# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Layout Group: Invoke Repeating
haystackProgrammer: HorizontalLayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f0fa093e-159d-49f1-93aa-979285178b54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Layout Group: Cancel Invoke
haystackProgrammer: HorizontalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e8a0c913-69ca-4e30-acce-865cac636452","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Layout Group: Is Invoking
haystackProgrammer: HorizontalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6f4208ed-bc27-4086-9790-608679d08a72","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ce3059a7-e028-4bb7-8c00-9171db4e9c99","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fcdbe856-47f7-4b1f-99b3-e663c40e29f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Layout Group: Start Coroutine
haystackProgrammer: HorizontalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb611ebf-7475-4041-9c91-cd351cc45d58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"383fe981-1511-4978-a23b-e91ff4b11826","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb37cea3-6fde-4fb8-8b16-0487903ea3c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Horizontal Layout Group: Stop Coroutine
haystackProgrammer: HorizontalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"13d06404-e4e5-45bd-8fb3-f623abaa721a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Horizontal Layout Group: Stop All Coroutines
haystackProgrammer: HorizontalLayoutGroup.StopAllCoroutines
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.StopAllCoroutines()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47c132e6-bddb-428b-b91f-114d3455d648","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Horizontal Layout Group: Print
haystackProgrammer: HorizontalLayoutGroup.print
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.print(System.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8e24a671-fd1c-4d71-8c8e-dc0bb20fd119","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Horizontal Layout Group: Get Component
haystackProgrammer: HorizontalLayoutGroup.GetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponent(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"75181604-9695-4edc-9b8e-15b942ff300a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Horizontal Layout Group: Try Get Component
haystackProgrammer: HorizontalLayoutGroup.TryGetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1cdc5cd3-abd0-4958-8b1d-ffafaabec8e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Horizontal Layout Group: Get Component
haystackProgrammer: HorizontalLayoutGroup.GetComponent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponent(System.String)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d6d1ee5b-85ca-4963-967a-374b6ca9b134","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Component In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ef73856f-99f5-4763-a5be-a296933489f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Horizontal Layout Group: Get Component In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"c35b2910-9cdb-47f1-9447-f1135f5afd4f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Components In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"08ab29c0-67eb-440a-a282-da23a6f555f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Horizontal Layout Group: Get Components In Children
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInChildren
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"47a72b03-707f-4b78-b430-bf91657a2938","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Component In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aadd1e4a-3d31-4b28-9ba9-0423371507cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Horizontal Layout Group: Get Component In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"295ed548-17b2-4b0c-8748-31a1ff7b51ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Horizontal Layout Group: Get Components In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b03f378c-5413-48c1-98a4-48c9f2b3ee12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Horizontal Layout Group: Get Components In Parent
haystackProgrammer: HorizontalLayoutGroup.GetComponentsInParent
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"70e6b32a-9193-4fac-a787-18df34b805c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Horizontal Layout Group: Get Components
haystackProgrammer: HorizontalLayoutGroup.GetComponents
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetComponents(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d80b947e-79a7-481c-8b7e-3022be2862c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Horizontal Layout Group: Get Components
haystackProgrammer: HorizontalLayoutGroup.GetComponents
tag1: UnityEngine.UI.HorizontalLayoutGroup
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
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labelProgrammer: FindObjectsOfType (type)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: HorizontalLayoutGroup.DontDestroyOnLoad
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labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectOfType
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labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: HorizontalLayoutGroup.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: HorizontalLayoutGroup.FindAnyObjectByType
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labelProgrammer: FindObjectOfType (type, includeInactive)
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haystackProgrammer: HorizontalLayoutGroup.FindObjectOfType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Layout Group: To String
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labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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labelProgrammer: GetType ()
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labelProgrammer: spacing (get)
haystackHuman: Horizontal Layout Group: Get Spacing
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labelProgrammer: spacing (set)
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labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (get)
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (set)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (set)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (get)
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tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3f9071c9-5858-455f-bb4b-3c4cb1b66f5f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c61e87c3-7bef-42c6-90bb-81b6a00b449a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bf31794f-c50f-4ca4-a620-b8bb793c0227","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96b5a93a-9324-4d9b-986f-8a01bf275f2e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7032c94d-28cd-4200-816c-a763c261e106","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b05629e9-fa51-4aa7-bd28-4e38196fe1f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fca5e5d0-b80c-4bd8-a4b4-7261ab796746","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cb3caf5-8a32-4a8e-858f-c85e106e7b92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3e8ea641-7af4-4565-a514-26eb108c6444","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Layout Group: Get Padding
haystackProgrammer: HorizontalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e464c61-37fc-4d5e-9f41-094c336910c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Layout Group: Set Padding
haystackProgrammer: HorizontalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19204af9-ce98-43a5-8579-fa16a748f693","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Layout Group: Get Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1f357e2-d4ac-4005-a9df-eb1090f4000c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Layout Group: Set Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"8dacff3e-ca94-448a-840d-9bfaceb6ea9b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Layout Group: Get Min Width
haystackProgrammer: HorizontalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecdcee10-734d-45c5-85c1-cdb897de9c7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Layout Group: Get Preferred Width
haystackProgrammer: HorizontalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb0f6ea8-f3e0-4690-b27f-9e5f4dcbd99e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Layout Group: Get Flexible Width
haystackProgrammer: HorizontalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f09bd507-5cb1-4134-bf45-9e8c5e89ba07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Layout Group: Get Min Height
haystackProgrammer: HorizontalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92f17818-f6c8-4a96-a4cd-72649e8ce758","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Layout Group: Get Preferred Height
haystackProgrammer: HorizontalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"066ea4ce-2538-4083-b356-b0ef40a4d1ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Layout Group: Get Flexible Height
haystackProgrammer: HorizontalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd743a97-118a-4dbf-88e5-279c9a649498","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Layout Group: Get Layout Priority
haystackProgrammer: HorizontalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c0d8870-ec65-49d6-9a90-21cce6be70b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a9cdf75-1f47-4217-9b45-20a308df5b0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2524deac-d2cd-4c56-b66a-50da773ea487","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e50350fa-f2ad-4d5b-aad1-d923873c011a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b4b12cc-b7dc-4bac-a441-6aea279672ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Layout Group: Get Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9660314-0693-4927-a009-990e6927dbc5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Layout Group: Set Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4992db13-a896-4673-bc0e-d5195637364d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be444c08-ba8e-48fa-afc9-82eccbc41421","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Layout Group: Get Transform
haystackProgrammer: HorizontalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Layout Group: Get Game Object
haystackProgrammer: HorizontalLayoutGroup.gameObject (get)
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tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Layout Group: Get Tag
haystackProgrammer: HorizontalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Layout Group: Set Tag
haystackProgrammer: HorizontalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Layout Group: Get Name
haystackProgrammer: HorizontalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Layout Group: Set Name
haystackProgrammer: HorizontalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Layout Group: Get Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (get)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Layout Group: Set Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (set)
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valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutVertical
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Active
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Destroyed
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsDestroyed()@any
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking()@any
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke Repeating
haystackProgrammer: HorizontalOrVerticalLayoutGroup.InvokeRepeating
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
favoriteKey:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
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valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Stop Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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labelProgrammer: DontDestroyOnLoad (target)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectOfType (type)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindObjectOfType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Horizontal Or Vertical Layout Group: Find Object Of Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindObjectOfType
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tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Or Vertical Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Or Vertical Layout Group: To String
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ToString
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ToString()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Or Vertical Layout Group: Get Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Reference Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@get
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"73f0fbcc-5503-4042-824e-545c3239fa31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7282f814-bbbf-47ca-825b-0e5ccd607759","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b228cf0d-8404-4899-aef0-add73b4fa221","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56814b31-17d9-4dd3-b405-174c055e8d3a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8366b6b7-b3e3-40c9-bbc6-cb88e91b4a61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad83bfbd-ae9c-4082-828a-ee8b3f00ab38","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"1dcf1be7-c849-46ea-a12d-c291d5f10650","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c847bca4-e3ed-4ad6-8d54-ee87f2ee7f9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b764d3b0-ffa2-472f-8882-5bdc204f63c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81a2843a-0372-4e68-9ca0-1aec3ba00830","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4aebba64-b10f-4b0c-a02e-54e880a91817","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f18b3065-7dea-49cc-aabc-527c8691acd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"308848c0-38ea-4245-83d7-ebe236205a2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Layout Priority
haystackProgrammer: HorizontalOrVerticalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe02011-c918-4c65-b04b-7d3542200e8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d52fae4-696f-4c07-8fd9-62a5b51d341c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e0519300-c3a1-4144-81c4-94e230ce6812","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ee952ef-6c80-41ee-8c7e-4dfc67b75263","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0d0d3f15-9da1-4596-8fdd-5027514245f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e4afa0c-6dc5-4d62-9653-4b9a6c35957c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"df983cb5-209f-4067-8465-ce173f68391f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d48ad90-e930-4f6d-8874-09cb4fc77e0d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92f5de9a-90af-4b75-8b1b-70fd2dece253","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Game Object
haystackProgrammer: HorizontalOrVerticalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6efc26c-c82e-4131-8ab4-e118fa2c58d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9896cd9-0471-42b4-9b4c-2b2315e47dbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bf84d8c8-01bf-47d5-ba28-795ea5be064b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67b10e7f-2534-43b6-8a24-b712b5ef1762","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6de0fdbd-f831-4521-bcbb-1baf1b62040f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@get
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@set
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Element: Calculate Layout Input Horizontal
haystackProgrammer: LayoutElement.CalculateLayoutInputHorizontal
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Element: Calculate Layout Input Vertical
haystackProgrammer: LayoutElement.CalculateLayoutInputVertical
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Element: Is Active
haystackProgrammer: LayoutElement.IsActive
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Element: Is Destroyed
haystackProgrammer: LayoutElement.IsDestroyed
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
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haystackProgrammer: LayoutElement.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Element: Invoke
haystackProgrammer: LayoutElement.Invoke
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labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Element: Invoke Repeating
haystackProgrammer: LayoutElement.InvokeRepeating
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
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labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: LayoutElement.StartCoroutine
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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haystackProgrammer: LayoutElement.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: LayoutElement.StopCoroutine
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: LayoutElement.StopCoroutine
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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labelHuman: Print (Message)
labelProgrammer: print (message)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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haystackProgrammer: LayoutElement.GetComponent
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponentInChildren (t, includeInactive)
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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labelProgrammer: GetComponentsInChildren (t, includeInactive)
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tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d10eb30f-1e87-4a76-bdb6-64826db2ab25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Layout
labelProgrammer: ignoreLayout (set)
haystackHuman: Layout Element: Set Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4d4c6a58-95f3-4da2-9c87-853fe39c42b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Element: Get Min Width
haystackProgrammer: LayoutElement.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"735b1fb2-ec7c-4a79-a07d-794ad5bb0a9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Width
labelProgrammer: minWidth (set)
haystackHuman: Layout Element: Set Min Width
haystackProgrammer: LayoutElement.minWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da017228-6264-4ad9-8ca7-5be533bb0b54","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Element: Get Min Height
haystackProgrammer: LayoutElement.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f70c206-4500-4164-b9d7-10f4288af827","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Height
labelProgrammer: minHeight (set)
haystackHuman: Layout Element: Set Min Height
haystackProgrammer: LayoutElement.minHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"23616192-15e1-4ced-8fcd-f88e8ed60185","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Element: Get Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe0d500a-eed6-4cca-8565-0d5c24e91246","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Width
labelProgrammer: preferredWidth (set)
haystackHuman: Layout Element: Set Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4d4e5cdf-365d-4512-88f6-fe93082db110","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Element: Get Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29575bc5-1d57-45ca-a0a1-72faac17ec10","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Height
labelProgrammer: preferredHeight (set)
haystackHuman: Layout Element: Set Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b7b87251-2df6-4925-ae13-a2c8e1ce3146","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Element: Get Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5dee3ba-74d1-4470-b49c-ca3026f78334","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Width
labelProgrammer: flexibleWidth (set)
haystackHuman: Layout Element: Set Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"58ef7ee3-b0f7-46d1-9cac-f41e70204b4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Element: Get Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9b043cb-3b2e-480f-a88f-b8673e71df42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Height
labelProgrammer: flexibleHeight (set)
haystackHuman: Layout Element: Set Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a41296c4-05a5-4a73-8a3b-7a94fb1469c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Element: Get Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"937bbda0-05f5-4c35-98c1-65ae2df5b0a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layout Priority
labelProgrammer: layoutPriority (set)
haystackHuman: Layout Element: Set Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (set)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"27a8034d-cb44-4fdc-92be-84cf004a79b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Element: Get Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49587c2e-19ac-4848-9a67-99ed5e079ed0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Element: Set Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b2ca6354-24c0-45c2-8927-9b492aab99d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Layout Element: Get Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (get)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2a46c10-4c1c-4228-81b0-789ea4d4ad25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Layout Element: Set Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (set)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"24645e93-06f7-4f32-b224-85afc03d1f78","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Layout Element: Get Enabled
haystackProgrammer: LayoutElement.enabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af79d9f6-38f3-4092-96b5-db55e8e25776","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Layout Element: Set Enabled
haystackProgrammer: LayoutElement.enabled (set)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"313ccded-92f5-491d-8c97-eb66644ae4bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Layout Element: Is Active And Enabled
haystackProgrammer: LayoutElement.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.isActiveAndEnabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;isActiveAndEnabled
tag3: UnityEngine.UI.LayoutElement;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a1d44830-b9d3-4e38-ab44-e3c98ce50631","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Layout Element: Get Transform
haystackProgrammer: LayoutElement.transform (get)
favoriteKey: UnityEngine.UI.LayoutElement.transform@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca163a48-3a6c-46ea-b1eb-3328211cdfa3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Layout Element: Get Game Object
haystackProgrammer: LayoutElement.gameObject (get)
favoriteKey: UnityEngine.UI.LayoutElement.gameObject@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78a5be6a-31be-40d9-b793-ad437114dee9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Layout Element: Get Tag
haystackProgrammer: LayoutElement.tag (get)
favoriteKey: UnityEngine.UI.LayoutElement.tag@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50ef3c8d-a1ee-49f7-a6f8-0d3fd2cb5275","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Layout Element: Set Tag
haystackProgrammer: LayoutElement.tag (set)
favoriteKey: UnityEngine.UI.LayoutElement.tag@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8e3c2cbb-b5ee-4dae-9055-d850366fc01d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Layout Element: Get Name
haystackProgrammer: LayoutElement.name (get)
favoriteKey: UnityEngine.UI.LayoutElement.name@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed16fdb5-08cd-4973-9ebb-083ae49d6f8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Layout Element: Set Name
haystackProgrammer: LayoutElement.name (set)
favoriteKey: UnityEngine.UI.LayoutElement.name@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"19f88caa-27ad-414d-aab7-00d7d833f7a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Layout Element: Get Hide Flags
haystackProgrammer: LayoutElement.hideFlags (get)
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Layout Element: Set Hide Flags
haystackProgrammer: LayoutElement.hideFlags (set)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: LayoutGroup.CalculateLayoutInputHorizontal
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Group: Calculate Layout Input Vertical
haystackProgrammer: LayoutGroup.CalculateLayoutInputVertical
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Layout Group: Set Layout Horizontal
haystackProgrammer: LayoutGroup.SetLayoutHorizontal
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tag1: UnityEngine.UI.LayoutGroup
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Layout Group: Set Layout Vertical
haystackProgrammer: LayoutGroup.SetLayoutVertical
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Group: Is Active
haystackProgrammer: LayoutGroup.IsActive
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Group: Is Destroyed
haystackProgrammer: LayoutGroup.IsDestroyed
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
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tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Group: Invoke
haystackProgrammer: LayoutGroup.Invoke
favoriteKey: UnityEngine.UI.LayoutGroup.Invoke(System.StringSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Group: Invoke Repeating
haystackProgrammer: LayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
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tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking(System.String)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: StartCoroutine (methodName, value)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: LayoutGroup.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Print (Message)
labelProgrammer: print (message)
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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