26 lines
678 B
C#
26 lines
678 B
C#
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#if UNITY_EDITOR
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using UnityEditor;
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namespace Crosstales.FB.EditorTask
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{
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/// <summary>Adds the given define symbols to PlayerSettings define symbols.</summary>
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[InitializeOnLoad]
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public class CompileDefines : Crosstales.Common.EditorTask.BaseCompileDefines
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{
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private static readonly string[] symbols = { "CT_FB" };
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static CompileDefines()
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{
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if (Crosstales.FB.EditorUtil.EditorConfig.COMPILE_DEFINES)
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{
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addSymbolsToAllTargets(symbols);
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}
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else
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{
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removeSymbolsFromAllTargets(symbols);
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}
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}
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}
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}
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#endif
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// © 2017-2023 crosstales LLC (https://www.crosstales.com)
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