Using pre-set license Built from '2021.3/staging' branch; Version is '2021.3.24f1 (cf10dcf7010d) revision 13570268'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 261823 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.24f1-x86_64\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker7 -projectPath C:/Work/Firstborn -logFile Logs/AssetImportWorker7.log -srvPort 49619 Successfully changed project path to: C:/Work/Firstborn C:/Work/Firstborn [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1188] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 4255178892 [EditorId] 4255178892 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [1188] Host "[IP] 192.168.1.140 [Port] 0 [Flags] 2 [Guid] 4255178892 [EditorId] 4255178892 [Version] 1048832 [Id] WindowsEditor(7,THE-BEAST) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 473.66 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.24f1 (cf10dcf7010d) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Work/Firstborn/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504) Vendor: NVIDIA VRAM: 12129 MB Driver: 31.0.15.2756 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56256 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.24f1-x86_64/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.009227 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 417.20 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 1.182 seconds Domain Reload Profiling: ReloadAssembly (1183ms) BeginReloadAssembly (115ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (934ms) LoadAssemblies (112ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (154ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (41ms) SetupLoadedEditorAssemblies (664ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (417ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (174ms) ProcessInitializeOnLoadMethodAttributes (59ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.011673 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 415.26 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Don't forget to download the bonus content from the Asset Store! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Startup:.cctor () (at Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs:12) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs Line: 12) http://www.infinitypbr.com - Please Review & Rate! Delete Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs to stop this message. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Startup:.cctor () (at Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs:13) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs Line: 13) Visit the Infinity PBR asset pages on the Asset Store to find links to bonus downloads for free. Find support, pre-release content and more at https://InfinityPBR.com UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Startup:.cctor () (at Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs:14) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs Line: 14) Please review & rate your purchase. Your positive review let's others know they can trust our work. We can't thank you enough! UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Startup:.cctor () (at Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs:15) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs Line: 15) Cancelling DisplayDialogComplex: www.InfinityPBR.com: Please Register, Review & Rate! Your Asset Store purchase contains more than what's included! In an effort to keep the download size down, all customization files and other bonus content (Concept Art etc), can be downloaded from my the bonus packs on the Asset Store. Visit the asset page to find the links to the free bonus packs. Please review & rate your purchase. Your review & rating helps others know how high quality our work is! This should not be called in batch mode. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.EditorUtility:DisplayDialogComplex (string,string,string,string,string) Startup:.cctor () (at Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs:18) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [Assets/InfinityPBR/Editor/SFB_LoadWelcome.cs line 18] Mono: successfully reloaded assembly - Completed reload, in 3.579 seconds Domain Reload Profiling: ReloadAssembly (3579ms) BeginReloadAssembly (164ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (30ms) EndReloadAssembly (3258ms) LoadAssemblies (147ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (481ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (134ms) SetupLoadedEditorAssemblies (2453ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (415ms) BeforeProcessingInitializeOnLoad (172ms) ProcessInitializeOnLoadAttributes (796ms) ProcessInitializeOnLoadMethodAttributes (1052ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Refreshing native plugins compatible for Editor in 5.03 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 7374 Unused Serialized files (Serialized files now loaded: 0) Unloading 3606 unused Assets / (11.5 MB). Loaded Objects now: 7514. Memory consumption went from 424.1 MB to 412.5 MB. Total: 15.307600 ms (FindLiveObjects: 1.162900 ms CreateObjectMapping: 1.410000 ms MarkObjects: 4.815900 ms DeleteObjects: 7.917600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 1566679.707761 seconds. path: Assets/Rock Package/Texture/T_Rock_05_N.TGA artifactKey: Guid(713a57a8813e0be4b8884de6e5feb7d0) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_05_N.TGA using Guid(713a57a8813e0be4b8884de6e5feb7d0) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'ffff10bffd0a805cb1e2de536d4f0166') in 0.401663 seconds ======================================================================== Received Import Request. Time since last request: 0.000044 seconds. path: Assets/Rock Package/Texture/T_Rock_06_N.TGA artifactKey: Guid(dd2dd605ed07c1e41a2160b7679a4421) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_06_N.TGA using Guid(dd2dd605ed07c1e41a2160b7679a4421) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '5aacae4b68f37feea48378feb28c8b54') in 0.040995 seconds ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/Rock Package/Texture/T_Rock_02_D.TGA artifactKey: Guid(be484fbbcf8571e4891ac9d862635c60) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_02_D.TGA using Guid(be484fbbcf8571e4891ac9d862635c60) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'ab1585f7ffe16e8f02dec80157c4d27b') in 0.033994 seconds ======================================================================== Received Import Request. Time since last request: 0.000032 seconds. path: Assets/Rock Package/Texture/T_Rock_04_N.TGA artifactKey: Guid(3b463d7df9e48e24a94cf0033cb321d3) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_04_N.TGA using Guid(3b463d7df9e48e24a94cf0033cb321d3) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '7eb7af8ac69cd82bf0d5d6cff0e9dc71') in 0.041642 seconds ======================================================================== Received Import Request. Time since last request: 0.000026 seconds. path: Assets/Rock Package/Texture/T_Rock_01_D.TGA artifactKey: Guid(54cc804889107354fb141615938f2225) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_01_D.TGA using Guid(54cc804889107354fb141615938f2225) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '3798700a7c78bb5813200f8592ede78c') in 0.028641 seconds ======================================================================== Received Import Request. Time since last request: 0.000034 seconds. path: Assets/Rock Package/Texture/T_Rock_02_N.TGA artifactKey: Guid(881bd23edd0acdd469d8cb768867b181) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_02_N.TGA using Guid(881bd23edd0acdd469d8cb768867b181) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'be66bdd05f76558fe8941da7b4f1a959') in 0.036359 seconds ======================================================================== Received Import Request. Time since last request: 0.000026 seconds. path: Assets/Rock Package/Texture/T_Rock_06_D.TGA artifactKey: Guid(6a873f72a8e88a146a06e4a366806078) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Rock Package/Texture/T_Rock_06_D.TGA using Guid(6a873f72a8e88a146a06e4a366806078) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'fab5560d8cdb5268355f9867729a0368') in 0.032301 seconds ======================================================================== Received Import Request. Time since last request: 0.000034 seconds. path: Assets/RPG Creation Kit/Scripts/Databases/AI Database/AI Database File.asset artifactKey: Guid(423fa3de1fa22cd4d9cad45c5b1a20a9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/RPG Creation Kit/Scripts/Databases/AI Database/AI Database File.asset using Guid(423fa3de1fa22cd4d9cad45c5b1a20a9) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '5210400ccdff1aec3486706c8a344817') in 138.652751 seconds ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/Scenes/Interior/Canyon Caves/[Canyon] Wothabs Inn/[Canyon] Wothabs Inn.unity artifactKey: Guid(9ebb9aa290c2c1a49a44e36c603a0902) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Scenes/Interior/Canyon Caves/[Canyon] Wothabs Inn/[Canyon] Wothabs Inn.unity using Guid(9ebb9aa290c2c1a49a44e36c603a0902) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Opening scene 'Assets/Scenes/Interior/Canyon Caves/[Canyon] Wothabs Inn/[Canyon] Wothabs Inn.unity additively' LightingSettings: switching bake backend from 1 to 2. Couldn't create a Convex Mesh from source mesh "Bread2 LOW.Shape" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Modules\Physics\NxMeshCreation.cpp line 96] Couldn't create a Convex Mesh from source mesh "Skull_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Modules\Physics\NxMeshCreation.cpp line 96] Couldn't create a Convex Mesh from source mesh "Plate1.Shape" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Modules\Physics\NxMeshCreation.cpp line 96] Couldn't create a Convex Mesh from source mesh "Plate2_dup_3.Shape" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Modules\Physics\NxMeshCreation.cpp line 96] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Cross-fading from LOD7 to Culled is disabled. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Runtime\Graphics\LOD\LODGroupManager.cpp line 651] Asset 'Karckmahre_Controller': Transition 'AnyState -> Fall1 0' in state 'AnyState' doesn't have an Exit Time or any condition, transition will be ignored UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) UnityEditor.Search.AssetIndexer:IndexScene (string,bool) UnityEditor.Search.AssetIndexer:IndexSceneDocument (string,bool) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) [C:\build\output\unity\unity\Editor\Src\Animation\StateMachine.cpp line 1840] Loaded scene 'Assets/Scenes/Interior/Canyon Caves/[Canyon] Wothabs Inn/[Canyon] Wothabs Inn.unity' Deserialize: 476.231 ms Integration: 132661.234 ms Integration of assets: 8.750 ms Thread Wait Time: -0.078 ms Total Operation Time: 133146.141 ms Generated GUIDs only implemented for interfaces! -> (artifact id: 'b67d6c25578fa9457cd202526fd3a0d4') in 277.154272 seconds ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/InfinityPBR/Magic Spells & Particles/Textures 2/My Particles/liquid spewing 2.psd artifactKey: Guid(1d7858d81e52648409026d1b54bed784) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/InfinityPBR/Magic Spells & Particles/Textures 2/My Particles/liquid spewing 2.psd using Guid(1d7858d81e52648409026d1b54bed784) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '0dc235606e7addac2709c5e377c3511d') in 0.030591 seconds ======================================================================== Received Import Request. Time since last request: 0.000051 seconds. path: Assets/Daz3D/Architecture/Clutter/[Key] Wothab Secret Room Key.asset artifactKey: Guid(e232f8672ffb1c3429644843603f3b29) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Daz3D/Architecture/Clutter/[Key] Wothab Secret Room Key.asset using Guid(e232f8672ffb1c3429644843603f3b29) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: '72da8abfe79be63173f00742760a571b') in 0.024744 seconds ======================================================================== Received Import Request. Time since last request: 0.000036 seconds. path: Assets/Daz3D/Races/Hair/Male/Hair08/Materials/hair1.mat artifactKey: Guid(58bef2c2f6a80c8459975b698064e7a4) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Daz3D/Races/Hair/Male/Hair08/Materials/hair1.mat using Guid(58bef2c2f6a80c8459975b698064e7a4) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Generated GUIDs only implemented for interfaces! -> (artifact id: 'bc4e43b36ca947f6765368df76fb6631') in 0.083897 seconds ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.010424 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 4.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in :0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 2.064 seconds Domain Reload Profiling: ReloadAssembly (2065ms) BeginReloadAssembly (288ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (178ms) EndReloadAssembly (1664ms) LoadAssemblies (113ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (362ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (66ms) SetupLoadedEditorAssemblies (1049ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (4ms) BeforeProcessingInitializeOnLoad (128ms) ProcessInitializeOnLoadAttributes (509ms) ProcessInitializeOnLoadMethodAttributes (391ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 10.91 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 6802 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (5.3 MB). Loaded Objects now: 7535. Memory consumption went from 460.3 MB to 455.0 MB. Total: 7.999800 ms (FindLiveObjects: 0.767300 ms CreateObjectMapping: 0.719200 ms MarkObjects: 4.376300 ms DeleteObjects: 2.135500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 1078.360454 seconds. path: Assets/Daz3D/Races/Hair/Male/Hair04/Materials/Royce.blend artifactKey: Guid(49c9004cf45ccb148b8040bc3ec498b6) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) Start importing Assets/Daz3D/Races/Hair/Male/Hair04/Materials/Royce.blend using Guid(49c9004cf45ccb148b8040bc3ec498b6) Importer(2089858483,c653a7c40615fbf8c82c05b109e42dfe) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at UnityEditor.SerializedProperty:NextVisibleInternal <0x0009b> at UnityEditor.SerializedProperty:NextVisible <0x000ea> at UnityEditor.Search.ObjectIndexer:IndexObject <0x000ba> at UnityEditor.Search.ObjectIndexer:IndexObject <0x00042> at UnityEditor.Search.AssetIndexer:IndexSubAsset <0x0039a> at UnityEditor.Search.AssetIndexer:IndexDocument <0x00bf2> at UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset <0x00169> at UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData <0x00018> at :runtime_invoke_void__this___object <0x00092> ================================================================= Received signal SIGSEGV Obtained 40 stack frames 0x00007ff6858fcc5a (Unity) WalkTypeTreeInternal 0x00007ff6858fcc5a (Unity) WalkTypeTreeInternal 0x00007ff6858fcad2 (Unity) WalkTypeTreeInternal 0x00007ff6858fcc5a (Unity) WalkTypeTreeInternal 0x00007ff6858fcc5a (Unity) WalkTypeTreeInternal 0x00007ff6867f0b95 (Unity) SerializedProperty::NextInternalSelectParent 0x00007ff6867f0a2f (Unity) SerializedProperty::NextInternal 0x00007ff6867f0f7f (Unity) SerializedProperty::NextVisible 0x00007ff684ebc282 (Unity) SerializedProperty_CUSTOM_NextVisibleInternal 0x0000021876abeb6c (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:NextVisibleInternal (UnityEditor.SerializedProperty,bool) 0x0000021876abe6eb (Mono JIT Code) UnityEditor.SerializedProperty:NextVisible (bool) 0x0000021876abe14b (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool,bool) 0x0000021876abe063 (Mono JIT Code) UnityEditor.Search.ObjectIndexer:IndexObject (int,UnityEngine.Object,bool) 0x0000021876ab7aeb (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexSubAsset (UnityEngine.Object,string,bool,bool) 0x0000021876a9c2b3 (Mono JIT Code) UnityEditor.Search.AssetIndexer:IndexDocument (string,bool) 0x0000021876a9751a (Mono JIT Code) UnityEditor.Search.SearchIndexEntryImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) 0x0000021876a97239 (Mono JIT Code) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) 0x0000021876a972f3 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___object (object,intptr,intptr,intptr) 0x00007ffed049feb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke 0x00007ffed03de764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke 0x00007ffed03de8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke 0x00007ff6858426f4 (Unity) scripting_method_invoke 0x00007ff685821ef4 (Unity) ScriptingInvocation::Invoke 0x00007ff686ce0501 (Unity) ScriptedImporter::GenerateAssetData 0x00007ff686be65e1 (Unity) ImportToObjects 0x00007ff686be5543 (Unity) ImportAsset 0x00007ff686c085e1 (Unity) AssetImportWorker::Import 0x00007ff686c71898 (Unity) ::operator() 0x00007ff686cb2a52 (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete 0x00007ff686c9e93e (Unity) asio::detail::win_iocp_io_context::do_one 0x00007ff686ca05a4 (Unity) asio::detail::win_iocp_io_context::run 0x00007ff686cb0e3e (Unity) IOService::Run 0x00007ff686c8354f (Unity) AssetImportWorkerClient::Run 0x00007ff686c4bb63 (Unity) RunAssetImportWorkerClientV2 0x00007ff686c4bbeb (Unity) RunAssetImporterV2 0x00007ff686463028 (Unity) Application::InitializeProject 0x00007ff6868c8868 (Unity) WinMain 0x00007ff687ca96be (Unity) __scrt_common_main_seh 0x00007fff71207604 (KERNEL32) BaseThreadInitThunk 0x00007fff72e826a1 (ntdll) RtlUserThreadStart