Built from '2021.3/staging' branch; Version is '2021.3.24f1 (cf10dcf7010d) revision 13570268'; Using compiler version '192829333'; Build Type 'Release'
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
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Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.47 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.65 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.67 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.54 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.77 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.80 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.83 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.60 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.27 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.58 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.44 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.37 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 7.65 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.56 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.36 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.53 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.77 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.88 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image C:\Work\Firstborn\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.Common.CompilerDefine..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\VegetationStudioPro\Editor\Common\Editor\CompilerDefine.cs:18
System.ArgumentException: The provided target platform group name () is not valid.
at (wrapper managed-to-native) UnityEditor.PlayerSettings.SetScriptingDefineSymbolsInternal(string,string)
at UnityEditor.PlayerSettings.SetScriptingDefineSymbols (UnityEditor.Build.NamedBuildTarget buildTarget, System.String defines) [0x00027] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at UnityEditor.PlayerSettings.SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup targetGroup, System.String defines) [0x00006] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0
at AwesomeTechnologies.TouchReact.CompilerDefineTouchReact..cctor () [0x00033] in C:\Work\Firstborn\Assets\AwesomeTechnologies\TouchReactSystemPro\Editor\CompilerDefineTouchReact.cs:18
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at XNodeEditor.NodeEditorAssetModProcessor.OnReloadEditor () [0x0004b] in C:\Work\Firstborn\Assets\RPG Creation Kit\Scripts\Dialogue System\xNode-master\Scripts\Editor\NodeEditorAssetModProcessor.cs:55
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <4a4789deb75f446a81a24a1a00bdd3f9>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <e3d2e3f6a525465bbf8c67432a3cb6ef>:0