# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Rigidbody: Set Sleep Threshold
haystackProgrammer: Rigidbody.sleepThreshold (set)
favoriteKey: UnityEngine.Rigidbody.sleepThreshold@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;sleepThreshold
tag3: UnityEngine.Rigidbody;sleepThreshold
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c8a46ed4-f952-4916-8ecd-d772761e16b3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Angular Velocity
labelProgrammer: maxAngularVelocity (get)
haystackHuman: Rigidbody: Get Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (get)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Single
unit:
{"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df922865-6fff-478f-b90d-9781b7f12b9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Angular Velocity
labelProgrammer: maxAngularVelocity (set)
haystackHuman: Rigidbody: Set Max Angular Velocity
haystackProgrammer: Rigidbody.maxAngularVelocity (set)
favoriteKey: UnityEngine.Rigidbody.maxAngularVelocity@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;maxAngularVelocity
tag3: UnityEngine.Rigidbody;maxAngularVelocity
valueInputTypes: UnityEngine.Rigidbody|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"maxAngularVelocity","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5da121d1-7441-4c89-a083-5f478eee4ada","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (get)
haystackHuman: Rigidbody: Get Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (get)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.Int32
unit:
{"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e46ea33-e35f-4cd8-8da5-6ea321dbe11a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Solver Velocity Iterations
labelProgrammer: solverVelocityIterations (set)
haystackHuman: Rigidbody: Set Solver Velocity Iterations
haystackProgrammer: Rigidbody.solverVelocityIterations (set)
favoriteKey: UnityEngine.Rigidbody.solverVelocityIterations@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;solverVelocityIterations
tag3: UnityEngine.Rigidbody;solverVelocityIterations
valueInputTypes: UnityEngine.Rigidbody|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"solverVelocityIterations","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"591037ac-8220-479a-bd00-5e2058e7d6fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Rigidbody: Get Transform
haystackProgrammer: Rigidbody.transform (get)
favoriteKey: UnityEngine.Rigidbody.transform@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87c8c529-225f-434a-8c23-9652619f0300","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Rigidbody: Get Game Object
haystackProgrammer: Rigidbody.gameObject (get)
favoriteKey: UnityEngine.Rigidbody.gameObject@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73827fb3-2c68-42ad-bcd1-a35ad0af2083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Rigidbody: Get Tag
haystackProgrammer: Rigidbody.tag (get)
favoriteKey: UnityEngine.Rigidbody.tag@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d710c7c-b0ae-4ce7-8fec-ba36c1d4637c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Rigidbody: Set Tag
haystackProgrammer: Rigidbody.tag (set)
favoriteKey: UnityEngine.Rigidbody.tag@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d236b7a2-d86f-46a0-8dae-d23da46d589f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Rigidbody: Get Name
haystackProgrammer: Rigidbody.name (get)
favoriteKey: UnityEngine.Rigidbody.name@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4838dec-5070-408b-b12c-8eaaf2ba0a62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Rigidbody: Set Name
haystackProgrammer: Rigidbody.name (set)
favoriteKey: UnityEngine.Rigidbody.name@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Rigidbody|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4c70ec26-663c-43a7-9d80-8a20fb1ffe58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Rigidbody: Get Hide Flags
haystackProgrammer: Rigidbody.hideFlags (get)
favoriteKey: UnityEngine.Rigidbody.hideFlags@get
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f31ddf7-7a34-41bf-9bf3-78f5b3ece761","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Rigidbody: Set Hide Flags
haystackProgrammer: Rigidbody.hideFlags (set)
favoriteKey: UnityEngine.Rigidbody.hideFlags@set
tag1: UnityEngine.Rigidbody
tag2: UnityEngine.Rigidbody;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Rigidbody|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Rigidbody","targetTypeName":"UnityEngine.Rigidbody","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a3d95389-c1ab-40f4-8fcd-3432678fd15e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Collider: Closest Point
haystackProgrammer: Collider.ClosestPoint
favoriteKey: UnityEngine.Collider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"7c46519c-7abc-441d-95b2-5f163c60854e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Collider: Raycast
haystackProgrammer: Collider.Raycast
favoriteKey: UnityEngine.Collider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.Collider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.Collider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3a4457f3-68cf-4430-a13a-0d495a6765b6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Collider: Closest Point On Bounds
haystackProgrammer: Collider.ClosestPointOnBounds
favoriteKey: UnityEngine.Collider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.Collider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.Collider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPointOnBounds","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"aa0e468b-1289-40b3-b5d3-0d193ee27d88","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"26fed54e-ba24-43c8-b396-e4367b1cb89a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Collider: Try Get Component
haystackProgrammer: Collider.TryGetComponent
favoriteKey: UnityEngine.Collider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"5fc3deb1-767e-46b9-8aea-854274925c8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Collider: Get Component
haystackProgrammer: Collider.GetComponent
favoriteKey: UnityEngine.Collider.GetComponent(System.String)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eb7b7d9e-de98-4b17-93b4-e2adbc8992d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3cdfbd31-acca-4900-a435-b48520b3b81c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Collider: Get Component In Children
haystackProgrammer: Collider.GetComponentInChildren
favoriteKey: UnityEngine.Collider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"7d8eda1e-b4e7-4f56-84a7-606f21fdb8a1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d6d124ba-66f7-4b13-8c1e-1a77eeba5f64","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Collider: Get Components In Children
haystackProgrammer: Collider.GetComponentsInChildren
favoriteKey: UnityEngine.Collider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4ba7c9fb-1db7-480c-901c-bacea86f84d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4159a316-357e-4406-90af-8dc9fc4b5294","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Collider: Get Component In Parent
haystackProgrammer: Collider.GetComponentInParent
favoriteKey: UnityEngine.Collider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Collider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"e3208eea-286d-4e72-a003-fe3a159fcbb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Collider: Get Components In Parent
haystackProgrammer: Collider.GetComponentsInParent
favoriteKey: UnityEngine.Collider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Collider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.Collider","targetTypeName":"UnityEngine.Collider","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"50e58ede-e82e-4192-8c14-6dec7f6771d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Collider: Set Contact Offset
haystackProgrammer: Collider.contactOffset (set)
favoriteKey: UnityEngine.Collider.contactOffset@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;contactOffset
tag3: UnityEngine.Collider;contactOffset
valueInputTypes: UnityEngine.Collider|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Collider: Get Bounds
haystackProgrammer: Collider.bounds (get)
favoriteKey: UnityEngine.Collider.bounds@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;bounds
tag3: UnityEngine.Collider;bounds
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Bounds
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Collider: Has Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (get)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Collider: Set Modifiable Contacts
haystackProgrammer: Collider.hasModifiableContacts (set)
favoriteKey: UnityEngine.Collider.hasModifiableContacts@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hasModifiableContacts
tag3: UnityEngine.Collider;hasModifiableContacts
valueInputTypes: UnityEngine.Collider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Collider: Get Shared Material
haystackProgrammer: Collider.sharedMaterial (get)
favoriteKey: UnityEngine.Collider.sharedMaterial@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Collider: Set Shared Material
haystackProgrammer: Collider.sharedMaterial (set)
favoriteKey: UnityEngine.Collider.sharedMaterial@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;sharedMaterial
tag3: UnityEngine.Collider;sharedMaterial
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Collider: Get Material
haystackProgrammer: Collider.material (get)
favoriteKey: UnityEngine.Collider.material@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Collider: Set Material
haystackProgrammer: Collider.material (set)
favoriteKey: UnityEngine.Collider.material@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;material
tag3: UnityEngine.Collider;material
valueInputTypes: UnityEngine.Collider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Collider: Get Transform
haystackProgrammer: Collider.transform (get)
favoriteKey: UnityEngine.Collider.transform@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Collider: Get Game Object
haystackProgrammer: Collider.gameObject (get)
favoriteKey: UnityEngine.Collider.gameObject@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Collider: Get Tag
haystackProgrammer: Collider.tag (get)
favoriteKey: UnityEngine.Collider.tag@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Collider: Set Tag
haystackProgrammer: Collider.tag (set)
favoriteKey: UnityEngine.Collider.tag@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Collider: Get Name
haystackProgrammer: Collider.name (get)
favoriteKey: UnityEngine.Collider.name@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Collider: Set Name
haystackProgrammer: Collider.name (set)
favoriteKey: UnityEngine.Collider.name@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Collider|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Collider: Get Hide Flags
haystackProgrammer: Collider.hideFlags (get)
favoriteKey: UnityEngine.Collider.hideFlags@get
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Collider: Set Hide Flags
haystackProgrammer: Collider.hideFlags (set)
favoriteKey: UnityEngine.Collider.hideFlags@set
tag1: UnityEngine.Collider
tag2: UnityEngine.Collider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Collider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Simple Move (Speed)
labelProgrammer: SimpleMove (speed)
haystackHuman: Character Controller: Simple Move
haystackProgrammer: CharacterController.SimpleMove
favoriteKey: UnityEngine.CharacterController.SimpleMove(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;SimpleMove;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move (Motion)
labelProgrammer: Move (motion)
haystackHuman: Character Controller: Move
haystackProgrammer: CharacterController.Move
favoriteKey: UnityEngine.CharacterController.Move(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Move;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;Move;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.CollisionFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Character Controller: Closest Point
haystackProgrammer: CharacterController.ClosestPoint
favoriteKey: UnityEngine.CharacterController.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Character Controller: Raycast
haystackProgrammer: CharacterController.Raycast
favoriteKey: UnityEngine.CharacterController.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CharacterController;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Character Controller: Closest Point On Bounds
haystackProgrammer: CharacterController.ClosestPointOnBounds
favoriteKey: UnityEngine.CharacterController.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CharacterController;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Character Controller: Get Component
haystackProgrammer: CharacterController.GetComponent
favoriteKey: UnityEngine.CharacterController.GetComponent(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Character Controller: Try Get Component
haystackProgrammer: CharacterController.TryGetComponent
favoriteKey: UnityEngine.CharacterController.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Character Controller: Get Component
haystackProgrammer: CharacterController.GetComponent
favoriteKey: UnityEngine.CharacterController.GetComponent(System.String)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Character Controller: Get Component In Children
haystackProgrammer: CharacterController.GetComponentInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Character Controller: Get Component In Children
haystackProgrammer: CharacterController.GetComponentInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Character Controller: Get Components In Children
haystackProgrammer: CharacterController.GetComponentsInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CharacterController|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Character Controller: Get Components In Children
haystackProgrammer: CharacterController.GetComponentsInChildren
favoriteKey: UnityEngine.CharacterController.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CharacterController|System.Type
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: CharacterController.FindObjectsOfType
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labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: CharacterController.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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labelHuman: To String ()
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Get Velocity
labelProgrammer: velocity (get)
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labelHuman: Is Grounded
labelProgrammer: isGrounded (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Flags
labelProgrammer: collisionFlags (get)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Character Controller: Get Radius
haystackProgrammer: CharacterController.radius (get)
favoriteKey: UnityEngine.CharacterController.radius@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"623825a2-5cec-4120-b3f5-31ef45dace2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Character Controller: Set Radius
haystackProgrammer: CharacterController.radius (set)
favoriteKey: UnityEngine.CharacterController.radius@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;radius
tag3: UnityEngine.CharacterController;radius
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a2435e52-7016-4175-a82a-3d0cbb91e427","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Character Controller: Get Height
haystackProgrammer: CharacterController.height (get)
favoriteKey: UnityEngine.CharacterController.height@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"816158d2-dddf-4bf2-96d0-2bace68b628b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Character Controller: Set Height
haystackProgrammer: CharacterController.height (set)
favoriteKey: UnityEngine.CharacterController.height@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;height
tag3: UnityEngine.CharacterController;height
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"80cf0302-e89b-4d44-bd50-49930af04522","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Character Controller: Get Center
haystackProgrammer: CharacterController.center (get)
favoriteKey: UnityEngine.CharacterController.center@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63c7fee2-7f02-4f0f-a267-358d07086016","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Character Controller: Set Center
haystackProgrammer: CharacterController.center (set)
favoriteKey: UnityEngine.CharacterController.center@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;center
tag3: UnityEngine.CharacterController;center
valueInputTypes: UnityEngine.CharacterController|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"327e025d-4c84-4a6c-9057-e0c561fdd3b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Slope Limit
labelProgrammer: slopeLimit (get)
haystackHuman: Character Controller: Get Slope Limit
haystackProgrammer: CharacterController.slopeLimit (get)
favoriteKey: UnityEngine.CharacterController.slopeLimit@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d1dbac8-4587-4de9-9377-725a883f0eb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Slope Limit
labelProgrammer: slopeLimit (set)
haystackHuman: Character Controller: Set Slope Limit
haystackProgrammer: CharacterController.slopeLimit (set)
favoriteKey: UnityEngine.CharacterController.slopeLimit@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;slopeLimit
tag3: UnityEngine.CharacterController;slopeLimit
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"slopeLimit","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4fb527a2-6b83-440c-a55b-07c69833bf9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Step Offset
labelProgrammer: stepOffset (get)
haystackHuman: Character Controller: Get Step Offset
haystackProgrammer: CharacterController.stepOffset (get)
favoriteKey: UnityEngine.CharacterController.stepOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb0b3b61-845f-4b0d-b0c8-bfd0578a8964","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Step Offset
labelProgrammer: stepOffset (set)
haystackHuman: Character Controller: Set Step Offset
haystackProgrammer: CharacterController.stepOffset (set)
favoriteKey: UnityEngine.CharacterController.stepOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;stepOffset
tag3: UnityEngine.CharacterController;stepOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stepOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"37d7aeb9-59c0-486e-8baf-15ab5db7e619","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Width
labelProgrammer: skinWidth (get)
haystackHuman: Character Controller: Get Skin Width
haystackProgrammer: CharacterController.skinWidth (get)
favoriteKey: UnityEngine.CharacterController.skinWidth@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b596806e-80ab-4c2c-9594-477ac91f7d8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Width
labelProgrammer: skinWidth (set)
haystackHuman: Character Controller: Set Skin Width
haystackProgrammer: CharacterController.skinWidth (set)
favoriteKey: UnityEngine.CharacterController.skinWidth@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;skinWidth
tag3: UnityEngine.CharacterController;skinWidth
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"skinWidth","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b8631b5e-453f-4eab-87fb-9e322917c295","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Move Distance
labelProgrammer: minMoveDistance (get)
haystackHuman: Character Controller: Get Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (get)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c430faeb-df3b-4385-9028-e6999132cc30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Move Distance
labelProgrammer: minMoveDistance (set)
haystackHuman: Character Controller: Set Min Move Distance
haystackProgrammer: CharacterController.minMoveDistance (set)
favoriteKey: UnityEngine.CharacterController.minMoveDistance@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;minMoveDistance
tag3: UnityEngine.CharacterController;minMoveDistance
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minMoveDistance","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3aacbfd4-6827-4a17-b7a7-3d29c06c39e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Collisions
labelProgrammer: detectCollisions (get)
haystackHuman: Character Controller: Get Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (get)
favoriteKey: UnityEngine.CharacterController.detectCollisions@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8924698f-32dd-456c-8cca-c981f40ccd1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Collisions
labelProgrammer: detectCollisions (set)
haystackHuman: Character Controller: Set Detect Collisions
haystackProgrammer: CharacterController.detectCollisions (set)
favoriteKey: UnityEngine.CharacterController.detectCollisions@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;detectCollisions
tag3: UnityEngine.CharacterController;detectCollisions
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"detectCollisions","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cff8ec24-6d55-4e53-9a7b-1f206f59d66c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (get)
haystackHuman: Character Controller: Get Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (get)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50b099a2-980e-4468-b3fa-55808259d3a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Overlap Recovery
labelProgrammer: enableOverlapRecovery (set)
haystackHuman: Character Controller: Set Enable Overlap Recovery
haystackProgrammer: CharacterController.enableOverlapRecovery (set)
favoriteKey: UnityEngine.CharacterController.enableOverlapRecovery@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enableOverlapRecovery
tag3: UnityEngine.CharacterController;enableOverlapRecovery
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableOverlapRecovery","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a0fca7e-9082-4bc5-9806-709ef645a1c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Character Controller: Get Enabled
haystackProgrammer: CharacterController.enabled (get)
favoriteKey: UnityEngine.CharacterController.enabled@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"316e71a7-679f-4241-92c8-ac41901e36ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Character Controller: Set Enabled
haystackProgrammer: CharacterController.enabled (set)
favoriteKey: UnityEngine.CharacterController.enabled@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;enabled
tag3: UnityEngine.CharacterController;enabled
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2976d30b-e6ca-4305-b441-3afca72ee875","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Character Controller: Get Attached Rigidbody
haystackProgrammer: CharacterController.attachedRigidbody (get)
favoriteKey: UnityEngine.CharacterController.attachedRigidbody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedRigidbody
tag3: UnityEngine.CharacterController;attachedRigidbody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"581acc7d-5756-4b88-9aea-a1b9056f2af1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Character Controller: Get Attached Articulation Body
haystackProgrammer: CharacterController.attachedArticulationBody (get)
favoriteKey: UnityEngine.CharacterController.attachedArticulationBody@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;attachedArticulationBody
tag3: UnityEngine.CharacterController;attachedArticulationBody
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76371017-aaac-4ff3-a7c0-c48258ff2cf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Character Controller: Is Trigger
haystackProgrammer: CharacterController.isTrigger (get)
favoriteKey: UnityEngine.CharacterController.isTrigger@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0add83bc-67cc-49b4-b5cd-d80d596d5f6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Character Controller: Set Trigger
haystackProgrammer: CharacterController.isTrigger (set)
favoriteKey: UnityEngine.CharacterController.isTrigger@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;isTrigger
tag3: UnityEngine.CharacterController;isTrigger
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2834f854-a94f-40a3-8d00-1eb46251dd25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Character Controller: Get Contact Offset
haystackProgrammer: CharacterController.contactOffset (get)
favoriteKey: UnityEngine.CharacterController.contactOffset@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a181a2d9-26cc-4269-ae23-54e84e3ef4a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Character Controller: Set Contact Offset
haystackProgrammer: CharacterController.contactOffset (set)
favoriteKey: UnityEngine.CharacterController.contactOffset@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;contactOffset
tag3: UnityEngine.CharacterController;contactOffset
valueInputTypes: UnityEngine.CharacterController|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"38ff6846-a639-4f39-99a8-3aa2eb8cc225","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Character Controller: Get Bounds
haystackProgrammer: CharacterController.bounds (get)
favoriteKey: UnityEngine.CharacterController.bounds@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;bounds
tag3: UnityEngine.CharacterController;bounds
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e461979d-d750-4e02-b44c-eedb7e72d9db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Character Controller: Has Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (get)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9ff9d701-d4b4-4cd5-a630-9604af7c07e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Character Controller: Set Modifiable Contacts
haystackProgrammer: CharacterController.hasModifiableContacts (set)
favoriteKey: UnityEngine.CharacterController.hasModifiableContacts@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hasModifiableContacts
tag3: UnityEngine.CharacterController;hasModifiableContacts
valueInputTypes: UnityEngine.CharacterController|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8b679c3-ecf4-4ca1-a09c-ff6b7bb8ed56","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Character Controller: Get Shared Material
haystackProgrammer: CharacterController.sharedMaterial (get)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CharacterController","targetTypeName":"UnityEngine.CharacterController","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"36fb1232-0ac0-41b4-aed1-a782dfadadcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Character Controller: Set Shared Material
haystackProgrammer: CharacterController.sharedMaterial (set)
favoriteKey: UnityEngine.CharacterController.sharedMaterial@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;sharedMaterial
tag3: UnityEngine.CharacterController;sharedMaterial
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Character Controller: Get Material
haystackProgrammer: CharacterController.material (get)
favoriteKey: UnityEngine.CharacterController.material@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Character Controller: Set Material
haystackProgrammer: CharacterController.material (set)
favoriteKey: UnityEngine.CharacterController.material@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;material
tag3: UnityEngine.CharacterController;material
valueInputTypes: UnityEngine.CharacterController|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Character Controller: Get Transform
haystackProgrammer: CharacterController.transform (get)
favoriteKey: UnityEngine.CharacterController.transform@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Character Controller: Get Game Object
haystackProgrammer: CharacterController.gameObject (get)
favoriteKey: UnityEngine.CharacterController.gameObject@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Character Controller: Get Tag
haystackProgrammer: CharacterController.tag (get)
favoriteKey: UnityEngine.CharacterController.tag@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Character Controller: Set Tag
haystackProgrammer: CharacterController.tag (set)
favoriteKey: UnityEngine.CharacterController.tag@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Character Controller: Get Name
haystackProgrammer: CharacterController.name (get)
favoriteKey: UnityEngine.CharacterController.name@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Character Controller: Set Name
haystackProgrammer: CharacterController.name (set)
favoriteKey: UnityEngine.CharacterController.name@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CharacterController|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Character Controller: Get Hide Flags
haystackProgrammer: CharacterController.hideFlags (get)
favoriteKey: UnityEngine.CharacterController.hideFlags@get
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Character Controller: Set Hide Flags
haystackProgrammer: CharacterController.hideFlags (set)
favoriteKey: UnityEngine.CharacterController.hideFlags@set
tag1: UnityEngine.CharacterController
tag2: UnityEngine.CharacterController;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CharacterController|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Mesh Collider: Closest Point
haystackProgrammer: MeshCollider.ClosestPoint
favoriteKey: UnityEngine.MeshCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Mesh Collider: Raycast
haystackProgrammer: MeshCollider.Raycast
favoriteKey: UnityEngine.MeshCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.MeshCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Mesh Collider: Closest Point On Bounds
haystackProgrammer: MeshCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.MeshCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.MeshCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Collider: Try Get Component
haystackProgrammer: MeshCollider.TryGetComponent
favoriteKey: UnityEngine.MeshCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Collider: Get Component
haystackProgrammer: MeshCollider.GetComponent
favoriteKey: UnityEngine.MeshCollider.GetComponent(System.String)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Collider: Get Component In Children
haystackProgrammer: MeshCollider.GetComponentInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Collider: Get Components In Children
haystackProgrammer: MeshCollider.GetComponentsInChildren
favoriteKey: UnityEngine.MeshCollider.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Collider: Get Component In Parent
haystackProgrammer: MeshCollider.GetComponentInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Mesh Collider: Get Components In Parent
haystackProgrammer: MeshCollider.GetComponentsInParent
favoriteKey: UnityEngine.MeshCollider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Mesh Collider: Get Components
haystackProgrammer: MeshCollider.GetComponents
favoriteKey: UnityEngine.MeshCollider.GetComponents(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.MeshCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Mesh Collider: Get Components
haystackProgrammer: MeshCollider.GetComponents
tag1: UnityEngine.MeshCollider
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Mesh Collider: Destroy Immediate
haystackProgrammer: MeshCollider.DestroyImmediate
favoriteKey: UnityEngine.MeshCollider.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Objects Of Type
haystackProgrammer: MeshCollider.FindObjectsOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Mesh Collider: Find Objects By Type
haystackProgrammer: MeshCollider.FindObjectsByType
favoriteKey: UnityEngine.MeshCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Mesh Collider: Find Objects By Type
haystackProgrammer: MeshCollider.FindObjectsByType
tag1: UnityEngine.MeshCollider
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.MeshCollider.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.MeshCollider;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Mesh Collider: Dont Destroy On Load
haystackProgrammer: MeshCollider.DontDestroyOnLoad
favoriteKey: UnityEngine.MeshCollider.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Mesh Collider: Find First Object By Type
haystackProgrammer: MeshCollider.FindFirstObjectByType
favoriteKey: UnityEngine.MeshCollider.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Mesh Collider: Find Any Object By Type
haystackProgrammer: MeshCollider.FindAnyObjectByType
favoriteKey: UnityEngine.MeshCollider.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Mesh Collider: Find Object Of Type
haystackProgrammer: MeshCollider.FindObjectOfType
favoriteKey: UnityEngine.MeshCollider.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Collider: Find First Object By Type
haystackProgrammer: MeshCollider.FindFirstObjectByType
favoriteKey: UnityEngine.MeshCollider.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Mesh Collider: Find Any Object By Type
haystackProgrammer: MeshCollider.FindAnyObjectByType
favoriteKey: UnityEngine.MeshCollider.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Mesh Collider: To String
haystackProgrammer: MeshCollider.ToString
favoriteKey: UnityEngine.MeshCollider.ToString()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Mesh Collider: Equals
haystackProgrammer: MeshCollider.Equals
favoriteKey: UnityEngine.MeshCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Mesh Collider: Get Type
haystackProgrammer: MeshCollider.GetType
favoriteKey: UnityEngine.MeshCollider.GetType()@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Mesh Collider: Reference Equals
haystackProgrammer: MeshCollider.ReferenceEquals
favoriteKey: UnityEngine.MeshCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Mesh Collider: Get Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (get)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Mesh Collider: Set Shared Mesh
haystackProgrammer: MeshCollider.sharedMesh (set)
favoriteKey: UnityEngine.MeshCollider.sharedMesh@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMesh
tag3: UnityEngine.MeshCollider;sharedMesh
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Convex
labelProgrammer: convex (get)
haystackHuman: Mesh Collider: Get Convex
haystackProgrammer: MeshCollider.convex (get)
favoriteKey: UnityEngine.MeshCollider.convex@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Convex
labelProgrammer: convex (set)
haystackHuman: Mesh Collider: Set Convex
haystackProgrammer: MeshCollider.convex (set)
favoriteKey: UnityEngine.MeshCollider.convex@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;convex
tag3: UnityEngine.MeshCollider;convex
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cooking Options
labelProgrammer: cookingOptions (get)
haystackHuman: Mesh Collider: Get Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (get)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cooking Options
labelProgrammer: cookingOptions (set)
haystackHuman: Mesh Collider: Set Cooking Options
haystackProgrammer: MeshCollider.cookingOptions (set)
favoriteKey: UnityEngine.MeshCollider.cookingOptions@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;cookingOptions
tag3: UnityEngine.MeshCollider;cookingOptions
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.MeshColliderCookingOptions
valueOutputTypes: UnityEngine.MeshColliderCookingOptions
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Mesh Collider: Get Enabled
haystackProgrammer: MeshCollider.enabled (get)
favoriteKey: UnityEngine.MeshCollider.enabled@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Mesh Collider: Set Enabled
haystackProgrammer: MeshCollider.enabled (set)
favoriteKey: UnityEngine.MeshCollider.enabled@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;enabled
tag3: UnityEngine.MeshCollider;enabled
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Mesh Collider: Get Attached Rigidbody
haystackProgrammer: MeshCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.MeshCollider.attachedRigidbody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedRigidbody
tag3: UnityEngine.MeshCollider;attachedRigidbody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7291c92-bc80-4c4d-92ff-452aaa69bb03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Mesh Collider: Get Attached Articulation Body
haystackProgrammer: MeshCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.MeshCollider.attachedArticulationBody@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;attachedArticulationBody
tag3: UnityEngine.MeshCollider;attachedArticulationBody
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75c1a4d0-a4a0-44bd-a860-b2944888cbec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Mesh Collider: Is Trigger
haystackProgrammer: MeshCollider.isTrigger (get)
favoriteKey: UnityEngine.MeshCollider.isTrigger@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82456eec-fbe6-41b3-b50d-776b30299613","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Mesh Collider: Set Trigger
haystackProgrammer: MeshCollider.isTrigger (set)
favoriteKey: UnityEngine.MeshCollider.isTrigger@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;isTrigger
tag3: UnityEngine.MeshCollider;isTrigger
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e464479-784d-4b55-be85-2b23100e7d15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Mesh Collider: Get Contact Offset
haystackProgrammer: MeshCollider.contactOffset (get)
favoriteKey: UnityEngine.MeshCollider.contactOffset@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb9e8af9-d733-45fe-9621-3ff5e1781c53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Mesh Collider: Set Contact Offset
haystackProgrammer: MeshCollider.contactOffset (set)
favoriteKey: UnityEngine.MeshCollider.contactOffset@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;contactOffset
tag3: UnityEngine.MeshCollider;contactOffset
valueInputTypes: UnityEngine.MeshCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b747eb0b-2445-4b2a-9cb5-d9960f8c2b0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Mesh Collider: Get Bounds
haystackProgrammer: MeshCollider.bounds (get)
favoriteKey: UnityEngine.MeshCollider.bounds@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;bounds
tag3: UnityEngine.MeshCollider;bounds
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d328b070-65f6-48b7-a6bb-1317a581727d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Mesh Collider: Has Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbab1d7c-9d1b-47d6-b4f8-b92de2382671","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Mesh Collider: Set Modifiable Contacts
haystackProgrammer: MeshCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.MeshCollider.hasModifiableContacts@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hasModifiableContacts
tag3: UnityEngine.MeshCollider;hasModifiableContacts
valueInputTypes: UnityEngine.MeshCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4e8e495-5442-4bef-b77b-40e63a851a4e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Mesh Collider: Get Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (get)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3db7057f-b91d-4187-9648-c58aae30b233","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Mesh Collider: Set Shared Material
haystackProgrammer: MeshCollider.sharedMaterial (set)
favoriteKey: UnityEngine.MeshCollider.sharedMaterial@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;sharedMaterial
tag3: UnityEngine.MeshCollider;sharedMaterial
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"50219036-213b-40ac-b0b8-08f21ef210e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Mesh Collider: Get Material
haystackProgrammer: MeshCollider.material (get)
favoriteKey: UnityEngine.MeshCollider.material@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55474eca-55b0-450e-b256-488774a37cca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Mesh Collider: Set Material
haystackProgrammer: MeshCollider.material (set)
favoriteKey: UnityEngine.MeshCollider.material@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;material
tag3: UnityEngine.MeshCollider;material
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a5d80f01-ac56-4112-a59b-89e7ffadd41a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Mesh Collider: Get Transform
haystackProgrammer: MeshCollider.transform (get)
favoriteKey: UnityEngine.MeshCollider.transform@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a02e8f44-01b7-4215-ba04-84f1c0636472","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Mesh Collider: Get Game Object
haystackProgrammer: MeshCollider.gameObject (get)
favoriteKey: UnityEngine.MeshCollider.gameObject@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"435749f2-19f8-48a7-ae13-a9af261377be","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Collider: Get Tag
haystackProgrammer: MeshCollider.tag (get)
favoriteKey: UnityEngine.MeshCollider.tag@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"608249f9-d52a-4a67-b3f5-37a94443d8a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Collider: Set Tag
haystackProgrammer: MeshCollider.tag (set)
favoriteKey: UnityEngine.MeshCollider.tag@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9e1b21a1-dcbc-4fc9-a333-ba5488f689ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Collider: Get Name
haystackProgrammer: MeshCollider.name (get)
favoriteKey: UnityEngine.MeshCollider.name@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e234f3e-f6f8-4ebe-af3d-ff1ddae30ef1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Collider: Set Name
haystackProgrammer: MeshCollider.name (set)
favoriteKey: UnityEngine.MeshCollider.name@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.MeshCollider|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"49b945d7-8839-4f9f-8fc3-839c65117871","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Collider: Get Hide Flags
haystackProgrammer: MeshCollider.hideFlags (get)
favoriteKey: UnityEngine.MeshCollider.hideFlags@get
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d30f58d-d8e9-4d2e-ad90-604962e6addd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Mesh Collider: Set Hide Flags
haystackProgrammer: MeshCollider.hideFlags (set)
favoriteKey: UnityEngine.MeshCollider.hideFlags@set
tag1: UnityEngine.MeshCollider
tag2: UnityEngine.MeshCollider;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.MeshCollider|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.MeshCollider","targetTypeName":"UnityEngine.MeshCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"17ad7796-36da-4070-ba38-0f453c0a24aa","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Capsule Collider: Closest Point
haystackProgrammer: CapsuleCollider.ClosestPoint
favoriteKey: UnityEngine.CapsuleCollider.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"09c17716-4162-4445-9a6a-d71f1a6320af","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
haystackHuman: Capsule Collider: Raycast
haystackProgrammer: CapsuleCollider.Raycast
favoriteKey: UnityEngine.CapsuleCollider.Raycast(UnityEngine.RayUnityEngine.RaycastHit&System.Single)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
tag3: UnityEngine.CapsuleCollider;Raycast;UnityEngine.Ray;UnityEngine.RaycastHit&;System.Single
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Ray|System.Single
valueOutputTypes: System.Boolean|UnityEngine.RaycastHit
unit:
{"chainable":false,"parameterNames":["ray","hitInfo","maxDistance"],"member":{"name":"Raycast","parameterTypes":["UnityEngine.Ray","UnityEngine.RaycastHit&","System.Single"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%ray":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%maxDistance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4121283d-98a4-4b08-9692-f7d64991fad4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
haystackHuman: Capsule Collider: Closest Point On Bounds
haystackProgrammer: CapsuleCollider.ClosestPointOnBounds
favoriteKey: UnityEngine.CapsuleCollider.ClosestPointOnBounds(UnityEngine.Vector3)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
tag3: UnityEngine.CapsuleCollider;ClosestPointOnBounds;UnityEngine.Vector3
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["position"],"member":{"name":"ClosestPointOnBounds","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c8b03d43-2846-4a54-b099-081974b7486d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.Type)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3044b19a-66e1-46c8-bffc-0fd1acab227c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Capsule Collider: Try Get Component
haystackProgrammer: CapsuleCollider.TryGetComponent
favoriteKey: UnityEngine.CapsuleCollider.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CapsuleCollider|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"61dddb18-03a2-45d3-be48-8fa9a3811e5f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Capsule Collider: Get Component
haystackProgrammer: CapsuleCollider.GetComponent
favoriteKey: UnityEngine.CapsuleCollider.GetComponent(System.String)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CapsuleCollider|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"edf32579-be3c-41cb-bd27-48f5bb585259","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Capsule Collider: Get Component In Children
haystackProgrammer: CapsuleCollider.GetComponentInChildren
favoriteKey: UnityEngine.CapsuleCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider|System.Type|System.Boolean
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"b5c43773-2fac-4244-8de9-8ec0c9a389f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Capsule Collider: To String
haystackProgrammer: CapsuleCollider.ToString
favoriteKey: UnityEngine.CapsuleCollider.ToString()@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92691b2c-f885-44e1-8ca9-2730c9673a77","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Capsule Collider: Equals
haystackProgrammer: CapsuleCollider.Equals
favoriteKey: UnityEngine.CapsuleCollider.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a94ed7d-0cc7-4bf5-9c03-c8f8a3b2ea8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Capsule Collider: Get Type
haystackProgrammer: CapsuleCollider.GetType
favoriteKey: UnityEngine.CapsuleCollider.GetType()@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bd81549-da8c-401c-b9e5-be43957f2a57","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Capsule Collider: Reference Equals
haystackProgrammer: CapsuleCollider.ReferenceEquals
favoriteKey: UnityEngine.CapsuleCollider.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b326d1cb-ad6d-484b-982e-49abbf54deec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Capsule Collider: Get Center
haystackProgrammer: CapsuleCollider.center (get)
favoriteKey: UnityEngine.CapsuleCollider.center@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;center
tag3: UnityEngine.CapsuleCollider;center
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa14b0da-36e1-44a6-87df-ac6f673300c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Capsule Collider: Set Center
haystackProgrammer: CapsuleCollider.center (set)
favoriteKey: UnityEngine.CapsuleCollider.center@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;center
tag3: UnityEngine.CapsuleCollider;center
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"d4744b58-3ab8-4622-9b13-f6557b665f87","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Capsule Collider: Get Radius
haystackProgrammer: CapsuleCollider.radius (get)
favoriteKey: UnityEngine.CapsuleCollider.radius@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;radius
tag3: UnityEngine.CapsuleCollider;radius
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"885d0f14-5139-4b9c-8951-bb2aeb99bc55","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Capsule Collider: Set Radius
haystackProgrammer: CapsuleCollider.radius (set)
favoriteKey: UnityEngine.CapsuleCollider.radius@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;radius
tag3: UnityEngine.CapsuleCollider;radius
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0eaca950-2605-4f46-b174-89bb8771b5c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Capsule Collider: Get Height
haystackProgrammer: CapsuleCollider.height (get)
favoriteKey: UnityEngine.CapsuleCollider.height@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;height
tag3: UnityEngine.CapsuleCollider;height
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afb95cc8-f022-4747-bacf-a1c988e8617b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Capsule Collider: Set Height
haystackProgrammer: CapsuleCollider.height (set)
favoriteKey: UnityEngine.CapsuleCollider.height@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;height
tag3: UnityEngine.CapsuleCollider;height
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e5c86eb6-e1cb-4213-9a5f-cd28d9501f5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction
labelProgrammer: direction (get)
haystackHuman: Capsule Collider: Get Direction
haystackProgrammer: CapsuleCollider.direction (get)
favoriteKey: UnityEngine.CapsuleCollider.direction@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;direction
tag3: UnityEngine.CapsuleCollider;direction
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Int32
unit:
{"member":{"name":"direction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"935c86ec-38c6-4ed4-9ef4-c993b9a54d0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction
labelProgrammer: direction (set)
haystackHuman: Capsule Collider: Set Direction
haystackProgrammer: CapsuleCollider.direction (set)
favoriteKey: UnityEngine.CapsuleCollider.direction@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;direction
tag3: UnityEngine.CapsuleCollider;direction
valueInputTypes: UnityEngine.CapsuleCollider|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"direction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a8e6278c-2f8e-468a-bab0-c77250e9fda2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider: Get Enabled
haystackProgrammer: CapsuleCollider.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider.enabled@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;enabled
tag3: UnityEngine.CapsuleCollider;enabled
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78739864-d68c-4f52-b94e-f39d643abace","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider: Set Enabled
haystackProgrammer: CapsuleCollider.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider.enabled@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;enabled
tag3: UnityEngine.CapsuleCollider;enabled
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"358f7d10-f380-47f8-ac37-9b82aa991698","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider.attachedRigidbody@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;attachedRigidbody
tag3: UnityEngine.CapsuleCollider;attachedRigidbody
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Rigidbody
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76ef3032-bf63-400c-993b-0064ea72caa0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Articulation Body
labelProgrammer: attachedArticulationBody (get)
haystackHuman: Capsule Collider: Get Attached Articulation Body
haystackProgrammer: CapsuleCollider.attachedArticulationBody (get)
favoriteKey: UnityEngine.CapsuleCollider.attachedArticulationBody@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;attachedArticulationBody
tag3: UnityEngine.CapsuleCollider;attachedArticulationBody
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.ArticulationBody
unit:
{"member":{"name":"attachedArticulationBody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e16fa324-d867-48d6-ba80-45183e1be575","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Capsule Collider: Is Trigger
haystackProgrammer: CapsuleCollider.isTrigger (get)
favoriteKey: UnityEngine.CapsuleCollider.isTrigger@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;isTrigger
tag3: UnityEngine.CapsuleCollider;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6c93455-236e-4a68-9bf0-1922a6e1e309","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Capsule Collider: Set Trigger
haystackProgrammer: CapsuleCollider.isTrigger (set)
favoriteKey: UnityEngine.CapsuleCollider.isTrigger@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;isTrigger
tag3: UnityEngine.CapsuleCollider;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1705d1c4-28c1-4713-9f8d-153845708634","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Offset
labelProgrammer: contactOffset (get)
haystackHuman: Capsule Collider: Get Contact Offset
haystackProgrammer: CapsuleCollider.contactOffset (get)
favoriteKey: UnityEngine.CapsuleCollider.contactOffset@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;contactOffset
tag3: UnityEngine.CapsuleCollider;contactOffset
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Single
unit:
{"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79f9a31c-97cd-46f9-9686-8af1470720d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Offset
labelProgrammer: contactOffset (set)
haystackHuman: Capsule Collider: Set Contact Offset
haystackProgrammer: CapsuleCollider.contactOffset (set)
favoriteKey: UnityEngine.CapsuleCollider.contactOffset@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;contactOffset
tag3: UnityEngine.CapsuleCollider;contactOffset
valueInputTypes: UnityEngine.CapsuleCollider|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"contactOffset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"820f8416-6e80-4d23-a79f-0c6dddb20be2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider: Get Bounds
haystackProgrammer: CapsuleCollider.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider.bounds@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;bounds
tag3: UnityEngine.CapsuleCollider;bounds
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03da2248-be23-4891-a27b-62c0e02beaa7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Modifiable Contacts
labelProgrammer: hasModifiableContacts (get)
haystackHuman: Capsule Collider: Has Modifiable Contacts
haystackProgrammer: CapsuleCollider.hasModifiableContacts (get)
favoriteKey: UnityEngine.CapsuleCollider.hasModifiableContacts@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hasModifiableContacts
tag3: UnityEngine.CapsuleCollider;hasModifiableContacts
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0486043-fe39-4cc0-a6e0-ebbc3fb2f152","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Modifiable Contacts
labelProgrammer: hasModifiableContacts (set)
haystackHuman: Capsule Collider: Set Modifiable Contacts
haystackProgrammer: CapsuleCollider.hasModifiableContacts (set)
favoriteKey: UnityEngine.CapsuleCollider.hasModifiableContacts@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hasModifiableContacts
tag3: UnityEngine.CapsuleCollider;hasModifiableContacts
valueInputTypes: UnityEngine.CapsuleCollider|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"hasModifiableContacts","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9865a474-03fb-4400-bd91-e77c4aa8d977","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider: Get Shared Material
haystackProgrammer: CapsuleCollider.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;sharedMaterial
tag3: UnityEngine.CapsuleCollider;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ddcdd32-6af9-4c63-a2e0-4a195a439350","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider: Set Shared Material
haystackProgrammer: CapsuleCollider.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;sharedMaterial
tag3: UnityEngine.CapsuleCollider;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"0ebd728a-52bd-435d-b786-1a0136f2eb41","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Capsule Collider: Get Material
haystackProgrammer: CapsuleCollider.material (get)
favoriteKey: UnityEngine.CapsuleCollider.material@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;material
tag3: UnityEngine.CapsuleCollider;material
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider","targetTypeName":"UnityEngine.CapsuleCollider","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c4539a8-7a08-407f-9254-41c3740d4b39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Capsule Collider: Set Material
haystackProgrammer: CapsuleCollider.material (set)
favoriteKey: UnityEngine.CapsuleCollider.material@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;material
tag3: UnityEngine.CapsuleCollider;material
valueInputTypes: UnityEngine.CapsuleCollider|UnityEngine.PhysicMaterial
valueOutputTypes: UnityEngine.PhysicMaterial
unit:
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labelProgrammer: transform (get)
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haystackProgrammer: CapsuleCollider.transform (get)
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tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;transform
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider: Get Game Object
haystackProgrammer: CapsuleCollider.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider.gameObject@get
tag1: UnityEngine.CapsuleCollider
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valueOutputTypes: UnityEngine.GameObject
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider: Get Tag
haystackProgrammer: CapsuleCollider.tag (get)
favoriteKey: UnityEngine.CapsuleCollider.tag@get
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;tag
tag3: UnityEngine.Component;tag
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider: Set Tag
haystackProgrammer: CapsuleCollider.tag (set)
favoriteKey: UnityEngine.CapsuleCollider.tag@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider|System.String
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider: Get Name
haystackProgrammer: CapsuleCollider.name (get)
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tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider: Set Name
haystackProgrammer: CapsuleCollider.name (set)
favoriteKey: UnityEngine.CapsuleCollider.name@set
tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
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haystackProgrammer: CapsuleCollider.hideFlags (get)
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tag1: UnityEngine.CapsuleCollider
tag2: UnityEngine.CapsuleCollider;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: CapsuleCollider.hideFlags (set)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Position)
labelProgrammer: ClosestPoint (position)
haystackHuman: Box Collider: Closest Point
haystackProgrammer: BoxCollider.ClosestPoint
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Ray, Hit Info, Max Distance)
labelProgrammer: Raycast (ray, hitInfo, maxDistance)
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haystackProgrammer: BoxCollider.Raycast
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point On Bounds (Position)
labelProgrammer: ClosestPointOnBounds (position)
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valueOutputTypes: UnityEngine.Vector3
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: BoxCollider.GetComponent
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valueInputTypes: UnityEngine.BoxCollider|System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Box Collider: Get Component
haystackProgrammer: BoxCollider.GetComponent
favoriteKey: UnityEngine.BoxCollider.GetComponent(System.String)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.BoxCollider|System.String
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Box Collider: Get Component In Children
haystackProgrammer: BoxCollider.GetComponentInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Box Collider: Get Component In Children
haystackProgrammer: BoxCollider.GetComponentInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Box Collider: Get Components In Children
haystackProgrammer: BoxCollider.GetComponentsInChildren
favoriteKey: UnityEngine.BoxCollider.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
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haystackProgrammer: BoxCollider.GetComponentsInChildren
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tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Box Collider: Get Component In Parent
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tag2: UnityEngine.BoxCollider;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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haystackProgrammer: BoxCollider.GetComponentInParent
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tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Box Collider: Get Components In Parent
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favoriteKey: UnityEngine.BoxCollider.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.BoxCollider|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Box Collider: Get Components In Parent
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favoriteKey: UnityEngine.BoxCollider.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Box Collider: Get Components
haystackProgrammer: BoxCollider.GetComponents
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tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.BoxCollider|System.Type
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Box Collider: Get Components
haystackProgrammer: BoxCollider.GetComponents
tag1: UnityEngine.BoxCollider
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Box Collider: Compare Tag
haystackProgrammer: BoxCollider.CompareTag
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tag1: UnityEngine.BoxCollider
tag2: UnityEngine.BoxCollider;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.BoxCollider|System.String
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