53-4115-a714-11f41144c989","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Collider 2D: Get Offset
haystackProgrammer: Collider2D.offset (get)
favoriteKey: UnityEngine.Collider2D.offset@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfac9606-7bea-4859-bfe3-2df894031f33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Collider 2D: Set Offset
haystackProgrammer: Collider2D.offset (set)
favoriteKey: UnityEngine.Collider2D.offset@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;offset
tag3: UnityEngine.Collider2D;offset
valueInputTypes: UnityEngine.Collider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"1f190f81-5596-4080-bc55-8ee7c1eb8ff4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Collider 2D: Get Attached Rigidbody
haystackProgrammer: Collider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Collider2D.attachedRigidbody@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;attachedRigidbody
tag3: UnityEngine.Collider2D;attachedRigidbody
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c8c37c4-8311-4343-bc06-12a2b3408eaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Collider 2D: Get Shape Count
haystackProgrammer: Collider2D.shapeCount (get)
favoriteKey: UnityEngine.Collider2D.shapeCount@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;shapeCount
tag3: UnityEngine.Collider2D;shapeCount
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e7643af-6417-4108-9961-b70a1de8da4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider 2D: Get Bounds
haystackProgrammer: Collider2D.bounds (get)
favoriteKey: UnityEngine.Collider2D.bounds@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounds
tag3: UnityEngine.Collider2D;bounds
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"caa2b3e8-016d-4a8d-bb18-5ff801c5e346","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Collider 2D: Get Error State
haystackProgrammer: Collider2D.errorState (get)
favoriteKey: UnityEngine.Collider2D.errorState@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;errorState
tag3: UnityEngine.Collider2D;errorState
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c03130cf-bcbe-428c-aae5-3b56929a7091","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider 2D: Get Shared Material
haystackProgrammer: Collider2D.sharedMaterial (get)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b1e532a-2523-43fd-a896-39024702cf36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider 2D: Set Shared Material
haystackProgrammer: Collider2D.sharedMaterial (set)
favoriteKey: UnityEngine.Collider2D.sharedMaterial@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;sharedMaterial
tag3: UnityEngine.Collider2D;sharedMaterial
valueInputTypes: UnityEngine.Collider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9f3040f9-04e5-41eb-9dba-7367a902900b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Collider 2D: Get Friction
haystackProgrammer: Collider2D.friction (get)
favoriteKey: UnityEngine.Collider2D.friction@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;friction
tag3: UnityEngine.Collider2D;friction
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5077c0cc-2f4c-484f-ad5c-357f3704a3f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Collider 2D: Get Bounciness
haystackProgrammer: Collider2D.bounciness (get)
favoriteKey: UnityEngine.Collider2D.bounciness@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;bounciness
tag3: UnityEngine.Collider2D;bounciness
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9887330a-f316-4d9c-a1cb-6310e87bc9b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Collider 2D: Get Enabled
haystackProgrammer: Collider2D.enabled (get)
favoriteKey: UnityEngine.Collider2D.enabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19950358-a0f2-4749-88fa-0e6daac01fc2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Collider 2D: Set Enabled
haystackProgrammer: Collider2D.enabled (set)
favoriteKey: UnityEngine.Collider2D.enabled@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;enabled
tag3: UnityEngine.Collider2D;enabled
valueInputTypes: UnityEngine.Collider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9d9b191-2185-4250-a883-21cdd2aee55b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Collider 2D: Is Active And Enabled
haystackProgrammer: Collider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Collider2D.isActiveAndEnabled@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;isActiveAndEnabled
tag3: UnityEngine.Collider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"468104af-95bd-4678-bfd0-ac24ca1a3e7a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider 2D: Get Transform
haystackProgrammer: Collider2D.transform (get)
favoriteKey: UnityEngine.Collider2D.transform@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f81809ac-a41b-4600-90ab-e4466718d996","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider 2D: Get Game Object
haystackProgrammer: Collider2D.gameObject (get)
favoriteKey: UnityEngine.Collider2D.gameObject@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9de4897-ec70-47e1-8eab-ed16b7ddf3d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider 2D: Get Tag
haystackProgrammer: Collider2D.tag (get)
favoriteKey: UnityEngine.Collider2D.tag@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4c3d0cf-b9e9-4e7c-9533-c890de87257f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider 2D: Set Tag
haystackProgrammer: Collider2D.tag (set)
favoriteKey: UnityEngine.Collider2D.tag@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9e25b2a8-b853-443b-b7b2-b0fda1210b3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider 2D: Get Name
haystackProgrammer: Collider2D.name (get)
favoriteKey: UnityEngine.Collider2D.name@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a769e1e3-737e-40ef-be03-24c19cf47843","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider 2D: Set Name
haystackProgrammer: Collider2D.name (set)
favoriteKey: UnityEngine.Collider2D.name@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"151d5a14-bd1b-45a6-97ac-49bb1de0388e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider 2D: Get Hide Flags
haystackProgrammer: Collider2D.hideFlags (get)
favoriteKey: UnityEngine.Collider2D.hideFlags@get
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59befb9d-ee7c-4681-ba9d-d1ce00f178a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider 2D: Set Hide Flags
haystackProgrammer: Collider2D.hideFlags (set)
favoriteKey: UnityEngine.Collider2D.hideFlags@set
tag1: UnityEngine.Collider2D
tag2: UnityEngine.Collider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Collider2D","targetTypeName":"UnityEngine.Collider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2e42ecbd-e56f-4cf8-96a1-0686a4c4cc47","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group)
labelProgrammer: GetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.GetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a00639a9-9035-45b1-ac9c-fdf410aa7ed0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetCustomShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetCustomShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;GetCustomShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f200b4a0-1a49-4c53-a8a4-4803dae956dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Custom Shapes (Shapes, Vertices)
labelProgrammer: GetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Get Custom Shapes
haystackProgrammer: CustomCollider2D.GetCustomShapes
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetCustomShapes(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["shapes","vertices"],"member":{"name":"GetCustomShapes","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cab5a57-834c-4a25-aed9-b0cf61807648","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Physics Shape Group)
labelProgrammer: SetCustomShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.SetCustomShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;SetCustomShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"SetCustomShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec0d5da-da64-4c49-8c0a-eff128e64d4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shapes (Shapes, Vertices)
labelProgrammer: SetCustomShapes (shapes, vertices)
haystackHuman: Custom Collider 2D: Set Custom Shapes
haystackProgrammer: CustomCollider2D.SetCustomShapes
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShapes(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;SetCustomShapes;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["shapes","vertices"],"member":{"name":"SetCustomShapes","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6199b958-e326-4b73-9825-ae1758751c77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Physics Shape Group, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (physicsShapeGroup, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShape(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;SetCustomShape;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","srcShapeIndex","dstShapeIndex"],"member":{"name":"SetCustomShape","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%srcShapeIndex":{"$content":0,"$type":"System.Int32"},"%dstShapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"89fe27cb-d008-43d4-9d4b-55181ddb5a7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Custom Shape (Shapes, Vertices, Src Shape Index, Dst Shape Index)
labelProgrammer: SetCustomShape (shapes, vertices, srcShapeIndex, dstShapeIndex)
haystackHuman: Custom Collider 2D: Set Custom Shape
haystackProgrammer: CustomCollider2D.SetCustomShape
tag1: UnityEngine.CustomCollider2D
favoriteKey:
UnityEngine.CustomCollider2D.SetCustomShape(Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.CustomCollider2D;SetCustomShape;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.CustomCollider2D;SetCustomShape;Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"parameterNames":["shapes","vertices","srcShapeIndex","dstShapeIndex"],"member":{"name":"SetCustomShape","parameterTypes":["Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%srcShapeIndex":{"$content":0,"$type":"System.Int32"},"%dstShapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"26868ae8-d48e-470d-a14d-cdb07d4815f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|Unity.Collections.NativeArray`1[[UnityEngine.PhysicsShape2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes (Shape Index, Shape Count)
labelProgrammer: ClearCustomShapes (shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes(System.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
unit:
{"chainable":false,"parameterNames":["shapeIndex","shapeCount"],"member":{"name":"ClearCustomShapes","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f5754dda-1d62-4f9f-beef-57823e67bd5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Custom Shapes ()
labelProgrammer: ClearCustomShapes ()
haystackHuman: Custom Collider 2D: Clear Custom Shapes
haystackProgrammer: CustomCollider2D.ClearCustomShapes
favoriteKey: UnityEngine.CustomCollider2D.ClearCustomShapes()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;ClearCustomShapes;
tag3: UnityEngine.CustomCollider2D;ClearCustomShapes;
valueInputTypes: UnityEngine.CustomCollider2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ClearCustomShapes","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3e0cfbe-c8c0-4a77-ba0a-62b24ab6902e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Custom Collider 2D: Create Mesh
haystackProgrammer: CustomCollider2D.CreateMesh
favoriteKey: UnityEngine.CustomCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CustomCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CustomCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"794a9e8d-988e-4a68-9262-ae19ceec2480","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Custom Collider 2D: Get Shape Hash
haystackProgrammer: CustomCollider2D.GetShapeHash
favoriteKey: UnityEngine.CustomCollider2D.GetShapeHash()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapeHash;
tag3: UnityEngine.CustomCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2ce0a5d-bfd9-4e54-ae43-fefe9d92b86e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5821d50-5c72-4ce4-b8e0-0253774cf6e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Custom Collider 2D: Get Shapes
haystackProgrammer: CustomCollider2D.GetShapes
favoriteKey: UnityEngine.CustomCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CustomCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"504919de-d5fe-4513-ad82-0083ae81375b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"ed451de4-bfc9-403a-8d8c-a6d46c060479","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider","contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"1b55ac8a-6ad0-4a1b-9c51-007ad32b13b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Custom Collider 2D: Is Touching
haystackProgrammer: CustomCollider2D.IsTouching
favoriteKey: UnityEngine.CustomCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CustomCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e4d5379-9fca-401f-acc4-6bb2a7ac8d08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Custom Collider 2D: Is Touching Layers
haystackProgrammer: CustomCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CustomCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouchingLayers;
tag3: UnityEngine.CustomCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CustomCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fa9ddf76-f7a9-4ed8-8bc4-8a797a05e2e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Custom Collider 2D: Is Touching Layers
haystackProgrammer: CustomCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CustomCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CustomCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CustomCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layerMask"],"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cec00fe1-0a5a-46d9-90e2-fe04f68b39cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Custom Collider 2D: Overlap Point
haystackProgrammer: CustomCollider2D.OverlapPoint
favoriteKey: UnityEngine.CustomCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CustomCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"6c588b31-aa93-443d-81b3-00b630357b0c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Custom Collider 2D: Distance
haystackProgrammer: CustomCollider2D.Distance
favoriteKey: UnityEngine.CustomCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.CustomCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"Distance","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"f8c34e3f-917f-4132-b384-d58fb21c4352","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Custom Collider 2D: Overlap Collider
haystackProgrammer: CustomCollider2D.OverlapCollider
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any

unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfcd2c24-78c4-4167-bd86-e26dd9c000bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Custom Collider 2D: Overlap Collider
haystackProgrammer: CustomCollider2D.OverlapCollider
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"OverlapCollider","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db313adf-e59e-4cf1-85b1-43784a0bff50","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactPoint2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3cb3ece-c1ff-4769-bfc3-0f43e0deeb37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contacts)
labelProgrammer: GetContacts (contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contacts"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b60ad214-c3c6-49a0-8164-408006ff89d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.ContactPoint2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.ContactPoint2D[]
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.ContactPoint2D[])@any

unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.ContactPoint2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af57a96e-e381-4d7e-8dbf-6363f81309c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Contacts)
labelProgrammer: GetContacts (contactFilter, contacts)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["contactFilter","contacts"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab190106-e2ef-49d9-9a08-c6fc95fe0ce7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.ContactPoint2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29a5d6f6-e29f-465f-9fa5-0242f0c5dcb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
tag1: UnityEngine.CustomCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CustomCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CustomCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["colliders"],"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21a8735f-6983-4e52-b8ea-5b02cd394380","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CustomCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Custom Collider 2D: Get Contacts
haystackProgrammer: CustomCollider2D.GetContacts
favoriteKey: UnityEngine.CustomCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.CustomCollider2D
tag2: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CustomCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CustomCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","colliders"],"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CustomCollider2D","targetTypeName":"UnityEngine.CustomCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"638c07af-389c-44d1-bf5c-36e2c776e99b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


