11 lines
1.6 KiB
Plaintext
11 lines
1.6 KiB
Plaintext
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.15f1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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Cmd: compileSnippet
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insize=36487 file=Assets/Daz3D/Shaders/uDTU/Daz3D/uDTU URP.SSS pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON ROUGHNESS_IS_SMOOTHNESS_ON dKW=DOTS_INSTANCING_ON _CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=3242 error: 1 plat 4 at (3618): implicit truncation of vector type
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error: 1 plat 4 at (3619): implicit truncation of vector type
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error: 1 plat 4 at (3620): implicit truncation of vector type
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ok=1 outsize=1486
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Cmd: shutdown
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